Administrator approval is now required for registering new accounts. If you are registering a new account, and are external to the University, please ask the repository owner to contact ServiceLine to request your account be approved. Repository owners must include the newly registered email address, and specific repository in the request for approval.

Commit 9ae0dbb2 authored by Jenny's avatar Jenny
Browse files

changed materials for talisman & made another build

parent 67e2b02f
......@@ -9,8 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Candle
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
......@@ -61,9 +61,9 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.76
- _Glossiness: 0.75
- _GlossyReflections: 1
- _Metallic: 0.84
- _Metallic: 0.831
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
......@@ -73,5 +73,6 @@ Material:
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 0.47231895, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 1, g: 0.96731097, b: 0, a: 1}
- _EmissionColor: {r: 1, g: 0.96205693, b: 0.21383637, a: 1}
m_BuildTextureStacks: []
......@@ -9,8 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Crystal
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
......@@ -75,3 +75,4 @@ Material:
m_Colors:
- _Color: {r: 0.03773582, g: 0.9906208, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
......@@ -9,8 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Flame
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
......@@ -74,4 +74,5 @@ Material:
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 1, g: 0.12893075, b: 0.12893075, a: 1}
m_BuildTextureStacks: []
......@@ -9,8 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Scale
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
......@@ -74,4 +74,5 @@ Material:
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 0.5188679, b: 0.9930492, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0.7264151, g: 0.14162803, b: 0.3946114, a: 1}
m_BuildTextureStacks: []
......@@ -5336,7 +5336,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pb_Mesh-95606
m_Name: pb_Mesh37646
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
......@@ -6600,7 +6600,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!114 &1580442629
MonoBehaviour:
m_ObjectHideFlags: 0
......@@ -9272,7 +9272,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pb_Mesh-95594
m_Name: pb_Mesh38410
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment