- 27 Apr, 2021 1 commit
-
-
Josh Le Long authored
-
- 26 Apr, 2021 1 commit
-
-
Josh Le Long authored
-
- 25 Mar, 2021 2 commits
-
-
Josh Le Long authored
See above
-
Josh Le Long authored
Got the cutscenes working, deleted the entire game, used git to get the game back, copied the game files over, happy clappy fun time.
-
- 23 Mar, 2021 1 commit
-
-
Josh Le Long authored
Added a sound effect to the flamethrower.
-
- 22 Mar, 2021 1 commit
-
-
Josh Le Long authored
Starting implementing the foundations for cutscenes.
-
- 18 Mar, 2021 2 commits
-
-
Josh Le Long authored
Fixed the fire spawning off the clipping masks.
-
Josh Le Long authored
Fixed a rotation bug so clipping masks didn't fire backwards. Played around with the pivot point some more so it didn't look so wobbly whevever Arlo turned. Wrote a script to tie particle effects to clipping masks.
-
- 12 Mar, 2021 2 commits
-
-
Josh Le Long authored
Heckity Keck Clippy Bois are doing good.
-
Josh Le Long authored
Camera Lerp looking very Creme Fraiche
-
- 10 Mar, 2021 1 commit
-
-
Josh Le Long authored
- Imported a higher Quality Cap City Sprite along with Ashen Wateland - Updated Particle Effects - Started Implementation of bullets to make Sprite masking more clean - Updated Hitboxes
-
- 02 Mar, 2021 1 commit
-
-
Josh Le Long authored
Walking now triggers when you move, idle triggers when you stop moving
-
- 25 Feb, 2021 1 commit
-
-
Josh Le Long authored
Imported and slightly set up idle and walk animations
-
- 23 Feb, 2021 5 commits
-
-
Josh Le Long authored
Added Smoke and Sparks and added new Fire Materials. All subject to change.
😩 -
Josh Le Long authored
-
Josh Le Long authored
-
Josh Le Long authored
-
Josh Le Long authored
-