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b/AVVR/Assets/Plugins/SimpleFileBrowser.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 6440a5f3157375d469774ee0793ec07b +folderAsset: yes +timeCreated: 1479413187 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Android.meta new file mode 100644 index 0000000000000000000000000000000000000000..2e6c447e5c6b8674bb82759708e9597ace197f12 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: ff366e107d0770a41a2afe8ad87ef708 +folderAsset: yes +timeCreated: 1509396159 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs new file mode 100644 index 0000000000000000000000000000000000000000..5ca753f5d2b5783e613cdd21f49ded70e75376bf --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs @@ -0,0 +1,31 @@ +#if UNITY_EDITOR || UNITY_ANDROID +using UnityEngine; + +namespace SimpleFileBrowser +{ + public class FBCallbackHelper : MonoBehaviour + { + private System.Action mainThreadAction = null; + + private void Awake() + { + DontDestroyOnLoad( gameObject ); + } + + private void Update() + { + if( mainThreadAction != null ) + { + System.Action temp = mainThreadAction; + mainThreadAction = null; + temp(); + } + } + + public void CallOnMainThread( System.Action function ) + { + mainThreadAction = function; + } + } +} +#endif \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..a0f179e518e61db1cb713bb1c155312b75e5ce16 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 997bfc59716c24c41ad03bcbd7f8ef0a +timeCreated: 1570918076 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs new file mode 100644 index 0000000000000000000000000000000000000000..d106760d599b95abce93a89f5f53ade9667d06e5 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs @@ -0,0 +1,37 @@ +#if UNITY_EDITOR || UNITY_ANDROID +using UnityEngine; + +namespace SimpleFileBrowser +{ + public class FBDirectoryReceiveCallbackAndroid : AndroidJavaProxy + { + private readonly FileBrowser.AndroidSAFDirectoryPickCallback callback; + private readonly FBCallbackHelper callbackHelper; + + public FBDirectoryReceiveCallbackAndroid( FileBrowser.AndroidSAFDirectoryPickCallback callback ) : base( "com.yasirkula.unity.FileBrowserDirectoryReceiver" ) + { + this.callback = callback; + callbackHelper = new GameObject( "FBCallbackHelper" ).AddComponent<FBCallbackHelper>(); + } + + [UnityEngine.Scripting.Preserve] + public void OnDirectoryPicked( string rawUri, string name ) + { + callbackHelper.CallOnMainThread( () => DirectoryPickedCallback( rawUri, name ) ); + } + + private void DirectoryPickedCallback( string rawUri, string name ) + { + try + { + if( callback != null ) + callback( rawUri, name ); + } + finally + { + Object.Destroy( callbackHelper.gameObject ); + } + } + } +} +#endif \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..2f4be05a34ebbb47af5bb26ba34e2e6910d85e28 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 8dec4dc5be16ca84e9c147627361671d +timeCreated: 1520199471 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs new file mode 100644 index 0000000000000000000000000000000000000000..492d8f7e4a4e362cd9379f915e5ff50077754561 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs @@ -0,0 +1,30 @@ +#if UNITY_EDITOR || UNITY_ANDROID +using System.Threading; +using UnityEngine; + +namespace SimpleFileBrowser +{ + public class FBPermissionCallbackAndroid : AndroidJavaProxy + { + private object threadLock; + public int Result { get; private set; } + + public FBPermissionCallbackAndroid( object threadLock ) : base( "com.yasirkula.unity.FileBrowserPermissionReceiver" ) + { + Result = -1; + this.threadLock = threadLock; + } + + [UnityEngine.Scripting.Preserve] + public void OnPermissionResult( int result ) + { + Result = result; + + lock( threadLock ) + { + Monitor.Pulse( threadLock ); + } + } + } +} +#endif \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs.meta new file mode 100644 index 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0000000000000000000000000000000000000000..7bbb83c9e4e1e015f6884d08416c95fa752385a2 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs @@ -0,0 +1,75 @@ +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.SceneManagement; +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER +using UnityEngine.InputSystem.UI; +#endif + +namespace SimpleFileBrowser +{ + // Avoid multiple EventSystems in the scene by activating the embedded EventSystem only if one doesn't already exist in the scene + [DefaultExecutionOrder( 1000 )] + public class EventSystemHandler : MonoBehaviour + { +#pragma warning disable 0649 + [SerializeField] + private GameObject embeddedEventSystem; +#pragma warning restore 0649 + +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + private void Awake() + { + StandaloneInputModule legacyInputModule = embeddedEventSystem.GetComponent<StandaloneInputModule>(); + if( legacyInputModule ) + { + DestroyImmediate( legacyInputModule ); + embeddedEventSystem.AddComponent<InputSystemUIInputModule>(); + } + } +#endif + + private void OnEnable() + { + SceneManager.sceneLoaded -= OnSceneLoaded; + SceneManager.sceneLoaded += OnSceneLoaded; + SceneManager.sceneUnloaded -= OnSceneUnloaded; + SceneManager.sceneUnloaded += OnSceneUnloaded; + + ActivateEventSystemIfNeeded(); + } + + private void OnDisable() + { + SceneManager.sceneLoaded -= OnSceneLoaded; + SceneManager.sceneUnloaded -= OnSceneUnloaded; + + DeactivateEventSystem(); + } + + private void OnSceneLoaded( Scene scene, LoadSceneMode mode ) + { +#if UNITY_2017_2_OR_NEWER + DeactivateEventSystem(); +#endif + ActivateEventSystemIfNeeded(); + } + + private void OnSceneUnloaded( Scene current ) + { + // Deactivate the embedded EventSystem before changing scenes because the new scene might have its own EventSystem + DeactivateEventSystem(); + } + + private void ActivateEventSystemIfNeeded() + { + if( embeddedEventSystem && !EventSystem.current ) + embeddedEventSystem.SetActive( true ); + } + + private void DeactivateEventSystem() + { + if( embeddedEventSystem ) + embeddedEventSystem.SetActive( false ); + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..039899f5452aacf4fb3dd679daf4ccc864eed64c --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 0868341868a4a4641b4d272d2fc5f538 +timeCreated: 1658741613 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs new file mode 100644 index 0000000000000000000000000000000000000000..a5ea06062527145b84b6497baf73a6969d8b4380 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs @@ -0,0 +1,3167 @@ +//#define WIN_DIR_CHECK_WITHOUT_TIMEOUT // When uncommented, Directory.Exists won't be wrapped inside a Task/Thread on Windows but we won't be able to set a timeout for unreachable directories/drives + +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; +using System; +using System.IO; +using System.Collections; +using System.Collections.Generic; +using System.Globalization; +using System.Text; +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER +using UnityEngine.InputSystem; +#endif + +namespace SimpleFileBrowser +{ + public class FileBrowser : MonoBehaviour, IListViewAdapter + { + public enum Permission { Denied = 0, Granted = 1, ShouldAsk = 2 }; + public enum PickMode { Files = 0, Folders = 1, FilesAndFolders = 2 }; + + #region Structs +#pragma warning disable 0649 + [Serializable] + private struct FiletypeIcon + { + public string extension; + public Sprite icon; + } + + [Serializable] + private struct QuickLink + { +#if UNITY_EDITOR || ( !UNITY_WSA && !UNITY_WSA_10_0 ) + public Environment.SpecialFolder target; +#endif + public string name; + public Sprite icon; + } +#pragma warning restore 0649 + #endregion + + #region Inner Classes + public class Filter + { + public readonly string name; + public readonly string[] extensions; + public readonly HashSet<string> extensionsSet; + public readonly string defaultExtension; + public readonly bool allExtensionsHaveSingleSuffix; // 'false' when some extensions have multiple suffixes like ".tar.gz" + + internal Filter( string name ) + { + this.name = name; + extensions = null; + extensionsSet = null; + defaultExtension = null; + allExtensionsHaveSingleSuffix = true; + } + + public Filter( string name, string extension ) + { + this.name = name; + + extension = extension.ToLowerInvariant(); + if( extension[0] != '.' ) + extension = "." + extension; + + extensions = new string[1] { extension }; + extensionsSet = new HashSet<string>() { extension }; + defaultExtension = extension; + allExtensionsHaveSingleSuffix = ( extension.LastIndexOf( '.' ) == 0 ); + } + + public Filter( string name, params string[] extensions ) + { + this.name = name; + allExtensionsHaveSingleSuffix = true; + + for( int i = 0; i < extensions.Length; i++ ) + { + extensions[i] = extensions[i].ToLowerInvariant(); + if( extensions[i][0] != '.' ) + extensions[i] = "." + extensions[i]; + + allExtensionsHaveSingleSuffix &= ( extensions[i].LastIndexOf( '.' ) == 0 ); + } + + this.extensions = extensions; + extensionsSet = new HashSet<string>( extensions ); + defaultExtension = extensions[0]; + } + + public bool MatchesExtension( string extension, bool extensionMayHaveMultipleSuffixes ) + { + if( extensionsSet == null || extensionsSet.Contains( extension ) ) + return true; + + // When the provided extension may have multiple suffixes (e.g. ".tar.gz"), check if it ends with any of the + // extensions in this filter (e.g. return true when this Filter has ".gz" and the provided extension is ".tar.gz") + if( extensionMayHaveMultipleSuffixes ) + { + for( int i = 0; i < extensions.Length; i++ ) + { + if( extension.EndsWith( extensions[i], StringComparison.Ordinal ) ) + { + extensionsSet.Add( extension ); + return true; + } + } + } + + return false; + } + + public override string ToString() + { + string result = string.Empty; + + if( name != null ) + result = name; + + if( extensions != null ) + { + if( name != null ) + result += " ("; + + for( int i = 0; i < extensions.Length; i++ ) + { + if( i > 0 ) + result += ", " + extensions[i]; + else + result += extensions[i]; + } + + if( name != null ) + result += ")"; + } + + return result; + } + } + #endregion + + #region Constants + private const int FILENAME_INPUT_FIELD_MAX_FILE_COUNT = 7; + private const string SAF_PICK_FOLDER_QUICK_LINK_PATH = "SAF_PICK_FOLDER"; + #endregion + + #region Static Variables + public static bool IsOpen { get; private set; } + + public static bool Success { get; private set; } + public static string[] Result { get; private set; } + + [SerializeField] + private UISkin m_skin; +#if UNITY_EDITOR + private UISkin prevSkin; +#endif + private int m_skinVersion = 0; + private int m_skinPrevFontSize; + private Sprite m_skinPrevDriveIcon, m_skinPrevFolderIcon; + public static UISkin Skin + { + get { return Instance.m_skin; } + set + { + if( value && Instance.m_skin != value ) + { + Instance.m_skin = value; + Instance.m_skinVersion = Instance.m_skin.Version; + Instance.RefreshSkin(); + } + } + } + + private static bool m_askPermissions = true; + public static bool AskPermissions + { + get { return m_askPermissions; } + set { m_askPermissions = value; } + } + + private static bool m_singleClickMode = false; + public static bool SingleClickMode + { + get { return m_singleClickMode; } + set { m_singleClickMode = value; } + } + + private static FileSystemEntryFilter m_displayedEntriesFilter; + public static event FileSystemEntryFilter DisplayedEntriesFilter + { + add + { + m_displayedEntriesFilter -= value; + m_displayedEntriesFilter += value; + + if( m_instance ) + { + m_instance.PersistFileEntrySelection(); + m_instance.RefreshFiles( false ); + } + } + remove + { + m_displayedEntriesFilter -= value; + + if( m_instance ) + { + m_instance.PersistFileEntrySelection(); + m_instance.RefreshFiles( false ); + } + } + } + + private static bool m_showFileOverwriteDialog = true; + public static bool ShowFileOverwriteDialog + { + get { return m_showFileOverwriteDialog; } + set { m_showFileOverwriteDialog = value; } + } + + private static bool m_checkWriteAccessToDestinationDirectory = false; + public static bool CheckWriteAccessToDestinationDirectory + { + get { return m_checkWriteAccessToDestinationDirectory; } + set { m_checkWriteAccessToDestinationDirectory = value; } + } + +#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS && !UNITY_WSA && !UNITY_WSA_10_0 ) + private static float m_drivesRefreshInterval = 5f; +#else + private static float m_drivesRefreshInterval = -1f; +#endif + public static float DrivesRefreshInterval + { + get { return m_drivesRefreshInterval; } + set { m_drivesRefreshInterval = value; } + } + + public static bool ShowHiddenFiles + { + get { return Instance.showHiddenFilesToggle.isOn; } + set { Instance.showHiddenFilesToggle.isOn = value; } + } + + private static bool m_displayHiddenFilesToggle = true; + public static bool DisplayHiddenFilesToggle + { + get { return m_displayHiddenFilesToggle; } + set + { + if( m_displayHiddenFilesToggle != value ) + { + m_displayHiddenFilesToggle = value; + + if( m_instance ) + { + if( !value ) + m_instance.showHiddenFilesToggle.gameObject.SetActive( false ); + else if( m_instance.windowTR.sizeDelta.x >= m_instance.narrowScreenWidth ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( !FileBrowserHelpers.ShouldUseSAF ) +#endif + m_instance.showHiddenFilesToggle.gameObject.SetActive( true ); + } + } + } + } + } + + private static string m_allFilesFilterText = "All Files (.*)"; + public static string AllFilesFilterText + { + get { return m_allFilesFilterText; } + set + { + if( m_allFilesFilterText != value ) + { + string oldValue = m_allFilesFilterText; + m_allFilesFilterText = value; + + if( m_instance ) + { + Filter oldAllFilesFilter = m_instance.allFilesFilter; + m_instance.allFilesFilter = new Filter( value ); + + if( m_instance.filters.Count > 0 && m_instance.filters[0] == oldAllFilesFilter ) + m_instance.filters[0] = m_instance.allFilesFilter; + + if( m_instance.filtersDropdown.options[0].text == oldValue ) + { + m_instance.filtersDropdown.options[0].text = value; + m_instance.filtersDropdown.RefreshShownValue(); + } + } + } + } + } + + private static string m_foldersFilterText = "Folders"; + public static string FoldersFilterText + { + get { return m_foldersFilterText; } + set + { + if( m_foldersFilterText != value ) + { + string oldValue = m_foldersFilterText; + m_foldersFilterText = value; + + if( m_instance && m_instance.filtersDropdown.options[0].text == oldValue ) + { + m_instance.filtersDropdown.options[0].text = value; + m_instance.filtersDropdown.RefreshShownValue(); + } + } + } + } + + private static string m_pickFolderQuickLinkText = "Browse..."; + public static string PickFolderQuickLinkText + { + get { return m_pickFolderQuickLinkText; } + set + { + if( m_pickFolderQuickLinkText != value ) + { + m_pickFolderQuickLinkText = value; + + if( m_instance ) + { + for( int i = 0; i < m_instance.allQuickLinks.Count; i++ ) + { + FileBrowserQuickLink quickLink = m_instance.allQuickLinks[i]; + if( quickLink && quickLink.TargetPath == SAF_PICK_FOLDER_QUICK_LINK_PATH ) + { + quickLink.SetQuickLink( Skin.DriveIcon, value, SAF_PICK_FOLDER_QUICK_LINK_PATH ); + break; + } + } + } + } + } + } + + private static FileBrowser m_instance = null; + private static FileBrowser Instance + { + get + { + if( !m_instance ) + { + m_instance = Instantiate( Resources.Load<GameObject>( "SimpleFileBrowserCanvas" ) ).GetComponent<FileBrowser>(); + DontDestroyOnLoad( m_instance.gameObject ); + m_instance.gameObject.SetActive( false ); + } + + return m_instance; + } + } + #endregion + + #region Variables +#pragma warning disable 0649 + [Header( "Settings" )] + [SerializeField] + internal int minWidth = 380; + [SerializeField] + internal int minHeight = 300; + + [SerializeField] + private float narrowScreenWidth = 380f; + + [SerializeField] + private float quickLinksMaxWidthPercentage = 0.4f; + + [SerializeField] + private bool sortFilesByName = true; + + [SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "excludeExtensions" )] + private string[] excludedExtensions; + +#pragma warning disable 0414 + [SerializeField] + private QuickLink[] quickLinks; + private static bool quickLinksInitialized; +#pragma warning restore 0414 + + private readonly HashSet<string> excludedExtensionsSet = new HashSet<string>(); + + [SerializeField] + private bool generateQuickLinksForDrives = true; + + [SerializeField] + private bool contextMenuShowDeleteButton = true; + + [SerializeField] + private bool contextMenuShowRenameButton = true; + + [SerializeField] + private bool showResizeCursor = true; + + [Header( "Internal References" )] + + [SerializeField] + private FileBrowserMovement window; + private RectTransform windowTR; + private VerticalLayoutGroup windowLayoutGroup; + + [SerializeField] + private LayoutElement[] windowResponsiveRows; + + [SerializeField] + private RectTransform topViewNarrowScreen; + + [SerializeField] + private Image middleView; + + [SerializeField] + private RectTransform middleViewQuickLinks; + private Vector2 middleViewQuickLinksOriginalSize; + + [SerializeField] + private RectTransform middleViewFiles; + + [SerializeField] + private Image middleViewSeparator; + + [SerializeField] + private FileBrowserItem itemPrefab; + private readonly List<FileBrowserItem> allItems = new List<FileBrowserItem>( 16 ); + + [SerializeField] + private FileBrowserQuickLink quickLinkPrefab; + private readonly List<FileBrowserQuickLink> allQuickLinks = new List<FileBrowserQuickLink>( 8 ); + + [SerializeField] + private Text titleText; + + [SerializeField] + private Image titleBackground; + + [SerializeField] + private Button backButton; + + [SerializeField] + private Button forwardButton; + + [SerializeField] + private Button upButton; + + [SerializeField] + private Button moreOptionsButton; + + [SerializeField] + private InputField pathInputField; + + [SerializeField] + private RectTransform pathInputFieldSlotTop; + + [SerializeField] + private RectTransform pathInputFieldSlotBottom; + + [SerializeField] + private InputField searchInputField; + + [SerializeField] + private RectTransform quickLinksContainer; + + [SerializeField] + private ScrollRect quickLinksScrollRect; + + [SerializeField] + private RectTransform filesContainer; + + [SerializeField] + private ScrollRect filesScrollRect; + + [SerializeField] + private RecycledListView listView; + + [SerializeField] + private InputField filenameInputField; + + [SerializeField] + private Text filenameInputFieldOverlayText; + + [SerializeField] + private Image filenameImage; + + [SerializeField] + private Dropdown filtersDropdown; + private RectTransform filtersDropdownContainer; + private Text filterItemTemplate; + + [SerializeField] + private Toggle showHiddenFilesToggle; + + [SerializeField] + private Button submitButton; + + [SerializeField] + private Text submitButtonText; + + [SerializeField] + private Button cancelButton; + + [SerializeField] + private Button[] allButtons; + + [SerializeField] + private RectTransform moreOptionsContextMenuPosition; + + [SerializeField] + private FileBrowserRenamedItem renameItem; + + [SerializeField] + private FileBrowserContextMenu contextMenu; + + [SerializeField] + private FileBrowserFileOperationConfirmationPanel fileOperationConfirmationPanel; + + [SerializeField] + private FileBrowserAccessRestrictedPanel accessRestrictedPanel; + + [SerializeField] + private FileBrowserCursorHandler resizeCursorHandler; +#pragma warning restore 0649 + + internal RectTransform rectTransform; + private Canvas canvas; + + private FileAttributes ignoredFileAttributes = FileAttributes.System; + + private FileSystemEntry[] allFileEntries; + private readonly List<FileSystemEntry> validFileEntries = new List<FileSystemEntry>(); + private readonly List<int> selectedFileEntries = new List<int>( 4 ); + private readonly List<string> pendingFileEntrySelection = new List<string>(); + + private readonly List<string> submittedFileEntryPaths = new List<string>( 4 ); + private readonly List<string> submittedFolderPaths = new List<string>( 4 ); // Used to check if all destination folders have write access + private readonly List<FileSystemEntry> submittedFileEntriesToOverwrite = new List<FileSystemEntry>( 4 ); // Existing files selected by the user in save mode + +#pragma warning disable 0414 // Value is assigned but never used on Android & iOS + private int multiSelectionPivotFileEntry; +#pragma warning restore 0414 + private StringBuilder multiSelectionFilenameBuilder; + + private readonly List<Filter> filters = new List<Filter>(); + private Filter allFilesFilter; + private readonly List<string> filterLabels = new List<string>( 4 ); + + private bool showAllFilesFilter = true; + + // Single suffix: ".mp4", ".txt", etc. + // Multiple suffixes: ".tar.gz", etc. + private bool allFiltersHaveSingleSuffix = true; + private bool allExcludedExtensionsHaveSingleSuffix = true; + // When its value is 'true', file extensions will be handled in a more optimized way + private bool AllExtensionsHaveSingleSuffix { get { return allFiltersHaveSingleSuffix && allExcludedExtensionsHaveSingleSuffix && m_skin.AllIconExtensionsHaveSingleSuffix; } } + + private string defaultInitialPath; + + private int currentPathIndex = -1; + private readonly List<string> pathsFollowed = new List<string>(); + + private HashSet<char> invalidFilenameChars; + + private float drivesNextRefreshTime; +#if !UNITY_EDITOR && UNITY_ANDROID + private string driveQuickLinks; +#else + private string[] driveQuickLinks; +#endif + private int numberOfDriveQuickLinks; + +#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN ) + private readonly List<string> timedOutDirectoryExistsRequests = new List<string>( 2 ); +#endif + + private bool canvasDimensionsChanged; + + private readonly CompareInfo textComparer = new CultureInfo( "en-US" ).CompareInfo; + private readonly CompareOptions textCompareOptions = CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace; + + // Required in RefreshFiles() function + private PointerEventData nullPointerEventData; + #endregion + + #region Properties + private string m_currentPath = string.Empty; + private string CurrentPath + { + get { return m_currentPath; } + set + { + if( value != null ) + { + value = value.Trim(); +#if !UNITY_EDITOR && UNITY_ANDROID + if( !FileBrowserHelpers.ShouldUseSAFForPath( value ) ) +#endif + value = GetPathWithoutTrailingDirectorySeparator( value ); + } + + if( string.IsNullOrEmpty( value ) ) + { + pathInputField.text = m_currentPath; + return; + } + + if( m_currentPath != value ) + { + if( !FileBrowserHelpers.DirectoryExists( value ) ) + { + pathInputField.text = m_currentPath; + return; + } + + m_currentPath = value; + pathInputField.text = m_currentPath; + + if( currentPathIndex == -1 || pathsFollowed[currentPathIndex] != m_currentPath ) + { + currentPathIndex++; + if( currentPathIndex < pathsFollowed.Count ) + { + pathsFollowed[currentPathIndex] = value; + for( int i = pathsFollowed.Count - 1; i >= currentPathIndex + 1; i-- ) + pathsFollowed.RemoveAt( i ); + } + else + pathsFollowed.Add( m_currentPath ); + } + + backButton.interactable = currentPathIndex > 0; + forwardButton.interactable = currentPathIndex < pathsFollowed.Count - 1; +#if !UNITY_EDITOR && UNITY_ANDROID + if( FileBrowserHelpers.ShouldUseSAF ) + { + string parentPath = FileBrowserHelpers.GetDirectoryName( m_currentPath ); + upButton.interactable = !string.IsNullOrEmpty( parentPath ) && ( FileBrowserHelpers.ShouldUseSAFForPath( parentPath ) || FileBrowserHelpers.DirectoryExists( parentPath ) ); // DirectoryExists: Directory may not be accessible on Android 10+, this function checks that + } + else +#endif + { + try // When "C:/" or "C:" is typed instead of "C:\", an exception is thrown + { + upButton.interactable = Directory.GetParent( m_currentPath ) != null; + } + catch + { + upButton.interactable = false; + } + } + + m_searchString = string.Empty; + searchInputField.text = m_searchString; + + multiSelectionPivotFileEntry = 0; + filesScrollRect.verticalNormalizedPosition = 1; + + filenameImage.color = m_skin.InputFieldNormalBackgroundColor; + if( m_pickerMode != PickMode.Files ) + { + filenameInputField.text = string.Empty; + filenameInputField.interactable = true; + } + + // If a quick link points to this directory, highlight it +#if !UNITY_EDITOR && UNITY_ANDROID + // Path strings aren't deterministic on Storage Access Framework but the paths' absolute parts usually are + if( FileBrowserHelpers.ShouldUseSAFForPath( m_currentPath ) ) + { + int SAFAbsolutePathSeparatorIndex = m_currentPath.LastIndexOf( '/' ); + if( SAFAbsolutePathSeparatorIndex >= 0 ) + { + string absoluteSAFPath = m_currentPath.Substring( SAFAbsolutePathSeparatorIndex ); + for( int i = 0; i < allQuickLinks.Count; i++ ) + allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath || allQuickLinks[i].TargetPath.EndsWith( absoluteSAFPath ) ); + } + else + { + for( int i = 0; i < allQuickLinks.Count; i++ ) + allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath ); + } + } + else +#endif + { + for( int i = 0; i < allQuickLinks.Count; i++ ) + allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath ); + } + } + + m_multiSelectionToggleSelectionMode = false; + RefreshFiles( true ); + } + } + + private string m_searchString = string.Empty; + private string SearchString + { + get { return m_searchString; } + set + { + if( m_searchString != value ) + { + m_searchString = value; + searchInputField.text = m_searchString; + + RefreshFiles( false ); + } + } + } + + private bool m_acceptNonExistingFilename = false; // Is set to true when showing save dialog for Files or FilesAndFolders, false otherwise + private bool AcceptNonExistingFilename + { + get { return m_acceptNonExistingFilename; } + set { m_acceptNonExistingFilename = value; } + } + + private PickMode m_pickerMode = PickMode.Files; + internal PickMode PickerMode + { + get { return m_pickerMode; } + private set + { + m_pickerMode = value; + + if( m_pickerMode == PickMode.Folders ) + { + filtersDropdown.options[0].text = FoldersFilterText; + filtersDropdown.value = 0; + filtersDropdown.interactable = false; + } + else + { + filtersDropdown.options[0].text = filters[0].ToString(); + filtersDropdown.interactable = true; + } + + filtersDropdown.RefreshShownValue(); + + Text placeholder = filenameInputField.placeholder as Text; + if( placeholder ) + placeholder.gameObject.SetActive( m_pickerMode != PickMode.Folders ); + } + } + + private bool m_allowMultiSelection; + internal bool AllowMultiSelection + { + get { return m_allowMultiSelection; } + private set { m_allowMultiSelection = value; } + } + + private bool m_multiSelectionToggleSelectionMode; + internal bool MultiSelectionToggleSelectionMode + { + get { return m_multiSelectionToggleSelectionMode; } + private set + { + if( m_multiSelectionToggleSelectionMode != value ) + { + m_multiSelectionToggleSelectionMode = value; + + for( int i = 0; i < allItems.Count; i++ ) + { + if( allItems[i].gameObject.activeSelf ) + allItems[i].SetSelected( selectedFileEntries.Contains( allItems[i].Position ) ); + } + } + } + } + + private string Title + { + get { return titleText.text; } + set { titleText.text = value; } + } + + private string SubmitButtonText + { + get { return submitButtonText.text; } + set { submitButtonText.text = value; } + } + + private string LastBrowsedFolder + { + get { return PlayerPrefs.GetString( "FBLastPath", null ); } + set { PlayerPrefs.SetString( "FBLastPath", value ); } + } + #endregion + + #region Delegates + public delegate void OnSuccess( string[] paths ); + public delegate void OnCancel(); + public delegate bool FileSystemEntryFilter( FileSystemEntry entry ); +#if UNITY_EDITOR || UNITY_ANDROID + public delegate void AndroidSAFDirectoryPickCallback( string rawUri, string name ); +#endif + + private OnSuccess onSuccess; + private OnCancel onCancel; + #endregion + + #region Messages + private void Awake() + { + m_instance = this; + + canvas = GetComponent<Canvas>(); + rectTransform = (RectTransform) transform; + windowTR = (RectTransform) window.transform; + windowLayoutGroup = window.GetComponent<VerticalLayoutGroup>(); + filtersDropdownContainer = filtersDropdown.template; + filterItemTemplate = filtersDropdown.itemText; + + middleViewQuickLinksOriginalSize = middleViewQuickLinks.sizeDelta; + + nullPointerEventData = new PointerEventData( null ); + +#if !UNITY_EDITOR && ( UNITY_ANDROID || UNITY_IOS || UNITY_WSA || UNITY_WSA_10_0 ) + defaultInitialPath = Application.persistentDataPath; +#else + defaultInitialPath = Environment.GetFolderPath( Environment.SpecialFolder.MyDocuments ); +#endif + +#if !UNITY_EDITOR && UNITY_ANDROID + if( FileBrowserHelpers.ShouldUseSAF ) + { + // These UI elements have no use in Storage Access Framework mode (Android 10+) + pathInputField.gameObject.SetActive( false ); + showHiddenFilesToggle.gameObject.SetActive( false ); + } +#endif + + SetExcludedExtensions( excludedExtensions ); + + backButton.interactable = false; + forwardButton.interactable = false; + upButton.interactable = false; + + backButton.onClick.AddListener( OnBackButtonClicked ); + forwardButton.onClick.AddListener( OnForwardButtonClicked ); + upButton.onClick.AddListener( OnUpButtonClicked ); + moreOptionsButton.onClick.AddListener( OnMoreOptionsButtonClicked ); + submitButton.onClick.AddListener( OnSubmitButtonClicked ); + cancelButton.onClick.AddListener( OnCancelButtonClicked ); + pathInputField.onEndEdit.AddListener( OnPathChanged ); + searchInputField.onValueChanged.AddListener( OnSearchStringChanged ); + filenameInputField.onValidateInput += OnValidateFilenameInput; + filenameInputField.onValueChanged.AddListener( OnFilenameInputChanged ); + filtersDropdown.onValueChanged.AddListener( OnFilterChanged ); + showHiddenFilesToggle.onValueChanged.AddListener( OnShowHiddenFilesToggleChanged ); + + allFilesFilter = new Filter( AllFilesFilterText ); + filters.Add( allFilesFilter ); + filterLabels.Add( allFilesFilter.ToString() ); + + invalidFilenameChars = new HashSet<char>( Path.GetInvalidFileNameChars() ) + { + Path.DirectorySeparatorChar, + Path.AltDirectorySeparatorChar + }; + + window.Initialize( this ); + listView.SetAdapter( this ); + + // Refresh the skin immediately + m_skinVersion = m_skin.Version; + RefreshSkin(); + + if( !showResizeCursor ) + Destroy( resizeCursorHandler ); + +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + // On new Input System, scroll sensitivity is much higher than legacy Input system + filesScrollRect.scrollSensitivity *= 0.25f; + quickLinksContainer.GetComponentInParent<ScrollRect>().scrollSensitivity *= 0.25f; + filtersDropdownContainer.GetComponent<ScrollRect>().scrollSensitivity *= 0.25f; +#endif + } + + private void OnRectTransformDimensionsChange() + { + canvasDimensionsChanged = true; + } + +#if UNITY_EDITOR + protected virtual void OnValidate() + { + // Refresh the skin in the next Update if it is changed via Unity Inspector at runtime + if( UnityEditor.EditorApplication.isPlaying && m_skin != prevSkin ) + { + if( !m_skin ) // Don't allow null UISkin + m_skin = prevSkin; + else + m_skinVersion = m_skin.Version - 1; + } + } +#endif + + private void Update() + { + if( m_skin && m_skinVersion != m_skin.Version ) + { + m_skinVersion = m_skin.Version; + RefreshSkin(); + +#if UNITY_EDITOR + prevSkin = m_skin; +#endif + } + } + + private void LateUpdate() + { + if( canvasDimensionsChanged ) + { + canvasDimensionsChanged = false; + + Vector2 windowSize = windowTR.sizeDelta; + EnsureWindowIsWithinBounds(); + if( windowTR.sizeDelta != windowSize ) + OnWindowDimensionsChanged( windowTR.sizeDelta ); + + fileOperationConfirmationPanel.OnCanvasDimensionsChanged( rectTransform.sizeDelta ); + + if( contextMenu.gameObject.activeSelf ) + contextMenu.Hide(); + } + +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0 + // Handle keyboard shortcuts + if( !EventSystem.current.currentSelectedGameObject ) + { +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current != null ) +#endif + { +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current[Key.Delete].wasPressedThisFrame ) +#else + if( Input.GetKeyDown( KeyCode.Delete ) ) +#endif + DeleteSelectedFiles(); + +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current[Key.F2].wasPressedThisFrame ) +#else + if( Input.GetKeyDown( KeyCode.F2 ) ) +#endif + RenameSelectedFile(); + +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current[Key.A].wasPressedThisFrame && IsCtrlKeyHeld() ) +#else + if( Input.GetKeyDown( KeyCode.A ) && IsCtrlKeyHeld() ) +#endif + SelectAllFiles(); + } + } +#endif + + // 2 Text objects are used in the filename input field: + // filenameInputField.textComponent: visible when editing the text, has Horizontal Overflow set to Wrap (cuts out words, ugly) + // filenameInputFieldOverlayText: visible when not editing the text, has Horizontal Overflow set to Overflow (doesn't cut out words) + if( EventSystem.current.currentSelectedGameObject == filenameInputField.gameObject ) + { + if( filenameInputFieldOverlayText.enabled ) + { + filenameInputFieldOverlayText.enabled = false; + filenameInputField.textComponent.color = m_skin.InputFieldTextColor; + } + } + else if( !filenameInputFieldOverlayText.enabled ) + { + filenameInputFieldOverlayText.enabled = true; + + Color c = m_skin.InputFieldTextColor; + c.a = 0f; + filenameInputField.textComponent.color = c; + } + + // Refresh drive quick links +#if UNITY_EDITOR || ( !UNITY_IOS && !UNITY_WSA && !UNITY_WSA_10_0 ) +#if !UNITY_EDITOR && UNITY_ANDROID + if( !FileBrowserHelpers.ShouldUseSAF ) +#endif + if( quickLinksInitialized && generateQuickLinksForDrives && m_drivesRefreshInterval >= 0f && Time.realtimeSinceStartup >= drivesNextRefreshTime ) + { + drivesNextRefreshTime = Time.realtimeSinceStartup + m_drivesRefreshInterval; + RefreshDriveQuickLinks(); + } +#endif + } + + private void OnApplicationFocus( bool focus ) + { + if( !focus ) + PersistFileEntrySelection(); + else + RefreshFiles( true ); + } + #endregion + + #region Interface Methods + OnItemClickedHandler IListViewAdapter.OnItemClicked { get { return null; } set { } } + + int IListViewAdapter.Count { get { return validFileEntries.Count; } } + float IListViewAdapter.ItemHeight { get { return m_skin.FileHeight; } } + + ListItem IListViewAdapter.CreateItem() + { + FileBrowserItem item = (FileBrowserItem) Instantiate( itemPrefab, filesContainer, false ); + item.SetFileBrowser( this, m_skin ); + allItems.Add( item ); + + return item; + } + + void IListViewAdapter.SetItemContent( ListItem item ) + { + FileBrowserItem file = (FileBrowserItem) item; + FileSystemEntry fileInfo = validFileEntries[item.Position]; + + file.SetFile( GetIconForFileEntry( fileInfo ), fileInfo.Name, fileInfo.IsDirectory ); + file.SetSelected( selectedFileEntries.Contains( file.Position ) ); + file.SetHidden( ( fileInfo.Attributes & FileAttributes.Hidden ) == FileAttributes.Hidden ); + } + #endregion + + #region Initialization Functions + private void InitializeQuickLinks() + { + quickLinksInitialized = true; + drivesNextRefreshTime = Time.realtimeSinceStartup + m_drivesRefreshInterval; + +#if !UNITY_EDITOR && UNITY_ANDROID + if( FileBrowserHelpers.ShouldUseSAF ) + { + AddQuickLink( m_skin.DriveIcon, PickFolderQuickLinkText, SAF_PICK_FOLDER_QUICK_LINK_PATH ); + + try + { + FetchPersistedSAFQuickLinks(); + } + catch( Exception e ) + { + Debug.LogException( e ); + } + + return; + } +#endif + + if( generateQuickLinksForDrives ) + { +#if UNITY_EDITOR || ( !UNITY_IOS && !UNITY_WSA && !UNITY_WSA_10_0 ) + RefreshDriveQuickLinks(); +#else + AddQuickLink( m_skin.DriveIcon, "Files", Application.persistentDataPath ); +#endif + +#if UNITY_STANDALONE_OSX + // Add a quick link for user directory on Mac OS + string userDirectory = Environment.GetFolderPath( Environment.SpecialFolder.MyDocuments ); + if( !string.IsNullOrEmpty( userDirectory ) ) + AddQuickLink( m_skin.DriveIcon, userDirectory.Substring( userDirectory.LastIndexOf( '/' ) + 1 ), userDirectory ); +#endif + } + +#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_WSA && !UNITY_WSA_10_0 ) + for( int i = 0; i < quickLinks.Length; i++ ) + { + QuickLink quickLink = quickLinks[i]; + string quickLinkPath = Environment.GetFolderPath( quickLink.target ); +#if UNITY_STANDALONE_OSX + // Documents folder must be appended manually on Mac OS + if( quickLink.target == Environment.SpecialFolder.MyDocuments && !string.IsNullOrEmpty( quickLinkPath ) ) + quickLinkPath = Path.Combine( quickLinkPath, "Documents" ); +#endif + + AddQuickLink( quickLink.icon, quickLink.name, quickLinkPath ); + } + + quickLinks = null; +#endif + } + + private void RefreshDriveQuickLinks() + { + // Check if drives has changed since the last refresh +#if !UNITY_EDITOR && UNITY_ANDROID + string drivesList = FileBrowserHelpers.AJC.CallStatic<string>( "GetExternalDrives", FileBrowserHelpers.Context ); + if( drivesList == driveQuickLinks || ( string.IsNullOrEmpty( drivesList ) && string.IsNullOrEmpty( driveQuickLinks ) ) ) + return; + + driveQuickLinks = drivesList; +#else + string[] drives = Directory.GetLogicalDrives(); + + if( driveQuickLinks != null && drives.Length == driveQuickLinks.Length ) + { + bool drivesListHasntChanged = true; + for( int i = 0; i < drives.Length; i++ ) + { +#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN ) + if( timedOutDirectoryExistsRequests.Contains( drives[i] ) ) + continue; +#endif + + if( drives[i] != driveQuickLinks[i] ) + { + drivesListHasntChanged = false; + break; + } + } + + if( drivesListHasntChanged ) + return; + } + + driveQuickLinks = drives; +#endif + + // Drives has changed, remove previous drive quick links + for( ; numberOfDriveQuickLinks > 0; numberOfDriveQuickLinks-- ) + { + Destroy( allQuickLinks[numberOfDriveQuickLinks - 1].gameObject ); + allQuickLinks.RemoveAt( numberOfDriveQuickLinks - 1 ); + } + + FileBrowserQuickLink[] customQuickLinks = allQuickLinks.Count > 0 ? allQuickLinks.ToArray() : null; + allQuickLinks.Clear(); + + quickLinksContainer.sizeDelta = Vector2.zero; + + // Create drive quick links +#if !UNITY_EDITOR && UNITY_ANDROID + if( drivesList != null && drivesList.Length > 0 ) + { + bool defaultPathInitialized = false; + int driveIndex = 1; + string[] drives = drivesList.Split( ':' ); + for( int i = 0; i < drives.Length; i++ ) + { + try + { + //string driveName = new DirectoryInfo( drives[i] ).Name; + //if( driveName.Length <= 1 ) + //{ + // try + // { + // driveName = Directory.GetParent( drives[i] ).Name + "/" + driveName; + // } + // catch + // { + // driveName = "Drive " + driveIndex++; + // } + //} + + string driveName; + if( !defaultPathInitialized ) + { + defaultInitialPath = drives[i]; + defaultPathInitialized = true; + + driveName = "Primary Drive"; + } + else + { + if( driveIndex == 1 ) + driveName = "External Drive"; + else + driveName = "External Drive " + driveIndex; + + driveIndex++; + } + + if( AddQuickLink( m_skin.DriveIcon, driveName, drives[i] ) ) + numberOfDriveQuickLinks++; + } + catch { } + } + } +#else + for( int i = 0; i < drives.Length; i++ ) + { + if( string.IsNullOrEmpty( drives[i] ) ) + continue; + +#if UNITY_STANDALONE_OSX + // There are a number of useless drives listed on Mac OS, filter them + if( drives[i] == "/" ) + { + if( AddQuickLink( m_skin.DriveIcon, "Root", drives[i] ) ) + numberOfDriveQuickLinks++; + } + else if( drives[i].StartsWith( "/Volumes/" ) && drives[i] != "/Volumes/Recovery" ) + { + if( AddQuickLink( m_skin.DriveIcon, drives[i].Substring( drives[i].LastIndexOf( '/' ) + 1 ), drives[i] ) ) + numberOfDriveQuickLinks++; + } +#else + if( AddQuickLink( m_skin.DriveIcon, drives[i], drives[i] ) ) + numberOfDriveQuickLinks++; +#endif + } +#endif + + // Reposition custom quick links + if( customQuickLinks != null ) + { + Vector2 anchoredPos = new Vector2( 0f, -quickLinksContainer.sizeDelta.y ); + for( int i = 0; i < customQuickLinks.Length; i++ ) + { + customQuickLinks[i].TransformComponent.anchoredPosition = anchoredPos; + anchoredPos.y -= m_skin.FileHeight; + + allQuickLinks.Add( customQuickLinks[i] ); + } + + quickLinksContainer.sizeDelta = new Vector2( 0f, -anchoredPos.y ); + } + + // Verify that current directory still exists + try + { + if( !string.IsNullOrEmpty( m_currentPath ) && !FileBrowserHelpers.DirectoryExists( m_currentPath ) ) + { + string currentPathRoot = Path.GetPathRoot( m_currentPath ); + if( !string.IsNullOrEmpty( currentPathRoot ) && FileBrowserHelpers.DirectoryExists( currentPathRoot ) ) + CurrentPath = currentPathRoot; + else if( allQuickLinks.Count > 0 ) + CurrentPath = allQuickLinks[0].TargetPath; + } + } + catch { } + } + + private void RefreshSkin() + { + windowLayoutGroup.spacing = m_skin.RowSpacing; + + for( int i = 0; i < windowResponsiveRows.Length; i++ ) + windowResponsiveRows[i].preferredHeight = m_skin.RowHeight; + + moreOptionsContextMenuPosition.anchoredPosition = new Vector2( moreOptionsContextMenuPosition.anchoredPosition.x, -m_skin.RowSpacing ); + + window.GetComponent<Image>().color = m_skin.WindowColor; + middleView.color = m_skin.FilesListColor; + middleViewSeparator.color = m_skin.FilesVerticalSeparatorColor; + + titleBackground.color = m_skin.TitleBackgroundColor; + m_skin.ApplyTo( titleText, m_skin.TitleTextColor ); + + backButton.image.color = m_skin.HeaderButtonsColor; + forwardButton.image.color = m_skin.HeaderButtonsColor; + upButton.image.color = m_skin.HeaderButtonsColor; + moreOptionsButton.image.color = m_skin.HeaderButtonsColor; + + backButton.image.sprite = m_skin.HeaderBackButton; + forwardButton.image.sprite = m_skin.HeaderForwardButton; + upButton.image.sprite = m_skin.HeaderUpButton; + moreOptionsButton.image.sprite = m_skin.HeaderContextMenuButton; + + if( resizeCursorHandler ) + { + Image windowResizeGizmo = resizeCursorHandler.GetComponent<Image>(); + windowResizeGizmo.color = m_skin.WindowResizeGizmoColor; + windowResizeGizmo.sprite = m_skin.WindowResizeGizmo; + } + + m_skin.ApplyTo( filenameInputField ); + m_skin.ApplyTo( pathInputField ); + m_skin.ApplyTo( searchInputField ); + m_skin.ApplyTo( renameItem.InputField ); + m_skin.ApplyTo( filenameInputFieldOverlayText, m_skin.InputFieldTextColor ); + + if( !EventSystem.current || EventSystem.current.currentSelectedGameObject != filenameInputField.gameObject ) + { + Color c = m_skin.InputFieldTextColor; + c.a = 0f; + filenameInputField.textComponent.color = c; + } + + for( int i = 0; i < allButtons.Length; i++ ) + m_skin.ApplyTo( allButtons[i] ); + + m_skin.ApplyTo( filtersDropdown ); + m_skin.ApplyTo( showHiddenFilesToggle ); + + m_skin.ApplyTo( quickLinksScrollRect.verticalScrollbar ); + m_skin.ApplyTo( filesScrollRect.verticalScrollbar ); + m_skin.ApplyTo( filtersDropdown.template.GetComponent<ScrollRect>().verticalScrollbar ); + + for( int i = 0; i < allQuickLinks.Count; i++ ) + { + allQuickLinks[i].OnSkinRefreshed( m_skin ); + allQuickLinks[i].TransformComponent.anchoredPosition = new Vector2( 0f, allQuickLinks[i].TransformComponent.GetSiblingIndex() * -m_skin.FileHeight ); + + if( allQuickLinks[i].Icon.sprite == m_skinPrevDriveIcon ) + allQuickLinks[i].Icon.sprite = m_skin.DriveIcon; + else if( allQuickLinks[i].Icon.sprite == m_skinPrevFolderIcon ) + allQuickLinks[i].Icon.sprite = m_skin.FolderIcon; + } + + quickLinksContainer.sizeDelta = new Vector2( 0f, allQuickLinks.Count * m_skin.FileHeight ); + + for( int i = 0; i < allItems.Count; i++ ) + allItems[i].OnSkinRefreshed( m_skin ); + + renameItem.TransformComponent.sizeDelta = new Vector2( renameItem.TransformComponent.sizeDelta.x, m_skin.FileHeight ); + + contextMenu.RefreshSkin( m_skin ); + fileOperationConfirmationPanel.RefreshSkin( m_skin ); + accessRestrictedPanel.RefreshSkin( m_skin ); + + if( m_skin.FontSize != m_skinPrevFontSize ) + RefreshFiltersDropdownWidth(); + + listView.OnSkinRefreshed(); + + m_skinPrevFontSize = m_skin.FontSize; + m_skinPrevDriveIcon = m_skin.DriveIcon; + m_skinPrevFolderIcon = m_skin.FolderIcon; + } + #endregion + + #region Button Events + private void OnBackButtonClicked() + { + if( currentPathIndex > 0 ) + CurrentPath = pathsFollowed[--currentPathIndex]; + } + + private void OnForwardButtonClicked() + { + if( currentPathIndex < pathsFollowed.Count - 1 ) + CurrentPath = pathsFollowed[++currentPathIndex]; + } + + private void OnUpButtonClicked() + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( FileBrowserHelpers.ShouldUseSAF ) + { + string parentPath = FileBrowserHelpers.GetDirectoryName( m_currentPath ); + if( !string.IsNullOrEmpty( parentPath ) && ( FileBrowserHelpers.ShouldUseSAFForPath( parentPath ) || FileBrowserHelpers.DirectoryExists( parentPath ) ) ) // DirectoryExists: Directory may not be accessible on Android 10+, this function checks that + CurrentPath = parentPath; + } + else +#endif + { + try // When "C:/" or "C:" is typed instead of "C:\", an exception is thrown + { + DirectoryInfo parentPath = Directory.GetParent( m_currentPath ); + if( parentPath != null ) + CurrentPath = parentPath.FullName; + } + catch + { + } + } + } + + private void OnMoreOptionsButtonClicked() + { + ShowContextMenuAt( rectTransform.InverseTransformPoint( moreOptionsContextMenuPosition.position ), true ); + } + + internal void OnContextMenuTriggered( Vector2 pointerPos ) + { + filesScrollRect.velocity = Vector2.zero; + + Vector2 position; + RectTransformUtility.ScreenPointToLocalPointInRectangle( rectTransform, pointerPos, canvas.worldCamera, out position ); + + ShowContextMenuAt( position, false ); + } + + private void ShowContextMenuAt( Vector2 position, bool isMoreOptionsMenu ) + { + if( string.IsNullOrEmpty( m_currentPath ) ) + return; + + bool selectAllButtonVisible = isMoreOptionsMenu && m_allowMultiSelection && validFileEntries.Count > 0; + bool deselectAllButtonVisible = isMoreOptionsMenu && selectedFileEntries.Count > 1; + bool deleteButtonVisible = contextMenuShowDeleteButton && selectedFileEntries.Count > 0; + bool renameButtonVisible = contextMenuShowRenameButton && selectedFileEntries.Count == 1; + + if( selectAllButtonVisible && m_pickerMode == PickMode.Files ) + { + // In file selection mode, if only folders exist in the current path, "Select All" option shouldn't be visible + selectAllButtonVisible = false; + for( int i = 0; i < validFileEntries.Count; i++ ) + { + if( !validFileEntries[i].IsDirectory ) + { + selectAllButtonVisible = true; + break; + } + } + } + + contextMenu.Show( selectAllButtonVisible, deselectAllButtonVisible, deleteButtonVisible, renameButtonVisible, position, isMoreOptionsMenu ); + } + + private void OnSubmitButtonClicked() + { + string[] result = null; + string filenameInput = filenameInputField.text.Trim(); + + submittedFileEntryPaths.Clear(); + submittedFolderPaths.Clear(); + submittedFileEntriesToOverwrite.Clear(); + + if( filenameInput.Length == 0 ) + { + if( m_pickerMode == PickMode.Files ) + { + filenameImage.color = m_skin.InputFieldInvalidBackgroundColor; + return; + } + else + { + result = new string[1] { m_currentPath }; + submittedFolderPaths.Add( m_currentPath ); + } + } + + if( result == null ) + { + if( m_allowMultiSelection && selectedFileEntries.Count > 1 ) + { + // When multiple files are selected via file browser UI, filenameInputField is not interactable and will show + // only the first FILENAME_INPUT_FIELD_MAX_FILE_COUNT entries for performance reasons. We should iterate over + // selectedFileEntries instead of filenameInputField + + // Beforehand, check if a folder is selected in file selection mode. If so, open that directory + if( m_pickerMode == PickMode.Files ) + { + for( int i = 0; i < selectedFileEntries.Count; i++ ) + { + if( validFileEntries[selectedFileEntries[i]].IsDirectory ) + { + CurrentPath = validFileEntries[selectedFileEntries[i]].Path; + return; + } + } + } + + result = new string[selectedFileEntries.Count]; + for( int i = 0; i < selectedFileEntries.Count; i++ ) + { + result[i] = validFileEntries[selectedFileEntries[i]].Path; + + if( validFileEntries[selectedFileEntries[i]].IsDirectory ) + submittedFolderPaths.Add( result[i] ); + else if( m_acceptNonExistingFilename ) + { + submittedFileEntriesToOverwrite.Add( validFileEntries[selectedFileEntries[i]] ); + + if( !submittedFolderPaths.Contains( m_currentPath ) ) + submittedFolderPaths.Add( m_currentPath ); + } + } + } + else + { + // When multiple files aren't selected via file browser UI, we must consider the rare case where user manually enters + // multiple filenames to filenameInputField in format "file1" "file2" and so on. So, we must parse filenameInputField + + for( int startIndex = 0, nextStartIndex = 0; startIndex < filenameInput.Length; startIndex = nextStartIndex ) + { + int filenameLength = ExtractFilenameFromInput( filenameInput, ref startIndex, out nextStartIndex ); + if( filenameLength == 0 ) + continue; + + string filename = filenameInput.Substring( startIndex, filenameLength ).Trim(); + if( !VerifyFilename( filename ) ) + { + // Check if user has entered a full path to input field instead of just a filename. Even if it's the case, don't immediately accept the full path, + // first verify that it doesn't point to a file/folder that is ignored by the file browser + try + { + if( FileBrowserHelpers.DirectoryExists( filename ) ) + { + FileSystemEntry fileEntry = new FileSystemEntry( filename, FileBrowserHelpers.GetFilename( filename ), "", true ); + if( FileSystemEntryMatchesFilters( fileEntry, AllExtensionsHaveSingleSuffix ) ) + { + if( m_pickerMode == PickMode.Files ) + { + CurrentPath = filename; + return; + } + else + { + submittedFileEntryPaths.Add( filename ); + submittedFolderPaths.Add( filename ); + + continue; + } + } + } + else if( m_pickerMode != PickMode.Folders && FileBrowserHelpers.FileExists( filename ) ) + { + string fullPathFilename = FileBrowserHelpers.GetFilename( filename ); + FileSystemEntry fileEntry = new FileSystemEntry( filename, fullPathFilename, GetExtensionFromFilename( fullPathFilename, AllExtensionsHaveSingleSuffix ), false ); + if( FileSystemEntryMatchesFilters( fileEntry, AllExtensionsHaveSingleSuffix ) ) + { + submittedFileEntryPaths.Add( filename ); + submittedFileEntriesToOverwrite.Add( fileEntry ); + + if( m_acceptNonExistingFilename ) + submittedFolderPaths.Add( FileBrowserHelpers.GetDirectoryName( filename ) ); + + continue; + } + } + } + catch { } + + // Filename contains invalid characters or is completely whitespace + filenameImage.color = m_skin.InputFieldInvalidBackgroundColor; + return; + } + + try + { + int fileEntryIndex = FilenameToFileEntryIndex( filename ); + if( fileEntryIndex < 0 ) + { + if( m_pickerMode != PickMode.Folders ) + { + bool isAllFilesFilterActive = filters[filtersDropdown.value].extensions == null; + if( !m_acceptNonExistingFilename || !isAllFilesFilterActive ) + { + // File couldn't be found but perhaps filename is missing the extension, check if any of the files match the filename without extension + for( int i = 0; i < validFileEntries.Count; i++ ) + { + if( !validFileEntries[i].IsDirectory && validFileEntries[i].Name.Length >= filename.Length + 2 && validFileEntries[i].Name[filename.Length] == '.' ) + { + if( validFileEntries[i].Name.StartsWith( filename ) ) // Case-sensitive filename query + { + fileEntryIndex = i; + break; + } + else if( textComparer.IsPrefix( validFileEntries[i].Name, filename, textCompareOptions ) ) // Case-insensitive filename query + { + // Don't exit the loop immediately because case-sensitive query takes precedence, we need to check all files to see if there's a case-sensitive match + fileEntryIndex = i; + } + } + } + } + + if( m_acceptNonExistingFilename && fileEntryIndex < 0 && !isAllFilesFilterActive ) + { + // In file saving mode, make sure that nonexisting files' extensions match one of the required extensions + string fileExtension = GetExtensionFromFilename( filename, AllExtensionsHaveSingleSuffix ); + if( string.IsNullOrEmpty( fileExtension ) || !filters[filtersDropdown.value].MatchesExtension( fileExtension, !AllExtensionsHaveSingleSuffix ) ) + { + filename = Path.ChangeExtension( filename, filters[filtersDropdown.value].defaultExtension ); + fileEntryIndex = FilenameToFileEntryIndex( filename ); + } + } + } + } + + if( fileEntryIndex >= 0 ) // This is an existing file/folder + { + if( validFileEntries[fileEntryIndex].IsDirectory && m_pickerMode == PickMode.Files ) + { + // Selected a directory in file selection mode, open that directory + CurrentPath = validFileEntries[fileEntryIndex].Path; + return; + } + else + { + submittedFileEntryPaths.Add( validFileEntries[fileEntryIndex].Path ); + + if( validFileEntries[fileEntryIndex].IsDirectory ) + submittedFolderPaths.Add( validFileEntries[fileEntryIndex].Path ); + else if( m_acceptNonExistingFilename ) + { + submittedFileEntriesToOverwrite.Add( validFileEntries[fileEntryIndex] ); + + if( !submittedFolderPaths.Contains( m_currentPath ) ) + submittedFolderPaths.Add( m_currentPath ); + } + } + } + else // File/folder doesn't exist + { + if( !m_acceptNonExistingFilename ) + { + filenameImage.color = m_skin.InputFieldInvalidBackgroundColor; + return; + } + else + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( FileBrowserHelpers.ShouldUseSAFForPath( m_currentPath ) ) + { + if( m_pickerMode == PickMode.Folders ) + submittedFileEntryPaths.Add( FileBrowserHelpers.CreateFolderInDirectory( m_currentPath, filename ) ); + else + submittedFileEntryPaths.Add( FileBrowserHelpers.CreateFileInDirectory( m_currentPath, filename ) ); + } + else +#endif + { + submittedFileEntryPaths.Add( Path.Combine( m_currentPath, filename ) ); + + if( !submittedFolderPaths.Contains( m_currentPath ) ) + submittedFolderPaths.Add( m_currentPath ); + } + } + } + } + catch( ArgumentException e ) + { + filenameImage.color = m_skin.InputFieldInvalidBackgroundColor; + Debug.LogException( e ); + return; + } + } + + if( submittedFileEntryPaths.Count == 0 ) + { + filenameImage.color = m_skin.InputFieldInvalidBackgroundColor; + return; + } + + result = submittedFileEntryPaths.ToArray(); + } + } + + if( result != null ) + { + if( m_checkWriteAccessToDestinationDirectory ) + { + for( int i = 0; i < submittedFolderPaths.Count; i++ ) + { + if( !string.IsNullOrEmpty( submittedFolderPaths[i] ) && !CheckDirectoryWriteAccess( submittedFolderPaths[i] ) ) + { + accessRestrictedPanel.Show(); + return; + } + } + } + + if( m_showFileOverwriteDialog && submittedFileEntriesToOverwrite.Count > 0 ) + { + fileOperationConfirmationPanel.Show( this, submittedFileEntriesToOverwrite, FileBrowserFileOperationConfirmationPanel.OperationType.Overwrite, () => OnOperationSuccessful( result ) ); + return; + } + + OnOperationSuccessful( result ); + } + } + + private void OnCancelButtonClicked() + { + OnOperationCanceled( true ); + } + #endregion + + #region Other Events + private void OnOperationSuccessful( string[] paths ) + { + Success = true; + Result = paths; + + Hide(); + + if( !string.IsNullOrEmpty( m_currentPath ) ) + LastBrowsedFolder = m_currentPath; + + OnSuccess _onSuccess = onSuccess; + onSuccess = null; + onCancel = null; + + if( _onSuccess != null ) + _onSuccess( paths ); + } + + private void OnOperationCanceled( bool invokeCancelCallback ) + { + Success = false; + Result = null; + + Hide(); + + if( !string.IsNullOrEmpty( m_currentPath ) ) + LastBrowsedFolder = m_currentPath; + + OnCancel _onCancel = onCancel; + onSuccess = null; + onCancel = null; + + if( invokeCancelCallback && _onCancel != null ) + _onCancel(); + } + + private void OnPathChanged( string newPath ) + { + // Fixes harmless NullReferenceException that occurs when Play button is clicked while SimpleFileBrowserCanvas prefab is open in prefab mode + // https://github.com/yasirkula/UnitySimpleFileBrowser/issues/30 + if( !canvas ) + return; + + CurrentPath = newPath; + } + + private void OnSearchStringChanged( string newSearchString ) + { + if( !canvas ) // Same as OnPathChanged + return; + + PersistFileEntrySelection(); + SearchString = newSearchString; + } + + private void OnFilterChanged( int value ) + { + if( !canvas ) // Same as OnPathChanged + return; + + bool extensionsSingleSuffixModeChanged = false; + + if( filters != null && value < filters.Count ) + { + bool allExtensionsHadSingleSuffix = AllExtensionsHaveSingleSuffix; + allFiltersHaveSingleSuffix = filters[value].allExtensionsHaveSingleSuffix; + extensionsSingleSuffixModeChanged = ( AllExtensionsHaveSingleSuffix != allExtensionsHadSingleSuffix ); + } + + PersistFileEntrySelection(); + RefreshFiles( extensionsSingleSuffixModeChanged ); + } + + private void OnShowHiddenFilesToggleChanged( bool value ) + { + if( !canvas ) // Same as OnPathChanged + return; + + PersistFileEntrySelection(); + RefreshFiles( false ); + } + + public void OnItemSelected( FileBrowserItem item, bool isDoubleClick ) + { + if( item == null ) + return; + + if( item is FileBrowserQuickLink ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ( (FileBrowserQuickLink) item ).TargetPath == SAF_PICK_FOLDER_QUICK_LINK_PATH ) + FileBrowserHelpers.AJC.CallStatic( "PickSAFFolder", FileBrowserHelpers.Context, new FBDirectoryReceiveCallbackAndroid( OnSAFDirectoryPicked ) ); + else +#endif + CurrentPath = ( (FileBrowserQuickLink) item ).TargetPath; + + return; + } + + if( m_multiSelectionToggleSelectionMode ) + { + // In file selection mode, we shouldn't include folders in the multi-selection + if( item.IsDirectory && m_pickerMode == PickMode.Files && !selectedFileEntries.Contains( item.Position ) ) + return; + + // If a file/folder is double clicked in multi-selection mode, instead of opening that file/folder, we want to toggle its selected state + isDoubleClick = false; + } + + if( !isDoubleClick ) + { + if( !m_allowMultiSelection ) + { + selectedFileEntries.Clear(); + selectedFileEntries.Add( item.Position ); + } + else + { +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0 + // When Shift key is held, all items from the pivot item to the clicked item will be selected +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current != null && Keyboard.current.shiftKey.isPressed ) +#else + if( Input.GetKey( KeyCode.LeftShift ) || Input.GetKey( KeyCode.RightShift ) ) +#endif + { + multiSelectionPivotFileEntry = Mathf.Clamp( multiSelectionPivotFileEntry, 0, validFileEntries.Count - 1 ); + + selectedFileEntries.Clear(); + + for( int i = multiSelectionPivotFileEntry; i < item.Position; i++ ) + selectedFileEntries.Add( i ); + + for( int i = multiSelectionPivotFileEntry; i > item.Position; i-- ) + selectedFileEntries.Add( i ); + + selectedFileEntries.Add( item.Position ); + } + else +#endif + { + multiSelectionPivotFileEntry = item.Position; + + // When in toggle selection mode or Control/Command key is held, individual items can be multi-selected +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0 + if( m_multiSelectionToggleSelectionMode || IsCtrlKeyHeld() ) +#else + if( m_multiSelectionToggleSelectionMode ) +#endif + { + if( !selectedFileEntries.Contains( item.Position ) ) + selectedFileEntries.Add( item.Position ); + else + { + selectedFileEntries.Remove( item.Position ); + + if( selectedFileEntries.Count == 0 ) + MultiSelectionToggleSelectionMode = false; + } + } + else + { + selectedFileEntries.Clear(); + selectedFileEntries.Add( item.Position ); + } + } + } + + UpdateFilenameInputFieldWithSelection(); + } + + for( int i = 0; i < allItems.Count; i++ ) + { + if( allItems[i].gameObject.activeSelf ) + allItems[i].SetSelected( selectedFileEntries.Contains( allItems[i].Position ) ); + } + + if( selectedFileEntries.Count > 0 && ( isDoubleClick || ( SingleClickMode && !m_multiSelectionToggleSelectionMode ) ) ) + { + if( !item.IsDirectory ) + { + // Submit selection + OnSubmitButtonClicked(); + } + else + { + // Enter the directory +#if !UNITY_EDITOR && UNITY_ANDROID + if( FileBrowserHelpers.ShouldUseSAFForPath( m_currentPath ) ) + { + for( int i = 0; i < validFileEntries.Count; i++ ) + { + FileSystemEntry fileInfo = validFileEntries[i]; + if( fileInfo.IsDirectory && fileInfo.Name == item.Name ) + { + CurrentPath = fileInfo.Path; + return; + } + } + } + else +#endif + CurrentPath = Path.Combine( m_currentPath, item.Name ); + } + } + } + + public void OnItemHeld( FileBrowserItem item ) + { + if( item is FileBrowserQuickLink ) + OnItemSelected( item, false ); + else if( m_allowMultiSelection && ( !item.IsDirectory || m_pickerMode != PickMode.Files ) ) // Holding a folder in file selection mode should do nothing + { + if( !MultiSelectionToggleSelectionMode ) + { + if( m_pickerMode == PickMode.Files ) + { + // If some folders are selected in file selection mode, deselect these folders before enabling the selection toggles because otherwise, + // user won't be able to deselect the selected folders without exiting MultiSelectionToggleSelectionMode + for( int i = selectedFileEntries.Count - 1; i >= 0; i-- ) + { + if( validFileEntries[selectedFileEntries[i]].IsDirectory ) + selectedFileEntries.RemoveAt( i ); + } + } + + MultiSelectionToggleSelectionMode = true; + } + + if( !selectedFileEntries.Contains( item.Position ) ) + OnItemSelected( item, false ); + } + } + +#if !UNITY_EDITOR && UNITY_ANDROID + private void OnSAFDirectoryPicked( string rawUri, string name ) + { + if( !string.IsNullOrEmpty( rawUri ) ) + { + if( AddQuickLink( m_skin.FolderIcon, name, rawUri ) ) + CurrentPath = rawUri; + } + } + + private void FetchPersistedSAFQuickLinks() + { + string resultRaw = FileBrowserHelpers.AJC.CallStatic<string>( "FetchSAFQuickLinks", FileBrowserHelpers.Context ); + if( resultRaw == "0" ) + return; + + int separatorIndex = resultRaw.LastIndexOf( "<>" ); + if( separatorIndex <= 0 ) + { + Debug.LogError( "Entry count does not exist" ); + return; + } + + int entryCount = 0; + for( int i = separatorIndex + 2; i < resultRaw.Length; i++ ) + { + char ch = resultRaw[i]; + if( ch < '0' && ch > '9' ) + { + Debug.LogError( "Couldn't parse entry count" ); + return; + } + + entryCount = entryCount * 10 + ( ch - '0' ); + } + + if( entryCount <= 0 ) + return; + + bool defaultPathInitialized = false; + + separatorIndex = 0; + for( int i = 0; i < entryCount; i++ ) + { + int nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex ); + if( nextSeparatorIndex <= 0 ) + { + Debug.LogError( "Entry name is empty" ); + return; + } + + string entryName = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex ); + + separatorIndex = nextSeparatorIndex + 2; + nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex ); + if( nextSeparatorIndex <= 0 ) + { + Debug.LogError( "Entry rawUri is empty" ); + return; + } + + string rawUri = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex ); + + separatorIndex = nextSeparatorIndex + 2; + + if( AddQuickLink( m_skin.FolderIcon, entryName, rawUri ) && !defaultPathInitialized ) + { + defaultInitialPath = rawUri; + defaultPathInitialized = true; + } + } + } +#endif + + private char OnValidateFilenameInput( string text, int charIndex, char addedChar ) + { + if( addedChar == '\n' ) + { + OnSubmitButtonClicked(); + return '\0'; + } + + return addedChar; + } + + private void OnFilenameInputChanged( string text ) + { + filenameInputFieldOverlayText.text = text; + filenameImage.color = m_skin.InputFieldNormalBackgroundColor; + } + #endregion + + #region Helper Functions + public void Show( string initialPath, string initialFilename ) + { + if( AskPermissions ) + RequestPermission(); + + if( !quickLinksInitialized ) + InitializeQuickLinks(); + + selectedFileEntries.Clear(); + m_multiSelectionToggleSelectionMode = false; + + m_searchString = string.Empty; + searchInputField.text = m_searchString; + + filesScrollRect.verticalNormalizedPosition = 1; + + IsOpen = true; + Success = false; + Result = null; + + gameObject.SetActive( true ); + + CurrentPath = GetInitialPath( initialPath ); + + filenameInputField.text = initialFilename ?? string.Empty; + filenameInputField.interactable = true; + filenameImage.color = m_skin.InputFieldNormalBackgroundColor; + } + + public void Hide() + { + IsOpen = false; + + currentPathIndex = -1; + pathsFollowed.Clear(); + + backButton.interactable = false; + forwardButton.interactable = false; + upButton.interactable = false; + + gameObject.SetActive( false ); + } + + public void RefreshFiles( bool pathChanged ) + { + bool allExtensionsHaveSingleSuffix = AllExtensionsHaveSingleSuffix; + + if( pathChanged ) + { + if( !string.IsNullOrEmpty( m_currentPath ) ) + allFileEntries = FileBrowserHelpers.GetEntriesInDirectory( m_currentPath, allExtensionsHaveSingleSuffix ); + else + allFileEntries = null; + } + + selectedFileEntries.Clear(); + + if( !showHiddenFilesToggle.isOn ) + ignoredFileAttributes |= FileAttributes.Hidden; + else + ignoredFileAttributes &= ~FileAttributes.Hidden; + + validFileEntries.Clear(); + + if( allFileEntries != null ) + { + if( sortFilesByName ) + { + // Sort the files and folders in the following order: + // 1. Directories come before files + // 2. Directories and files are sorted by their names + Array.Sort( allFileEntries, ( entry1, entry2 ) => + { + if( entry1.IsDirectory != entry2.IsDirectory ) + return entry1.IsDirectory ? -1 : 1; + else + return entry1.Name.CompareTo( entry2.Name ); + } ); + } + + for( int i = 0; i < allFileEntries.Length; i++ ) + { + try + { + FileSystemEntry item = allFileEntries[i]; + if( FileSystemEntryMatchesFilters( item, allExtensionsHaveSingleSuffix ) ) + validFileEntries.Add( item ); + } + catch( Exception e ) + { + Debug.LogException( e ); + } + } + } + + // Restore the selection + if( pendingFileEntrySelection.Count > 0 ) + { + for( int i = 0; i < pendingFileEntrySelection.Count; i++ ) + { + string pendingFileEntry = pendingFileEntrySelection[i]; + for( int j = 0; j < validFileEntries.Count; j++ ) + { + if( validFileEntries[j].Name == pendingFileEntry ) + { + selectedFileEntries.Add( j ); + break; + } + } + } + + pendingFileEntrySelection.Clear(); + } + + if( !filenameInputField.interactable && selectedFileEntries.Count <= 1 ) + { + filenameInputField.interactable = true; + + if( selectedFileEntries.Count == 0 ) + filenameInputField.text = string.Empty; + } + + listView.UpdateList(); + + // Prevent the case where all the content stays offscreen after changing the search string + EnsureScrollViewIsWithinBounds(); + } + + // Returns whether or not the FileSystemEntry passes the file browser's filters and should be displayed in the files list + private bool FileSystemEntryMatchesFilters( FileSystemEntry item, bool allExtensionsHaveSingleSuffix ) + { + if( !item.IsDirectory ) + { + if( m_pickerMode == PickMode.Folders ) + return false; + + if( ( item.Attributes & ignoredFileAttributes ) != 0 ) + return false; + + string extension = item.Extension; + if( excludedExtensionsSet.Contains( extension ) ) + return false; + else if( !allExtensionsHaveSingleSuffix ) + { + for( int j = 0; j < excludedExtensions.Length; j++ ) + { + if( extension.EndsWith( excludedExtensions[j], StringComparison.Ordinal ) ) + { + excludedExtensionsSet.Add( extension ); + continue; + } + } + } + + if( !filters[filtersDropdown.value].MatchesExtension( extension, !allExtensionsHaveSingleSuffix ) ) + return false; + } + else + { + if( ( item.Attributes & ignoredFileAttributes ) != 0 ) + return false; + } + + if( m_searchString.Length > 0 && textComparer.IndexOf( item.Name, m_searchString, textCompareOptions ) < 0 ) + return false; + + if( m_displayedEntriesFilter != null && !m_displayedEntriesFilter( item ) ) + return false; + + return true; + } + + // Quickly selects all files and folders in the current directory + public void SelectAllFiles() + { + if( !m_allowMultiSelection || validFileEntries.Count == 0 ) + return; + + multiSelectionPivotFileEntry = 0; + + selectedFileEntries.Clear(); + + if( m_pickerMode != PickMode.Files ) + { + for( int i = 0; i < validFileEntries.Count; i++ ) + selectedFileEntries.Add( i ); + } + else + { + // Don't select folders in file picking mode if MultiSelectionToggleSelectionMode is enabled or about to be enabled + for( int i = 0; i < validFileEntries.Count; i++ ) + { +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0 + if( !m_multiSelectionToggleSelectionMode || !validFileEntries[i].IsDirectory ) +#else + if( !validFileEntries[i].IsDirectory ) +#endif + selectedFileEntries.Add( i ); + } + } + +#if !UNITY_EDITOR && !UNITY_STANDALONE && !UNITY_WSA && !UNITY_WSA_10_0 + MultiSelectionToggleSelectionMode = true; +#endif + + UpdateFilenameInputFieldWithSelection(); + listView.UpdateList(); + } + + // Quickly deselects all files and folders in the current directory + public void DeselectAllFiles() + { + if( selectedFileEntries.Count == 0 ) + return; + + selectedFileEntries.Clear(); + MultiSelectionToggleSelectionMode = false; + + filenameInputField.text = string.Empty; + filenameInputField.interactable = true; + + listView.UpdateList(); + } + + // Prompts user to create a new folder in the current directory + public void CreateNewFolder() + { + StartCoroutine( CreateNewFolderCoroutine() ); + } + + private IEnumerator CreateNewFolderCoroutine() + { + filesScrollRect.verticalNormalizedPosition = 1f; + filesScrollRect.velocity = Vector2.zero; + + if( selectedFileEntries.Count > 0 ) + { + selectedFileEntries.Clear(); + MultiSelectionToggleSelectionMode = false; + + filenameInputField.text = string.Empty; + filenameInputField.interactable = true; + + listView.UpdateList(); + } + + filesScrollRect.movementType = ScrollRect.MovementType.Unrestricted; + + // The easiest way to insert a new item to the top of the list view is to just shift + // the list view downwards. However, it doesn't always work if we don't shift it twice + yield return null; + filesContainer.anchoredPosition = new Vector2( 0f, -m_skin.FileHeight ); + yield return null; + filesContainer.anchoredPosition = new Vector2( 0f, -m_skin.FileHeight ); + + ( (RectTransform) renameItem.transform ).anchoredPosition = new Vector2( 1f, m_skin.FileHeight ); + renameItem.Show( string.Empty, m_skin.FileSelectedBackgroundColor, m_skin.FolderIcon, ( folderName ) => + { + filesScrollRect.movementType = ScrollRect.MovementType.Clamped; + filesContainer.anchoredPosition = Vector2.zero; + + if( string.IsNullOrEmpty( folderName ) ) + return; + + FileBrowserHelpers.CreateFolderInDirectory( CurrentPath, folderName ); + + pendingFileEntrySelection.Clear(); + pendingFileEntrySelection.Add( folderName ); + + RefreshFiles( true ); + + if( m_pickerMode != PickMode.Files ) + filenameInputField.text = folderName; + + // Focus on the newly created folder + int fileEntryIndex = Mathf.Max( 0, FilenameToFileEntryIndex( folderName ) ); + filesScrollRect.verticalNormalizedPosition = validFileEntries.Count > 1 ? ( 1f - (float) fileEntryIndex / ( validFileEntries.Count - 1 ) ) : 1f; + } ); + } + + // Prompts user to rename the selected file/folder + public void RenameSelectedFile() + { + if( selectedFileEntries.Count != 1 ) + return; + + MultiSelectionToggleSelectionMode = false; + + int fileEntryIndex = selectedFileEntries[0]; + FileSystemEntry fileInfo = validFileEntries[fileEntryIndex]; + + // Check if selected file is currently visible in ScrollRect + // We consider it visible if both the previous file entry and the next file entry are visible + bool prevFileEntryVisible = false, nextFileEntryVisible = false; + for( int i = 0; i < allItems.Count; i++ ) + { + if( !allItems[i].gameObject.activeSelf ) + continue; + + if( allItems[i].Position == fileEntryIndex - 1 ) + { + prevFileEntryVisible = true; + + if( prevFileEntryVisible && nextFileEntryVisible ) + break; + } + else if( allItems[i].Position == fileEntryIndex + 1 ) + { + nextFileEntryVisible = true; + + if( prevFileEntryVisible && nextFileEntryVisible ) + break; + } + } + + if( !prevFileEntryVisible || !nextFileEntryVisible ) + filesScrollRect.verticalNormalizedPosition = validFileEntries.Count > 1 ? ( 1f - (float) fileEntryIndex / ( validFileEntries.Count - 1 ) ) : 1f; + + filesScrollRect.velocity = Vector2.zero; + + ( (RectTransform) renameItem.transform ).anchoredPosition = new Vector2( 1f, -fileEntryIndex * m_skin.FileHeight ); + renameItem.Show( fileInfo.Name, m_skin.FileSelectedBackgroundColor, GetIconForFileEntry( fileInfo ), ( newName ) => + { + if( string.IsNullOrEmpty( newName ) || newName == fileInfo.Name ) + return; + + if( fileInfo.IsDirectory ) + FileBrowserHelpers.RenameDirectory( fileInfo.Path, newName ); + else + FileBrowserHelpers.RenameFile( fileInfo.Path, newName ); + + pendingFileEntrySelection.Clear(); + pendingFileEntrySelection.Add( newName ); + + RefreshFiles( true ); + + if( ( fileInfo.IsDirectory && m_pickerMode != PickMode.Files ) || ( !fileInfo.IsDirectory && m_pickerMode != PickMode.Folders ) ) + filenameInputField.text = newName; + } ); + } + + // Prompts user to delete the selected files & folders + public void DeleteSelectedFiles() + { + if( selectedFileEntries.Count == 0 ) + return; + + selectedFileEntries.Sort(); + + fileOperationConfirmationPanel.Show( this, validFileEntries, selectedFileEntries, FileBrowserFileOperationConfirmationPanel.OperationType.Delete, () => + { + for( int i = selectedFileEntries.Count - 1; i >= 0; i-- ) + { + FileSystemEntry fileInfo = validFileEntries[selectedFileEntries[i]]; + if( fileInfo.IsDirectory ) + FileBrowserHelpers.DeleteDirectory( fileInfo.Path ); + else + FileBrowserHelpers.DeleteFile( fileInfo.Path ); + } + + selectedFileEntries.Clear(); + + MultiSelectionToggleSelectionMode = false; + RefreshFiles( true ); + } ); + } + + // Makes sure that the selection persists after Refreshing the file entries + private void PersistFileEntrySelection() + { + pendingFileEntrySelection.Clear(); + for( int i = 0; i < selectedFileEntries.Count; i++ ) + pendingFileEntrySelection.Add( validFileEntries[selectedFileEntries[i]].Name ); + } + + private bool AddQuickLink( Sprite icon, string name, string path ) + { + if( string.IsNullOrEmpty( path ) ) + return false; + +#if !UNITY_EDITOR && UNITY_ANDROID + if( !FileBrowserHelpers.ShouldUseSAFForPath( path ) ) +#endif + { +#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN ) + if( !CheckDirectoryExistsWithTimeout( path ) ) +#else + if( !Directory.Exists( path ) ) +#endif + return false; + + path = GetPathWithoutTrailingDirectorySeparator( path.Trim() ); + } + + // Don't add quick link if it already exists + for( int i = 0; i < allQuickLinks.Count; i++ ) + { + if( allQuickLinks[i].TargetPath == path ) + return false; + } + + FileBrowserQuickLink quickLink = (FileBrowserQuickLink) Instantiate( quickLinkPrefab, quickLinksContainer, false ); + quickLink.SetFileBrowser( this, m_skin ); + + if( icon != null ) + quickLink.SetQuickLink( icon, name, path ); + else + quickLink.SetQuickLink( m_skin.FolderIcon, name, path ); + + Vector2 anchoredPos = new Vector2( 0f, -quickLinksContainer.sizeDelta.y ); + + quickLink.TransformComponent.anchoredPosition = anchoredPos; + anchoredPos.y -= m_skin.FileHeight; + + quickLinksContainer.sizeDelta = new Vector2( 0f, -anchoredPos.y ); + + allQuickLinks.Add( quickLink ); + + return true; + } + + private void ClearQuickLinksInternal() + { + Vector2 anchoredPos = Vector2.zero; + for( int i = 0; i < allQuickLinks.Count; i++ ) + { + if( allQuickLinks[i].TargetPath == SAF_PICK_FOLDER_QUICK_LINK_PATH ) + { + allQuickLinks[i].TransformComponent.anchoredPosition = anchoredPos; + anchoredPos.y -= m_skin.FileHeight; + } + else + { + Destroy( allQuickLinks[i].gameObject ); + allQuickLinks.RemoveAt( i-- ); + } + } + + quickLinksContainer.sizeDelta = new Vector2( 0f, -anchoredPos.y ); + + quickLinksInitialized = true; + generateQuickLinksForDrives = false; + } + + // Makes sure that scroll view's contents are within scroll view's bounds + private void EnsureScrollViewIsWithinBounds() + { + // When scrollbar is snapped to the very bottom of the scroll view, sometimes OnScroll alone doesn't work + if( filesScrollRect.verticalNormalizedPosition <= Mathf.Epsilon ) + filesScrollRect.verticalNormalizedPosition = 0.0001f; + + filesScrollRect.OnScroll( nullPointerEventData ); + } + + internal void EnsureWindowIsWithinBounds() + { + Vector2 canvasSize = rectTransform.sizeDelta; + Vector2 windowSize = windowTR.sizeDelta; + + if( windowSize.x < minWidth ) + windowSize.x = minWidth; + if( windowSize.y < minHeight ) + windowSize.y = minHeight; + + if( windowSize.x > canvasSize.x ) + windowSize.x = canvasSize.x; + if( windowSize.y > canvasSize.y ) + windowSize.y = canvasSize.y; + + Vector2 windowPos = windowTR.anchoredPosition; + Vector2 canvasHalfSize = canvasSize * 0.5f; + Vector2 windowHalfSize = windowSize * 0.5f; + Vector2 windowBottomLeft = windowPos - windowHalfSize + canvasHalfSize; + Vector2 windowTopRight = windowPos + windowHalfSize + canvasHalfSize; + + if( windowBottomLeft.x < 0f ) + windowPos.x -= windowBottomLeft.x; + else if( windowTopRight.x > canvasSize.x ) + windowPos.x -= windowTopRight.x - canvasSize.x; + + if( windowBottomLeft.y < 0f ) + windowPos.y -= windowBottomLeft.y; + else if( windowTopRight.y > canvasSize.y ) + windowPos.y -= windowTopRight.y - canvasSize.y; + + windowTR.anchoredPosition = windowPos; + windowTR.sizeDelta = windowSize; + } + + // Handles responsive user interface + internal void OnWindowDimensionsChanged( Vector2 size ) + { + float windowWidth = size.x; + float quickLinksWidth = Mathf.Min( middleViewQuickLinksOriginalSize.x, windowWidth * quickLinksMaxWidthPercentage ); + + if( middleViewQuickLinks.sizeDelta.x != quickLinksWidth ) + { + middleViewQuickLinks.sizeDelta = new Vector2( quickLinksWidth, middleViewQuickLinksOriginalSize.y ); + middleViewFiles.anchoredPosition = new Vector2( quickLinksWidth, 0f ); + middleViewFiles.sizeDelta = new Vector2( -quickLinksWidth, middleViewQuickLinksOriginalSize.y ); + middleViewSeparator.rectTransform.anchoredPosition = new Vector2( quickLinksWidth, 0f ); + } + +#if !UNITY_EDITOR && UNITY_ANDROID + // Responsive layout doesn't affect any other visible UI elements on Storage Access Framework + if( FileBrowserHelpers.ShouldUseSAF ) + return; +#endif + + if( windowWidth >= narrowScreenWidth ) + { + if( topViewNarrowScreen.gameObject.activeSelf ) + { + topViewNarrowScreen.gameObject.SetActive( false ); + pathInputField.transform.SetParent( pathInputFieldSlotTop, false ); + showHiddenFilesToggle.gameObject.SetActive( m_displayHiddenFilesToggle ); + + listView.OnViewportDimensionsChanged(); + EnsureScrollViewIsWithinBounds(); + } + } + else + { + if( !topViewNarrowScreen.gameObject.activeSelf ) + { + topViewNarrowScreen.gameObject.SetActive( true ); + pathInputField.transform.SetParent( pathInputFieldSlotBottom, false ); + + // Responsive layout for narrow screens doesn't include "Show Hidden Files" toggle. + // We simply hide it because I think creating a new row for it would be an overkill + showHiddenFilesToggle.gameObject.SetActive( false ); + + listView.OnViewportDimensionsChanged(); + EnsureScrollViewIsWithinBounds(); + } + } + } + + internal Sprite GetIconForFileEntry( FileSystemEntry fileInfo ) + { + return m_skin.GetIconForFileEntry( fileInfo, !AllExtensionsHaveSingleSuffix ); + } + + internal static string GetExtensionFromFilename( string filename, bool extractOnlyLastSuffix ) + { + int length = filename.Length; + + if( extractOnlyLastSuffix ) + { + // We are only interested in the last suffix of the extension + for( int i = length - 2; i >= 0; i-- ) + { + if( filename[i] == '.' ) + return filename.Substring( i, length - i ).ToLowerInvariant(); + } + } + else + { + // We are interested in all suffixes of the extension + for( int i = 0, upperLimit = length - 2; i <= upperLimit; i++ ) + { + if( filename[i] == '.' ) + return filename.Substring( i, length - i ).ToLowerInvariant(); + } + } + + return string.Empty; + } + + private string GetPathWithoutTrailingDirectorySeparator( string path ) + { + if( string.IsNullOrEmpty( path ) ) + return null; + + // Credit: http://stackoverflow.com/questions/6019227/remove-the-last-character-if-its-directoryseparatorchar-with-c-sharp + try + { + if( Path.GetDirectoryName( path ) != null ) + { + char lastChar = path[path.Length - 1]; + if( lastChar == Path.DirectorySeparatorChar || lastChar == Path.AltDirectorySeparatorChar ) + path = path.Substring( 0, path.Length - 1 ); + } + } + catch + { + } + + return path; + } + + private void UpdateFilenameInputFieldWithSelection() + { + // Refresh filenameInputField as follows: + // 0 files selected: *blank* + // 1 file selected: file.Name + // 2+ files selected: "file1.Name" "file2.Name" ... (up to FILENAME_INPUT_FIELD_MAX_FILE_COUNT filenames are displayed for performance reasons) + int filenameContributingFileCount = 0; + if( m_pickerMode != PickMode.Files ) + filenameContributingFileCount = selectedFileEntries.Count; + else + { + for( int i = 0; i < selectedFileEntries.Count; i++ ) + { + if( !validFileEntries[selectedFileEntries[i]].IsDirectory ) + { + filenameContributingFileCount++; + + if( filenameContributingFileCount >= FILENAME_INPUT_FIELD_MAX_FILE_COUNT ) + break; + } + } + } + + filenameInputField.interactable = selectedFileEntries.Count <= 1; + + if( filenameContributingFileCount == 0 ) + { + // If multiple files were previously selected, clear the input field. If a single file was selected, preserve the filename + if( filenameInputField.text.StartsWith( "\"" ) ) + filenameInputField.text = string.Empty; + } + else + { + if( filenameContributingFileCount > 1 ) + { + if( multiSelectionFilenameBuilder == null ) + multiSelectionFilenameBuilder = new StringBuilder( 75 ); + else + multiSelectionFilenameBuilder.Length = 0; + } + + for( int i = 0, fileCount = 0; i < selectedFileEntries.Count; i++ ) + { + FileSystemEntry selectedFile = validFileEntries[selectedFileEntries[i]]; + if( m_pickerMode != PickMode.Files || !selectedFile.IsDirectory ) + { + if( filenameContributingFileCount == 1 ) + { + filenameInputField.text = selectedFile.Name; + break; + } + else + { + multiSelectionFilenameBuilder.Append( "\"" ).Append( selectedFile.Name ).Append( "\" " ); + + if( ++fileCount >= FILENAME_INPUT_FIELD_MAX_FILE_COUNT ) + { + multiSelectionFilenameBuilder.Append( "..." ); + break; + } + } + } + } + + if( filenameContributingFileCount > 1 ) + filenameInputField.text = multiSelectionFilenameBuilder.ToString(); + } + } + + // Extracts filenames from input field. Input can be in 2 formats: + // 1 filename: file.Name + // 2+ filenames: "file1.Name" "file2.Name" ... + // Returns the length of the iterated filename + private int ExtractFilenameFromInput( string input, ref int startIndex, out int nextStartIndex ) + { + if( !m_allowMultiSelection || input[startIndex] != '"' ) + { + // Single file is selected, return it + nextStartIndex = input.Length; + return input.Length - startIndex; + } + + // Seems like multiple files are selected + + // Filename is " (a single quotation mark), very unlikely to happen but probably possible on some platforms + if( startIndex + 1 >= input.Length ) + { + nextStartIndex = input.Length; + return 1; + } + + int filenameEndIndex = input.IndexOf( '"', startIndex + 1 ); + while( true ) + { + // 1st iteration: filename is "abc + // 2nd iteration: filename is "abc"def + if( filenameEndIndex == -1 ) + { + nextStartIndex = input.Length; + return input.Length - startIndex; + } + + // 1st iteration: filename is abc (extracted from "abc") + // 2nd iteration: filename is abc"def (extracted from "abc"def") + if( filenameEndIndex == input.Length - 1 || input[filenameEndIndex + 1] == ' ' ) + { + startIndex++; + + nextStartIndex = filenameEndIndex + 1; + while( nextStartIndex < input.Length && input[nextStartIndex] == ' ' ) + nextStartIndex++; + + return filenameEndIndex - startIndex; + } + + // Filename contains a " char + filenameEndIndex = input.IndexOf( '"', filenameEndIndex + 1 ); + } + } + + // Checks if a substring of the input field points to an existing file + private int FilenameToFileEntryIndex( string filename ) + { + // Case-sensitive search result takes precedence, so case-insensitive search result is returned only if a case-sensitive match isn't found + int caseInsensitiveResult = -1; + for( int i = 0; i < validFileEntries.Count; i++ ) + { + if( validFileEntries[i].Name.Length == filename.Length ) + { + if( filename == validFileEntries[i].Name ) // Case-sensitive filename query + return i; + else if( textComparer.Compare( filename, validFileEntries[i].Name, textCompareOptions ) == 0 ) // Case-insensitive filename query + caseInsensitiveResult = i; + } + } + + return caseInsensitiveResult; + } + + // Verifies that filename doesn't contain any invalid characters + private bool VerifyFilename( string filename ) + { + bool isWhitespace = true; + for( int i = 0; i < filename.Length; i++ ) + { + char ch = filename[i]; + if( invalidFilenameChars.Contains( ch ) ) + return false; + + if( isWhitespace && !char.IsWhiteSpace( ch ) ) + isWhitespace = false; + } + + return !isWhitespace; + } + + private void RefreshFiltersDropdownWidth() + { + /// <see cref="filterItemTemplate"/> must be active in the scene to return correct preferredWidth values + filtersDropdownContainer.gameObject.SetActive( true ); + + float maxFilterStrLength = 0f; + for( int i = 0; i < filterLabels.Count; i++ ) + { + filterItemTemplate.text = filterLabels[i]; + maxFilterStrLength = Mathf.Max( maxFilterStrLength, filterItemTemplate.preferredWidth ); + } + + Vector2 size = filtersDropdownContainer.sizeDelta; + size.x = Mathf.Max( ( (RectTransform) filtersDropdown.transform ).sizeDelta.x, maxFilterStrLength + 35f ); + filtersDropdownContainer.sizeDelta = size; + + filtersDropdownContainer.gameObject.SetActive( false ); + } + + private string GetInitialPath( string initialPath ) + { + if( !string.IsNullOrEmpty( initialPath ) && !FileBrowserHelpers.DirectoryExists( initialPath ) && FileBrowserHelpers.FileExists( initialPath ) ) + { + // Path points to a file, use its parent directory's path instead + initialPath = FileBrowserHelpers.GetDirectoryName( initialPath ); + } + + if( string.IsNullOrEmpty( initialPath ) || !FileBrowserHelpers.DirectoryExists( initialPath ) ) + { + if( CurrentPath.Length > 0 ) + initialPath = CurrentPath; + else + { + string lastBrowsedFolder = LastBrowsedFolder; + if( !string.IsNullOrEmpty( lastBrowsedFolder ) && FileBrowserHelpers.DirectoryExists( lastBrowsedFolder ) ) + initialPath = lastBrowsedFolder; + else + initialPath = defaultInitialPath; + } + } + + m_currentPath = string.Empty; // Needed to correctly reset the pathsFollowed + + return initialPath; + } + +#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN ) + private bool CheckDirectoryExistsWithTimeout( string path, int timeout = 750 ) + { + if( timedOutDirectoryExistsRequests.Contains( path ) ) + return false; + + // Directory.Exists freezes for ~15 seconds for unreachable network drives on Windows, set a timeout using threads + bool directoryExists = false; + try + { +#if NET_STANDARD_2_0 || NET_4_6 + // Credit: https://stackoverflow.com/a/52661569/2373034 + System.Threading.Tasks.Task task = new System.Threading.Tasks.Task( () => directoryExists = Directory.Exists( path ) ); + task.Start(); + if( !task.Wait( timeout ) ) + timedOutDirectoryExistsRequests.Add( path ); +#else + // Credit: https://stackoverflow.com/q/1232953/2373034 + System.Threading.Thread thread = new System.Threading.Thread( new System.Threading.ThreadStart( () => directoryExists = Directory.Exists( path ) ) ); + thread.Start(); + if( !thread.Join( timeout ) ) + { + timedOutDirectoryExistsRequests.Add( path ); + thread.Abort(); + } +#endif + } + catch + { + directoryExists = Directory.Exists( path ); + } + + return directoryExists; + } +#endif + + private bool CheckDirectoryWriteAccess( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( FileBrowserHelpers.ShouldUseSAFForPath( path ) ) + return true; +#endif + string tempFilePath = Path.Combine( path, "__fsWrite.tmp" ); + try + { + File.Create( tempFilePath ).Close(); + File.Delete( tempFilePath ); + + return true; + } + catch + { + return false; + } + finally + { + try + { + File.Delete( tempFilePath ); + } + catch { } + } + } + + // Check if Control/Command key is held + private bool IsCtrlKeyHeld() + { +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER +#if UNITY_EDITOR_OSX || ( !UNITY_EDITOR && UNITY_STANDALONE_OSX ) + return Keyboard.current != null && ( Keyboard.current.leftCommandKey.isPressed || Keyboard.current.rightCommandKey.isPressed ); +#else + return Keyboard.current != null && Keyboard.current.ctrlKey.isPressed; +#endif +#else +#if UNITY_EDITOR_OSX || ( !UNITY_EDITOR && UNITY_STANDALONE_OSX ) + return Input.GetKey( KeyCode.LeftCommand ) || Input.GetKey( KeyCode.RightCommand ); +#else + return Input.GetKey( KeyCode.LeftControl ) || Input.GetKey( KeyCode.RightControl ); +#endif +#endif + } + #endregion + + #region File Browser Functions (static) + public static bool ShowSaveDialog( OnSuccess onSuccess, OnCancel onCancel, + PickMode pickMode, bool allowMultiSelection = false, + string initialPath = null, string initialFilename = null, + string title = "Save", string saveButtonText = "Save" ) + { + return ShowDialogInternal( onSuccess, onCancel, pickMode, allowMultiSelection, pickMode != PickMode.Folders, initialPath, initialFilename, title, saveButtonText ); + } + + public static bool ShowLoadDialog( OnSuccess onSuccess, OnCancel onCancel, + PickMode pickMode, bool allowMultiSelection = false, + string initialPath = null, string initialFilename = null, + string title = "Load", string loadButtonText = "Select" ) + { + return ShowDialogInternal( onSuccess, onCancel, pickMode, allowMultiSelection, false, initialPath, initialFilename, title, loadButtonText ); + } + + private static bool ShowDialogInternal( OnSuccess onSuccess, OnCancel onCancel, + PickMode pickMode, bool allowMultiSelection, bool acceptNonExistingFilename, + string initialPath, string initialFilename, string title, string submitButtonText ) + { + // Instead of ignoring this dialog request, let's just override the currently visible dialog's properties + //if( Instance.gameObject.activeSelf ) + //{ + // Debug.LogError( "Error: Multiple dialogs are not allowed!" ); + // return false; + //} + + Instance.onSuccess = onSuccess; + Instance.onCancel = onCancel; + + Instance.PickerMode = pickMode; + Instance.AllowMultiSelection = allowMultiSelection; + Instance.Title = title; + Instance.SubmitButtonText = submitButtonText; + Instance.AcceptNonExistingFilename = acceptNonExistingFilename; + + Instance.Show( initialPath, initialFilename ); + + return true; + } + + public static void HideDialog( bool invokeCancelCallback = false ) + { + Instance.OnOperationCanceled( invokeCancelCallback ); + } + + public static IEnumerator WaitForSaveDialog( PickMode pickMode, bool allowMultiSelection = false, + string initialPath = null, string initialFilename = null, + string title = "Save", string saveButtonText = "Save" ) + { + if( !ShowSaveDialog( null, null, pickMode, allowMultiSelection, initialPath, initialFilename, title, saveButtonText ) ) + yield break; + + while( Instance.gameObject.activeSelf ) + yield return null; + } + + public static IEnumerator WaitForLoadDialog( PickMode pickMode, bool allowMultiSelection = false, + string initialPath = null, string initialFilename = null, + string title = "Load", string loadButtonText = "Select" ) + { + if( !ShowLoadDialog( null, null, pickMode, allowMultiSelection, initialPath, initialFilename, title, loadButtonText ) ) + yield break; + + while( Instance.gameObject.activeSelf ) + yield return null; + } + + public static bool AddQuickLink( string name, string path, Sprite icon = null ) + { + if( string.IsNullOrEmpty( path ) || !FileBrowserHelpers.DirectoryExists( path ) ) + return false; + + if( !quickLinksInitialized ) + { + // Fetching the list of external drives is only possible with the READ_EXTERNAL_STORAGE permission granted on Android + if( AskPermissions ) + RequestPermission(); + + Instance.InitializeQuickLinks(); + } + + return Instance.AddQuickLink( icon, name, path ); + } + + public static void ClearQuickLinks() + { + Instance.ClearQuickLinksInternal(); + } + + public static void SetExcludedExtensions( params string[] excludedExtensions ) + { + Instance.excludedExtensions = excludedExtensions ?? new string[0]; + Instance.excludedExtensionsSet.Clear(); + Instance.allExcludedExtensionsHaveSingleSuffix = true; + + if( excludedExtensions != null ) + { + for( int i = 0; i < excludedExtensions.Length; i++ ) + { + excludedExtensions[i] = excludedExtensions[i].ToLowerInvariant(); + if( excludedExtensions[i][0] != '.' ) + excludedExtensions[i] = "." + excludedExtensions[i]; + + Instance.excludedExtensionsSet.Add( excludedExtensions[i] ); + Instance.allExcludedExtensionsHaveSingleSuffix &= ( excludedExtensions[i].LastIndexOf( '.' ) == 0 ); + } + } + } + + public static void SetFilters( bool showAllFilesFilter ) + { + SetFilters( showAllFilesFilter, (string[]) null ); + } + + public static void SetFilters( bool showAllFilesFilter, IEnumerable<string> filters ) + { + SetFiltersPreProcessing( showAllFilesFilter ); + + if( filters != null ) + { + foreach( string filter in filters ) + { + if( !string.IsNullOrEmpty( filter ) ) + Instance.filters.Add( new Filter( null, filter ) ); + } + } + + SetFiltersPostProcessing(); + } + + public static void SetFilters( bool showAllFilesFilter, params string[] filters ) + { + SetFiltersPreProcessing( showAllFilesFilter ); + + if( filters != null ) + { + for( int