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69eeb582 · fixed KT, MR, UL MDBNet transparency by using OBJImport AVVR window
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a9e8f648 · Merge branch 'main' of https://git.soton.ac.uk/gdp-project-4/avvr-u...
- ... and 1 more commit. Compare d4e16638...a9e8f648
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c3761cee · fixed material assignment on steam audio geometry according to DBAT...
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1df8a706 · v2.5 added MDBNet Scenes (Transparency broken for these scenes for ...
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ab99d6d2 · Merge branch 'KT-lidar-scene' into 'main'
- ... and 3 more commits. Compare 7a071fe8...ab99d6d2
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a474307f · added KT LIDAR VR to dropdown, v2.4 released
accepted
merge request
!18
"v2.3 working build room but very buggy and incomplete"
at
GDP Project 4 / AVVR-Unity
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7a071fe8 · Merge branch 'finish-scene-building-automation' into 'main'
- ... and 4 more commits. Compare ac44f003...7a071fe8
opened
merge request
!18
"v2.3 working build room but very buggy and incomplete"
at
GDP Project 4 / AVVR-Unity
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7c093f8b · working build room resize and audio clip loading/positioning
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de07b7ac · added vrmenu simpler but not working ray in menu interface for some...
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05a13c21 · quick comment to remove error for steam audio export (TODO add dyna...