- 30 Apr, 2021 1 commit
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Jenny authored
also made a scene for the terrain, and edited the dialogue UI, greyboxed villlage and moved archive
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- 16 Apr, 2021 2 commits
- 15 Apr, 2021 1 commit
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Jenny authored
except activate guardian cos not sure we need it - could have it be part of a larger awakening animation/cut scene
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- 23 Mar, 2021 1 commit
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Jenny authored
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- 20 Mar, 2021 3 commits
- 19 Mar, 2021 1 commit
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Jenny authored
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- 17 Mar, 2021 3 commits
- 16 Mar, 2021 5 commits
- 15 Mar, 2021 18 commits
- 14 Mar, 2021 1 commit
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Jenny authored
made run = hold shift, changed project name to game name, and made another build & uploaded it
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- 13 Mar, 2021 2 commits
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Jenny authored
altered character controller size, changed some settings in navmesh agent, made guardian smaller because it found it difficult to move through the terrain
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Jenny authored
made character controller bigger, changed obstacle course to make it suitable for bigger guardian, moved talisman to archive and retagged it as candle, made statue the same size as guardian
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- 12 Mar, 2021 2 commits
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Jenny authored
didn't need it - was just to test git
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