diff --git a/Assets/N.U.W. Scenes/Scenes/MainGame2.unity b/Assets/N.U.W. Scenes/Scenes/MainGame2.unity
new file mode 100644
index 0000000000000000000000000000000000000000..8e0b737109097d810b841dc50e60a47fbcfb9e8a
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+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
diff --git a/Assets/N.U.W. Scenes/Scenes/Materials/Yellow.mat.meta b/Assets/N.U.W. Scenes/Scenes/Materials/Yellow.mat.meta
new file mode 100644
index 0000000000000000000000000000000000000000..768fa2fff35a6e4510f1cf4ed7297c7851bcdc31
--- /dev/null
+++ b/Assets/N.U.W. Scenes/Scenes/Materials/Yellow.mat.meta	
@@ -0,0 +1,8 @@
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diff --git a/Assets/N.U.W. Scenes/Scripts/CollisionSceneChange.cs b/Assets/N.U.W. Scenes/Scripts/CollisionSceneChange.cs
new file mode 100644
index 0000000000000000000000000000000000000000..88c44f4bbb487d05ca3438f007e4aaf64063310b
--- /dev/null
+++ b/Assets/N.U.W. Scenes/Scripts/CollisionSceneChange.cs	
@@ -0,0 +1,17 @@
+
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class CollisionSceneChange : MonoBehaviour
+{
+    void OnTriggerEnter(Collider collider)
+    {
+
+        if (collider.gameObject.name == "Player")
+        {
+            SceneManager.LoadScene("MainGame2");
+        }
+    }
+}
\ No newline at end of file
diff --git a/Assets/N.U.W. Scenes/Scripts/CollisionSceneChange.cs.meta b/Assets/N.U.W. Scenes/Scripts/CollisionSceneChange.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..804da4cb916b73f68153c27b31f0ebe02d689a31
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diff --git a/Assets/RestartBuildFromTitleSceneOnKeyPress.cs b/Assets/RestartBuildFromTitleSceneOnKeyPress.cs
new file mode 100644
index 0000000000000000000000000000000000000000..1b086f970e4051449af22bc2bf7be00caf4623cd
--- /dev/null
+++ b/Assets/RestartBuildFromTitleSceneOnKeyPress.cs
@@ -0,0 +1,13 @@
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class RestartBuildFromTitleSceneOnKeyPress : MonoBehaviour
+{
+    private void Update()
+    {
+        if (Input.GetKeyDown(KeyCode.R) && Input.GetKeyDown(KeyCode.T)) // check if the R and T keys are pressed simultaneously
+        {
+            SceneManager.LoadScene("TitleScene"); // load the "TitleScene"
+        }
+    }
+}
\ No newline at end of file
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diff --git a/Astronaut.png b/Astronaut.png
deleted file mode 100644
index f25c786dcb625dbb6f89bc53270a0bd49baecc75..0000000000000000000000000000000000000000
--- a/Astronaut.png
+++ /dev/null
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diff --git a/UserSettings/Search.settings b/UserSettings/Search.settings
new file mode 100644
index 0000000000000000000000000000000000000000..9e26dfeeb6e641a33dae4961196235bdb965b21b
--- /dev/null
+++ b/UserSettings/Search.settings
@@ -0,0 +1 @@
+{}
\ No newline at end of file