Newer
Older
</div>
</template>
<script>
import { mapState } from 'vuex'
import * as PIXI from 'pixi.js'
export default {
name: 'ConnectionsLayer',
computed: mapState({
watch: {
configConnections: {
deep: true,
handler() {
this.drawPixi()
},
},
},
this.canvas = this.$refs.pixi
const stage = this.PIXIApp.stage
// FIXME: removes connections probably need to be own function
// for (i = 0; i < Object.keys(this.configConnections).length; i++) {
// // static circle - needs to be same place as buttons
// graphics.lineStyle(0)
// graphics.beginFill(0xde3249, 1)
// graphics.drawCircle(100, 250, 50)
// graphics.endFill()
// stage.addChild(graphics)
// }
for (i = 0; i < Object.keys(this.configConnections).length; i++) {
//start
graphics.moveTo(
this.configConnections[i].x_pos_start,
this.configConnections[i].y_pos_start
)
//end
graphics.lineTo(
this.configConnections[i].x_pos_end,
this.configConnections[i].y_pos_end
)
}
for (var j = stage.children.length - 1; j >= 0; j--) {
stage.removeChild(stage.children[j])
}
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
//FIXME : this is a sketch of the final code for connection buttons
// Eventually can move this all from nodes layers as well (which make sense)
connectingDraw() {
var i
this.canvas = this.$refs.pixi
const stage = this.PIXIApp.stage
let circle = new PIXI.Graphics()
let line = new PIXI.Graphics()
circle.lineStyle(8, 0xcab6ff)
for (i = 0; i < Object.keys(this.configConnections).length; i++) {
// static circle - needs to be same place as buttons
circle.lineStyle(0)
circle.beginFill(0xde3249, 1)
circle.drawCircle(100, 250, 50)
circle.endFill()
stage.addChild(circle)
}
// connection on move
var initialMoveTo
// Opt-in to interactivity
circle.interactive = true
// Shows hand cursor
circle.buttonMode = true
circle
.on('pointerdown', onDragStart)
.on('pointerup', onDragEnd)
.on('pointerupoutside', onDragEnd)
.on('pointermove', onDragMove)
let lines = []
function onDragStart(event) {
this.dragging = true
let mouseX = event.data.global.x
let mouseY = event.data.global.y
initialMoveTo = [mouseX, mouseY]
line.lineStyle(8, 0xcab6ff)
line.moveTo(mouseX, mouseY)
lines = [line].concat(lines)
stage.addChild(line)
}
function onDragEnd() {
this.dragging = false
stage.removeChild(line)
}
function onDragMove(event) {
if (this.dragging) {
let mouseX = event.data.global.x
let mouseY = event.data.global.y
lines[0].clear()
lines[0].lineStyle(8, 0xcab6ff)
lines[0].moveTo(initialMoveTo[0], initialMoveTo[1])
lines[0].lineTo(mouseX, mouseY)
}
}
},
const canvas = this.$refs.pixi
this.PIXIApp = new PIXI.Application({
width: window.innerWidth,
height: window.innerHeight,
antialias: true,
transparent: true,
view: canvas,
})