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COMP2215 - Simon Says
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djp1g21
COMP2215 - Simon Says
Commits
5949871f
Commit
5949871f
authored
2 years ago
by
djp1g21
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5949871f
"""
Author: Daniel Piper (djp1g21)
"""
from
machine
import
Pin
,
PWM
from
utime
import
sleep
import
neopixel
# Equation for flash duration based on level - duration decreases with each new level at a decreasing rate
def
flash_duration
(
level
:
int
)
->
float
:
pass
# Red LED and sound for level's duration
def
flash_red
(
level
:
float
)
->
None
:
pass
# Green LED and sound for level's duration
def
flash_green
(
level
:
float
)
->
None
:
pass
# Blue LED and sound for level's duration
def
flash_blue
(
level
:
float
)
->
None
:
pass
# Append new colour to sequence
def
update_sequence
()
->
None
:
pass
# Play entire sequence for user
def
play_sequence
()
->
None
:
pass
# Input loop for user attempt - returns whether or not player was successful
def
attempt_sequence
()
->
bool
:
pass
# Brief animation for successful sequence entry
def
success
()
->
None
:
pass
# Animation for failed sequence
def
fail
()
->
None
:
pass
# Animation to play at start of each game
def
restart_animation
()
->
None
:
pass
# Initial animation and game loop
restart_animation
()
while
True
:
update_sequence
()
play_sequence
()
if
attempt_sequence
():
success
()
continue
fail
()
sleep
(
0.8
)
restart_animation
()
# TODO: Reset the sequence for a new game
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