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full dipole audio source

Merged mhby1g21 requested to merge adding-sound-directivity into main

V1.6 added sound dipole (Directivity), physics based distance attenuation, and image reference for all scene (vr and non vr)

v1.7 added xr origin and bare basic waiting room for menuinterface scene (with cute cat pic!)

full dipole because xr grab able is being annoying (resetting transform at hand so hard to rotate the audio source properly)

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