i = 0; i < filters.Length; i++ ) + { + if( !string.IsNullOrEmpty( filters[i] ) ) + Instance.filters.Add( new Filter( null, filters[i] ) ); + } + } + + SetFiltersPostProcessing(); + } + + public static void SetFilters( bool showAllFilesFilter, IEnumerable<Filter> filters ) + { + SetFiltersPreProcessing( showAllFilesFilter ); + + if( filters != null ) + { + foreach( Filter filter in filters ) + { + if( filter != null && filter.defaultExtension.Length > 0 ) + Instance.filters.Add( filter ); + } + } + + SetFiltersPostProcessing(); + } + + public static void SetFilters( bool showAllFilesFilter, params Filter[] filters ) + { + SetFiltersPreProcessing( showAllFilesFilter ); + + if( filters != null ) + { + for( int i = 0; i < filters.Length; i++ ) + { + if( filters[i] != null && filters[i].defaultExtension.Length > 0 ) + Instance.filters.Add( filters[i] ); + } + } + + SetFiltersPostProcessing(); + } + + private static void SetFiltersPreProcessing( bool showAllFilesFilter ) + { + Instance.showAllFilesFilter = showAllFilesFilter; + + Instance.filters.Clear(); + + if( showAllFilesFilter ) + Instance.filters.Add( Instance.allFilesFilter ); + } + + private static void SetFiltersPostProcessing() + { + List<Filter> filters = Instance.filters; + + if( filters.Count == 0 ) + filters.Add( Instance.allFilesFilter ); + + Instance.filterLabels.Clear(); + for( int i = 0; i < filters.Count; i++ ) + Instance.filterLabels.Add( filters[i].ToString() ); + + Instance.RefreshFiltersDropdownWidth(); + + Instance.filtersDropdown.ClearOptions(); + Instance.filtersDropdown.AddOptions( Instance.filterLabels ); + Instance.filtersDropdown.value = 0; + + Instance.allFiltersHaveSingleSuffix = filters[0].allExtensionsHaveSingleSuffix; + } + + public static bool SetDefaultFilter( string defaultFilter ) + { + if( string.IsNullOrEmpty( defaultFilter ) ) + { + if( Instance.showAllFilesFilter ) + { + Instance.filtersDropdown.value = 0; + Instance.filtersDropdown.RefreshShownValue(); + + return true; + } + + return false; + } + + defaultFilter = defaultFilter.ToLowerInvariant(); + if( defaultFilter[0] != '.' ) + defaultFilter = "." + defaultFilter; + + for( int i = 0; i < Instance.filters.Count; i++ ) + { + HashSet<string> extensions = Instance.filters[i].extensionsSet; + if( extensions != null && extensions.Contains( defaultFilter ) ) + { + Instance.filtersDropdown.value = i; + Instance.filtersDropdown.RefreshShownValue(); + + return true; + } + } + + return false; + } + + public static Permission CheckPermission() + { +#if !UNITY_EDITOR && UNITY_ANDROID + Permission result = (Permission) FileBrowserHelpers.AJC.CallStatic<int>( "CheckPermission", FileBrowserHelpers.Context ); + if( result == Permission.Denied && (Permission) PlayerPrefs.GetInt( "FileBrowserPermission", (int) Permission.ShouldAsk ) == Permission.ShouldAsk ) + result = Permission.ShouldAsk; + + return result; +#else + return Permission.Granted; +#endif + } + + public static Permission RequestPermission() + { +#if !UNITY_EDITOR && UNITY_ANDROID + object threadLock = new object(); + lock( threadLock ) + { + FBPermissionCallbackAndroid nativeCallback = new FBPermissionCallbackAndroid( threadLock ); + + FileBrowserHelpers.AJC.CallStatic( "RequestPermission", FileBrowserHelpers.Context, nativeCallback, PlayerPrefs.GetInt( "FileBrowserPermission", (int) Permission.ShouldAsk ) ); + + if( nativeCallback.Result == -1 ) + System.Threading.Monitor.Wait( threadLock ); + + if( (Permission) nativeCallback.Result != Permission.ShouldAsk && PlayerPrefs.GetInt( "FileBrowserPermission", -1 ) != nativeCallback.Result ) + { + PlayerPrefs.SetInt( "FileBrowserPermission", nativeCallback.Result ); + PlayerPrefs.Save(); + } + + return (Permission) nativeCallback.Result; + } +#else + return Permission.Granted; +#endif + } + #endregion + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..1e75427c410aa50f1e9583b823602871fc50f700 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: f51dc09bf9e35804ba0f5e76c527025e +timeCreated: 1479416382 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs new file mode 100644 index 0000000000000000000000000000000000000000..be0a90ca074d89f5e3159f55e785c40beb7e83b1 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs @@ -0,0 +1,71 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER +using UnityEngine.InputSystem; +#endif + +namespace SimpleFileBrowser +{ + public class FileBrowserAccessRestrictedPanel : MonoBehaviour + { +#pragma warning disable 0649 + [SerializeField] + private HorizontalLayoutGroup contentLayoutGroup; + + [SerializeField] + private Text messageLabel; + + [SerializeField] + private Button okButton; +#pragma warning restore 0649 + + private void Awake() + { + okButton.onClick.AddListener( OKButtonClicked ); + } + + internal void Show() + { + gameObject.SetActive( true ); + } + +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0 + private void LateUpdate() + { +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current != null ) +#endif + { + // Handle keyboard shortcuts +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current[Key.Enter].wasPressedThisFrame || Keyboard.current[Key.NumpadEnter].wasPressedThisFrame || Keyboard.current[Key.Escape].wasPressedThisFrame ) +#else + if( Input.GetKeyDown( KeyCode.Return ) || Input.GetKeyDown( KeyCode.KeypadEnter ) || Input.GetKeyDown( KeyCode.Escape ) ) +#endif + OKButtonClicked(); + } + } +#endif + + internal void RefreshSkin( UISkin skin ) + { + contentLayoutGroup.padding.bottom = 22 + (int) ( skin.RowSpacing + skin.RowHeight ); + + Image background = GetComponentInChildren<Image>(); + background.color = skin.PopupPanelsBackgroundColor; + background.sprite = skin.PopupPanelsBackground; + + RectTransform buttonsParent = (RectTransform) okButton.transform.parent; + buttonsParent.sizeDelta = new Vector2( buttonsParent.sizeDelta.x, skin.RowHeight ); + + skin.ApplyTo( okButton ); + skin.ApplyTo( messageLabel, skin.PopupPanelsTextColor ); + } + + private void OKButtonClicked() + { + gameObject.SetActive( false ); + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..6b9f935311532306d62baf3a6399e3a091c2200c --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 85ea21be7cacb484cb6db0d183d3b2a8 +timeCreated: 1603800894 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs new file mode 100644 index 0000000000000000000000000000000000000000..37a34083022023c83ee77936c3a1bf0382107ddc --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs @@ -0,0 +1,156 @@ +using UnityEngine; +using UnityEngine.UI; + +namespace SimpleFileBrowser +{ + public class FileBrowserContextMenu : MonoBehaviour + { +#pragma warning disable 0649 + [SerializeField] + private FileBrowser fileBrowser; + + [SerializeField] + private RectTransform rectTransform; + + [SerializeField] + private Button selectAllButton; + [SerializeField] + private Button deselectAllButton; + [SerializeField] + private Button createFolderButton; + [SerializeField] + private Button deleteButton; + [SerializeField] + private Button renameButton; + + [SerializeField] + private GameObject selectAllButtonSeparator; + + [SerializeField] + private LayoutElement[] allButtonLayoutElements; + [SerializeField] + private Text[] allButtonTexts; + [SerializeField] + private Image[] allButtonSeparators; + + [SerializeField] + private float minDistanceToEdges = 10f; +#pragma warning restore 0649 + + private void Awake() + { + selectAllButton.onClick.AddListener( OnSelectAllButtonClicked ); + deselectAllButton.onClick.AddListener( OnDeselectAllButtonClicked ); + createFolderButton.onClick.AddListener( OnCreateFolderButtonClicked ); + deleteButton.onClick.AddListener( OnDeleteButtonClicked ); + renameButton.onClick.AddListener( OnRenameButtonClicked ); + } + + internal void Show( bool selectAllButtonVisible, bool deselectAllButtonVisible, bool deleteButtonVisible, bool renameButtonVisible, Vector2 position, bool isMoreOptionsMenu ) + { + selectAllButton.gameObject.SetActive( selectAllButtonVisible ); + deselectAllButton.gameObject.SetActive( deselectAllButtonVisible ); + deleteButton.gameObject.SetActive( deleteButtonVisible ); + renameButton.gameObject.SetActive( renameButtonVisible ); + selectAllButtonSeparator.SetActive( !deselectAllButtonVisible ); + + rectTransform.anchoredPosition = position; + gameObject.SetActive( true ); + + if( isMoreOptionsMenu ) + rectTransform.pivot = Vector2.one; + else + { + // Find the optimal pivot value + LayoutRebuilder.ForceRebuildLayoutImmediate( rectTransform ); + + Vector2 size = rectTransform.sizeDelta; + Vector2 canvasSize = fileBrowser.rectTransform.sizeDelta; + + // Take canvas' Pivot into consideration + Vector2 positionOffset = canvasSize; + positionOffset.Scale( fileBrowser.rectTransform.pivot ); + position += positionOffset; + + // Try bottom-right corner first + Vector2 cornerPos = position + new Vector2( size.x + minDistanceToEdges, -size.y - minDistanceToEdges ); + if( cornerPos.x <= canvasSize.x && cornerPos.y >= 0f ) + rectTransform.pivot = new Vector2( 0f, 1f ); + else + { + // Try bottom-left corner + cornerPos = position - new Vector2( size.x + minDistanceToEdges, size.y + minDistanceToEdges ); + if( cornerPos.x >= 0f && cornerPos.y >= 0f ) + rectTransform.pivot = Vector2.one; + else + { + // Try top-right corner + cornerPos = position + new Vector2( size.x + minDistanceToEdges, size.y + minDistanceToEdges ); + if( cornerPos.x <= canvasSize.x && cornerPos.y <= canvasSize.y ) + rectTransform.pivot = Vector2.zero; + else + { + // Use top-left corner + rectTransform.pivot = new Vector2( 1f, 0f ); + } + } + } + } + } + + internal void Hide() + { + gameObject.SetActive( false ); + } + + internal void RefreshSkin( UISkin skin ) + { + rectTransform.GetComponent<Image>().color = skin.ContextMenuBackgroundColor; + + deselectAllButton.image.color = skin.ContextMenuBackgroundColor; + selectAllButton.image.color = skin.ContextMenuBackgroundColor; + createFolderButton.image.color = skin.ContextMenuBackgroundColor; + deleteButton.image.color = skin.ContextMenuBackgroundColor; + renameButton.image.color = skin.ContextMenuBackgroundColor; + + for( int i = 0; i < allButtonLayoutElements.Length; i++ ) + allButtonLayoutElements[i].preferredHeight = skin.RowHeight + 1; + + for( int i = 0; i < allButtonTexts.Length; i++ ) + skin.ApplyTo( allButtonTexts[i], skin.ContextMenuTextColor ); + + for( int i = 0; i < allButtonSeparators.Length; i++ ) + allButtonSeparators[i].color = skin.ContextMenuSeparatorColor; + } + + private void OnSelectAllButtonClicked() + { + Hide(); + fileBrowser.SelectAllFiles(); + } + + private void OnDeselectAllButtonClicked() + { + Hide(); + fileBrowser.DeselectAllFiles(); + } + + private void OnCreateFolderButtonClicked() + { + Hide(); + fileBrowser.CreateNewFolder(); + } + + private void OnDeleteButtonClicked() + { + Hide(); + fileBrowser.DeleteSelectedFiles(); + } + + private void OnRenameButtonClicked() + { + Hide(); + fileBrowser.RenameSelectedFile(); + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..241a73c1f1a086a5c089550e9f84ef8f94527f9e --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 0d5261bc2717e6143961d30ccb76fb66 +timeCreated: 1603793977 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs new file mode 100644 index 0000000000000000000000000000000000000000..1f014e1e3bc449d967d75f4ad1c14b3d6be0b7f7 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs @@ -0,0 +1,61 @@ +using UnityEngine; +using UnityEngine.EventSystems; + +namespace SimpleFileBrowser +{ + public class FileBrowserCursorHandler : MonoBehaviour +#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS ) + , IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IEndDragHandler +#endif + { +#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS ) +#pragma warning disable 0649 + [SerializeField] + private Texture2D resizeCursor; +#pragma warning restore 0649 + + private bool isHovering; + private bool isResizing; + + void IPointerEnterHandler.OnPointerEnter( PointerEventData eventData ) + { + isHovering = true; + + if( !eventData.dragging ) + ShowResizeCursor(); + } + + void IPointerExitHandler.OnPointerExit( PointerEventData eventData ) + { + isHovering = false; + + if( !isResizing ) + ShowDefaultCursor(); + } + + void IBeginDragHandler.OnBeginDrag( PointerEventData eventData ) + { + isResizing = true; + ShowResizeCursor(); + } + + void IEndDragHandler.OnEndDrag( PointerEventData eventData ) + { + isResizing = false; + + if( !isHovering ) + ShowDefaultCursor(); + } + + private void ShowDefaultCursor() + { + Cursor.SetCursor( null, Vector2.zero, CursorMode.Auto ); + } + + private void ShowResizeCursor() + { + Cursor.SetCursor( resizeCursor, new Vector2( resizeCursor.width * 0.5f, resizeCursor.height * 0.5f ), CursorMode.Auto ); + } +#endif + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..667c27c23fde5aad90983a2ea25f3ac3d0750b50 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 759524cf7ef37f244bb00cd9724f0349 +timeCreated: 1603745549 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs new file mode 100644 index 0000000000000000000000000000000000000000..ccf93d09bec57b769ed34cb2990c0444a96003f2 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs @@ -0,0 +1,174 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER +using UnityEngine.InputSystem; +#endif + +namespace SimpleFileBrowser +{ + public class FileBrowserFileOperationConfirmationPanel : MonoBehaviour + { + public enum OperationType { Delete = 0, Overwrite = 1 }; + + public delegate void OnOperationConfirmed(); + +#pragma warning disable 0649 + [SerializeField] + private VerticalLayoutGroup contentLayoutGroup; + + [SerializeField] + private Text[] titleLabels; + + [SerializeField] + private GameObject[] targetItems; + + [SerializeField] + private Image[] targetItemIcons; + + [SerializeField] + private Text[] targetItemNames; + + [SerializeField] + private GameObject targetItemsRest; + + [SerializeField] + private Text targetItemsRestLabel; + + [SerializeField] + private Button yesButton; + + [SerializeField] + private Button noButton; + + [SerializeField] + private float narrowScreenWidth = 380f; +#pragma warning restore 0649 + + private OnOperationConfirmed onOperationConfirmed; + + private void Awake() + { + yesButton.onClick.AddListener( OnYesButtonClicked ); + noButton.onClick.AddListener( OnNoButtonClicked ); + } + + internal void Show( FileBrowser fileBrowser, List<FileSystemEntry> items, OperationType operationType, OnOperationConfirmed onOperationConfirmed ) + { + Show( fileBrowser, items, null, operationType, onOperationConfirmed ); + } + + internal void Show( FileBrowser fileBrowser, List<FileSystemEntry> items, List<int> selectedItemIndices, OperationType operationType, OnOperationConfirmed onOperationConfirmed ) + { + this.onOperationConfirmed = onOperationConfirmed; + + int itemCount = ( selectedItemIndices != null ) ? selectedItemIndices.Count : items.Count; + + for( int i = 0; i < titleLabels.Length; i++ ) + titleLabels[i].gameObject.SetActive( (int) operationType == i ); + + for( int i = 0; i < targetItems.Length; i++ ) + targetItems[i].SetActive( i < itemCount ); + + for( int i = 0; i < targetItems.Length && i < itemCount; i++ ) + { + FileSystemEntry item = items[( selectedItemIndices != null ) ? selectedItemIndices[i] : i]; + targetItemIcons[i].sprite = fileBrowser.GetIconForFileEntry( item ); + targetItemNames[i].text = item.Name; + } + + if( itemCount > targetItems.Length ) + { + targetItemsRestLabel.text = string.Concat( "...and ", ( itemCount - targetItems.Length ).ToString(), " other" ); + targetItemsRest.SetActive( true ); + } + else + targetItemsRest.SetActive( false ); + + gameObject.SetActive( true ); + } + + // Handles responsive user interface + internal void OnCanvasDimensionsChanged( Vector2 size ) + { + if( size.x >= narrowScreenWidth ) + { + ( yesButton.transform as RectTransform ).anchorMin = new Vector2( 0.5f, 0f ); + ( yesButton.transform as RectTransform ).anchorMax = new Vector2( 0.75f, 1f ); + ( noButton.transform as RectTransform ).anchorMin = new Vector2( 0.75f, 0f ); + } + else + { + ( yesButton.transform as RectTransform ).anchorMin = Vector2.zero; + ( yesButton.transform as RectTransform ).anchorMax = new Vector2( 0.5f, 1f ); + ( noButton.transform as RectTransform ).anchorMin = new Vector2( 0.5f, 0f ); + } + } + +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0 + private void LateUpdate() + { +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current != null ) +#endif + { + // Handle keyboard shortcuts +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current[Key.Enter].wasPressedThisFrame || Keyboard.current[Key.NumpadEnter].wasPressedThisFrame ) +#else + if( Input.GetKeyDown( KeyCode.Return ) || Input.GetKeyDown( KeyCode.KeypadEnter ) ) +#endif + OnYesButtonClicked(); + +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Keyboard.current[Key.Escape].wasPressedThisFrame ) +#else + if( Input.GetKeyDown( KeyCode.Escape ) ) +#endif + OnNoButtonClicked(); + } + } +#endif + + internal void RefreshSkin( UISkin skin ) + { + contentLayoutGroup.spacing = skin.RowSpacing; + contentLayoutGroup.padding.bottom = 22 + (int) ( skin.RowSpacing + skin.RowHeight ); + + Image background = GetComponentInChildren<Image>(); + background.color = skin.PopupPanelsBackgroundColor; + background.sprite = skin.PopupPanelsBackground; + + RectTransform buttonsParent = yesButton.transform.parent as RectTransform; + buttonsParent.sizeDelta = new Vector2( buttonsParent.sizeDelta.x, skin.RowHeight ); + + skin.ApplyTo( yesButton ); + skin.ApplyTo( noButton ); + + for( int i = 0; i < titleLabels.Length; i++ ) + skin.ApplyTo( titleLabels[i], skin.PopupPanelsTextColor ); + + skin.ApplyTo( targetItemsRestLabel, skin.PopupPanelsTextColor ); + + for( int i = 0; i < targetItemNames.Length; i++ ) + skin.ApplyTo( targetItemNames[i], skin.PopupPanelsTextColor ); + + for( int i = 0; i < targetItems.Length; i++ ) + targetItems[i].GetComponent<LayoutElement>().preferredHeight = skin.FileHeight; + } + + private void OnYesButtonClicked() + { + gameObject.SetActive( false ); + + if( onOperationConfirmed != null ) + onOperationConfirmed(); + } + + private void OnNoButtonClicked() + { + gameObject.SetActive( false ); + onOperationConfirmed = null; + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..2e9b03fccdf4004e5498294f372a7f46eaef4a4d --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 524a683efed82084b9a9c4a3eff23b73 +timeCreated: 1658958138 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs new file mode 100644 index 0000000000000000000000000000000000000000..58a027f18280b9916b70a382294b9005e6d4d271 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs @@ -0,0 +1,558 @@ +using System.IO; +using UnityEngine; + +namespace SimpleFileBrowser +{ + public struct FileSystemEntry + { + public readonly string Path; + public readonly string Name; + public readonly string Extension; + public readonly FileAttributes Attributes; + + public bool IsDirectory { get { return ( Attributes & FileAttributes.Directory ) == FileAttributes.Directory; } } + + public FileSystemEntry( string path, string name, string extension, bool isDirectory ) + { + Path = path; + Name = name; + Extension = extension; + Attributes = isDirectory ? FileAttributes.Directory : FileAttributes.Normal; + } + + public FileSystemEntry( FileSystemInfo fileInfo, string extension ) + { + Path = fileInfo.FullName; + Name = fileInfo.Name; + Extension = extension; + Attributes = fileInfo.Attributes; + } + } + + public static class FileBrowserHelpers + { +#if !UNITY_EDITOR && UNITY_ANDROID + private static AndroidJavaClass m_ajc = null; + public static AndroidJavaClass AJC + { + get + { + if( m_ajc == null ) + m_ajc = new AndroidJavaClass( "com.yasirkula.unity.FileBrowser" ); + + return m_ajc; + } + } + + private static AndroidJavaObject m_context = null; + public static AndroidJavaObject Context + { + get + { + if( m_context == null ) + { + using( AndroidJavaObject unityClass = new AndroidJavaClass( "com.unity3d.player.UnityPlayer" ) ) + { + m_context = unityClass.GetStatic<AndroidJavaObject>( "currentActivity" ); + } + } + + return m_context; + } + } + + private static string m_temporaryFilePath = null; + private static string TemporaryFilePath + { + get + { + if( m_temporaryFilePath == null ) + { + m_temporaryFilePath = Path.Combine( Application.temporaryCachePath, "tmpFile" ); + Directory.CreateDirectory( Application.temporaryCachePath ); + } + + return m_temporaryFilePath; + } + } + + // On Android 10+, filesystem can be accessed via Storage Access Framework only + private static bool? m_shouldUseSAF = null; + public static bool ShouldUseSAF + { + get + { + if( m_shouldUseSAF == null ) + m_shouldUseSAF = AJC.CallStatic<bool>( "CheckSAF" ); + + return m_shouldUseSAF.Value; + } + } + + public static bool ShouldUseSAFForPath( string path ) // true: path should be managed with AJC (native helper class for Storage Access Framework), false: path should be managed with System.IO + { + return ShouldUseSAF && ( string.IsNullOrEmpty( path ) || path[0] != '/' ); + } +#endif + + public static bool FileExists( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<bool>( "SAFEntryExists", Context, path, false ); +#endif + return File.Exists( path ); + } + + public static bool DirectoryExists( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<bool>( "SAFEntryExists", Context, path, true ); + else if( ShouldUseSAF ) // Directory.Exists returns true even for inaccessible directories on Android 10+, we need to check if the directory is accessible + { + try + { + Directory.GetFiles( path, "testtesttest" ); + return true; + } + catch + { + return false; + } + } +#endif + return Directory.Exists( path ); + } + + public static bool IsDirectory( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<bool>( "SAFEntryDirectory", Context, path ); +#endif + if( Directory.Exists( path ) ) + return true; + if( File.Exists( path ) ) + return false; + + string extension = Path.GetExtension( path ); + return extension == null || extension.Length <= 1; // extension includes '.' + } + + public static bool IsPathDescendantOfAnother( string path, string parentFolderPath ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<bool>( "IsSAFEntryChildOfAnother", Context, path, parentFolderPath ); +#endif + path = Path.GetFullPath( path ).Replace( '\\', '/' ); + parentFolderPath = Path.GetFullPath( parentFolderPath ).Replace( '\\', '/' ); + + if( path == parentFolderPath ) + return false; + + if( parentFolderPath[parentFolderPath.Length - 1] != '/' ) + parentFolderPath += "/"; + + return path != parentFolderPath && path.StartsWith( parentFolderPath, System.StringComparison.OrdinalIgnoreCase ); + } + + public static string GetDirectoryName( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<string>( "GetParentDirectory", Context, path ); +#endif + return Path.GetDirectoryName( path ); + } + + public static FileSystemEntry[] GetEntriesInDirectory( string path, bool extractOnlyLastSuffixFromExtensions ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + { + string resultRaw = AJC.CallStatic<string>( "OpenSAFFolder", Context, path ); + int separatorIndex = resultRaw.IndexOf( "<>" ); + if( separatorIndex <= 0 ) + { + Debug.LogError( "Entry count does not exist" ); + return null; + } + + int entryCount = 0; + for( int i = 0; i < separatorIndex; i++ ) + { + char ch = resultRaw[i]; + if( ch < '0' && ch > '9' ) + { + Debug.LogError( "Couldn't parse entry count" ); + return null; + } + + entryCount = entryCount * 10 + ( ch - '0' ); + } + + if( entryCount <= 0 ) + return null; + + FileSystemEntry[] result = new FileSystemEntry[entryCount]; + for( int i = 0; i < entryCount; i++ ) + { + separatorIndex += 2; + if( separatorIndex >= resultRaw.Length ) + { + Debug.LogError( "Couldn't fetch directory attribute" ); + return null; + } + + bool isDirectory = resultRaw[separatorIndex] == 'd'; + + separatorIndex++; + int nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex ); + if( nextSeparatorIndex <= 0 ) + { + Debug.LogError( "Entry name is empty" ); + return null; + } + + string entryName = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex ); + + separatorIndex = nextSeparatorIndex + 2; + nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex ); + if( nextSeparatorIndex <= 0 ) + { + Debug.LogError( "Entry rawUri is empty" ); + return null; + } + + string rawUri = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex ); + + separatorIndex = nextSeparatorIndex; + + result[i] = new FileSystemEntry( rawUri, entryName, isDirectory ? null : FileBrowser.GetExtensionFromFilename( entryName, extractOnlyLastSuffixFromExtensions ), isDirectory ); + } + + return result; + } +#endif + + try + { + string[] files = Directory.GetFiles( path ); + string[] subDirectories = Directory.GetDirectories( path ); + FileSystemEntry[] result = new FileSystemEntry[files.Length + subDirectories.Length]; + int index = 0; + for( int i = 0; i < files.Length; i++ ) + { + try + { + FileInfo fileInfo = new FileInfo( files[i] ); + result[index] = new FileSystemEntry( fileInfo, FileBrowser.GetExtensionFromFilename( fileInfo.Name, extractOnlyLastSuffixFromExtensions ) ); + index++; + } + catch( System.Exception e ) + { + Debug.LogException( e ); + } + } + + for( int i = 0; i < subDirectories.Length; i++ ) + { + try + { + result[index] = new FileSystemEntry( new DirectoryInfo( subDirectories[i] ), string.Empty ); + index++; + } + catch( System.Exception e ) + { + Debug.LogException( e ); + } + } + + if( result.Length != index ) + System.Array.Resize( ref result, index ); + + return result; + } + catch( System.UnauthorizedAccessException ) { } + catch( System.Exception e ) + { + Debug.LogException( e ); + } + + return null; + } + + public static string CreateFileInDirectory( string directoryPath, string filename ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( directoryPath ) ) + return AJC.CallStatic<string>( "CreateSAFEntry", Context, directoryPath, false, filename ); +#endif + + string path = Path.Combine( directoryPath, filename ); + using( File.Create( path ) ) { } + return path; + } + + public static string CreateFolderInDirectory( string directoryPath, string folderName ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( directoryPath ) ) + return AJC.CallStatic<string>( "CreateSAFEntry", Context, directoryPath, true, folderName ); +#endif + + string path = Path.Combine( directoryPath, folderName ); + Directory.CreateDirectory( path ); + return path; + } + + public static void WriteBytesToFile( string targetPath, byte[] bytes ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( targetPath ) ) + { + File.WriteAllBytes( TemporaryFilePath, bytes ); + AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, false ); + File.Delete( TemporaryFilePath ); + + return; + } +#endif + File.WriteAllBytes( targetPath, bytes ); + } + + public static void WriteTextToFile( string targetPath, string text ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( targetPath ) ) + { + File.WriteAllText( TemporaryFilePath, text ); + AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, false ); + File.Delete( TemporaryFilePath ); + + return; + } +#endif + File.WriteAllText( targetPath, text ); + } + + public static void AppendBytesToFile( string targetPath, byte[] bytes ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( targetPath ) ) + { + File.WriteAllBytes( TemporaryFilePath, bytes ); + AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, true ); + File.Delete( TemporaryFilePath ); + + return; + } +#endif + using( var stream = new FileStream( targetPath, FileMode.Append, FileAccess.Write ) ) + { + stream.Write( bytes, 0, bytes.Length ); + } + } + + public static void AppendTextToFile( string targetPath, string text ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( targetPath ) ) + { + File.WriteAllText( TemporaryFilePath, text ); + AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, true ); + File.Delete( TemporaryFilePath ); + + return; + } +#endif + File.AppendAllText( targetPath, text ); + } + + private static void AppendFileToFile( string targetPath, string sourceFileToAppend ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( targetPath ) ) + { + AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, sourceFileToAppend, true ); + return; + } +#endif + using( Stream input = File.OpenRead( sourceFileToAppend ) ) + using( Stream output = new FileStream( targetPath, FileMode.Append, FileAccess.Write ) ) + { + byte[] buffer = new byte[4096]; + int bytesRead; + while( ( bytesRead = input.Read( buffer, 0, buffer.Length ) ) > 0 ) + output.Write( buffer, 0, bytesRead ); + } + } + + public static byte[] ReadBytesFromFile( string sourcePath ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( sourcePath ) ) + { + AJC.CallStatic( "ReadFromSAFEntry", Context, sourcePath, TemporaryFilePath ); + byte[] result = File.ReadAllBytes( TemporaryFilePath ); + File.Delete( TemporaryFilePath ); + return result; + } +#endif + return File.ReadAllBytes( sourcePath ); + } + + public static string ReadTextFromFile( string sourcePath ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( sourcePath ) ) + { + AJC.CallStatic( "ReadFromSAFEntry", Context, sourcePath, TemporaryFilePath ); + string result = File.ReadAllText( TemporaryFilePath ); + File.Delete( TemporaryFilePath ); + return result; + } +#endif + return File.ReadAllText( sourcePath ); + } + + public static void CopyFile( string sourcePath, string destinationPath ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw file paths are handled on the native-side + { + AJC.CallStatic( "CopyFile", Context, sourcePath, destinationPath, false ); + return; + } +#endif + File.Copy( sourcePath, destinationPath, true ); + } + + public static void CopyDirectory( string sourcePath, string destinationPath ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw directory paths are handled on the native-side + { + AJC.CallStatic( "CopyDirectory", Context, sourcePath, destinationPath, false ); + return; + } +#endif + CopyDirectoryRecursively( new DirectoryInfo( sourcePath ), destinationPath ); + } + + private static void CopyDirectoryRecursively( DirectoryInfo sourceDirectory, string destinationPath ) + { + Directory.CreateDirectory( destinationPath ); + + FileInfo[] files = sourceDirectory.GetFiles(); + for( int i = 0; i < files.Length; i++ ) + files[i].CopyTo( Path.Combine( destinationPath, files[i].Name ), true ); + + DirectoryInfo[] subDirectories = sourceDirectory.GetDirectories(); + for( int i = 0; i < subDirectories.Length; i++ ) + CopyDirectoryRecursively( subDirectories[i], Path.Combine( destinationPath, subDirectories[i].Name ) ); + } + + public static void MoveFile( string sourcePath, string destinationPath ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw file paths are handled on the native-side + { + AJC.CallStatic( "CopyFile", Context, sourcePath, destinationPath, true ); + return; + } +#endif + File.Move( sourcePath, destinationPath ); + } + + public static void MoveDirectory( string sourcePath, string destinationPath ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw directory paths are handled on the native-side + { + AJC.CallStatic( "CopyDirectory", Context, sourcePath, destinationPath, true ); + return; + } +#endif + Directory.Move( sourcePath, destinationPath ); + } + + public static string RenameFile( string path, string newName ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<string>( "RenameSAFEntry", Context, path, newName ); +#endif + string newPath = Path.Combine( Path.GetDirectoryName( path ), newName ); + File.Move( path, newPath ); + + return newPath; + } + + public static string RenameDirectory( string path, string newName ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<string>( "RenameSAFEntry", Context, path, newName ); +#endif + string newPath = Path.Combine( new DirectoryInfo( path ).Parent.FullName, newName ); + Directory.Move( path, newPath ); + + return newPath; + } + + public static void DeleteFile( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + { + AJC.CallStatic<bool>( "DeleteSAFEntry", Context, path ); + return; + } +#endif + File.Delete( path ); + } + + public static void DeleteDirectory( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + { + AJC.CallStatic<bool>( "DeleteSAFEntry", Context, path ); + return; + } +#endif + Directory.Delete( path, true ); + } + + public static string GetFilename( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<string>( "SAFEntryName", Context, path ); +#endif + return Path.GetFileName( path ); + } + + public static long GetFilesize( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + if( ShouldUseSAFForPath( path ) ) + return AJC.CallStatic<long>( "SAFEntrySize", Context, path ); +#endif + return new FileInfo( path ).Length; + } + + public static System.DateTime GetLastModifiedDate( string path ) + { +#if !UNITY_EDITOR && UNITY_ANDROID + // Credit: https://stackoverflow.com/a/28504416/2373034 + if( ShouldUseSAFForPath( path ) ) + return new System.DateTime( 1970, 1, 1, 0, 0, 0 ).AddMilliseconds( AJC.CallStatic<long>( "SAFEntryLastModified", Context, path ) ); +#endif + return new FileInfo( path ).LastWriteTime; + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..dfa903d709bd345bd02f382ddf9b17985cd2264c --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 2370e7a82ec4087499ebf7efa149e9eb +timeCreated: 1570919647 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs new file mode 100644 index 0000000000000000000000000000000000000000..45f3cb5ad77715481d96ebb4a0d7079235fea7e6 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs @@ -0,0 +1,238 @@ +using UnityEngine; +using UnityEngine.UI; +using UnityEngine.EventSystems; + +namespace SimpleFileBrowser +{ + public class FileBrowserItem : ListItem, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler +#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS ) + , IPointerEnterHandler, IPointerExitHandler +#endif + { + #region Constants + private const float DOUBLE_CLICK_TIME = 0.5f; + private const float TOGGLE_MULTI_SELECTION_HOLD_TIME = 0.5f; + #endregion + + #region Variables + protected FileBrowser fileBrowser; + +#pragma warning disable 0649 + [SerializeField] + private Image background; + + [SerializeField] + private Image icon; + public Image Icon { get { return icon; } } + + [SerializeField] + private Image multiSelectionToggle; + + [SerializeField] + private Text nameText; +#pragma warning restore 0649 + +#pragma warning disable 0414 + private bool isSelected, isHidden; +#pragma warning restore 0414 + + private UISkin skin; + + private float pressTime = Mathf.Infinity; + private float prevClickTime; + #endregion + + #region Properties + private RectTransform m_transform; + public RectTransform TransformComponent + { + get + { + if( m_transform == null ) + m_transform = (RectTransform) transform; + + return m_transform; + } + } + + public string Name { get { return nameText.text; } } + public bool IsDirectory { get; private set; } + #endregion + + #region Initialization Functions + public void SetFileBrowser( FileBrowser fileBrowser, UISkin skin ) + { + this.fileBrowser = fileBrowser; + OnSkinRefreshed( skin, false ); + } + + public void SetFile( Sprite icon, string name, bool isDirectory ) + { + this.icon.sprite = icon; + nameText.text = name; + + IsDirectory = isDirectory; + } + #endregion + + #region Messages + private void Update() + { + if( fileBrowser.AllowMultiSelection && Time.realtimeSinceStartup - pressTime >= TOGGLE_MULTI_SELECTION_HOLD_TIME ) + { + // Item is held for a while + pressTime = Mathf.Infinity; + fileBrowser.OnItemHeld( this ); + } + } + #endregion + + #region Pointer Events + public void OnPointerClick( PointerEventData eventData ) + { +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0 + if( eventData.button == PointerEventData.InputButton.Middle ) + return; + else if( eventData.button == PointerEventData.InputButton.Right ) + { + // First, select the item + if( !isSelected ) + { + prevClickTime = 0f; + fileBrowser.OnItemSelected( this, false ); + } + + // Then, show the context menu + fileBrowser.OnContextMenuTriggered( eventData.position ); + return; + } +#endif + + if( Time.realtimeSinceStartup - prevClickTime < DOUBLE_CLICK_TIME ) + { + prevClickTime = 0f; + fileBrowser.OnItemSelected( this, true ); + } + else + { + prevClickTime = Time.realtimeSinceStartup; + fileBrowser.OnItemSelected( this, false ); + } + } + + public void OnPointerDown( PointerEventData eventData ) + { +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0 + if( eventData.button != PointerEventData.InputButton.Left ) + return; +#endif + + pressTime = Time.realtimeSinceStartup; + } + + public void OnPointerUp( PointerEventData eventData ) + { +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0 + if( eventData.button != PointerEventData.InputButton.Left ) + return; +#endif + + if( pressTime != Mathf.Infinity ) + pressTime = Mathf.Infinity; + else if( fileBrowser.MultiSelectionToggleSelectionMode ) + { + // We have activated MultiSelectionToggleSelectionMode with this press, processing the click would result in + // deselecting this item since its selected state would be toggled + eventData.eligibleForClick = false; + } + } + +#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS ) + public void OnPointerEnter( PointerEventData eventData ) + { + if( !isSelected ) + background.color = skin.FileHoveredBackgroundColor; + } +#endif + +#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS ) + public void OnPointerExit( PointerEventData eventData ) + { + if( !isSelected ) + background.color = ( Position % 2 ) == 0 ? skin.FileNormalBackgroundColor : skin.FileAlternatingBackgroundColor; + } +#endif + #endregion + + #region Other Events + public void SetSelected( bool isSelected ) + { + this.isSelected = isSelected; + + background.color = isSelected ? skin.FileSelectedBackgroundColor : ( ( Position % 2 ) == 0 ? skin.FileNormalBackgroundColor : skin.FileAlternatingBackgroundColor ); + nameText.color = isSelected ? skin.FileSelectedTextColor : skin.FileNormalTextColor; + + if( isHidden ) + { + Color c = nameText.color; + c.a = 0.55f; + nameText.color = c; + } + + if( multiSelectionToggle ) // Quick links don't have multi-selection toggle + { + // Don't show multi-selection toggle for folders in file selection mode + if( fileBrowser.MultiSelectionToggleSelectionMode && ( !IsDirectory || fileBrowser.PickerMode != FileBrowser.PickMode.Files ) ) + { + if( !multiSelectionToggle.gameObject.activeSelf ) + { + multiSelectionToggle.gameObject.SetActive( true ); + + Vector2 shiftAmount = new Vector2( multiSelectionToggle.rectTransform.sizeDelta.x, 0f ); + icon.rectTransform.anchoredPosition += shiftAmount; + nameText.rectTransform.anchoredPosition += shiftAmount; + } + + multiSelectionToggle.sprite = isSelected ? skin.FileMultiSelectionToggleOnIcon : skin.FileMultiSelectionToggleOffIcon; + } + else if( multiSelectionToggle.gameObject.activeSelf ) + { + multiSelectionToggle.gameObject.SetActive( false ); + + Vector2 shiftAmount = new Vector2( -multiSelectionToggle.rectTransform.sizeDelta.x, 0f ); + icon.rectTransform.anchoredPosition += shiftAmount; + nameText.rectTransform.anchoredPosition += shiftAmount; + + // Clicking a file shortly after disabling MultiSelectionToggleSelectionMode does nothing, this workaround fixes that issue + prevClickTime = 0f; + } + } + } + + public void SetHidden( bool isHidden ) + { + this.isHidden = isHidden; + + Color c = icon.color; + c.a = isHidden ? 0.5f : 1f; + icon.color = c; + + c = nameText.color; + c.a = isHidden ? 0.55f : ( isSelected ? skin.FileSelectedTextColor.a : skin.FileNormalTextColor.a ); + nameText.color = c; + } + + public void OnSkinRefreshed( UISkin skin, bool isInitialized = true ) + { + this.skin = skin; + + TransformComponent.sizeDelta = new Vector2( TransformComponent.sizeDelta.x, skin.FileHeight ); + skin.ApplyTo( nameText, isSelected ? skin.FileSelectedTextColor : skin.FileNormalTextColor ); + icon.rectTransform.sizeDelta = new Vector2( icon.rectTransform.sizeDelta.x, -skin.FileIconsPadding ); + + if( isInitialized ) + SetSelected( isSelected ); + } + #endregion + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..3613540eea83a042c22096cdd33208b6f34ef050 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: b5f1b2825c50f7b4d9be146ab2137bff +timeCreated: 1479417850 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs new file mode 100644 index 0000000000000000000000000000000000000000..0cbae1b683967f20e2e964e373be71794337e251 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs @@ -0,0 +1,105 @@ +using UnityEngine; +using UnityEngine.EventSystems; + +namespace SimpleFileBrowser +{ + public class FileBrowserMovement : MonoBehaviour + { + #region Variables +#pragma warning disable 0649 + private FileBrowser fileBrowser; + private RectTransform canvasTR; + private Camera canvasCam; + + [SerializeField] + private RectTransform window; + + [SerializeField] + private RecycledListView listView; +#pragma warning restore 0649 + + private Vector2 initialTouchPos = Vector2.zero; + private Vector2 initialAnchoredPos, initialSizeDelta; + #endregion + + #region Initialization Functions + public void Initialize( FileBrowser fileBrowser ) + { + this.fileBrowser = fileBrowser; + canvasTR = fileBrowser.GetComponent<RectTransform>(); + } + #endregion + + #region Pointer Events + public void OnDragStarted( BaseEventData data ) + { + PointerEventData pointer = (PointerEventData) data; + + canvasCam = pointer.pressEventCamera; + RectTransformUtility.ScreenPointToLocalPointInRectangle( window, pointer.pressPosition, canvasCam, out initialTouchPos ); + } + + public void OnDrag( BaseEventData data ) + { + PointerEventData pointer = (PointerEventData) data; + + Vector2 touchPos; + RectTransformUtility.ScreenPointToLocalPointInRectangle( window, pointer.position, canvasCam, out touchPos ); + window.anchoredPosition += touchPos - initialTouchPos; + } + + public void OnEndDrag( BaseEventData data ) + { + fileBrowser.EnsureWindowIsWithinBounds(); + } + + public void OnResizeStarted( BaseEventData data ) + { + PointerEventData pointer = (PointerEventData) data; + + canvasCam = pointer.pressEventCamera; + initialAnchoredPos = window.anchoredPosition; + initialSizeDelta = window.sizeDelta; + RectTransformUtility.ScreenPointToLocalPointInRectangle( canvasTR, pointer.pressPosition, canvasCam, out initialTouchPos ); + } + + public void OnResize( BaseEventData data ) + { + PointerEventData pointer = (PointerEventData) data; + + Vector2 touchPos; + RectTransformUtility.ScreenPointToLocalPointInRectangle( canvasTR, pointer.position, canvasCam, out touchPos ); + + Vector2 delta = touchPos - initialTouchPos; + Vector2 newSize = initialSizeDelta + new Vector2( delta.x, -delta.y ); + Vector2 canvasSize = canvasTR.sizeDelta; + + if( newSize.x < fileBrowser.minWidth ) newSize.x = fileBrowser.minWidth; + if( newSize.y < fileBrowser.minHeight ) newSize.y = fileBrowser.minHeight; + + if( newSize.x > canvasSize.x ) newSize.x = canvasSize.x; + if( newSize.y > canvasSize.y ) newSize.y = canvasSize.y; + + newSize.x = (int) newSize.x; + newSize.y = (int) newSize.y; + + delta = newSize - initialSizeDelta; + + window.anchoredPosition = initialAnchoredPos + new Vector2( delta.x * 0.5f, delta.y * -0.5f ); + + if( window.sizeDelta != newSize ) + { + window.sizeDelta = newSize; + fileBrowser.OnWindowDimensionsChanged( newSize ); + } + + listView.OnViewportDimensionsChanged(); + } + + public void OnEndResize( BaseEventData data ) + { + fileBrowser.EnsureWindowIsWithinBounds(); + } + #endregion + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..13863e0585dd0b0860e4c5a47c2a66e092846ad8 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 46d41d79fe7c3d44ca846b4f3d81a476 +timeCreated: 1479486534 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs new file mode 100644 index 0000000000000000000000000000000000000000..80a02b6f7b3b6c752ccd055ed93fcbffb4e24223 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs @@ -0,0 +1,21 @@ +using UnityEngine; + +namespace SimpleFileBrowser +{ + public class FileBrowserQuickLink : FileBrowserItem + { + #region Properties + private string m_targetPath; + public string TargetPath { get { return m_targetPath; } } + #endregion + + #region Initialization Functions + public void SetQuickLink( Sprite icon, string name, string targetPath ) + { + SetFile( icon, name, true ); + + m_targetPath = targetPath; + } + #endregion + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..aecf811a16e763b640ab61d7d2abaec74e2a764c --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 1f277f5418eabf94cad94208055878af +timeCreated: 1479417850 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs new file mode 100644 index 0000000000000000000000000000000000000000..1671a33a2958d1ee0cff2df3b855213826f41d8a --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs @@ -0,0 +1,84 @@ +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER +using UnityEngine.InputSystem; +#endif + +namespace SimpleFileBrowser +{ + public class FileBrowserRenamedItem : MonoBehaviour + { + public delegate void OnRenameCompleted( string filename ); + +#pragma warning disable 0649 + [SerializeField] + private Image background; + + [SerializeField] + private Image icon; + + [SerializeField] + private InputField nameInputField; + public InputField InputField { get { return nameInputField; } } +#pragma warning restore 0649 + + private OnRenameCompleted onRenameCompleted; + + private RectTransform m_transform; + public RectTransform TransformComponent + { + get + { + if( m_transform == null ) + m_transform = (RectTransform) transform; + + return m_transform; + } + } + + private void Awake() + { + nameInputField.onEndEdit.AddListener( OnInputFieldEndEdit ); + } + + public void Show( string initialFilename, Color backgroundColor, Sprite icon, OnRenameCompleted onRenameCompleted ) + { + background.color = backgroundColor; + this.icon.sprite = icon; + this.onRenameCompleted = onRenameCompleted; + + transform.SetAsLastSibling(); + gameObject.SetActive( true ); + + nameInputField.text = initialFilename; + nameInputField.ActivateInputField(); + } + +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0 + private void LateUpdate() + { + // Don't allow scrolling with mouse wheel while renaming a file or creating a folder +#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER + if( Mouse.current != null && Mouse.current.scroll.ReadValue().y != 0f ) +#else + if( Input.mouseScrollDelta.y != 0f ) +#endif + nameInputField.DeactivateInputField(); + } +#endif + + private void OnInputFieldEndEdit( string filename ) + { + gameObject.SetActive( false ); + + // If we don't deselect the InputField manually, FileBrowser's keyboard shortcuts + // no longer work until user clicks on a UI element and thus, deselects the InputField + if( EventSystem.current && !EventSystem.current.alreadySelecting && EventSystem.current.currentSelectedGameObject == nameInputField.gameObject ) + EventSystem.current.SetSelectedGameObject( null ); + + if( onRenameCompleted != null ) + onRenameCompleted( filename ); + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..c2243728183c61f2d7934facf1fc2f7c6e800c74 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: c7397ff7ae1ba4c47b6dfd3c84936584 +timeCreated: 1603812277 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs new file mode 100644 index 0000000000000000000000000000000000000000..8336dfbfdb8d89bace9474ac0d1738239c819b55 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs @@ -0,0 +1,19 @@ +using UnityEngine; +using UnityEngine.UI; + +namespace SimpleFileBrowser +{ + // Credit: http://answers.unity.com/answers/1157876/view.html + [RequireComponent( typeof( CanvasRenderer ) )] + public class NonDrawingGraphic : Graphic + { + public override void SetMaterialDirty() { return; } + public override void SetVerticesDirty() { return; } + + protected override void OnPopulateMesh( VertexHelper vh ) + { + vh.Clear(); + return; + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..3cca3060ac74c12d6cb25a816aa77b742ad4e772 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: b4fd8cdb8c068dd4bb48c415877496ba +timeCreated: 1603794018 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView.meta new file mode 100644 index 0000000000000000000000000000000000000000..6e6565dbcce621906bd0ce3838437d503fab053c --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: dec11495f4b8cef49b7a3b4b06f094c3 +folderAsset: yes +timeCreated: 1485706514 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs new file mode 100644 index 0000000000000000000000000000000000000000..08b0172c53a80998efb451f297490ed2add8df86 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs @@ -0,0 +1,16 @@ +namespace SimpleFileBrowser +{ + public delegate void OnItemClickedHandler( ListItem item ); + + public interface IListViewAdapter + { + OnItemClickedHandler OnItemClicked { get; set; } + + int Count { get; } + float ItemHeight { get; } + + ListItem CreateItem(); + + void SetItemContent( ListItem item ); + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..41c6ea4d74e2b3f3ed5b52ca15f202fb4ef433af --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 08e51b912648ace4784ebe20fc6cc961 +timeCreated: 1485706575 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs new file mode 100644 index 0000000000000000000000000000000000000000..9af86a08a02911bc49df1d61cb571a16fe1cf863 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +namespace SimpleFileBrowser +{ + [RequireComponent( typeof( RectTransform ) )] + public class ListItem : MonoBehaviour + { + public object Tag { get; set; } + public int Position { get; set; } + + private IListViewAdapter adapter; + + internal void SetAdapter( IListViewAdapter listView ) + { + this.adapter = listView; + } + + public void OnClick() + { + if( adapter.OnItemClicked != null ) + adapter.OnItemClicked( this ); + } + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..278c503bf461a623633f036f63391ae0e219b981 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 9c3e7249b2cb96446a7ccfbed51aab81 +timeCreated: 1485706535 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs new file mode 100644 index 0000000000000000000000000000000000000000..4ed7eff583f86246c09da4dcf79cffa0181b796a --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs @@ -0,0 +1,259 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +namespace SimpleFileBrowser +{ + [RequireComponent( typeof( ScrollRect ) )] + public class RecycledListView : MonoBehaviour +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0 + , IPointerClickHandler +#endif + { +#pragma warning disable 0649 +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0 + [SerializeField] + private FileBrowser fileBrowser; +#endif + + // Cached components + [SerializeField] + private RectTransform viewportTransform; + [SerializeField] + private RectTransform contentTransform; +#pragma warning restore 0649 + + private float itemHeight, _1OverItemHeight; + private float viewportHeight; + + private readonly Dictionary<int, ListItem> items = new Dictionary<int, ListItem>(); + private readonly Stack<ListItem> pooledItems = new Stack<ListItem>(); + + IListViewAdapter adapter = null; + + // Current indices of items shown on screen + private int currentTopIndex = -1, currentBottomIndex = -1; + + private void Start() + { + viewportHeight = viewportTransform.rect.height; + GetComponent<ScrollRect>().onValueChanged.AddListener( ( pos ) => UpdateItemsInTheList() ); + } + + public void SetAdapter( IListViewAdapter adapter ) + { + this.adapter = adapter; + + itemHeight = adapter.ItemHeight; + _1OverItemHeight = 1f / itemHeight; + } + + public void OnSkinRefreshed() + { + if( currentTopIndex >= 0 ) + { + DestroyItemsBetweenIndices( currentTopIndex, currentBottomIndex ); + currentTopIndex = currentBottomIndex = -1; + } + + itemHeight = adapter.ItemHeight; + _1OverItemHeight = 1f / itemHeight; + + UpdateList(); + } + + // Update the list + public void UpdateList() + { + float newHeight = Mathf.Max( 1f, adapter.Count * itemHeight ); + contentTransform.sizeDelta = new Vector2( 0f, newHeight ); + viewportHeight = viewportTransform.rect.height; + + UpdateItemsInTheList( true ); + } + + // Window is resized, update the list + public void OnViewportDimensionsChanged() + { + viewportHeight = viewportTransform.rect.height; + UpdateItemsInTheList(); + } + + // Calculate the indices of items to show + private void UpdateItemsInTheList( bool updateAllVisibleItems = false ) + { + // If there is at least one item to show + if( adapter.Count > 0 ) + { + float contentPos = contentTransform.anchoredPosition.y - 1f; + + int newTopIndex = (int) ( contentPos * _1OverItemHeight ); + int newBottomIndex = (int) ( ( contentPos + viewportHeight + 2f ) * _1OverItemHeight ); + + if( newTopIndex < 0 ) + newTopIndex = 0; + + if( newBottomIndex > adapter.Count - 1 ) + newBottomIndex = adapter.Count - 1; + + if( currentTopIndex == -1 ) + { + // There are no active items + + updateAllVisibleItems = true; + + currentTopIndex = newTopIndex; + currentBottomIndex = newBottomIndex; + + CreateItemsBetweenIndices( newTopIndex, newBottomIndex ); + } + else + { + // There are some active items + + if( newBottomIndex < currentTopIndex || newTopIndex > currentBottomIndex ) + { + // If user scrolled a lot such that, none of the items are now within + // the bounds of the scroll view, pool all the previous items and create + // new items for the new list of visible entries + updateAllVisibleItems = true; + + DestroyItemsBetweenIndices( currentTopIndex, currentBottomIndex ); + CreateItemsBetweenIndices( newTopIndex, newBottomIndex ); + } + else + { + // User did not scroll a lot such that, some items are are still within + // the bounds of the scroll view. Don't destroy them but update their content, + // if necessary + if( newTopIndex > currentTopIndex ) + { + DestroyItemsBetweenIndices( currentTopIndex, newTopIndex - 1 ); + } + + if( newBottomIndex < currentBottomIndex ) + { + DestroyItemsBetweenIndices( newBottomIndex + 1, currentBottomIndex ); + } + + if( newTopIndex < currentTopIndex ) + { + CreateItemsBetweenIndices( newTopIndex, currentTopIndex - 1 ); + + // If it is not necessary to update all the items, + // then just update the newly created items. Otherwise, + // wait for the major update + if( !updateAllVisibleItems ) + { + UpdateItemContentsBetweenIndices( newTopIndex, currentTopIndex - 1 ); + } + } + + if( newBottomIndex > currentBottomIndex ) + { + CreateItemsBetweenIndices( currentBottomIndex + 1, newBottomIndex ); + + // If it is not necessary to update all the items, + // then just update the newly created items. Otherwise, + // wait for the major update + if( !updateAllVisibleItems ) + { + UpdateItemContentsBetweenIndices( currentBottomIndex + 1, newBottomIndex ); + } + } + } + + currentTopIndex = newTopIndex; + currentBottomIndex = newBottomIndex; + } + + if( updateAllVisibleItems ) + { + // Update all the items + UpdateItemContentsBetweenIndices( currentTopIndex, currentBottomIndex ); + } + } + else if( currentTopIndex != -1 ) + { + // There is nothing to show but some items are still visible; pool them + DestroyItemsBetweenIndices( currentTopIndex, currentBottomIndex ); + + currentTopIndex = -1; + } + } + + private void CreateItemsBetweenIndices( int topIndex, int bottomIndex ) + { + for( int i = topIndex; i <= bottomIndex; i++ ) + { + CreateItemAtIndex( i ); + } + } + + // Create (or unpool) an item + private void CreateItemAtIndex( int index ) + { + ListItem item; + if( pooledItems.Count > 0 ) + { + item = pooledItems.Pop(); + item.gameObject.SetActive( true ); + } + else + { + item = adapter.CreateItem(); + item.SetAdapter( adapter ); + } + + // Reposition the item + ( (RectTransform) item.transform ).anchoredPosition = new Vector2( 1f, -index * itemHeight ); + + // To access this item easily in the future, add it to the dictionary + items[index] = item; + } + + private void DestroyItemsBetweenIndices( int topIndex, int bottomIndex ) + { + for( int i = topIndex; i <= bottomIndex; i++ ) + { + ListItem item = items[i]; + + item.gameObject.SetActive( false ); + pooledItems.Push( item ); + } + + if( topIndex == currentTopIndex && bottomIndex == currentBottomIndex ) + items.Clear(); + else + { + for( int i = topIndex; i <= bottomIndex; i++ ) + items.Remove( i ); + } + } + + private void UpdateItemContentsBetweenIndices( int topIndex, int bottomIndex ) + { + for( int i = topIndex; i <= bottomIndex; i++ ) + { + ListItem item = items[i]; + + item.Position = i; + adapter.SetItemContent( item ); + } + } + +#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0 + // When free space inside ScrollRect is clicked: + // Left click: deselect selected file(s) + // Right click: show context menu + public void OnPointerClick( PointerEventData eventData ) + { + if( eventData.button == PointerEventData.InputButton.Left ) + fileBrowser.DeselectAllFiles(); + else if( eventData.button == PointerEventData.InputButton.Right ) + fileBrowser.OnContextMenuTriggered( eventData.position ); + } +#endif + } +} \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..b7978af42e204a5e9a7cdf27d8c4388fb7473c71 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 87ad67b4806678e40a492e337338760b +timeCreated: 1485620000 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs new file mode 100644 index 0000000000000000000000000000000000000000..573bfed684a7806811d8a9ab05f5ecbe44c087c7 --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs @@ -0,0 +1,671 @@ +using System; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +namespace SimpleFileBrowser +{ + [Serializable] + public struct FiletypeIcon + { + public string extension; + public Sprite icon; + } + + [CreateAssetMenu( fileName = "UI Skin", menuName = "yasirkula/SimpleFileBrowser/UI Skin", order = 111 )] + public class UISkin : ScriptableObject + { + private int m_version = 0; + public int Version { get { return m_version; } } + + [ContextMenu( "Refresh UI" )] + private void Invalidate() + { + m_version = UnityEngine.Random.Range( int.MinValue / 2, int.MaxValue / 2 ); + initializedFiletypeIcons = false; + } + +#if UNITY_EDITOR + protected virtual void OnValidate() + { + // Refresh all UIs that use this skin + Invalidate(); + } +#endif + +#pragma warning disable 0649 + [Header( "General" )] + [SerializeField] + private Font m_font; + public Font Font + { + get { return m_font; } + set { if( m_font != value ) { m_font = value; m_version++; } } + } + + [SerializeField] + private int m_fontSize = 14; + public int FontSize + { + get { return m_fontSize; } + set { if( m_fontSize != value ) { m_fontSize = value; m_version++; } } + } + + [SerializeField] + private float m_rowHeight = 30f; + public float RowHeight + { + get { return m_rowHeight; } + set { if( m_rowHeight != value ) { m_rowHeight = value; m_version++; } } + } + + [SerializeField] + private float m_rowSpacing = 8f; + public float RowSpacing + { + get { return m_rowSpacing; } + set { if( m_rowSpacing != value ) { m_rowSpacing = value; m_version++; } } + } + + [Header( "File Browser Window" )] + [SerializeField] + private Color m_windowColor = Color.grey; + public Color WindowColor + { + get { return m_windowColor; } + set { if( m_windowColor != value ) { m_windowColor = value; m_version++; } } + } + + [SerializeField] + private Color m_filesListColor = Color.white; + public Color FilesListColor + { + get { return m_filesListColor; } + set { if( m_filesListColor != value ) { m_filesListColor = value; m_version++; } } + } + + [SerializeField] + private Color m_filesVerticalSeparatorColor = Color.grey; + public Color FilesVerticalSeparatorColor + { + get { return m_filesVerticalSeparatorColor; } + set { if( m_filesVerticalSeparatorColor != value ) { m_filesVerticalSeparatorColor = value; m_version++; } } + } + + [SerializeField] + private Color m_titleBackgroundColor = Color.black; + public Color TitleBackgroundColor + { + get { return m_titleBackgroundColor; } + set { if( m_titleBackgroundColor != value ) { m_titleBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_titleTextColor = Color.white; + public Color TitleTextColor + { + get { return m_titleTextColor; } + set { if( m_titleTextColor != value ) { m_titleTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_windowResizeGizmoColor = Color.black; + public Color WindowResizeGizmoColor + { + get { return m_windowResizeGizmoColor; } + set { if( m_windowResizeGizmoColor != value ) { m_windowResizeGizmoColor = value; m_version++; } } + } + + [SerializeField] + private Color m_headerButtonsColor = Color.white; + public Color HeaderButtonsColor + { + get { return m_headerButtonsColor; } + set { if( m_headerButtonsColor != value ) { m_headerButtonsColor = value; m_version++; } } + } + + [SerializeField] + private Sprite m_windowResizeGizmo; + public Sprite WindowResizeGizmo + { + get { return m_windowResizeGizmo; } + set { if( m_windowResizeGizmo != value ) { m_windowResizeGizmo = value; m_version++; } } + } + + [SerializeField] + private Sprite m_headerBackButton; + public Sprite HeaderBackButton + { + get { return m_headerBackButton; } + set { if( m_headerBackButton != value ) { m_headerBackButton = value; m_version++; } } + } + + [SerializeField] + private Sprite m_headerForwardButton; + public Sprite HeaderForwardButton + { + get { return m_headerForwardButton; } + set { if( m_headerForwardButton != value ) { m_headerForwardButton = value; m_version++; } } + } + + [SerializeField] + private Sprite m_headerUpButton; + public Sprite HeaderUpButton + { + get { return m_headerUpButton; } + set { if( m_headerUpButton != value ) { m_headerUpButton = value; m_version++; } } + } + + [SerializeField] + private Sprite m_headerContextMenuButton; + public Sprite HeaderContextMenuButton + { + get { return m_headerContextMenuButton; } + set { if( m_headerContextMenuButton != value ) { m_headerContextMenuButton = value; m_version++; } } + } + + [Header( "Input Fields" )] + [SerializeField] + private Color m_inputFieldNormalBackgroundColor = Color.white; + public Color InputFieldNormalBackgroundColor + { + get { return m_inputFieldNormalBackgroundColor; } + set { if( m_inputFieldNormalBackgroundColor != value ) { m_inputFieldNormalBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_inputFieldInvalidBackgroundColor = Color.red; + public Color InputFieldInvalidBackgroundColor + { + get { return m_inputFieldInvalidBackgroundColor; } + set { if( m_inputFieldInvalidBackgroundColor != value ) { m_inputFieldInvalidBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_inputFieldTextColor = Color.black; + public Color InputFieldTextColor + { + get { return m_inputFieldTextColor; } + set { if( m_inputFieldTextColor != value ) { m_inputFieldTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_inputFieldPlaceholderTextColor = new Color( 0f, 0f, 0f, 0.5f ); + public Color InputFieldPlaceholderTextColor + { + get { return m_inputFieldPlaceholderTextColor; } + set { if( m_inputFieldPlaceholderTextColor != value ) { m_inputFieldPlaceholderTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_inputFieldSelectedTextColor = Color.blue; + public Color InputFieldSelectedTextColor + { + get { return m_inputFieldSelectedTextColor; } + set { if( m_inputFieldSelectedTextColor != value ) { m_inputFieldSelectedTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_inputFieldCaretColor = Color.black; + public Color InputFieldCaretColor + { + get { return m_inputFieldCaretColor; } + set { if( m_inputFieldCaretColor != value ) { m_inputFieldCaretColor = value; m_version++; } } + } + + [SerializeField] + private Sprite m_inputFieldBackground; + public Sprite InputFieldBackground + { + get { return m_inputFieldBackground; } + set { if( m_inputFieldBackground != value ) { m_inputFieldBackground = value; m_version++; } } + } + + [Header( "Buttons" )] + [SerializeField] + private Color m_buttonColor = Color.white; + public Color ButtonColor + { + get { return m_buttonColor; } + set { if( m_buttonColor != value ) { m_buttonColor = value; m_version++; } } + } + + [SerializeField] + private Color m_buttonTextColor = Color.black; + public Color ButtonTextColor + { + get { return m_buttonTextColor; } + set { if( m_buttonTextColor != value ) { m_buttonTextColor = value; m_version++; } } + } + + [SerializeField] + private Sprite m_buttonBackground; + public Sprite ButtonBackground + { + get { return m_buttonBackground; } + set { if( m_buttonBackground != value ) { m_buttonBackground = value; m_version++; } } + } + + [Header( "Dropdowns" )] + [SerializeField] + private Color m_dropdownColor = Color.white; + public Color DropdownColor + { + get { return m_dropdownColor; } + set { if( m_dropdownColor != value ) { m_dropdownColor = value; m_version++; } } + } + + [SerializeField] + private Color m_dropdownTextColor = Color.black; + public Color DropdownTextColor + { + get { return m_dropdownTextColor; } + set { if( m_dropdownTextColor != value ) { m_dropdownTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_dropdownArrowColor = Color.black; + public Color DropdownArrowColor + { + get { return m_dropdownArrowColor; } + set { if( m_dropdownArrowColor != value ) { m_dropdownArrowColor = value; m_version++; } } + } + + [SerializeField] + private Color m_dropdownCheckmarkColor = Color.black; + public Color DropdownCheckmarkColor + { + get { return m_dropdownCheckmarkColor; } + set { if( m_dropdownCheckmarkColor != value ) { m_dropdownCheckmarkColor = value; m_version++; } } + } + + [SerializeField] + private Sprite m_dropdownBackground; + public Sprite DropdownBackground + { + get { return m_dropdownBackground; } + set { if( m_dropdownBackground != value ) { m_dropdownBackground = value; m_version++; } } + } + + [SerializeField] + private Sprite m_dropdownArrow; + public Sprite DropdownArrow + { + get { return m_dropdownArrow; } + set { if( m_dropdownArrow != value ) { m_dropdownArrow = value; m_version++; } } + } + + [SerializeField] + private Sprite m_dropdownCheckmark; + public Sprite DropdownCheckmark + { + get { return m_dropdownCheckmark; } + set { if( m_dropdownCheckmark != value ) { m_dropdownCheckmark = value; m_version++; } } + } + + [Header( "Toggles" )] + [SerializeField] + private Color m_toggleColor = Color.white; + public Color ToggleColor + { + get { return m_toggleColor; } + set { if( m_toggleColor != value ) { m_toggleColor = value; m_version++; } } + } + + [SerializeField] + private Color m_toggleTextColor = Color.black; + public Color ToggleTextColor + { + get { return m_toggleTextColor; } + set { if( m_toggleTextColor != value ) { m_toggleTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_toggleCheckmarkColor = Color.black; + public Color ToggleCheckmarkColor + { + get { return m_toggleCheckmarkColor; } + set { if( m_toggleCheckmarkColor != value ) { m_toggleCheckmarkColor = value; m_version++; } } + } + + [SerializeField] + private Sprite m_toggleBackground; + public Sprite ToggleBackground + { + get { return m_toggleBackground; } + set { if( m_toggleBackground != value ) { m_toggleBackground = value; m_version++; } } + } + + [SerializeField] + private Sprite m_toggleCheckmark; + public Sprite ToggleCheckmark + { + get { return m_toggleCheckmark; } + set { if( m_toggleCheckmark != value ) { m_toggleCheckmark = value; m_version++; } } + } + + [Header( "Scrollbars" )] + [SerializeField] + private Color m_scrollbarBackgroundColor = Color.grey; + public Color ScrollbarBackgroundColor + { + get { return m_scrollbarBackgroundColor; } + set { if( m_scrollbarBackgroundColor != value ) { m_scrollbarBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_scrollbarColor = Color.black; + public Color ScrollbarColor + { + get { return m_scrollbarColor; } + set { if( m_scrollbarColor != value ) { m_scrollbarColor = value; m_version++; } } + } + + [Header( "Files" )] + [SerializeField] + private float m_fileHeight = 30f; + public float FileHeight + { + get { return m_fileHeight; } + set { if( m_fileHeight != value ) { m_fileHeight = value; m_version++; } } + } + + [SerializeField] + private float m_fileIconsPadding = 6f; + public float FileIconsPadding + { + get { return m_fileIconsPadding; } + set { if( m_fileIconsPadding != value ) { m_fileIconsPadding = value; m_version++; } } + } + + [SerializeField] + private Color m_fileNormalBackgroundColor = Color.clear; + public Color FileNormalBackgroundColor + { + get { return m_fileNormalBackgroundColor; } + set { if( m_fileNormalBackgroundColor != value ) { m_fileNormalBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_fileAlternatingBackgroundColor = Color.clear; + public Color FileAlternatingBackgroundColor + { + get { return m_fileAlternatingBackgroundColor; } + set { if( m_fileAlternatingBackgroundColor != value ) { m_fileAlternatingBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_fileHoveredBackgroundColor = Color.cyan; + public Color FileHoveredBackgroundColor + { + get { return m_fileHoveredBackgroundColor; } + set { if( m_fileHoveredBackgroundColor != value ) { m_fileHoveredBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_fileSelectedBackgroundColor = Color.blue; + public Color FileSelectedBackgroundColor + { + get { return m_fileSelectedBackgroundColor; } + set { if( m_fileSelectedBackgroundColor != value ) { m_fileSelectedBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_fileNormalTextColor = Color.black; + public Color FileNormalTextColor + { + get { return m_fileNormalTextColor; } + set { if( m_fileNormalTextColor != value ) { m_fileNormalTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_fileSelectedTextColor = Color.black; + public Color FileSelectedTextColor + { + get { return m_fileSelectedTextColor; } + set { if( m_fileSelectedTextColor != value ) { m_fileSelectedTextColor = value; m_version++; } } + } + + [Header( "File Icons" )] + [SerializeField] + private Sprite m_folderIcon; + public Sprite FolderIcon + { + get { return m_folderIcon; } + set { if( m_folderIcon != value ) { m_folderIcon = value; m_version++; } } + } + + [SerializeField] + private Sprite m_driveIcon; + public Sprite DriveIcon + { + get { return m_driveIcon; } + set { if( m_driveIcon != value ) { m_driveIcon = value; m_version++; } } + } + + [SerializeField] + private Sprite m_defaultFileIcon; + public Sprite DefaultFileIcon + { + get { return m_defaultFileIcon; } + set { if( m_defaultFileIcon != value ) { m_defaultFileIcon = value; m_version++; } } + } + + [SerializeField] + private FiletypeIcon[] m_filetypeIcons; + public FiletypeIcon[] FiletypeIcons + { + get { return m_filetypeIcons; } + set + { + if( m_filetypeIcons != value ) + { + m_filetypeIcons = value; + initializedFiletypeIcons = false; + m_version++; + } + } + } + + [NonSerialized] // Never save this value during domain reload (it's sometimes saved even though it's private) + private bool initializedFiletypeIcons = false; + private Dictionary<string, Sprite> filetypeToIcon; + + [NonSerialized] + private bool m_allIconExtensionsHaveSingleSuffix = true; + public bool AllIconExtensionsHaveSingleSuffix + { + get + { + if( !initializedFiletypeIcons ) + InitializeFiletypeIcons(); + + return m_allIconExtensionsHaveSingleSuffix; + } + } + + [SerializeField] + private Sprite m_fileMultiSelectionToggleOffIcon; + public Sprite FileMultiSelectionToggleOffIcon + { + get { return m_fileMultiSelectionToggleOffIcon; } + set { if( m_fileMultiSelectionToggleOffIcon != value ) { m_fileMultiSelectionToggleOffIcon = value; m_version++; } } + } + + [SerializeField] + private Sprite m_fileMultiSelectionToggleOnIcon; + public Sprite FileMultiSelectionToggleOnIcon + { + get { return m_fileMultiSelectionToggleOnIcon; } + set { if( m_fileMultiSelectionToggleOnIcon != value ) { m_fileMultiSelectionToggleOnIcon = value; m_version++; } } + } + + [Header( "Context Menu" )] + [SerializeField] + private Color m_contextMenuBackgroundColor = Color.grey; + public Color ContextMenuBackgroundColor + { + get { return m_contextMenuBackgroundColor; } + set { if( m_contextMenuBackgroundColor != value ) { m_contextMenuBackgroundColor = value; m_version++; } } + } + + [SerializeField] + private Color m_contextMenuTextColor = Color.black; + public Color ContextMenuTextColor + { + get { return m_contextMenuTextColor; } + set { if( m_contextMenuTextColor != value ) { m_contextMenuTextColor = value; m_version++; } } + } + + [SerializeField] + private Color m_contextMenuSeparatorColor = Color.black; + public Color ContextMenuSeparatorColor + { + get { return m_contextMenuSeparatorColor; } + set { if( m_contextMenuSeparatorColor != value ) { m_contextMenuSeparatorColor = value; m_version++; } } + } + + [Header( "Popup Panels" )] + [SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "m_deletePanelBackgroundColor" )] + private Color m_popupPanelsBackgroundColor = Color.grey; + public Color PopupPanelsBackgroundColor + { + get { return m_popupPanelsBackgroundColor; } + set { if( m_popupPanelsBackgroundColor != value ) { m_popupPanelsBackgroundColor = value; m_version++; } } + } + + [SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "m_deletePanelTextColor" )] + private Color m_popupPanelsTextColor = Color.black; + public Color PopupPanelsTextColor + { + get { return m_popupPanelsTextColor; } + set { if( m_popupPanelsTextColor != value ) { m_popupPanelsTextColor = value; m_version++; } } + } + + [SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "m_deletePanelBackground" )] + private Sprite m_popupPanelsBackground; + public Sprite PopupPanelsBackground + { + get { return m_popupPanelsBackground; } + set { if( m_popupPanelsBackground != value ) { m_popupPanelsBackground = value; m_version++; } } + } +#pragma warning restore 0649 + + public void ApplyTo( Text text, Color textColor ) + { + text.color = textColor; + text.font = m_font; + text.fontSize = m_fontSize; + } + + public void ApplyTo( InputField inputField ) + { + inputField.image.color = m_inputFieldNormalBackgroundColor; + inputField.image.sprite = m_inputFieldBackground; + inputField.selectionColor = m_inputFieldSelectedTextColor; + inputField.caretColor = m_inputFieldCaretColor; + + ApplyTo( inputField.textComponent, m_inputFieldTextColor ); + if( inputField.placeholder as Text ) + ApplyTo( (Text) inputField.placeholder, m_inputFieldPlaceholderTextColor ); + } + + public void ApplyTo( Button button ) + { + button.image.color = m_buttonColor; + button.image.sprite = m_buttonBackground; + + ApplyTo( button.GetComponentInChildren<Text>(), m_buttonTextColor ); + } + + public void ApplyTo( Dropdown dropdown ) + { + dropdown.image.color = m_dropdownColor; + dropdown.image.sprite = m_dropdownBackground; + dropdown.template.GetComponent<Image>().color = m_dropdownColor; + + Image dropdownArrow = dropdown.transform.Find( "Arrow" ).GetComponent<Image>(); + dropdownArrow.color = m_dropdownArrowColor; + dropdownArrow.sprite = m_dropdownArrow; + + ApplyTo( dropdown.captionText, m_dropdownTextColor ); + ApplyTo( dropdown.itemText, m_dropdownTextColor ); + + RectTransform dropdownItem = (RectTransform) dropdown.itemText.transform.parent; + dropdownItem.sizeDelta = new Vector2( dropdownItem.sizeDelta.x, m_rowHeight ); + dropdownItem.Find( "Item Background" ).GetComponent<Image>().color = m_dropdownColor; + + RectTransform dropdownScrollContent = (RectTransform) dropdownItem.parent; + dropdownScrollContent.sizeDelta = new Vector2( dropdownScrollContent.sizeDelta.x, dropdownItem.sizeDelta.y + 2f ); + + Image dropdownCheckmark = dropdownItem.Find( "Item Checkmark" ).GetComponent<Image>(); + dropdownCheckmark.color = m_dropdownCheckmarkColor; + dropdownCheckmark.sprite = m_dropdownCheckmark; + } + + public void ApplyTo( Toggle toggle ) + { + toggle.image.color = m_toggleColor; + toggle.image.sprite = m_toggleBackground; + toggle.graphic.color = m_toggleCheckmarkColor; + ( (Image) toggle.graphic ).sprite = m_toggleCheckmark; + + ApplyTo( toggle.GetComponentInChildren<Text>(), m_toggleTextColor ); + } + + public void ApplyTo( Scrollbar scrollbar ) + { + scrollbar.GetComponent<Image>().color = m_scrollbarBackgroundColor; + scrollbar.image.color = m_scrollbarColor; + } + + public Sprite GetIconForFileEntry( FileSystemEntry fileInfo, bool extensionMayHaveMultipleSuffixes ) + { + if( !initializedFiletypeIcons ) + InitializeFiletypeIcons(); + + Sprite icon; + if( fileInfo.IsDirectory ) + return m_folderIcon; + else if( filetypeToIcon.TryGetValue( fileInfo.Extension, out icon ) ) + 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https://www.pngrepo.com/svg/293355/music +- DefaultFileIcon: https://www.pngrepo.com/svg/200084/file-sheet +- DriveIcon: https://www.pngrepo.com/svg/152885/hard-drive-device +- ExecutableIcon: Created from scratch +- FolderIcon: https://www.pngrepo.com/svg/229838/folder +- ImageFileIcon: https://www.pngrepo.com/svg/231128/picture-image +- PdfFileIcon: https://www.pngrepo.com/svg/28209/pdf +- TextFileIcon: https://www.pngrepo.com/svg/241790/file-document +- VideoFileIcon: https://www.pngrepo.com/svg/79032/play-video \ No newline at end of file diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Sprites/FileIcons/LICENSE.txt.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Sprites/FileIcons/LICENSE.txt.meta new file mode 100644 index 0000000000000000000000000000000000000000..8b2c25b8f7147d5f2d60828bac849981050b249b --- /dev/null +++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Sprites/FileIcons/LICENSE.txt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 99791c82b2c040241ae29b4408c8e02f 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animationType: 2 - humanoidOversampling: 1 - avatarSetup: 0 - addHumanoidExtraRootOnlyWhenUsingAvatar: 0 - additionalBone: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/AVVR/Assets/VRTemplateAssets/Models/UI/Spatial Panel Manipulator Model.fbx.meta b/AVVR/Assets/VRTemplateAssets/Models/UI/Spatial Panel Manipulator Model.fbx.meta deleted file mode 100644 index 603045549515fc40a3709eab40edad8792c2e415..0000000000000000000000000000000000000000 --- a/AVVR/Assets/VRTemplateAssets/Models/UI/Spatial Panel Manipulator Model.fbx.meta +++ /dev/null @@ -1,105 +0,0 @@ -fileFormatVersion: 2 -guid: c6984c48aed9a154294088f4265d8478 -ModelImporter: - serializedVersion: 21202 - internalIDToNameTable: [] - externalObjects: {} - materials: - materialImportMode: 2 - materialName: 0 - materialSearch: 1 - materialLocation: 1 - animations: - legacyGenerateAnimations: 4 - bakeSimulation: 0 - resampleCurves: 1 - optimizeGameObjects: 0 - removeConstantScaleCurves: 1 - motionNodeName: - 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0 - secondaryUVAngleDistortion: 8 - secondaryUVAreaDistortion: 15.000001 - secondaryUVHardAngle: 88 - secondaryUVMarginMethod: 1 - secondaryUVMinLightmapResolution: 40 - secondaryUVMinObjectScale: 1 - secondaryUVPackMargin: 4 - useFileScale: 1 - tangentSpace: - normalSmoothAngle: 60 - normalImportMode: 0 - tangentImportMode: 3 - normalCalculationMode: 4 - legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 - blendShapeNormalImportMode: 1 - normalSmoothingSource: 0 - referencedClips: [] - importAnimation: 1 - humanDescription: - serializedVersion: 3 - human: [] - skeleton: [] - armTwist: 0.5 - foreArmTwist: 0.5 - upperLegTwist: 0.5 - legTwist: 0.5 - armStretch: 0.05 - legStretch: 0.05 - feetSpacing: 0 - globalScale: 1 - rootMotionBoneName: - hasTranslationDoF: 0 - hasExtraRoot: 0 - skeletonHasParents: 1 - lastHumanDescriptionAvatarSource: {instanceID: 0} - autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 - humanoidOversampling: 1 - avatarSetup: 0 - addHumanoidExtraRootOnlyWhenUsingAvatar: 1 - additionalBone: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/AVVR/Assets/VRTemplateAssets/Videos/onboarding_video_final.mp4.meta b/AVVR/Assets/VRTemplateAssets/Videos/onboarding_video_final.mp4.meta deleted file mode 100644 index 1356914f7a91a86deeb3e82963fb0f3f0a3f2b3f..0000000000000000000000000000000000000000 --- a/AVVR/Assets/VRTemplateAssets/Videos/onboarding_video_final.mp4.meta +++ /dev/null @@ -1,18 +0,0 @@ -fileFormatVersion: 2 -guid: ab4937678fcde0649b3e4e6733bb6bc3 -VideoClipImporter: - externalObjects: {} - serializedVersion: 2 - frameRange: 0 - startFrame: -1 - endFrame: -1 - colorSpace: 0 - deinterlace: 0 - encodeAlpha: 0 - flipVertical: 0 - flipHorizontal: 0 - importAudio: 1 - targetSettings: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/AVVR/Assets/_Scripts/MenuInterface.meta b/AVVR/Assets/_Scripts/MenuInterface.meta new file mode 100644 index 0000000000000000000000000000000000000000..ed7e3f66902545e7f2735265caaded4fa95587fb --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 17c16e8619d23a74da670d8b844ae1bf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs new file mode 100644 index 0000000000000000000000000000000000000000..4ff7e82d9ef7913f1783ecb7d878ca5f373fd5bc --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs @@ -0,0 +1,56 @@ +using System; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class BuildRoom : MonoBehaviour { + public LabelledInputValidator[] labelledInputValidators; + public Button buildButton; + + void Update() { + foreach (LabelledInputValidator labelledInputValidator in labelledInputValidators) { + InputValidator inputValidator = labelledInputValidator.inputValidator; + if (!inputValidator.IsValid()) { + buildButton.interactable = false; + return; + } + } + + buildButton.interactable = true; + } + + public void OnButtonPress() { + Dictionary<string, object> allData = new Dictionary<string, object>(); + foreach (LabelledInputValidator labelledInputValidator in labelledInputValidators) { + allData[labelledInputValidator.name] = labelledInputValidator.inputValidator.GetData(); + } + + Debug.Log(DictionaryToString(allData)); + } + + string DictionaryToString(Dictionary<string, object> dictionary, int depth = 0) { + string indent = new string(' ', depth * 4); // Indentation for nested levels + string result = "{\n"; + + foreach (var kvp in dictionary) { + result += indent + $" \"{kvp.Key}\": "; + + if (kvp.Value is Dictionary<string, object> nestedDict) { + result += DictionaryToString(nestedDict, depth + 1); // Recursive call for nested dictionary + } else { + result += $"{kvp.Value}"; // Print value directly + } + + result += ",\n"; // Add a comma and newline after each key-value pair + } + + result += indent + "}"; // Close the dictionary + return result; + } +} + +[Serializable] +public class LabelledInputValidator { + public string name; + public InputValidator inputValidator; +} \ No newline at end of file diff --git a/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..ca2ddcafb6a898e98513cca6d5eadeb5da72ade0 --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: db81b305bd397cf4c9538bc53853cb24 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs new file mode 100644 index 0000000000000000000000000000000000000000..37433fb7193731cf398a941ce2c36b21e9132c01 --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs @@ -0,0 +1,56 @@ +using System.Collections.Generic; +using TMPro; + +public class DimensionInputValidator : InputValidator { + public bool canBeNegative; + public TMP_InputField xInput; + public TMP_InputField yInput; + public TMP_InputField zInput; + public TMP_Text error; + + // Update is called once per frame + void Update() { + if (xInput.text == "-") { + error.text = "Invalid x value"; + return; + } + + if (yInput.text == "-") { + error.text = "Invalid y value"; + return; + } + + if (zInput.text == "-") { + error.text = "Invalid z value"; + return; + } + + if (xInput.text == "" || yInput.text == "" || zInput.text == "") { + error.text = "Input all values"; + return; + } + + if (!canBeNegative && (xInput.text.StartsWith("-") || yInput.text.StartsWith("-") || zInput.text.StartsWith("-"))) { + error.text = "Values must be positive"; + return; + } + + error.text = ""; + } + + public override bool IsValid() { + return error.text == ""; + } + + public override Dictionary<string, object> GetData() { + if (!IsValid()) { + return null; + } + + return new Dictionary<string, object> { + {"x", xInput.text}, + {"y", yInput.text}, + {"z", zInput.text} + }; + } +} \ No newline at end of file diff --git a/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..61d4bc9fd35f63067e0272c4e3002ce3b0289d5d --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3d224e07818e1d149a87a87dfa8ed544 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs new file mode 100644 index 0000000000000000000000000000000000000000..e0ff559a23f14bf259284a3ffeede32e0dfa2edc --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs @@ -0,0 +1,55 @@ +using SimpleFileBrowser; +using System.Collections.Generic; +using System.Linq; +using TMPro; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.UI; + +public class FileInputValidator : InputValidator { + public Button selectFileButton; + public TMP_Text outputText; + public string[] fileExtensions; + public UnityEvent<string> onFileSelected; + + string path = null; + + public void OnSelectFileButtonPressed() { + // Don't open the file browser if one is open + if (FileBrowser.IsOpen) { + return; + } + + // Set the extension filters and let the user select a file + FileBrowser.SetFilters(false, fileExtensions); + FileBrowser.ShowLoadDialog(OnSuccess, OnCancel, FileBrowser.PickMode.Files, loadButtonText: "Select"); + } + + void OnSuccess(string[] paths) { + path = paths[0]; + string filename = path.Split("\\").Last(); // Get filename from directory + + // Update output text and applies change + outputText.color = Color.black; + outputText.text = $"Selected {filename}"; + onFileSelected?.Invoke($"Selected {filename}"); + } + + void OnCancel() { + + } + + public override bool IsValid() { + return path != null; + } + + public override Dictionary<string, object> GetData() { + if (!IsValid()) { + return null; + } + + return new Dictionary<string, object> { + {"path", path} + }; + } +} diff --git a/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..6156038fc7dedb5d162df563e98051e738d0583c --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d6236b7d0d19f8d49880cd417b94612a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs new file mode 100644 index 0000000000000000000000000000000000000000..fc883b4cf47dfbc1267df7862648713eb7f3869f --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs @@ -0,0 +1,7 @@ +using System.Collections.Generic; +using UnityEngine; + +public abstract class InputValidator : MonoBehaviour { + public abstract bool IsValid(); + public abstract Dictionary<string, object> GetData(); +} \ No newline at end of file diff --git a/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..bae714dd6557a9f57d679631b05107b9a9042fab --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d3aba4d64efd5fc47810e48337c4a2ae +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs new file mode 100644 index 0000000000000000000000000000000000000000..dae98b488104b0dede9db8a1252a3907e3713712 --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs @@ -0,0 +1,37 @@ +using System.Collections.Generic; +using TMPro; + +public class SpeakerInputValidator : InputValidator { + public TMP_Text speakerText; + public FileInputValidator fileInputValidator; + public DimensionInputValidator dimensionInputValidator; + + public override bool IsValid() { + return fileInputValidator.IsValid() && dimensionInputValidator.IsValid(); + } + + public override Dictionary<string, object> GetData() { + if (!IsValid()) { + return null; + } + + Dictionary<string, object> output = new Dictionary<string, object>(); + Dictionary<string, object> fileDict = fileInputValidator.GetData(); + Dictionary<string, object> dimensionDict = dimensionInputValidator.GetData(); + + foreach (var entry in fileDict) { + output.Add(entry.Key, entry.Value); + } + + // Add all entries from dimensionDict + foreach (var entry in dimensionDict) { + output.Add(entry.Key, entry.Value); + } + + return output; + } + + public void SetSpeakerNumber(int speakerNumber) { + speakerText.text = $"Speaker {speakerNumber}"; + } +} \ No newline at end of file diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..f1d835505052f8fa57d8fcf8ae900d296660452c --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1c8dda730e4760745b0299cfed6fd234 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs new file mode 100644 index 0000000000000000000000000000000000000000..78f380a2eb3a0c8de089dc20df72626bb6cfda0b --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs @@ -0,0 +1,64 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class SpeakersInputValidator : InputValidator { + public GameObject speakerPrefab; + public GameObject speakerParent; + List<SpeakerInputValidator> allSpeakerInputValidators = new List<SpeakerInputValidator>{}; + + public void Start() { + AddSpeaker(); + } + + public void AddSpeaker() { + GameObject instance = Instantiate(speakerPrefab, speakerParent.transform); + instance.transform.SetSiblingIndex(transform.parent.childCount - 1); + + allSpeakerInputValidators.Add(instance.GetComponent<SpeakerInputValidator>()); + instance.GetComponent<SpeakerInputValidator>().SetSpeakerNumber(allSpeakerInputValidators.Count); + UpdateContentSizeFitter(); + } + + public void RemoveSpeaker() { + if (allSpeakerInputValidators.Count <= 1) { + return; + } + + SpeakerInputValidator speakerInputValidator = allSpeakerInputValidators[allSpeakerInputValidators.Count - 1]; + allSpeakerInputValidators.RemoveAt(allSpeakerInputValidators.Count - 1); + + Destroy(speakerInputValidator.gameObject); + UpdateContentSizeFitter(); + } + + void UpdateContentSizeFitter() { + transform.parent.GetComponent<VerticalLayoutGroup>().enabled = false; + Canvas.ForceUpdateCanvases(); + transform.parent.GetComponent<VerticalLayoutGroup>().enabled = true; + } + + public override bool IsValid() { + foreach (SpeakerInputValidator speakerInputValidator in allSpeakerInputValidators) { + if (!speakerInputValidator.IsValid()) { + return false; + } + } + + return true; + } + + public override Dictionary<string, object> GetData() { + if (!IsValid()) { + return null; + } + + Dictionary<string, object> output = new Dictionary<string, object>(); + for (int i = 0; i < allSpeakerInputValidators.Count; i++) { + SpeakerInputValidator speakerInputValidator = allSpeakerInputValidators[i]; + output.Add($"speaker{i + 1}", speakerInputValidator.GetData()); + } + + return output; + } +} diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..2dd92e9a7b662ae0fea9aa6e5f316509987e2fc4 --- /dev/null +++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e76d8616d3b59394cb9fc6059ad9f37f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AVVR/Packages/manifest.json b/AVVR/Packages/manifest.json index 13260fc2b0bfeddfdd948644ca6f6d3e8ee96226..df39c37a9b9c48715f48688dd7ec681af2e612a8 100644 --- a/AVVR/Packages/manifest.json +++ b/AVVR/Packages/manifest.json @@ -6,11 +6,11 @@ "com.unity.inputsystem": "1.8.1", "com.unity.learn.iet-framework": "3.1.3", "com.unity.shadergraph": "14.0.9", - "com.unity.textmeshpro": "3.0.6", - "com.unity.timeline": "1.7.5", - "com.unity.visualscripting": "1.9.1", + "com.unity.textmeshpro": "3.0.9", + "com.unity.timeline": "1.7.6", + "com.unity.visualscripting": "1.9.5", "com.unity.xr.interaction.toolkit": "3.0.3", - "com.unity.xr.management": "4.4.0", + "com.unity.xr.management": "4.5.0", "com.unity.xr.openxr": "1.8.2", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", diff --git a/AVVR/Packages/packages-lock.json b/AVVR/Packages/packages-lock.json index bbb8d9bd426bcc6fc2e21d1d81d0985d57fa1afd..f7043dd778157ca2597a7641d983f0f91a9eb90d 100644 --- a/AVVR/Packages/packages-lock.json +++ b/AVVR/Packages/packages-lock.json @@ -158,7 +158,7 @@ "url": "https://packages.unity.com" }, "com.unity.textmeshpro": { - "version": "3.0.6", + "version": "3.0.9", "depth": 0, "source": "registry", "dependencies": { @@ -167,7 +167,7 @@ "url": "https://packages.unity.com" }, "com.unity.timeline": { - "version": "1.7.5", + "version": "1.7.6", "depth": 0, "source": "registry", "dependencies": { @@ -188,7 +188,7 @@ } }, "com.unity.visualscripting": { - "version": "1.9.1", + "version": "1.9.5", "depth": 0, "source": "registry", "dependencies": { @@ -233,7 +233,7 @@ "url": "https://packages.unity.com" }, "com.unity.xr.management": { - "version": "4.4.0", + "version": "4.5.0", "depth": 0, "source": "registry", "dependencies": { diff --git a/AVVR/SimpleFileBrowser.Runtime.csproj b/AVVR/SimpleFileBrowser.Runtime.csproj new file mode 100644 index 0000000000000000000000000000000000000000..f9905740b7f7980dc0ad8e98ac70de1a567aca57 --- /dev/null +++ b/AVVR/SimpleFileBrowser.Runtime.csproj @@ -0,0 +1,744 @@ +<Project ToolsVersion="Current" Sdk="Microsoft.NET.Sdk"> + <!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) --> + <PropertyGroup> + <GenerateAssemblyInfo>false</GenerateAssemblyInfo> + <EnableDefaultItems>false</EnableDefaultItems> + <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> + <LangVersion>9.0</LangVersion> + <Configurations>Debug;Release</Configurations> + <Configuration Condition=" 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