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Commit 410c65d3 authored by ag15g21's avatar ag15g21
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Added TODO comments

parent 8ec5de37
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...@@ -108,6 +108,10 @@ public class BuildRoom : MonoBehaviour { ...@@ -108,6 +108,10 @@ public class BuildRoom : MonoBehaviour {
string mtlPath = (string) mtlDict["path"]; string mtlPath = (string) mtlDict["path"];
ImportScenery.ImportScene(ImportScenery.GetNewMesh(objPath, mtlPath)); ImportScenery.ImportScene(ImportScenery.GetNewMesh(objPath, mtlPath));
// TODO: Apply dimesions to the room OBJ
// TODO: Spawn a point light 0.5m off the ceiling of the room. Adjust the light.range property if necessary
// TODO: Position the vr rig according to the rig spawn point
} }
string DictionaryToString(Dictionary<string, object> dictionary, int depth = 0) { string DictionaryToString(Dictionary<string, object> dictionary, int depth = 0) {
......
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