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added subjective and objective evaluation scenes, with improvements on meshdimension script and xr origin prefab

mhby1g21 requested to merge readding-premade-rooms into main
  • added the premade scenes from previous avvr project
  • moved dimension and positioner scripts to own folder
  • also added delayed audio play into audiorecorder folder
  • added scale to target dimensions functionality on mesh dimension script
  • Changed baked to realtime in eval scenes
  • changed active input handling settings in Edit>ProjectSettings>Player to both to fix player controller
  • scaled room and changed audio source to realtime
  • fixed xr origin rig prefab camera transformation to be zero
  • exported scene steam audio .asset and replaced old xr origin rig with new prefab
Edited by mhby1g21

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