added subjective and objective evaluation scenes, with improvements on meshdimension script and xr origin prefab
- added the premade scenes from previous avvr project
- moved dimension and positioner scripts to own folder
- also added delayed audio play into audiorecorder folder
- added scale to target dimensions functionality on mesh dimension script
- Changed baked to realtime in eval scenes
- changed active input handling settings in Edit>ProjectSettings>Player to both to fix player controller
- scaled room and changed audio source to realtime
- fixed xr origin rig prefab camera transformation to be zero
- exported scene steam audio .asset and replaced old xr origin rig with new prefab
Edited by mhby1g21