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+# Active Movement
+
+Active movement is a project to bring new technology into physical rehabilitation.
+
+There are three components to our project:
+ - A VR movement training game, designed to be used both at home and at a hospital
+ - A 2d movement training game using a webcam, using motion recognition on a realtime video feed
+ - A python analytics suite for professionals to view statistics about their clients
+ 
+## VR
+The VR component is written in Unity. It uses the OpenVR protocol, and so can be used with all VR headsets.
+This core game can be modified to fit a wide range of situations - e.g. a path following game, or a weight training program. 
+The use of paths can also be easily modified to create a painting application.
+
+## Webcam Game
+The webcam game is designed for users without a VR headset, or for patients to continue recovery after using the VR headset at hospital.
+The live feed can track green points in the video, and mark the path these follow.
+This path can then be retraced for training, or used to visualize performance.
+
+## Graphs
+The graphs are used for hospital professionals to monitor the progress of their patients.
+By visualising the data from the apps, patients can be released from hospital quicker.
+