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Commit ed6feb75 authored by hlr1g18's avatar hlr1g18
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# Active Movement
Active movement is a project to bring new technology into physical rehabilitation.
There are three components to our project:
- A VR movement training game, designed to be used both at home and at a hospital
- A 2d movement training game using a webcam, using motion recognition on a realtime video feed
- A python analytics suite for professionals to view statistics about their clients
## VR
The VR component is written in Unity. It uses the OpenVR protocol, and so can be used with all VR headsets.
This core game can be modified to fit a wide range of situations - e.g. a path following game, or a weight training program.
The use of paths can also be easily modified to create a painting application.
## Webcam Game
The webcam game is designed for users without a VR headset, or for patients to continue recovery after using the VR headset at hospital.
The live feed can track green points in the video, and mark the path these follow.
This path can then be retraced for training, or used to visualize performance.
## Graphs
The graphs are used for hospital professionals to monitor the progress of their patients.
By visualising the data from the apps, patients can be released from hospital quicker.
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