From ed6feb758c09932dd6d701f4da8c70505563bbe2 Mon Sep 17 00:00:00 2001 From: hlr1g18 <hlr1g18@soton.ac.uk> Date: Sun, 23 Feb 2020 12:23:54 +0000 Subject: [PATCH] Add readme --- README.md | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..8bb4098 --- /dev/null +++ b/README.md @@ -0,0 +1,23 @@ +# Active Movement + +Active movement is a project to bring new technology into physical rehabilitation. + +There are three components to our project: + - A VR movement training game, designed to be used both at home and at a hospital + - A 2d movement training game using a webcam, using motion recognition on a realtime video feed + - A python analytics suite for professionals to view statistics about their clients + +## VR +The VR component is written in Unity. It uses the OpenVR protocol, and so can be used with all VR headsets. +This core game can be modified to fit a wide range of situations - e.g. a path following game, or a weight training program. +The use of paths can also be easily modified to create a painting application. + +## Webcam Game +The webcam game is designed for users without a VR headset, or for patients to continue recovery after using the VR headset at hospital. +The live feed can track green points in the video, and mark the path these follow. +This path can then be retraced for training, or used to visualize performance. + +## Graphs +The graphs are used for hospital professionals to monitor the progress of their patients. +By visualising the data from the apps, patients can be released from hospital quicker. + -- GitLab