Skip to content
Snippets Groups Projects
Commit c0d8a164 authored by mhby1g21's avatar mhby1g21
Browse files

updated readme to include missing image and newly added debug GUI

parent fd87b9f6
No related branches found
No related tags found
1 merge request!4GDP 4.2.10 - Adding Debug mode to GUI.py to run individual modules
Images/GUI.png

8.43 KiB

Images/GUI_debug.jpg

177 KiB

Images/Pipeline-Overview.png

92.4 KiB

......@@ -17,6 +17,8 @@ The repository is structured as follows:
- `Dynamic-Backward-Attention_Transformer/`: Submodule for material recognition using Dynamic Backward Attention Transformer
- `RIR_Analysis`: Python notebook for sine sweep and deconvolution by Mona
- `scripts/`: Automation and integration scripts
- `360monodepthexecution/`: Powershell automation scripts for docker (360monodepth)
- `debug_tool/`: Debug tools to run modules one by one
- `Unity/`:
- `AV-VR/`: Main Unity project folder, extending GDP work
- `S3A/`: Dr. Hansung's original Unity project for reference (Steam Audio integration, sound source positioning)
......@@ -25,6 +27,7 @@ The repository is structured as follows:
- `scripts/config.ini`: Modify the value in this file to fit system
- `scripts/GUI.py`: Main script to be run after following the setup instructions
- `scripts/debug_tool/GUI_debug.py`: Main script for debugging the module one by one
- `AVVR-Papers/report.pdf`: 23/24 GDP's report
- `Manual.docx` / `Manual.pdf`: User manual provided by the GDP group
- `Intern-logs/Internship-Report.pdf`: 10-week internship technical report
......@@ -99,7 +102,7 @@ python GUI.py
6. GUI choices
![GUI](Intern-Logs/Readme_Images/GUI.png)
![GUI](Images/GUI.png)
- Tick Create depth map, tick include Top for mesh (.obj) with ceiling.
- Choose image from different scenes folder (KT, ST, UL, MR, LR) in edgenet360/Data
- The pipeline should run for about 5-15 minutes depending on the system spec.
......@@ -107,9 +110,14 @@ python GUI.py
Refer to Manual.pdf for detailed prerequisites and setup instructions for the ML pipeline if needed and Unity VR rendering.
7. Debug GUI to run modules one by one for troubleshooting
![Debug GUI](Images/GUI_debug.jpg)
- Save time by not needing to run all modules sequentially to isolate error faster.
- Easier to understand the underlying input and output of each modules.
## Pipeline Overview
![image](Intern-Logs/Readme_Images/Pipeline-Overview.png)
![Pipeline Overview](Images/Pipeline-Overview.png)
## Video Demonstration
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment