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index 0000000000000000000000000000000000000000..898df72772e11a5b592dea30f006f52bf7b11ede
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new file mode 100644
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diff --git a/AVVR/Assembly-CSharp.csproj b/AVVR/Assembly-CSharp.csproj
new file mode 100644
index 0000000000000000000000000000000000000000..c8bdeb7901bccc72c4bc753bc2ea029309e773fa
--- /dev/null
+++ b/AVVR/Assembly-CSharp.csproj
@@ -0,0 +1,927 @@
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+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="Assembly-CSharp-firstpass.csproj" />
+    <ProjectReference Include="SteamAudioUnity.csproj" />
+    <ProjectReference Include="SimpleFileBrowser.Runtime.csproj" />
+    <ProjectReference Include="SteamAudioUnityEditor.csproj" />
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+    <ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj" />
+  </ItemGroup>
+</Project>
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser.meta b/AVVR/Assets/Plugins/SimpleFileBrowser.meta
new file mode 100644
index 0000000000000000000000000000000000000000..1cb5d559cb3ab543a708871a70865282f4f1d8d3
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 6440a5f3157375d469774ee0793ec07b
+folderAsset: yes
+timeCreated: 1479413187
+licenseType: Store
+DefaultImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Android.meta
new file mode 100644
index 0000000000000000000000000000000000000000..2e6c447e5c6b8674bb82759708e9597ace197f12
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: ff366e107d0770a41a2afe8ad87ef708
+folderAsset: yes
+timeCreated: 1509396159
+licenseType: Store
+DefaultImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs
new file mode 100644
index 0000000000000000000000000000000000000000..5ca753f5d2b5783e613cdd21f49ded70e75376bf
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs
@@ -0,0 +1,31 @@
+#if UNITY_EDITOR || UNITY_ANDROID
+using UnityEngine;
+
+namespace SimpleFileBrowser
+{
+	public class FBCallbackHelper : MonoBehaviour
+	{
+		private System.Action mainThreadAction = null;
+
+		private void Awake()
+		{
+			DontDestroyOnLoad( gameObject );
+		}
+
+		private void Update()
+		{
+			if( mainThreadAction != null )
+			{
+				System.Action temp = mainThreadAction;
+				mainThreadAction = null;
+				temp();
+			}
+		}
+
+		public void CallOnMainThread( System.Action function )
+		{
+			mainThreadAction = function;
+		}
+	}
+}
+#endif
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..a0f179e518e61db1cb713bb1c155312b75e5ce16
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBCallbackHelper.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 997bfc59716c24c41ad03bcbd7f8ef0a
+timeCreated: 1570918076
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs
new file mode 100644
index 0000000000000000000000000000000000000000..d106760d599b95abce93a89f5f53ade9667d06e5
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs
@@ -0,0 +1,37 @@
+#if UNITY_EDITOR || UNITY_ANDROID
+using UnityEngine;
+
+namespace SimpleFileBrowser
+{
+	public class FBDirectoryReceiveCallbackAndroid : AndroidJavaProxy
+	{
+		private readonly FileBrowser.AndroidSAFDirectoryPickCallback callback;
+		private readonly FBCallbackHelper callbackHelper;
+
+		public FBDirectoryReceiveCallbackAndroid( FileBrowser.AndroidSAFDirectoryPickCallback callback ) : base( "com.yasirkula.unity.FileBrowserDirectoryReceiver" )
+		{
+			this.callback = callback;
+			callbackHelper = new GameObject( "FBCallbackHelper" ).AddComponent<FBCallbackHelper>();
+		}
+
+		[UnityEngine.Scripting.Preserve]
+		public void OnDirectoryPicked( string rawUri, string name )
+		{
+			callbackHelper.CallOnMainThread( () => DirectoryPickedCallback( rawUri, name ) );
+		}
+
+		private void DirectoryPickedCallback( string rawUri, string name )
+		{
+			try
+			{
+				if( callback != null )
+					callback( rawUri, name );
+			}
+			finally
+			{
+				Object.Destroy( callbackHelper.gameObject );
+			}
+		}
+	}
+}
+#endif
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..2f4be05a34ebbb47af5bb26ba34e2e6910d85e28
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBDirectoryReceiveCallbackAndroid.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 8dec4dc5be16ca84e9c147627361671d
+timeCreated: 1520199471
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs
new file mode 100644
index 0000000000000000000000000000000000000000..492d8f7e4a4e362cd9379f915e5ff50077754561
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Android/FBPermissionCallbackAndroid.cs
@@ -0,0 +1,30 @@
+#if UNITY_EDITOR || UNITY_ANDROID
+using System.Threading;
+using UnityEngine;
+
+namespace SimpleFileBrowser
+{
+	public class FBPermissionCallbackAndroid : AndroidJavaProxy
+	{
+		private object threadLock;
+		public int Result { get; private set; }
+
+		public FBPermissionCallbackAndroid( object threadLock ) : base( "com.yasirkula.unity.FileBrowserPermissionReceiver" )
+		{
+			Result = -1;
+			this.threadLock = threadLock;
+		}
+
+		[UnityEngine.Scripting.Preserve]
+		public void OnPermissionResult( int result )
+		{
+			Result = result;
+
+			lock( threadLock )
+			{
+				Monitor.Pulse( threadLock );
+			}
+		}
+	}
+}
+#endif
\ No newline at end of file
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diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/README.txt b/AVVR/Assets/Plugins/SimpleFileBrowser/README.txt
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+= Simple File Browser (v1.6.6) =
+
+Documentation: https://github.com/yasirkula/UnitySimpleFileBrowser
+FAQ: https://github.com/yasirkula/UnitySimpleFileBrowser#faq
+Example code: https://github.com/yasirkula/UnitySimpleFileBrowser#example-code
+E-mail: yasirkula@gmail.com
\ No newline at end of file
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diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Resources/SimpleFileBrowserCanvas.prefab.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Resources/SimpleFileBrowserCanvas.prefab.meta
new file mode 100644
index 0000000000000000000000000000000000000000..d30edf834a158a1328b2b7b302ddd82d9f4437c7
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Resources/SimpleFileBrowserCanvas.prefab.meta
@@ -0,0 +1,8 @@
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+timeCreated: 1479415546
+licenseType: Store
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diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts.meta
new file mode 100644
index 0000000000000000000000000000000000000000..38b6a00a52177119c7c68abf45df2be1375c442d
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: be37f3e38d135f94e9d78c79ef89d303
+folderAsset: yes
+timeCreated: 1479413886
+licenseType: Store
+DefaultImporter:
+  userData: 
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diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs
new file mode 100644
index 0000000000000000000000000000000000000000..7bbb83c9e4e1e015f6884d08416c95fa752385a2
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs
@@ -0,0 +1,75 @@
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.SceneManagement;
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+using UnityEngine.InputSystem.UI;
+#endif
+
+namespace SimpleFileBrowser
+{
+	// Avoid multiple EventSystems in the scene by activating the embedded EventSystem only if one doesn't already exist in the scene
+	[DefaultExecutionOrder( 1000 )]
+	public class EventSystemHandler : MonoBehaviour
+	{
+#pragma warning disable 0649
+		[SerializeField]
+		private GameObject embeddedEventSystem;
+#pragma warning restore 0649
+
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+		private void Awake()
+		{
+			StandaloneInputModule legacyInputModule = embeddedEventSystem.GetComponent<StandaloneInputModule>();
+			if( legacyInputModule )
+			{
+				DestroyImmediate( legacyInputModule );
+				embeddedEventSystem.AddComponent<InputSystemUIInputModule>();
+			}
+		}
+#endif
+
+		private void OnEnable()
+		{
+			SceneManager.sceneLoaded -= OnSceneLoaded;
+			SceneManager.sceneLoaded += OnSceneLoaded;
+			SceneManager.sceneUnloaded -= OnSceneUnloaded;
+			SceneManager.sceneUnloaded += OnSceneUnloaded;
+
+			ActivateEventSystemIfNeeded();
+		}
+
+		private void OnDisable()
+		{
+			SceneManager.sceneLoaded -= OnSceneLoaded;
+			SceneManager.sceneUnloaded -= OnSceneUnloaded;
+
+			DeactivateEventSystem();
+		}
+
+		private void OnSceneLoaded( Scene scene, LoadSceneMode mode )
+		{
+#if UNITY_2017_2_OR_NEWER
+			DeactivateEventSystem();
+#endif
+			ActivateEventSystemIfNeeded();
+		}
+
+		private void OnSceneUnloaded( Scene current )
+		{
+			// Deactivate the embedded EventSystem before changing scenes because the new scene might have its own EventSystem
+			DeactivateEventSystem();
+		}
+
+		private void ActivateEventSystemIfNeeded()
+		{
+			if( embeddedEventSystem && !EventSystem.current )
+				embeddedEventSystem.SetActive( true );
+		}
+
+		private void DeactivateEventSystem()
+		{
+			if( embeddedEventSystem )
+				embeddedEventSystem.SetActive( false );
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..039899f5452aacf4fb3dd679daf4ccc864eed64c
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/EventSystemHandler.cs.meta
@@ -0,0 +1,12 @@
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+guid: 0868341868a4a4641b4d272d2fc5f538
+timeCreated: 1658741613
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
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diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs
new file mode 100644
index 0000000000000000000000000000000000000000..a5ea06062527145b84b6497baf73a6969d8b4380
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs
@@ -0,0 +1,3167 @@
+//#define WIN_DIR_CHECK_WITHOUT_TIMEOUT // When uncommented, Directory.Exists won't be wrapped inside a Task/Thread on Windows but we won't be able to set a timeout for unreachable directories/drives
+
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+using System;
+using System.IO;
+using System.Collections;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Text;
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+using UnityEngine.InputSystem;
+#endif
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowser : MonoBehaviour, IListViewAdapter
+	{
+		public enum Permission { Denied = 0, Granted = 1, ShouldAsk = 2 };
+		public enum PickMode { Files = 0, Folders = 1, FilesAndFolders = 2 };
+
+		#region Structs
+#pragma warning disable 0649
+		[Serializable]
+		private struct FiletypeIcon
+		{
+			public string extension;
+			public Sprite icon;
+		}
+
+		[Serializable]
+		private struct QuickLink
+		{
+#if UNITY_EDITOR || ( !UNITY_WSA && !UNITY_WSA_10_0 )
+			public Environment.SpecialFolder target;
+#endif
+			public string name;
+			public Sprite icon;
+		}
+#pragma warning restore 0649
+		#endregion
+
+		#region Inner Classes
+		public class Filter
+		{
+			public readonly string name;
+			public readonly string[] extensions;
+			public readonly HashSet<string> extensionsSet;
+			public readonly string defaultExtension;
+			public readonly bool allExtensionsHaveSingleSuffix; // 'false' when some extensions have multiple suffixes like ".tar.gz"
+
+			internal Filter( string name )
+			{
+				this.name = name;
+				extensions = null;
+				extensionsSet = null;
+				defaultExtension = null;
+				allExtensionsHaveSingleSuffix = true;
+			}
+
+			public Filter( string name, string extension )
+			{
+				this.name = name;
+
+				extension = extension.ToLowerInvariant();
+				if( extension[0] != '.' )
+					extension = "." + extension;
+
+				extensions = new string[1] { extension };
+				extensionsSet = new HashSet<string>() { extension };
+				defaultExtension = extension;
+				allExtensionsHaveSingleSuffix = ( extension.LastIndexOf( '.' ) == 0 );
+			}
+
+			public Filter( string name, params string[] extensions )
+			{
+				this.name = name;
+				allExtensionsHaveSingleSuffix = true;
+
+				for( int i = 0; i < extensions.Length; i++ )
+				{
+					extensions[i] = extensions[i].ToLowerInvariant();
+					if( extensions[i][0] != '.' )
+						extensions[i] = "." + extensions[i];
+
+					allExtensionsHaveSingleSuffix &= ( extensions[i].LastIndexOf( '.' ) == 0 );
+				}
+
+				this.extensions = extensions;
+				extensionsSet = new HashSet<string>( extensions );
+				defaultExtension = extensions[0];
+			}
+
+			public bool MatchesExtension( string extension, bool extensionMayHaveMultipleSuffixes )
+			{
+				if( extensionsSet == null || extensionsSet.Contains( extension ) )
+					return true;
+
+				// When the provided extension may have multiple suffixes (e.g. ".tar.gz"), check if it ends with any of the
+				// extensions in this filter (e.g. return true when this Filter has ".gz" and the provided extension is ".tar.gz")
+				if( extensionMayHaveMultipleSuffixes )
+				{
+					for( int i = 0; i < extensions.Length; i++ )
+					{
+						if( extension.EndsWith( extensions[i], StringComparison.Ordinal ) )
+						{
+							extensionsSet.Add( extension );
+							return true;
+						}
+					}
+				}
+
+				return false;
+			}
+
+			public override string ToString()
+			{
+				string result = string.Empty;
+
+				if( name != null )
+					result = name;
+
+				if( extensions != null )
+				{
+					if( name != null )
+						result += " (";
+
+					for( int i = 0; i < extensions.Length; i++ )
+					{
+						if( i > 0 )
+							result += ", " + extensions[i];
+						else
+							result += extensions[i];
+					}
+
+					if( name != null )
+						result += ")";
+				}
+
+				return result;
+			}
+		}
+		#endregion
+
+		#region Constants
+		private const int FILENAME_INPUT_FIELD_MAX_FILE_COUNT = 7;
+		private const string SAF_PICK_FOLDER_QUICK_LINK_PATH = "SAF_PICK_FOLDER";
+		#endregion
+
+		#region Static Variables
+		public static bool IsOpen { get; private set; }
+
+		public static bool Success { get; private set; }
+		public static string[] Result { get; private set; }
+
+		[SerializeField]
+		private UISkin m_skin;
+#if UNITY_EDITOR
+		private UISkin prevSkin;
+#endif
+		private int m_skinVersion = 0;
+		private int m_skinPrevFontSize;
+		private Sprite m_skinPrevDriveIcon, m_skinPrevFolderIcon;
+		public static UISkin Skin
+		{
+			get { return Instance.m_skin; }
+			set
+			{
+				if( value && Instance.m_skin != value )
+				{
+					Instance.m_skin = value;
+					Instance.m_skinVersion = Instance.m_skin.Version;
+					Instance.RefreshSkin();
+				}
+			}
+		}
+
+		private static bool m_askPermissions = true;
+		public static bool AskPermissions
+		{
+			get { return m_askPermissions; }
+			set { m_askPermissions = value; }
+		}
+
+		private static bool m_singleClickMode = false;
+		public static bool SingleClickMode
+		{
+			get { return m_singleClickMode; }
+			set { m_singleClickMode = value; }
+		}
+
+		private static FileSystemEntryFilter m_displayedEntriesFilter;
+		public static event FileSystemEntryFilter DisplayedEntriesFilter
+		{
+			add
+			{
+				m_displayedEntriesFilter -= value;
+				m_displayedEntriesFilter += value;
+
+				if( m_instance )
+				{
+					m_instance.PersistFileEntrySelection();
+					m_instance.RefreshFiles( false );
+				}
+			}
+			remove
+			{
+				m_displayedEntriesFilter -= value;
+
+				if( m_instance )
+				{
+					m_instance.PersistFileEntrySelection();
+					m_instance.RefreshFiles( false );
+				}
+			}
+		}
+
+		private static bool m_showFileOverwriteDialog = true;
+		public static bool ShowFileOverwriteDialog
+		{
+			get { return m_showFileOverwriteDialog; }
+			set { m_showFileOverwriteDialog = value; }
+		}
+
+		private static bool m_checkWriteAccessToDestinationDirectory = false;
+		public static bool CheckWriteAccessToDestinationDirectory
+		{
+			get { return m_checkWriteAccessToDestinationDirectory; }
+			set { m_checkWriteAccessToDestinationDirectory = value; }
+		}
+
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS && !UNITY_WSA && !UNITY_WSA_10_0 )
+		private static float m_drivesRefreshInterval = 5f;
+#else
+		private static float m_drivesRefreshInterval = -1f;
+#endif
+		public static float DrivesRefreshInterval
+		{
+			get { return m_drivesRefreshInterval; }
+			set { m_drivesRefreshInterval = value; }
+		}
+
+		public static bool ShowHiddenFiles
+		{
+			get { return Instance.showHiddenFilesToggle.isOn; }
+			set { Instance.showHiddenFilesToggle.isOn = value; }
+		}
+
+		private static bool m_displayHiddenFilesToggle = true;
+		public static bool DisplayHiddenFilesToggle
+		{
+			get { return m_displayHiddenFilesToggle; }
+			set
+			{
+				if( m_displayHiddenFilesToggle != value )
+				{
+					m_displayHiddenFilesToggle = value;
+
+					if( m_instance )
+					{
+						if( !value )
+							m_instance.showHiddenFilesToggle.gameObject.SetActive( false );
+						else if( m_instance.windowTR.sizeDelta.x >= m_instance.narrowScreenWidth )
+						{
+#if !UNITY_EDITOR && UNITY_ANDROID
+							if( !FileBrowserHelpers.ShouldUseSAF )
+#endif
+							m_instance.showHiddenFilesToggle.gameObject.SetActive( true );
+						}
+					}
+				}
+			}
+		}
+
+		private static string m_allFilesFilterText = "All Files (.*)";
+		public static string AllFilesFilterText
+		{
+			get { return m_allFilesFilterText; }
+			set
+			{
+				if( m_allFilesFilterText != value )
+				{
+					string oldValue = m_allFilesFilterText;
+					m_allFilesFilterText = value;
+
+					if( m_instance )
+					{
+						Filter oldAllFilesFilter = m_instance.allFilesFilter;
+						m_instance.allFilesFilter = new Filter( value );
+
+						if( m_instance.filters.Count > 0 && m_instance.filters[0] == oldAllFilesFilter )
+							m_instance.filters[0] = m_instance.allFilesFilter;
+
+						if( m_instance.filtersDropdown.options[0].text == oldValue )
+						{
+							m_instance.filtersDropdown.options[0].text = value;
+							m_instance.filtersDropdown.RefreshShownValue();
+						}
+					}
+				}
+			}
+		}
+
+		private static string m_foldersFilterText = "Folders";
+		public static string FoldersFilterText
+		{
+			get { return m_foldersFilterText; }
+			set
+			{
+				if( m_foldersFilterText != value )
+				{
+					string oldValue = m_foldersFilterText;
+					m_foldersFilterText = value;
+
+					if( m_instance && m_instance.filtersDropdown.options[0].text == oldValue )
+					{
+						m_instance.filtersDropdown.options[0].text = value;
+						m_instance.filtersDropdown.RefreshShownValue();
+					}
+				}
+			}
+		}
+
+		private static string m_pickFolderQuickLinkText = "Browse...";
+		public static string PickFolderQuickLinkText
+		{
+			get { return m_pickFolderQuickLinkText; }
+			set
+			{
+				if( m_pickFolderQuickLinkText != value )
+				{
+					m_pickFolderQuickLinkText = value;
+
+					if( m_instance )
+					{
+						for( int i = 0; i < m_instance.allQuickLinks.Count; i++ )
+						{
+							FileBrowserQuickLink quickLink = m_instance.allQuickLinks[i];
+							if( quickLink && quickLink.TargetPath == SAF_PICK_FOLDER_QUICK_LINK_PATH )
+							{
+								quickLink.SetQuickLink( Skin.DriveIcon, value, SAF_PICK_FOLDER_QUICK_LINK_PATH );
+								break;
+							}
+						}
+					}
+				}
+			}
+		}
+
+		private static FileBrowser m_instance = null;
+		private static FileBrowser Instance
+		{
+			get
+			{
+				if( !m_instance )
+				{
+					m_instance = Instantiate( Resources.Load<GameObject>( "SimpleFileBrowserCanvas" ) ).GetComponent<FileBrowser>();
+					DontDestroyOnLoad( m_instance.gameObject );
+					m_instance.gameObject.SetActive( false );
+				}
+
+				return m_instance;
+			}
+		}
+		#endregion
+
+		#region Variables
+#pragma warning disable 0649
+		[Header( "Settings" )]
+		[SerializeField]
+		internal int minWidth = 380;
+		[SerializeField]
+		internal int minHeight = 300;
+
+		[SerializeField]
+		private float narrowScreenWidth = 380f;
+
+		[SerializeField]
+		private float quickLinksMaxWidthPercentage = 0.4f;
+
+		[SerializeField]
+		private bool sortFilesByName = true;
+
+		[SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "excludeExtensions" )]
+		private string[] excludedExtensions;
+
+#pragma warning disable 0414
+		[SerializeField]
+		private QuickLink[] quickLinks;
+		private static bool quickLinksInitialized;
+#pragma warning restore 0414
+
+		private readonly HashSet<string> excludedExtensionsSet = new HashSet<string>();
+
+		[SerializeField]
+		private bool generateQuickLinksForDrives = true;
+
+		[SerializeField]
+		private bool contextMenuShowDeleteButton = true;
+
+		[SerializeField]
+		private bool contextMenuShowRenameButton = true;
+
+		[SerializeField]
+		private bool showResizeCursor = true;
+
+		[Header( "Internal References" )]
+
+		[SerializeField]
+		private FileBrowserMovement window;
+		private RectTransform windowTR;
+		private VerticalLayoutGroup windowLayoutGroup;
+
+		[SerializeField]
+		private LayoutElement[] windowResponsiveRows;
+
+		[SerializeField]
+		private RectTransform topViewNarrowScreen;
+
+		[SerializeField]
+		private Image middleView;
+
+		[SerializeField]
+		private RectTransform middleViewQuickLinks;
+		private Vector2 middleViewQuickLinksOriginalSize;
+
+		[SerializeField]
+		private RectTransform middleViewFiles;
+
+		[SerializeField]
+		private Image middleViewSeparator;
+
+		[SerializeField]
+		private FileBrowserItem itemPrefab;
+		private readonly List<FileBrowserItem> allItems = new List<FileBrowserItem>( 16 );
+
+		[SerializeField]
+		private FileBrowserQuickLink quickLinkPrefab;
+		private readonly List<FileBrowserQuickLink> allQuickLinks = new List<FileBrowserQuickLink>( 8 );
+
+		[SerializeField]
+		private Text titleText;
+
+		[SerializeField]
+		private Image titleBackground;
+
+		[SerializeField]
+		private Button backButton;
+
+		[SerializeField]
+		private Button forwardButton;
+
+		[SerializeField]
+		private Button upButton;
+
+		[SerializeField]
+		private Button moreOptionsButton;
+
+		[SerializeField]
+		private InputField pathInputField;
+
+		[SerializeField]
+		private RectTransform pathInputFieldSlotTop;
+
+		[SerializeField]
+		private RectTransform pathInputFieldSlotBottom;
+
+		[SerializeField]
+		private InputField searchInputField;
+
+		[SerializeField]
+		private RectTransform quickLinksContainer;
+
+		[SerializeField]
+		private ScrollRect quickLinksScrollRect;
+
+		[SerializeField]
+		private RectTransform filesContainer;
+
+		[SerializeField]
+		private ScrollRect filesScrollRect;
+
+		[SerializeField]
+		private RecycledListView listView;
+
+		[SerializeField]
+		private InputField filenameInputField;
+
+		[SerializeField]
+		private Text filenameInputFieldOverlayText;
+
+		[SerializeField]
+		private Image filenameImage;
+
+		[SerializeField]
+		private Dropdown filtersDropdown;
+		private RectTransform filtersDropdownContainer;
+		private Text filterItemTemplate;
+
+		[SerializeField]
+		private Toggle showHiddenFilesToggle;
+
+		[SerializeField]
+		private Button submitButton;
+
+		[SerializeField]
+		private Text submitButtonText;
+
+		[SerializeField]
+		private Button cancelButton;
+
+		[SerializeField]
+		private Button[] allButtons;
+
+		[SerializeField]
+		private RectTransform moreOptionsContextMenuPosition;
+
+		[SerializeField]
+		private FileBrowserRenamedItem renameItem;
+
+		[SerializeField]
+		private FileBrowserContextMenu contextMenu;
+
+		[SerializeField]
+		private FileBrowserFileOperationConfirmationPanel fileOperationConfirmationPanel;
+
+		[SerializeField]
+		private FileBrowserAccessRestrictedPanel accessRestrictedPanel;
+
+		[SerializeField]
+		private FileBrowserCursorHandler resizeCursorHandler;
+#pragma warning restore 0649
+
+		internal RectTransform rectTransform;
+		private Canvas canvas;
+
+		private FileAttributes ignoredFileAttributes = FileAttributes.System;
+
+		private FileSystemEntry[] allFileEntries;
+		private readonly List<FileSystemEntry> validFileEntries = new List<FileSystemEntry>();
+		private readonly List<int> selectedFileEntries = new List<int>( 4 );
+		private readonly List<string> pendingFileEntrySelection = new List<string>();
+
+		private readonly List<string> submittedFileEntryPaths = new List<string>( 4 );
+		private readonly List<string> submittedFolderPaths = new List<string>( 4 ); // Used to check if all destination folders have write access
+		private readonly List<FileSystemEntry> submittedFileEntriesToOverwrite = new List<FileSystemEntry>( 4 ); // Existing files selected by the user in save mode
+
+#pragma warning disable 0414 // Value is assigned but never used on Android & iOS
+		private int multiSelectionPivotFileEntry;
+#pragma warning restore 0414
+		private StringBuilder multiSelectionFilenameBuilder;
+
+		private readonly List<Filter> filters = new List<Filter>();
+		private Filter allFilesFilter;
+		private readonly List<string> filterLabels = new List<string>( 4 );
+
+		private bool showAllFilesFilter = true;
+
+		// Single suffix: ".mp4", ".txt", etc.
+		// Multiple suffixes: ".tar.gz", etc.
+		private bool allFiltersHaveSingleSuffix = true;
+		private bool allExcludedExtensionsHaveSingleSuffix = true;
+		// When its value is 'true', file extensions will be handled in a more optimized way
+		private bool AllExtensionsHaveSingleSuffix { get { return allFiltersHaveSingleSuffix && allExcludedExtensionsHaveSingleSuffix && m_skin.AllIconExtensionsHaveSingleSuffix; } }
+
+		private string defaultInitialPath;
+
+		private int currentPathIndex = -1;
+		private readonly List<string> pathsFollowed = new List<string>();
+
+		private HashSet<char> invalidFilenameChars;
+
+		private float drivesNextRefreshTime;
+#if !UNITY_EDITOR && UNITY_ANDROID
+		private string driveQuickLinks;
+#else
+		private string[] driveQuickLinks;
+#endif
+		private int numberOfDriveQuickLinks;
+
+#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN )
+		private readonly List<string> timedOutDirectoryExistsRequests = new List<string>( 2 );
+#endif
+
+		private bool canvasDimensionsChanged;
+
+		private readonly CompareInfo textComparer = new CultureInfo( "en-US" ).CompareInfo;
+		private readonly CompareOptions textCompareOptions = CompareOptions.IgnoreCase | CompareOptions.IgnoreNonSpace;
+
+		// Required in RefreshFiles() function
+		private PointerEventData nullPointerEventData;
+		#endregion
+
+		#region Properties
+		private string m_currentPath = string.Empty;
+		private string CurrentPath
+		{
+			get { return m_currentPath; }
+			set
+			{
+				if( value != null )
+				{
+					value = value.Trim();
+#if !UNITY_EDITOR && UNITY_ANDROID
+					if( !FileBrowserHelpers.ShouldUseSAFForPath( value ) )
+#endif
+					value = GetPathWithoutTrailingDirectorySeparator( value );
+				}
+
+				if( string.IsNullOrEmpty( value ) )
+				{
+					pathInputField.text = m_currentPath;
+					return;
+				}
+
+				if( m_currentPath != value )
+				{
+					if( !FileBrowserHelpers.DirectoryExists( value ) )
+					{
+						pathInputField.text = m_currentPath;
+						return;
+					}
+
+					m_currentPath = value;
+					pathInputField.text = m_currentPath;
+
+					if( currentPathIndex == -1 || pathsFollowed[currentPathIndex] != m_currentPath )
+					{
+						currentPathIndex++;
+						if( currentPathIndex < pathsFollowed.Count )
+						{
+							pathsFollowed[currentPathIndex] = value;
+							for( int i = pathsFollowed.Count - 1; i >= currentPathIndex + 1; i-- )
+								pathsFollowed.RemoveAt( i );
+						}
+						else
+							pathsFollowed.Add( m_currentPath );
+					}
+
+					backButton.interactable = currentPathIndex > 0;
+					forwardButton.interactable = currentPathIndex < pathsFollowed.Count - 1;
+#if !UNITY_EDITOR && UNITY_ANDROID
+					if( FileBrowserHelpers.ShouldUseSAF )
+					{
+						string parentPath = FileBrowserHelpers.GetDirectoryName( m_currentPath );
+						upButton.interactable = !string.IsNullOrEmpty( parentPath ) && ( FileBrowserHelpers.ShouldUseSAFForPath( parentPath ) || FileBrowserHelpers.DirectoryExists( parentPath ) ); // DirectoryExists: Directory may not be accessible on Android 10+, this function checks that
+					}
+					else
+#endif
+					{
+						try // When "C:/" or "C:" is typed instead of "C:\", an exception is thrown
+						{
+							upButton.interactable = Directory.GetParent( m_currentPath ) != null;
+						}
+						catch
+						{
+							upButton.interactable = false;
+						}
+					}
+
+					m_searchString = string.Empty;
+					searchInputField.text = m_searchString;
+
+					multiSelectionPivotFileEntry = 0;
+					filesScrollRect.verticalNormalizedPosition = 1;
+
+					filenameImage.color = m_skin.InputFieldNormalBackgroundColor;
+					if( m_pickerMode != PickMode.Files )
+					{
+						filenameInputField.text = string.Empty;
+						filenameInputField.interactable = true;
+					}
+
+					// If a quick link points to this directory, highlight it
+#if !UNITY_EDITOR && UNITY_ANDROID
+					// Path strings aren't deterministic on Storage Access Framework but the paths' absolute parts usually are
+					if( FileBrowserHelpers.ShouldUseSAFForPath( m_currentPath ) )
+					{
+						int SAFAbsolutePathSeparatorIndex = m_currentPath.LastIndexOf( '/' );
+						if( SAFAbsolutePathSeparatorIndex >= 0 )
+						{
+							string absoluteSAFPath = m_currentPath.Substring( SAFAbsolutePathSeparatorIndex );
+							for( int i = 0; i < allQuickLinks.Count; i++ )
+								allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath || allQuickLinks[i].TargetPath.EndsWith( absoluteSAFPath ) );
+						}
+						else
+						{
+							for( int i = 0; i < allQuickLinks.Count; i++ )
+								allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath );
+						}
+					}
+					else
+#endif
+					{
+						for( int i = 0; i < allQuickLinks.Count; i++ )
+							allQuickLinks[i].SetSelected( allQuickLinks[i].TargetPath == m_currentPath );
+					}
+				}
+
+				m_multiSelectionToggleSelectionMode = false;
+				RefreshFiles( true );
+			}
+		}
+
+		private string m_searchString = string.Empty;
+		private string SearchString
+		{
+			get { return m_searchString; }
+			set
+			{
+				if( m_searchString != value )
+				{
+					m_searchString = value;
+					searchInputField.text = m_searchString;
+
+					RefreshFiles( false );
+				}
+			}
+		}
+
+		private bool m_acceptNonExistingFilename = false; // Is set to true when showing save dialog for Files or FilesAndFolders, false otherwise
+		private bool AcceptNonExistingFilename
+		{
+			get { return m_acceptNonExistingFilename; }
+			set { m_acceptNonExistingFilename = value; }
+		}
+
+		private PickMode m_pickerMode = PickMode.Files;
+		internal PickMode PickerMode
+		{
+			get { return m_pickerMode; }
+			private set
+			{
+				m_pickerMode = value;
+
+				if( m_pickerMode == PickMode.Folders )
+				{
+					filtersDropdown.options[0].text = FoldersFilterText;
+					filtersDropdown.value = 0;
+					filtersDropdown.interactable = false;
+				}
+				else
+				{
+					filtersDropdown.options[0].text = filters[0].ToString();
+					filtersDropdown.interactable = true;
+				}
+
+				filtersDropdown.RefreshShownValue();
+
+				Text placeholder = filenameInputField.placeholder as Text;
+				if( placeholder )
+					placeholder.gameObject.SetActive( m_pickerMode != PickMode.Folders );
+			}
+		}
+
+		private bool m_allowMultiSelection;
+		internal bool AllowMultiSelection
+		{
+			get { return m_allowMultiSelection; }
+			private set { m_allowMultiSelection = value; }
+		}
+
+		private bool m_multiSelectionToggleSelectionMode;
+		internal bool MultiSelectionToggleSelectionMode
+		{
+			get { return m_multiSelectionToggleSelectionMode; }
+			private set
+			{
+				if( m_multiSelectionToggleSelectionMode != value )
+				{
+					m_multiSelectionToggleSelectionMode = value;
+
+					for( int i = 0; i < allItems.Count; i++ )
+					{
+						if( allItems[i].gameObject.activeSelf )
+							allItems[i].SetSelected( selectedFileEntries.Contains( allItems[i].Position ) );
+					}
+				}
+			}
+		}
+
+		private string Title
+		{
+			get { return titleText.text; }
+			set { titleText.text = value; }
+		}
+
+		private string SubmitButtonText
+		{
+			get { return submitButtonText.text; }
+			set { submitButtonText.text = value; }
+		}
+
+		private string LastBrowsedFolder
+		{
+			get { return PlayerPrefs.GetString( "FBLastPath", null ); }
+			set { PlayerPrefs.SetString( "FBLastPath", value ); }
+		}
+		#endregion
+
+		#region Delegates
+		public delegate void OnSuccess( string[] paths );
+		public delegate void OnCancel();
+		public delegate bool FileSystemEntryFilter( FileSystemEntry entry );
+#if UNITY_EDITOR || UNITY_ANDROID
+		public delegate void AndroidSAFDirectoryPickCallback( string rawUri, string name );
+#endif
+
+		private OnSuccess onSuccess;
+		private OnCancel onCancel;
+		#endregion
+
+		#region Messages
+		private void Awake()
+		{
+			m_instance = this;
+
+			canvas = GetComponent<Canvas>();
+			rectTransform = (RectTransform) transform;
+			windowTR = (RectTransform) window.transform;
+			windowLayoutGroup = window.GetComponent<VerticalLayoutGroup>();
+			filtersDropdownContainer = filtersDropdown.template;
+			filterItemTemplate = filtersDropdown.itemText;
+
+			middleViewQuickLinksOriginalSize = middleViewQuickLinks.sizeDelta;
+
+			nullPointerEventData = new PointerEventData( null );
+
+#if !UNITY_EDITOR && ( UNITY_ANDROID || UNITY_IOS || UNITY_WSA || UNITY_WSA_10_0 )
+			defaultInitialPath = Application.persistentDataPath;
+#else
+			defaultInitialPath = Environment.GetFolderPath( Environment.SpecialFolder.MyDocuments );
+#endif
+
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( FileBrowserHelpers.ShouldUseSAF )
+			{
+				// These UI elements have no use in Storage Access Framework mode (Android 10+)
+				pathInputField.gameObject.SetActive( false );
+				showHiddenFilesToggle.gameObject.SetActive( false );
+			}
+#endif
+
+			SetExcludedExtensions( excludedExtensions );
+
+			backButton.interactable = false;
+			forwardButton.interactable = false;
+			upButton.interactable = false;
+
+			backButton.onClick.AddListener( OnBackButtonClicked );
+			forwardButton.onClick.AddListener( OnForwardButtonClicked );
+			upButton.onClick.AddListener( OnUpButtonClicked );
+			moreOptionsButton.onClick.AddListener( OnMoreOptionsButtonClicked );
+			submitButton.onClick.AddListener( OnSubmitButtonClicked );
+			cancelButton.onClick.AddListener( OnCancelButtonClicked );
+			pathInputField.onEndEdit.AddListener( OnPathChanged );
+			searchInputField.onValueChanged.AddListener( OnSearchStringChanged );
+			filenameInputField.onValidateInput += OnValidateFilenameInput;
+			filenameInputField.onValueChanged.AddListener( OnFilenameInputChanged );
+			filtersDropdown.onValueChanged.AddListener( OnFilterChanged );
+			showHiddenFilesToggle.onValueChanged.AddListener( OnShowHiddenFilesToggleChanged );
+
+			allFilesFilter = new Filter( AllFilesFilterText );
+			filters.Add( allFilesFilter );
+			filterLabels.Add( allFilesFilter.ToString() );
+
+			invalidFilenameChars = new HashSet<char>( Path.GetInvalidFileNameChars() )
+			{
+				Path.DirectorySeparatorChar,
+				Path.AltDirectorySeparatorChar
+			};
+
+			window.Initialize( this );
+			listView.SetAdapter( this );
+
+			// Refresh the skin immediately
+			m_skinVersion = m_skin.Version;
+			RefreshSkin();
+
+			if( !showResizeCursor )
+				Destroy( resizeCursorHandler );
+
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+			// On new Input System, scroll sensitivity is much higher than legacy Input system
+			filesScrollRect.scrollSensitivity *= 0.25f;
+			quickLinksContainer.GetComponentInParent<ScrollRect>().scrollSensitivity *= 0.25f;
+			filtersDropdownContainer.GetComponent<ScrollRect>().scrollSensitivity *= 0.25f;
+#endif
+		}
+
+		private void OnRectTransformDimensionsChange()
+		{
+			canvasDimensionsChanged = true;
+		}
+
+#if UNITY_EDITOR
+		protected virtual void OnValidate()
+		{
+			// Refresh the skin in the next Update if it is changed via Unity Inspector at runtime
+			if( UnityEditor.EditorApplication.isPlaying && m_skin != prevSkin )
+			{
+				if( !m_skin ) // Don't allow null UISkin
+					m_skin = prevSkin;
+				else
+					m_skinVersion = m_skin.Version - 1;
+			}
+		}
+#endif
+
+		private void Update()
+		{
+			if( m_skin && m_skinVersion != m_skin.Version )
+			{
+				m_skinVersion = m_skin.Version;
+				RefreshSkin();
+
+#if UNITY_EDITOR
+				prevSkin = m_skin;
+#endif
+			}
+		}
+
+		private void LateUpdate()
+		{
+			if( canvasDimensionsChanged )
+			{
+				canvasDimensionsChanged = false;
+
+				Vector2 windowSize = windowTR.sizeDelta;
+				EnsureWindowIsWithinBounds();
+				if( windowTR.sizeDelta != windowSize )
+					OnWindowDimensionsChanged( windowTR.sizeDelta );
+
+				fileOperationConfirmationPanel.OnCanvasDimensionsChanged( rectTransform.sizeDelta );
+
+				if( contextMenu.gameObject.activeSelf )
+					contextMenu.Hide();
+			}
+
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0
+			// Handle keyboard shortcuts
+			if( !EventSystem.current.currentSelectedGameObject )
+			{
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+				if( Keyboard.current != null )
+#endif
+				{
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+					if( Keyboard.current[Key.Delete].wasPressedThisFrame )
+#else
+					if( Input.GetKeyDown( KeyCode.Delete ) )
+#endif
+						DeleteSelectedFiles();
+
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+					if( Keyboard.current[Key.F2].wasPressedThisFrame )
+#else
+					if( Input.GetKeyDown( KeyCode.F2 ) )
+#endif
+						RenameSelectedFile();
+
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+					if( Keyboard.current[Key.A].wasPressedThisFrame && IsCtrlKeyHeld() )
+#else
+					if( Input.GetKeyDown( KeyCode.A ) && IsCtrlKeyHeld() )
+#endif
+						SelectAllFiles();
+				}
+			}
+#endif
+
+			// 2 Text objects are used in the filename input field:
+			// filenameInputField.textComponent: visible when editing the text, has Horizontal Overflow set to Wrap (cuts out words, ugly)
+			// filenameInputFieldOverlayText: visible when not editing the text, has Horizontal Overflow set to Overflow (doesn't cut out words)
+			if( EventSystem.current.currentSelectedGameObject == filenameInputField.gameObject )
+			{
+				if( filenameInputFieldOverlayText.enabled )
+				{
+					filenameInputFieldOverlayText.enabled = false;
+					filenameInputField.textComponent.color = m_skin.InputFieldTextColor;
+				}
+			}
+			else if( !filenameInputFieldOverlayText.enabled )
+			{
+				filenameInputFieldOverlayText.enabled = true;
+
+				Color c = m_skin.InputFieldTextColor;
+				c.a = 0f;
+				filenameInputField.textComponent.color = c;
+			}
+
+			// Refresh drive quick links
+#if UNITY_EDITOR || ( !UNITY_IOS && !UNITY_WSA && !UNITY_WSA_10_0 )
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( !FileBrowserHelpers.ShouldUseSAF )
+#endif
+			if( quickLinksInitialized && generateQuickLinksForDrives && m_drivesRefreshInterval >= 0f && Time.realtimeSinceStartup >= drivesNextRefreshTime )
+			{
+				drivesNextRefreshTime = Time.realtimeSinceStartup + m_drivesRefreshInterval;
+				RefreshDriveQuickLinks();
+			}
+#endif
+		}
+
+		private void OnApplicationFocus( bool focus )
+		{
+			if( !focus )
+				PersistFileEntrySelection();
+			else
+				RefreshFiles( true );
+		}
+		#endregion
+
+		#region Interface Methods
+		OnItemClickedHandler IListViewAdapter.OnItemClicked { get { return null; } set { } }
+
+		int IListViewAdapter.Count { get { return validFileEntries.Count; } }
+		float IListViewAdapter.ItemHeight { get { return m_skin.FileHeight; } }
+
+		ListItem IListViewAdapter.CreateItem()
+		{
+			FileBrowserItem item = (FileBrowserItem) Instantiate( itemPrefab, filesContainer, false );
+			item.SetFileBrowser( this, m_skin );
+			allItems.Add( item );
+
+			return item;
+		}
+
+		void IListViewAdapter.SetItemContent( ListItem item )
+		{
+			FileBrowserItem file = (FileBrowserItem) item;
+			FileSystemEntry fileInfo = validFileEntries[item.Position];
+
+			file.SetFile( GetIconForFileEntry( fileInfo ), fileInfo.Name, fileInfo.IsDirectory );
+			file.SetSelected( selectedFileEntries.Contains( file.Position ) );
+			file.SetHidden( ( fileInfo.Attributes & FileAttributes.Hidden ) == FileAttributes.Hidden );
+		}
+		#endregion
+
+		#region Initialization Functions
+		private void InitializeQuickLinks()
+		{
+			quickLinksInitialized = true;
+			drivesNextRefreshTime = Time.realtimeSinceStartup + m_drivesRefreshInterval;
+
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( FileBrowserHelpers.ShouldUseSAF )
+			{
+				AddQuickLink( m_skin.DriveIcon, PickFolderQuickLinkText, SAF_PICK_FOLDER_QUICK_LINK_PATH );
+				
+				try
+				{
+					FetchPersistedSAFQuickLinks();
+				}
+				catch( Exception e )
+				{
+					Debug.LogException( e );
+				}
+
+				return;
+			}
+#endif
+
+			if( generateQuickLinksForDrives )
+			{
+#if UNITY_EDITOR || ( !UNITY_IOS && !UNITY_WSA && !UNITY_WSA_10_0 )
+				RefreshDriveQuickLinks();
+#else
+				AddQuickLink( m_skin.DriveIcon, "Files", Application.persistentDataPath );
+#endif
+
+#if UNITY_STANDALONE_OSX
+				// Add a quick link for user directory on Mac OS
+				string userDirectory = Environment.GetFolderPath( Environment.SpecialFolder.MyDocuments );
+				if( !string.IsNullOrEmpty( userDirectory ) )
+					AddQuickLink( m_skin.DriveIcon, userDirectory.Substring( userDirectory.LastIndexOf( '/' ) + 1 ), userDirectory );
+#endif
+			}
+
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_WSA && !UNITY_WSA_10_0 )
+			for( int i = 0; i < quickLinks.Length; i++ )
+			{
+				QuickLink quickLink = quickLinks[i];
+				string quickLinkPath = Environment.GetFolderPath( quickLink.target );
+#if UNITY_STANDALONE_OSX
+				// Documents folder must be appended manually on Mac OS
+				if( quickLink.target == Environment.SpecialFolder.MyDocuments && !string.IsNullOrEmpty( quickLinkPath ) )
+					quickLinkPath = Path.Combine( quickLinkPath, "Documents" );
+#endif
+
+				AddQuickLink( quickLink.icon, quickLink.name, quickLinkPath );
+			}
+
+			quickLinks = null;
+#endif
+		}
+
+		private void RefreshDriveQuickLinks()
+		{
+			// Check if drives has changed since the last refresh
+#if !UNITY_EDITOR && UNITY_ANDROID
+			string drivesList = FileBrowserHelpers.AJC.CallStatic<string>( "GetExternalDrives", FileBrowserHelpers.Context );
+			if( drivesList == driveQuickLinks || ( string.IsNullOrEmpty( drivesList ) && string.IsNullOrEmpty( driveQuickLinks ) ) )
+				return;
+
+			driveQuickLinks = drivesList;
+#else
+			string[] drives = Directory.GetLogicalDrives();
+
+			if( driveQuickLinks != null && drives.Length == driveQuickLinks.Length )
+			{
+				bool drivesListHasntChanged = true;
+				for( int i = 0; i < drives.Length; i++ )
+				{
+#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN )
+					if( timedOutDirectoryExistsRequests.Contains( drives[i] ) )
+						continue;
+#endif
+
+					if( drives[i] != driveQuickLinks[i] )
+					{
+						drivesListHasntChanged = false;
+						break;
+					}
+				}
+
+				if( drivesListHasntChanged )
+					return;
+			}
+
+			driveQuickLinks = drives;
+#endif
+
+			// Drives has changed, remove previous drive quick links
+			for( ; numberOfDriveQuickLinks > 0; numberOfDriveQuickLinks-- )
+			{
+				Destroy( allQuickLinks[numberOfDriveQuickLinks - 1].gameObject );
+				allQuickLinks.RemoveAt( numberOfDriveQuickLinks - 1 );
+			}
+
+			FileBrowserQuickLink[] customQuickLinks = allQuickLinks.Count > 0 ? allQuickLinks.ToArray() : null;
+			allQuickLinks.Clear();
+
+			quickLinksContainer.sizeDelta = Vector2.zero;
+
+			// Create drive quick links
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( drivesList != null && drivesList.Length > 0 )
+			{
+				bool defaultPathInitialized = false;
+				int driveIndex = 1;
+				string[] drives = drivesList.Split( ':' );
+				for( int i = 0; i < drives.Length; i++ )
+				{
+					try
+					{
+						//string driveName = new DirectoryInfo( drives[i] ).Name;
+						//if( driveName.Length <= 1 )
+						//{
+						//	try
+						//	{
+						//		driveName = Directory.GetParent( drives[i] ).Name + "/" + driveName;
+						//	}
+						//	catch
+						//	{
+						//		driveName = "Drive " + driveIndex++;
+						//	}
+						//}	
+
+						string driveName;
+						if( !defaultPathInitialized )
+						{
+							defaultInitialPath = drives[i];
+							defaultPathInitialized = true;
+
+							driveName = "Primary Drive";
+						}
+						else
+						{
+							if( driveIndex == 1 )
+								driveName = "External Drive";
+							else
+								driveName = "External Drive " + driveIndex;
+
+							driveIndex++;
+						}
+
+						if( AddQuickLink( m_skin.DriveIcon, driveName, drives[i] ) )
+							numberOfDriveQuickLinks++;
+					}
+					catch { }
+				}
+			}
+#else
+			for( int i = 0; i < drives.Length; i++ )
+			{
+				if( string.IsNullOrEmpty( drives[i] ) )
+					continue;
+
+#if UNITY_STANDALONE_OSX
+				// There are a number of useless drives listed on Mac OS, filter them
+				if( drives[i] == "/" )
+				{
+					if( AddQuickLink( m_skin.DriveIcon, "Root", drives[i] ) )
+						numberOfDriveQuickLinks++;
+				}
+				else if( drives[i].StartsWith( "/Volumes/" ) && drives[i] != "/Volumes/Recovery" )
+				{
+					if( AddQuickLink( m_skin.DriveIcon, drives[i].Substring( drives[i].LastIndexOf( '/' ) + 1 ), drives[i] ) )
+						numberOfDriveQuickLinks++;
+				}
+#else
+				if( AddQuickLink( m_skin.DriveIcon, drives[i], drives[i] ) )
+					numberOfDriveQuickLinks++;
+#endif
+			}
+#endif
+
+			// Reposition custom quick links
+			if( customQuickLinks != null )
+			{
+				Vector2 anchoredPos = new Vector2( 0f, -quickLinksContainer.sizeDelta.y );
+				for( int i = 0; i < customQuickLinks.Length; i++ )
+				{
+					customQuickLinks[i].TransformComponent.anchoredPosition = anchoredPos;
+					anchoredPos.y -= m_skin.FileHeight;
+
+					allQuickLinks.Add( customQuickLinks[i] );
+				}
+
+				quickLinksContainer.sizeDelta = new Vector2( 0f, -anchoredPos.y );
+			}
+
+			// Verify that current directory still exists
+			try
+			{
+				if( !string.IsNullOrEmpty( m_currentPath ) && !FileBrowserHelpers.DirectoryExists( m_currentPath ) )
+				{
+					string currentPathRoot = Path.GetPathRoot( m_currentPath );
+					if( !string.IsNullOrEmpty( currentPathRoot ) && FileBrowserHelpers.DirectoryExists( currentPathRoot ) )
+						CurrentPath = currentPathRoot;
+					else if( allQuickLinks.Count > 0 )
+						CurrentPath = allQuickLinks[0].TargetPath;
+				}
+			}
+			catch { }
+		}
+
+		private void RefreshSkin()
+		{
+			windowLayoutGroup.spacing = m_skin.RowSpacing;
+
+			for( int i = 0; i < windowResponsiveRows.Length; i++ )
+				windowResponsiveRows[i].preferredHeight = m_skin.RowHeight;
+
+			moreOptionsContextMenuPosition.anchoredPosition = new Vector2( moreOptionsContextMenuPosition.anchoredPosition.x, -m_skin.RowSpacing );
+
+			window.GetComponent<Image>().color = m_skin.WindowColor;
+			middleView.color = m_skin.FilesListColor;
+			middleViewSeparator.color = m_skin.FilesVerticalSeparatorColor;
+
+			titleBackground.color = m_skin.TitleBackgroundColor;
+			m_skin.ApplyTo( titleText, m_skin.TitleTextColor );
+
+			backButton.image.color = m_skin.HeaderButtonsColor;
+			forwardButton.image.color = m_skin.HeaderButtonsColor;
+			upButton.image.color = m_skin.HeaderButtonsColor;
+			moreOptionsButton.image.color = m_skin.HeaderButtonsColor;
+
+			backButton.image.sprite = m_skin.HeaderBackButton;
+			forwardButton.image.sprite = m_skin.HeaderForwardButton;
+			upButton.image.sprite = m_skin.HeaderUpButton;
+			moreOptionsButton.image.sprite = m_skin.HeaderContextMenuButton;
+
+			if( resizeCursorHandler )
+			{
+				Image windowResizeGizmo = resizeCursorHandler.GetComponent<Image>();
+				windowResizeGizmo.color = m_skin.WindowResizeGizmoColor;
+				windowResizeGizmo.sprite = m_skin.WindowResizeGizmo;
+			}
+
+			m_skin.ApplyTo( filenameInputField );
+			m_skin.ApplyTo( pathInputField );
+			m_skin.ApplyTo( searchInputField );
+			m_skin.ApplyTo( renameItem.InputField );
+			m_skin.ApplyTo( filenameInputFieldOverlayText, m_skin.InputFieldTextColor );
+
+			if( !EventSystem.current || EventSystem.current.currentSelectedGameObject != filenameInputField.gameObject )
+			{
+				Color c = m_skin.InputFieldTextColor;
+				c.a = 0f;
+				filenameInputField.textComponent.color = c;
+			}
+
+			for( int i = 0; i < allButtons.Length; i++ )
+				m_skin.ApplyTo( allButtons[i] );
+
+			m_skin.ApplyTo( filtersDropdown );
+			m_skin.ApplyTo( showHiddenFilesToggle );
+
+			m_skin.ApplyTo( quickLinksScrollRect.verticalScrollbar );
+			m_skin.ApplyTo( filesScrollRect.verticalScrollbar );
+			m_skin.ApplyTo( filtersDropdown.template.GetComponent<ScrollRect>().verticalScrollbar );
+
+			for( int i = 0; i < allQuickLinks.Count; i++ )
+			{
+				allQuickLinks[i].OnSkinRefreshed( m_skin );
+				allQuickLinks[i].TransformComponent.anchoredPosition = new Vector2( 0f, allQuickLinks[i].TransformComponent.GetSiblingIndex() * -m_skin.FileHeight );
+
+				if( allQuickLinks[i].Icon.sprite == m_skinPrevDriveIcon )
+					allQuickLinks[i].Icon.sprite = m_skin.DriveIcon;
+				else if( allQuickLinks[i].Icon.sprite == m_skinPrevFolderIcon )
+					allQuickLinks[i].Icon.sprite = m_skin.FolderIcon;
+			}
+
+			quickLinksContainer.sizeDelta = new Vector2( 0f, allQuickLinks.Count * m_skin.FileHeight );
+
+			for( int i = 0; i < allItems.Count; i++ )
+				allItems[i].OnSkinRefreshed( m_skin );
+
+			renameItem.TransformComponent.sizeDelta = new Vector2( renameItem.TransformComponent.sizeDelta.x, m_skin.FileHeight );
+
+			contextMenu.RefreshSkin( m_skin );
+			fileOperationConfirmationPanel.RefreshSkin( m_skin );
+			accessRestrictedPanel.RefreshSkin( m_skin );
+
+			if( m_skin.FontSize != m_skinPrevFontSize )
+				RefreshFiltersDropdownWidth();
+
+			listView.OnSkinRefreshed();
+
+			m_skinPrevFontSize = m_skin.FontSize;
+			m_skinPrevDriveIcon = m_skin.DriveIcon;
+			m_skinPrevFolderIcon = m_skin.FolderIcon;
+		}
+		#endregion
+
+		#region Button Events
+		private void OnBackButtonClicked()
+		{
+			if( currentPathIndex > 0 )
+				CurrentPath = pathsFollowed[--currentPathIndex];
+		}
+
+		private void OnForwardButtonClicked()
+		{
+			if( currentPathIndex < pathsFollowed.Count - 1 )
+				CurrentPath = pathsFollowed[++currentPathIndex];
+		}
+
+		private void OnUpButtonClicked()
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( FileBrowserHelpers.ShouldUseSAF )
+			{
+				string parentPath = FileBrowserHelpers.GetDirectoryName( m_currentPath );
+				if( !string.IsNullOrEmpty( parentPath ) && ( FileBrowserHelpers.ShouldUseSAFForPath( parentPath ) || FileBrowserHelpers.DirectoryExists( parentPath ) ) ) // DirectoryExists: Directory may not be accessible on Android 10+, this function checks that
+					CurrentPath = parentPath;
+			}
+			else
+#endif
+			{
+				try // When "C:/" or "C:" is typed instead of "C:\", an exception is thrown
+				{
+					DirectoryInfo parentPath = Directory.GetParent( m_currentPath );
+					if( parentPath != null )
+						CurrentPath = parentPath.FullName;
+				}
+				catch
+				{
+				}
+			}
+		}
+
+		private void OnMoreOptionsButtonClicked()
+		{
+			ShowContextMenuAt( rectTransform.InverseTransformPoint( moreOptionsContextMenuPosition.position ), true );
+		}
+
+		internal void OnContextMenuTriggered( Vector2 pointerPos )
+		{
+			filesScrollRect.velocity = Vector2.zero;
+
+			Vector2 position;
+			RectTransformUtility.ScreenPointToLocalPointInRectangle( rectTransform, pointerPos, canvas.worldCamera, out position );
+
+			ShowContextMenuAt( position, false );
+		}
+
+		private void ShowContextMenuAt( Vector2 position, bool isMoreOptionsMenu )
+		{
+			if( string.IsNullOrEmpty( m_currentPath ) )
+				return;
+
+			bool selectAllButtonVisible = isMoreOptionsMenu && m_allowMultiSelection && validFileEntries.Count > 0;
+			bool deselectAllButtonVisible = isMoreOptionsMenu && selectedFileEntries.Count > 1;
+			bool deleteButtonVisible = contextMenuShowDeleteButton && selectedFileEntries.Count > 0;
+			bool renameButtonVisible = contextMenuShowRenameButton && selectedFileEntries.Count == 1;
+
+			if( selectAllButtonVisible && m_pickerMode == PickMode.Files )
+			{
+				// In file selection mode, if only folders exist in the current path, "Select All" option shouldn't be visible
+				selectAllButtonVisible = false;
+				for( int i = 0; i < validFileEntries.Count; i++ )
+				{
+					if( !validFileEntries[i].IsDirectory )
+					{
+						selectAllButtonVisible = true;
+						break;
+					}
+				}
+			}
+
+			contextMenu.Show( selectAllButtonVisible, deselectAllButtonVisible, deleteButtonVisible, renameButtonVisible, position, isMoreOptionsMenu );
+		}
+
+		private void OnSubmitButtonClicked()
+		{
+			string[] result = null;
+			string filenameInput = filenameInputField.text.Trim();
+
+			submittedFileEntryPaths.Clear();
+			submittedFolderPaths.Clear();
+			submittedFileEntriesToOverwrite.Clear();
+
+			if( filenameInput.Length == 0 )
+			{
+				if( m_pickerMode == PickMode.Files )
+				{
+					filenameImage.color = m_skin.InputFieldInvalidBackgroundColor;
+					return;
+				}
+				else
+				{
+					result = new string[1] { m_currentPath };
+					submittedFolderPaths.Add( m_currentPath );
+				}
+			}
+
+			if( result == null )
+			{
+				if( m_allowMultiSelection && selectedFileEntries.Count > 1 )
+				{
+					// When multiple files are selected via file browser UI, filenameInputField is not interactable and will show
+					// only the first FILENAME_INPUT_FIELD_MAX_FILE_COUNT entries for performance reasons. We should iterate over
+					// selectedFileEntries instead of filenameInputField
+
+					// Beforehand, check if a folder is selected in file selection mode. If so, open that directory
+					if( m_pickerMode == PickMode.Files )
+					{
+						for( int i = 0; i < selectedFileEntries.Count; i++ )
+						{
+							if( validFileEntries[selectedFileEntries[i]].IsDirectory )
+							{
+								CurrentPath = validFileEntries[selectedFileEntries[i]].Path;
+								return;
+							}
+						}
+					}
+
+					result = new string[selectedFileEntries.Count];
+					for( int i = 0; i < selectedFileEntries.Count; i++ )
+					{
+						result[i] = validFileEntries[selectedFileEntries[i]].Path;
+
+						if( validFileEntries[selectedFileEntries[i]].IsDirectory )
+							submittedFolderPaths.Add( result[i] );
+						else if( m_acceptNonExistingFilename )
+						{
+							submittedFileEntriesToOverwrite.Add( validFileEntries[selectedFileEntries[i]] );
+
+							if( !submittedFolderPaths.Contains( m_currentPath ) )
+								submittedFolderPaths.Add( m_currentPath );
+						}
+					}
+				}
+				else
+				{
+					// When multiple files aren't selected via file browser UI, we must consider the rare case where user manually enters
+					// multiple filenames to filenameInputField in format "file1" "file2" and so on. So, we must parse filenameInputField
+
+					for( int startIndex = 0, nextStartIndex = 0; startIndex < filenameInput.Length; startIndex = nextStartIndex )
+					{
+						int filenameLength = ExtractFilenameFromInput( filenameInput, ref startIndex, out nextStartIndex );
+						if( filenameLength == 0 )
+							continue;
+
+						string filename = filenameInput.Substring( startIndex, filenameLength ).Trim();
+						if( !VerifyFilename( filename ) )
+						{
+							// Check if user has entered a full path to input field instead of just a filename. Even if it's the case, don't immediately accept the full path,
+							// first verify that it doesn't point to a file/folder that is ignored by the file browser
+							try
+							{
+								if( FileBrowserHelpers.DirectoryExists( filename ) )
+								{
+									FileSystemEntry fileEntry = new FileSystemEntry( filename, FileBrowserHelpers.GetFilename( filename ), "", true );
+									if( FileSystemEntryMatchesFilters( fileEntry, AllExtensionsHaveSingleSuffix ) )
+									{
+										if( m_pickerMode == PickMode.Files )
+										{
+											CurrentPath = filename;
+											return;
+										}
+										else
+										{
+											submittedFileEntryPaths.Add( filename );
+											submittedFolderPaths.Add( filename );
+
+											continue;
+										}
+									}
+								}
+								else if( m_pickerMode != PickMode.Folders && FileBrowserHelpers.FileExists( filename ) )
+								{
+									string fullPathFilename = FileBrowserHelpers.GetFilename( filename );
+									FileSystemEntry fileEntry = new FileSystemEntry( filename, fullPathFilename, GetExtensionFromFilename( fullPathFilename, AllExtensionsHaveSingleSuffix ), false );
+									if( FileSystemEntryMatchesFilters( fileEntry, AllExtensionsHaveSingleSuffix ) )
+									{
+										submittedFileEntryPaths.Add( filename );
+										submittedFileEntriesToOverwrite.Add( fileEntry );
+
+										if( m_acceptNonExistingFilename )
+											submittedFolderPaths.Add( FileBrowserHelpers.GetDirectoryName( filename ) );
+
+										continue;
+									}
+								}
+							}
+							catch { }
+
+							// Filename contains invalid characters or is completely whitespace
+							filenameImage.color = m_skin.InputFieldInvalidBackgroundColor;
+							return;
+						}
+
+						try
+						{
+							int fileEntryIndex = FilenameToFileEntryIndex( filename );
+							if( fileEntryIndex < 0 )
+							{
+								if( m_pickerMode != PickMode.Folders )
+								{
+									bool isAllFilesFilterActive = filters[filtersDropdown.value].extensions == null;
+									if( !m_acceptNonExistingFilename || !isAllFilesFilterActive )
+									{
+										// File couldn't be found but perhaps filename is missing the extension, check if any of the files match the filename without extension
+										for( int i = 0; i < validFileEntries.Count; i++ )
+										{
+											if( !validFileEntries[i].IsDirectory && validFileEntries[i].Name.Length >= filename.Length + 2 && validFileEntries[i].Name[filename.Length] == '.' )
+											{
+												if( validFileEntries[i].Name.StartsWith( filename ) ) // Case-sensitive filename query
+												{
+													fileEntryIndex = i;
+													break;
+												}
+												else if( textComparer.IsPrefix( validFileEntries[i].Name, filename, textCompareOptions ) ) // Case-insensitive filename query
+												{
+													// Don't exit the loop immediately because case-sensitive query takes precedence, we need to check all files to see if there's a case-sensitive match
+													fileEntryIndex = i;
+												}
+											}
+										}
+									}
+
+									if( m_acceptNonExistingFilename && fileEntryIndex < 0 && !isAllFilesFilterActive )
+									{
+										// In file saving mode, make sure that nonexisting files' extensions match one of the required extensions
+										string fileExtension = GetExtensionFromFilename( filename, AllExtensionsHaveSingleSuffix );
+										if( string.IsNullOrEmpty( fileExtension ) || !filters[filtersDropdown.value].MatchesExtension( fileExtension, !AllExtensionsHaveSingleSuffix ) )
+										{
+											filename = Path.ChangeExtension( filename, filters[filtersDropdown.value].defaultExtension );
+											fileEntryIndex = FilenameToFileEntryIndex( filename );
+										}
+									}
+								}
+							}
+
+							if( fileEntryIndex >= 0 ) // This is an existing file/folder
+							{
+								if( validFileEntries[fileEntryIndex].IsDirectory && m_pickerMode == PickMode.Files )
+								{
+									// Selected a directory in file selection mode, open that directory
+									CurrentPath = validFileEntries[fileEntryIndex].Path;
+									return;
+								}
+								else
+								{
+									submittedFileEntryPaths.Add( validFileEntries[fileEntryIndex].Path );
+
+									if( validFileEntries[fileEntryIndex].IsDirectory )
+										submittedFolderPaths.Add( validFileEntries[fileEntryIndex].Path );
+									else if( m_acceptNonExistingFilename )
+									{
+										submittedFileEntriesToOverwrite.Add( validFileEntries[fileEntryIndex] );
+
+										if( !submittedFolderPaths.Contains( m_currentPath ) )
+											submittedFolderPaths.Add( m_currentPath );
+									}
+								}
+							}
+							else // File/folder doesn't exist
+							{
+								if( !m_acceptNonExistingFilename )
+								{
+									filenameImage.color = m_skin.InputFieldInvalidBackgroundColor;
+									return;
+								}
+								else
+								{
+#if !UNITY_EDITOR && UNITY_ANDROID
+									if( FileBrowserHelpers.ShouldUseSAFForPath( m_currentPath ) )
+									{
+										if( m_pickerMode == PickMode.Folders )
+											submittedFileEntryPaths.Add( FileBrowserHelpers.CreateFolderInDirectory( m_currentPath, filename ) );
+										else
+											submittedFileEntryPaths.Add( FileBrowserHelpers.CreateFileInDirectory( m_currentPath, filename ) );
+									}
+									else
+#endif
+									{
+										submittedFileEntryPaths.Add( Path.Combine( m_currentPath, filename ) );
+
+										if( !submittedFolderPaths.Contains( m_currentPath ) )
+											submittedFolderPaths.Add( m_currentPath );
+									}
+								}
+							}
+						}
+						catch( ArgumentException e )
+						{
+							filenameImage.color = m_skin.InputFieldInvalidBackgroundColor;
+							Debug.LogException( e );
+							return;
+						}
+					}
+
+					if( submittedFileEntryPaths.Count == 0 )
+					{
+						filenameImage.color = m_skin.InputFieldInvalidBackgroundColor;
+						return;
+					}
+
+					result = submittedFileEntryPaths.ToArray();
+				}
+			}
+
+			if( result != null )
+			{
+				if( m_checkWriteAccessToDestinationDirectory )
+				{
+					for( int i = 0; i < submittedFolderPaths.Count; i++ )
+					{
+						if( !string.IsNullOrEmpty( submittedFolderPaths[i] ) && !CheckDirectoryWriteAccess( submittedFolderPaths[i] ) )
+						{
+							accessRestrictedPanel.Show();
+							return;
+						}
+					}
+				}
+
+				if( m_showFileOverwriteDialog && submittedFileEntriesToOverwrite.Count > 0 )
+				{
+					fileOperationConfirmationPanel.Show( this, submittedFileEntriesToOverwrite, FileBrowserFileOperationConfirmationPanel.OperationType.Overwrite, () => OnOperationSuccessful( result ) );
+					return;
+				}
+
+				OnOperationSuccessful( result );
+			}
+		}
+
+		private void OnCancelButtonClicked()
+		{
+			OnOperationCanceled( true );
+		}
+		#endregion
+
+		#region Other Events
+		private void OnOperationSuccessful( string[] paths )
+		{
+			Success = true;
+			Result = paths;
+
+			Hide();
+
+			if( !string.IsNullOrEmpty( m_currentPath ) )
+				LastBrowsedFolder = m_currentPath;
+
+			OnSuccess _onSuccess = onSuccess;
+			onSuccess = null;
+			onCancel = null;
+
+			if( _onSuccess != null )
+				_onSuccess( paths );
+		}
+
+		private void OnOperationCanceled( bool invokeCancelCallback )
+		{
+			Success = false;
+			Result = null;
+
+			Hide();
+
+			if( !string.IsNullOrEmpty( m_currentPath ) )
+				LastBrowsedFolder = m_currentPath;
+
+			OnCancel _onCancel = onCancel;
+			onSuccess = null;
+			onCancel = null;
+
+			if( invokeCancelCallback && _onCancel != null )
+				_onCancel();
+		}
+
+		private void OnPathChanged( string newPath )
+		{
+			// Fixes harmless NullReferenceException that occurs when Play button is clicked while SimpleFileBrowserCanvas prefab is open in prefab mode
+			// https://github.com/yasirkula/UnitySimpleFileBrowser/issues/30
+			if( !canvas )
+				return;
+
+			CurrentPath = newPath;
+		}
+
+		private void OnSearchStringChanged( string newSearchString )
+		{
+			if( !canvas ) // Same as OnPathChanged
+				return;
+
+			PersistFileEntrySelection();
+			SearchString = newSearchString;
+		}
+
+		private void OnFilterChanged( int value )
+		{
+			if( !canvas ) // Same as OnPathChanged
+				return;
+
+			bool extensionsSingleSuffixModeChanged = false;
+
+			if( filters != null && value < filters.Count )
+			{
+				bool allExtensionsHadSingleSuffix = AllExtensionsHaveSingleSuffix;
+				allFiltersHaveSingleSuffix = filters[value].allExtensionsHaveSingleSuffix;
+				extensionsSingleSuffixModeChanged = ( AllExtensionsHaveSingleSuffix != allExtensionsHadSingleSuffix );
+			}
+
+			PersistFileEntrySelection();
+			RefreshFiles( extensionsSingleSuffixModeChanged );
+		}
+
+		private void OnShowHiddenFilesToggleChanged( bool value )
+		{
+			if( !canvas ) // Same as OnPathChanged
+				return;
+
+			PersistFileEntrySelection();
+			RefreshFiles( false );
+		}
+
+		public void OnItemSelected( FileBrowserItem item, bool isDoubleClick )
+		{
+			if( item == null )
+				return;
+
+			if( item is FileBrowserQuickLink )
+			{
+#if !UNITY_EDITOR && UNITY_ANDROID
+				if( ( (FileBrowserQuickLink) item ).TargetPath == SAF_PICK_FOLDER_QUICK_LINK_PATH )
+					FileBrowserHelpers.AJC.CallStatic( "PickSAFFolder", FileBrowserHelpers.Context, new FBDirectoryReceiveCallbackAndroid( OnSAFDirectoryPicked ) );
+				else
+#endif
+				CurrentPath = ( (FileBrowserQuickLink) item ).TargetPath;
+
+				return;
+			}
+
+			if( m_multiSelectionToggleSelectionMode )
+			{
+				// In file selection mode, we shouldn't include folders in the multi-selection
+				if( item.IsDirectory && m_pickerMode == PickMode.Files && !selectedFileEntries.Contains( item.Position ) )
+					return;
+
+				// If a file/folder is double clicked in multi-selection mode, instead of opening that file/folder, we want to toggle its selected state
+				isDoubleClick = false;
+			}
+
+			if( !isDoubleClick )
+			{
+				if( !m_allowMultiSelection )
+				{
+					selectedFileEntries.Clear();
+					selectedFileEntries.Add( item.Position );
+				}
+				else
+				{
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0
+					// When Shift key is held, all items from the pivot item to the clicked item will be selected
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+					if( Keyboard.current != null && Keyboard.current.shiftKey.isPressed )
+#else
+					if( Input.GetKey( KeyCode.LeftShift ) || Input.GetKey( KeyCode.RightShift ) )
+#endif
+					{
+						multiSelectionPivotFileEntry = Mathf.Clamp( multiSelectionPivotFileEntry, 0, validFileEntries.Count - 1 );
+
+						selectedFileEntries.Clear();
+
+						for( int i = multiSelectionPivotFileEntry; i < item.Position; i++ )
+							selectedFileEntries.Add( i );
+
+						for( int i = multiSelectionPivotFileEntry; i > item.Position; i-- )
+							selectedFileEntries.Add( i );
+
+						selectedFileEntries.Add( item.Position );
+					}
+					else
+#endif
+					{
+						multiSelectionPivotFileEntry = item.Position;
+
+						// When in toggle selection mode or Control/Command key is held, individual items can be multi-selected
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0
+						if( m_multiSelectionToggleSelectionMode || IsCtrlKeyHeld() )
+#else
+						if( m_multiSelectionToggleSelectionMode )
+#endif
+						{
+							if( !selectedFileEntries.Contains( item.Position ) )
+								selectedFileEntries.Add( item.Position );
+							else
+							{
+								selectedFileEntries.Remove( item.Position );
+
+								if( selectedFileEntries.Count == 0 )
+									MultiSelectionToggleSelectionMode = false;
+							}
+						}
+						else
+						{
+							selectedFileEntries.Clear();
+							selectedFileEntries.Add( item.Position );
+						}
+					}
+				}
+
+				UpdateFilenameInputFieldWithSelection();
+			}
+
+			for( int i = 0; i < allItems.Count; i++ )
+			{
+				if( allItems[i].gameObject.activeSelf )
+					allItems[i].SetSelected( selectedFileEntries.Contains( allItems[i].Position ) );
+			}
+
+			if( selectedFileEntries.Count > 0 && ( isDoubleClick || ( SingleClickMode && !m_multiSelectionToggleSelectionMode ) ) )
+			{
+				if( !item.IsDirectory )
+				{
+					// Submit selection
+					OnSubmitButtonClicked();
+				}
+				else
+				{
+					// Enter the directory
+#if !UNITY_EDITOR && UNITY_ANDROID
+					if( FileBrowserHelpers.ShouldUseSAFForPath( m_currentPath ) )
+					{
+						for( int i = 0; i < validFileEntries.Count; i++ )
+						{
+							FileSystemEntry fileInfo = validFileEntries[i];
+							if( fileInfo.IsDirectory && fileInfo.Name == item.Name )
+							{
+								CurrentPath = fileInfo.Path;
+								return;
+							}
+						}
+					}
+					else
+#endif
+					CurrentPath = Path.Combine( m_currentPath, item.Name );
+				}
+			}
+		}
+
+		public void OnItemHeld( FileBrowserItem item )
+		{
+			if( item is FileBrowserQuickLink )
+				OnItemSelected( item, false );
+			else if( m_allowMultiSelection && ( !item.IsDirectory || m_pickerMode != PickMode.Files ) ) // Holding a folder in file selection mode should do nothing
+			{
+				if( !MultiSelectionToggleSelectionMode )
+				{
+					if( m_pickerMode == PickMode.Files )
+					{
+						// If some folders are selected in file selection mode, deselect these folders before enabling the selection toggles because otherwise,
+						// user won't be able to deselect the selected folders without exiting MultiSelectionToggleSelectionMode
+						for( int i = selectedFileEntries.Count - 1; i >= 0; i-- )
+						{
+							if( validFileEntries[selectedFileEntries[i]].IsDirectory )
+								selectedFileEntries.RemoveAt( i );
+						}
+					}
+
+					MultiSelectionToggleSelectionMode = true;
+				}
+
+				if( !selectedFileEntries.Contains( item.Position ) )
+					OnItemSelected( item, false );
+			}
+		}
+
+#if !UNITY_EDITOR && UNITY_ANDROID
+		private void OnSAFDirectoryPicked( string rawUri, string name )
+		{
+			if( !string.IsNullOrEmpty( rawUri ) )
+			{
+				if( AddQuickLink( m_skin.FolderIcon, name, rawUri ) )
+					CurrentPath = rawUri;
+			}
+		}
+
+		private void FetchPersistedSAFQuickLinks()
+		{
+			string resultRaw = FileBrowserHelpers.AJC.CallStatic<string>( "FetchSAFQuickLinks", FileBrowserHelpers.Context );
+			if( resultRaw == "0" )
+				return;
+
+			int separatorIndex = resultRaw.LastIndexOf( "<>" );
+			if( separatorIndex <= 0 )
+			{
+				Debug.LogError( "Entry count does not exist" );
+				return;
+			}
+
+			int entryCount = 0;
+			for( int i = separatorIndex + 2; i < resultRaw.Length; i++ )
+			{
+				char ch = resultRaw[i];
+				if( ch < '0' && ch > '9' )
+				{
+					Debug.LogError( "Couldn't parse entry count" );
+					return;
+				}
+
+				entryCount = entryCount * 10 + ( ch - '0' );
+			}
+
+			if( entryCount <= 0 )
+				return;
+
+			bool defaultPathInitialized = false;
+
+			separatorIndex = 0;
+			for( int i = 0; i < entryCount; i++ )
+			{
+				int nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex );
+				if( nextSeparatorIndex <= 0 )
+				{
+					Debug.LogError( "Entry name is empty" );
+					return;
+				}
+
+				string entryName = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex );
+
+				separatorIndex = nextSeparatorIndex + 2;
+				nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex );
+				if( nextSeparatorIndex <= 0 )
+				{
+					Debug.LogError( "Entry rawUri is empty" );
+					return;
+				}
+
+				string rawUri = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex );
+
+				separatorIndex = nextSeparatorIndex + 2;
+
+				if( AddQuickLink( m_skin.FolderIcon, entryName, rawUri ) && !defaultPathInitialized )
+				{
+					defaultInitialPath = rawUri;
+					defaultPathInitialized = true;
+				}
+			}
+		}
+#endif
+
+		private char OnValidateFilenameInput( string text, int charIndex, char addedChar )
+		{
+			if( addedChar == '\n' )
+			{
+				OnSubmitButtonClicked();
+				return '\0';
+			}
+
+			return addedChar;
+		}
+
+		private void OnFilenameInputChanged( string text )
+		{
+			filenameInputFieldOverlayText.text = text;
+			filenameImage.color = m_skin.InputFieldNormalBackgroundColor;
+		}
+		#endregion
+
+		#region Helper Functions
+		public void Show( string initialPath, string initialFilename )
+		{
+			if( AskPermissions )
+				RequestPermission();
+
+			if( !quickLinksInitialized )
+				InitializeQuickLinks();
+
+			selectedFileEntries.Clear();
+			m_multiSelectionToggleSelectionMode = false;
+
+			m_searchString = string.Empty;
+			searchInputField.text = m_searchString;
+
+			filesScrollRect.verticalNormalizedPosition = 1;
+
+			IsOpen = true;
+			Success = false;
+			Result = null;
+
+			gameObject.SetActive( true );
+
+			CurrentPath = GetInitialPath( initialPath );
+
+			filenameInputField.text = initialFilename ?? string.Empty;
+			filenameInputField.interactable = true;
+			filenameImage.color = m_skin.InputFieldNormalBackgroundColor;
+		}
+
+		public void Hide()
+		{
+			IsOpen = false;
+
+			currentPathIndex = -1;
+			pathsFollowed.Clear();
+
+			backButton.interactable = false;
+			forwardButton.interactable = false;
+			upButton.interactable = false;
+
+			gameObject.SetActive( false );
+		}
+
+		public void RefreshFiles( bool pathChanged )
+		{
+			bool allExtensionsHaveSingleSuffix = AllExtensionsHaveSingleSuffix;
+
+			if( pathChanged )
+			{
+				if( !string.IsNullOrEmpty( m_currentPath ) )
+					allFileEntries = FileBrowserHelpers.GetEntriesInDirectory( m_currentPath, allExtensionsHaveSingleSuffix );
+				else
+					allFileEntries = null;
+			}
+
+			selectedFileEntries.Clear();
+
+			if( !showHiddenFilesToggle.isOn )
+				ignoredFileAttributes |= FileAttributes.Hidden;
+			else
+				ignoredFileAttributes &= ~FileAttributes.Hidden;
+
+			validFileEntries.Clear();
+
+			if( allFileEntries != null )
+			{
+				if( sortFilesByName )
+				{
+					// Sort the files and folders in the following order:
+					// 1. Directories come before files
+					// 2. Directories and files are sorted by their names
+					Array.Sort( allFileEntries, ( entry1, entry2 ) =>
+					{
+						if( entry1.IsDirectory != entry2.IsDirectory )
+							return entry1.IsDirectory ? -1 : 1;
+						else
+							return entry1.Name.CompareTo( entry2.Name );
+					} );
+				}
+
+				for( int i = 0; i < allFileEntries.Length; i++ )
+				{
+					try
+					{
+						FileSystemEntry item = allFileEntries[i];
+						if( FileSystemEntryMatchesFilters( item, allExtensionsHaveSingleSuffix ) )
+							validFileEntries.Add( item );
+					}
+					catch( Exception e )
+					{
+						Debug.LogException( e );
+					}
+				}
+			}
+
+			// Restore the selection
+			if( pendingFileEntrySelection.Count > 0 )
+			{
+				for( int i = 0; i < pendingFileEntrySelection.Count; i++ )
+				{
+					string pendingFileEntry = pendingFileEntrySelection[i];
+					for( int j = 0; j < validFileEntries.Count; j++ )
+					{
+						if( validFileEntries[j].Name == pendingFileEntry )
+						{
+							selectedFileEntries.Add( j );
+							break;
+						}
+					}
+				}
+
+				pendingFileEntrySelection.Clear();
+			}
+
+			if( !filenameInputField.interactable && selectedFileEntries.Count <= 1 )
+			{
+				filenameInputField.interactable = true;
+
+				if( selectedFileEntries.Count == 0 )
+					filenameInputField.text = string.Empty;
+			}
+
+			listView.UpdateList();
+
+			// Prevent the case where all the content stays offscreen after changing the search string
+			EnsureScrollViewIsWithinBounds();
+		}
+
+		// Returns whether or not the FileSystemEntry passes the file browser's filters and should be displayed in the files list
+		private bool FileSystemEntryMatchesFilters( FileSystemEntry item, bool allExtensionsHaveSingleSuffix )
+		{
+			if( !item.IsDirectory )
+			{
+				if( m_pickerMode == PickMode.Folders )
+					return false;
+
+				if( ( item.Attributes & ignoredFileAttributes ) != 0 )
+					return false;
+
+				string extension = item.Extension;
+				if( excludedExtensionsSet.Contains( extension ) )
+					return false;
+				else if( !allExtensionsHaveSingleSuffix )
+				{
+					for( int j = 0; j < excludedExtensions.Length; j++ )
+					{
+						if( extension.EndsWith( excludedExtensions[j], StringComparison.Ordinal ) )
+						{
+							excludedExtensionsSet.Add( extension );
+							continue;
+						}
+					}
+				}
+
+				if( !filters[filtersDropdown.value].MatchesExtension( extension, !allExtensionsHaveSingleSuffix ) )
+					return false;
+			}
+			else
+			{
+				if( ( item.Attributes & ignoredFileAttributes ) != 0 )
+					return false;
+			}
+
+			if( m_searchString.Length > 0 && textComparer.IndexOf( item.Name, m_searchString, textCompareOptions ) < 0 )
+				return false;
+
+			if( m_displayedEntriesFilter != null && !m_displayedEntriesFilter( item ) )
+				return false;
+
+			return true;
+		}
+
+		// Quickly selects all files and folders in the current directory
+		public void SelectAllFiles()
+		{
+			if( !m_allowMultiSelection || validFileEntries.Count == 0 )
+				return;
+
+			multiSelectionPivotFileEntry = 0;
+
+			selectedFileEntries.Clear();
+
+			if( m_pickerMode != PickMode.Files )
+			{
+				for( int i = 0; i < validFileEntries.Count; i++ )
+					selectedFileEntries.Add( i );
+			}
+			else
+			{
+				// Don't select folders in file picking mode if MultiSelectionToggleSelectionMode is enabled or about to be enabled
+				for( int i = 0; i < validFileEntries.Count; i++ )
+				{
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0
+					if( !m_multiSelectionToggleSelectionMode || !validFileEntries[i].IsDirectory )
+#else
+					if( !validFileEntries[i].IsDirectory )
+#endif
+						selectedFileEntries.Add( i );
+				}
+			}
+
+#if !UNITY_EDITOR && !UNITY_STANDALONE && !UNITY_WSA && !UNITY_WSA_10_0
+			MultiSelectionToggleSelectionMode = true;
+#endif
+
+			UpdateFilenameInputFieldWithSelection();
+			listView.UpdateList();
+		}
+
+		// Quickly deselects all files and folders in the current directory
+		public void DeselectAllFiles()
+		{
+			if( selectedFileEntries.Count == 0 )
+				return;
+
+			selectedFileEntries.Clear();
+			MultiSelectionToggleSelectionMode = false;
+
+			filenameInputField.text = string.Empty;
+			filenameInputField.interactable = true;
+
+			listView.UpdateList();
+		}
+
+		// Prompts user to create a new folder in the current directory
+		public void CreateNewFolder()
+		{
+			StartCoroutine( CreateNewFolderCoroutine() );
+		}
+
+		private IEnumerator CreateNewFolderCoroutine()
+		{
+			filesScrollRect.verticalNormalizedPosition = 1f;
+			filesScrollRect.velocity = Vector2.zero;
+
+			if( selectedFileEntries.Count > 0 )
+			{
+				selectedFileEntries.Clear();
+				MultiSelectionToggleSelectionMode = false;
+
+				filenameInputField.text = string.Empty;
+				filenameInputField.interactable = true;
+
+				listView.UpdateList();
+			}
+
+			filesScrollRect.movementType = ScrollRect.MovementType.Unrestricted;
+
+			// The easiest way to insert a new item to the top of the list view is to just shift
+			// the list view downwards. However, it doesn't always work if we don't shift it twice
+			yield return null;
+			filesContainer.anchoredPosition = new Vector2( 0f, -m_skin.FileHeight );
+			yield return null;
+			filesContainer.anchoredPosition = new Vector2( 0f, -m_skin.FileHeight );
+
+			( (RectTransform) renameItem.transform ).anchoredPosition = new Vector2( 1f, m_skin.FileHeight );
+			renameItem.Show( string.Empty, m_skin.FileSelectedBackgroundColor, m_skin.FolderIcon, ( folderName ) =>
+			{
+				filesScrollRect.movementType = ScrollRect.MovementType.Clamped;
+				filesContainer.anchoredPosition = Vector2.zero;
+
+				if( string.IsNullOrEmpty( folderName ) )
+					return;
+
+				FileBrowserHelpers.CreateFolderInDirectory( CurrentPath, folderName );
+
+				pendingFileEntrySelection.Clear();
+				pendingFileEntrySelection.Add( folderName );
+
+				RefreshFiles( true );
+
+				if( m_pickerMode != PickMode.Files )
+					filenameInputField.text = folderName;
+
+				// Focus on the newly created folder
+				int fileEntryIndex = Mathf.Max( 0, FilenameToFileEntryIndex( folderName ) );
+				filesScrollRect.verticalNormalizedPosition = validFileEntries.Count > 1 ? ( 1f - (float) fileEntryIndex / ( validFileEntries.Count - 1 ) ) : 1f;
+			} );
+		}
+
+		// Prompts user to rename the selected file/folder
+		public void RenameSelectedFile()
+		{
+			if( selectedFileEntries.Count != 1 )
+				return;
+
+			MultiSelectionToggleSelectionMode = false;
+
+			int fileEntryIndex = selectedFileEntries[0];
+			FileSystemEntry fileInfo = validFileEntries[fileEntryIndex];
+
+			// Check if selected file is currently visible in ScrollRect
+			// We consider it visible if both the previous file entry and the next file entry are visible
+			bool prevFileEntryVisible = false, nextFileEntryVisible = false;
+			for( int i = 0; i < allItems.Count; i++ )
+			{
+				if( !allItems[i].gameObject.activeSelf )
+					continue;
+
+				if( allItems[i].Position == fileEntryIndex - 1 )
+				{
+					prevFileEntryVisible = true;
+
+					if( prevFileEntryVisible && nextFileEntryVisible )
+						break;
+				}
+				else if( allItems[i].Position == fileEntryIndex + 1 )
+				{
+					nextFileEntryVisible = true;
+
+					if( prevFileEntryVisible && nextFileEntryVisible )
+						break;
+				}
+			}
+
+			if( !prevFileEntryVisible || !nextFileEntryVisible )
+				filesScrollRect.verticalNormalizedPosition = validFileEntries.Count > 1 ? ( 1f - (float) fileEntryIndex / ( validFileEntries.Count - 1 ) ) : 1f;
+
+			filesScrollRect.velocity = Vector2.zero;
+
+			( (RectTransform) renameItem.transform ).anchoredPosition = new Vector2( 1f, -fileEntryIndex * m_skin.FileHeight );
+			renameItem.Show( fileInfo.Name, m_skin.FileSelectedBackgroundColor, GetIconForFileEntry( fileInfo ), ( newName ) =>
+			{
+				if( string.IsNullOrEmpty( newName ) || newName == fileInfo.Name )
+					return;
+
+				if( fileInfo.IsDirectory )
+					FileBrowserHelpers.RenameDirectory( fileInfo.Path, newName );
+				else
+					FileBrowserHelpers.RenameFile( fileInfo.Path, newName );
+
+				pendingFileEntrySelection.Clear();
+				pendingFileEntrySelection.Add( newName );
+
+				RefreshFiles( true );
+
+				if( ( fileInfo.IsDirectory && m_pickerMode != PickMode.Files ) || ( !fileInfo.IsDirectory && m_pickerMode != PickMode.Folders ) )
+					filenameInputField.text = newName;
+			} );
+		}
+
+		// Prompts user to delete the selected files & folders
+		public void DeleteSelectedFiles()
+		{
+			if( selectedFileEntries.Count == 0 )
+				return;
+
+			selectedFileEntries.Sort();
+
+			fileOperationConfirmationPanel.Show( this, validFileEntries, selectedFileEntries, FileBrowserFileOperationConfirmationPanel.OperationType.Delete, () =>
+			{
+				for( int i = selectedFileEntries.Count - 1; i >= 0; i-- )
+				{
+					FileSystemEntry fileInfo = validFileEntries[selectedFileEntries[i]];
+					if( fileInfo.IsDirectory )
+						FileBrowserHelpers.DeleteDirectory( fileInfo.Path );
+					else
+						FileBrowserHelpers.DeleteFile( fileInfo.Path );
+				}
+
+				selectedFileEntries.Clear();
+
+				MultiSelectionToggleSelectionMode = false;
+				RefreshFiles( true );
+			} );
+		}
+
+		// Makes sure that the selection persists after Refreshing the file entries
+		private void PersistFileEntrySelection()
+		{
+			pendingFileEntrySelection.Clear();
+			for( int i = 0; i < selectedFileEntries.Count; i++ )
+				pendingFileEntrySelection.Add( validFileEntries[selectedFileEntries[i]].Name );
+		}
+
+		private bool AddQuickLink( Sprite icon, string name, string path )
+		{
+			if( string.IsNullOrEmpty( path ) )
+				return false;
+
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( !FileBrowserHelpers.ShouldUseSAFForPath( path ) )
+#endif
+			{
+#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN )
+				if( !CheckDirectoryExistsWithTimeout( path ) )
+#else
+				if( !Directory.Exists( path ) )
+#endif
+					return false;
+
+				path = GetPathWithoutTrailingDirectorySeparator( path.Trim() );
+			}
+
+			// Don't add quick link if it already exists
+			for( int i = 0; i < allQuickLinks.Count; i++ )
+			{
+				if( allQuickLinks[i].TargetPath == path )
+					return false;
+			}
+
+			FileBrowserQuickLink quickLink = (FileBrowserQuickLink) Instantiate( quickLinkPrefab, quickLinksContainer, false );
+			quickLink.SetFileBrowser( this, m_skin );
+
+			if( icon != null )
+				quickLink.SetQuickLink( icon, name, path );
+			else
+				quickLink.SetQuickLink( m_skin.FolderIcon, name, path );
+
+			Vector2 anchoredPos = new Vector2( 0f, -quickLinksContainer.sizeDelta.y );
+
+			quickLink.TransformComponent.anchoredPosition = anchoredPos;
+			anchoredPos.y -= m_skin.FileHeight;
+
+			quickLinksContainer.sizeDelta = new Vector2( 0f, -anchoredPos.y );
+
+			allQuickLinks.Add( quickLink );
+
+			return true;
+		}
+
+		private void ClearQuickLinksInternal()
+		{
+			Vector2 anchoredPos = Vector2.zero;
+			for( int i = 0; i < allQuickLinks.Count; i++ )
+			{
+				if( allQuickLinks[i].TargetPath == SAF_PICK_FOLDER_QUICK_LINK_PATH )
+				{
+					allQuickLinks[i].TransformComponent.anchoredPosition = anchoredPos;
+					anchoredPos.y -= m_skin.FileHeight;
+				}
+				else
+				{
+					Destroy( allQuickLinks[i].gameObject );
+					allQuickLinks.RemoveAt( i-- );
+				}
+			}
+
+			quickLinksContainer.sizeDelta = new Vector2( 0f, -anchoredPos.y );
+
+			quickLinksInitialized = true;
+			generateQuickLinksForDrives = false;
+		}
+
+		// Makes sure that scroll view's contents are within scroll view's bounds
+		private void EnsureScrollViewIsWithinBounds()
+		{
+			// When scrollbar is snapped to the very bottom of the scroll view, sometimes OnScroll alone doesn't work
+			if( filesScrollRect.verticalNormalizedPosition <= Mathf.Epsilon )
+				filesScrollRect.verticalNormalizedPosition = 0.0001f;
+
+			filesScrollRect.OnScroll( nullPointerEventData );
+		}
+
+		internal void EnsureWindowIsWithinBounds()
+		{
+			Vector2 canvasSize = rectTransform.sizeDelta;
+			Vector2 windowSize = windowTR.sizeDelta;
+
+			if( windowSize.x < minWidth )
+				windowSize.x = minWidth;
+			if( windowSize.y < minHeight )
+				windowSize.y = minHeight;
+
+			if( windowSize.x > canvasSize.x )
+				windowSize.x = canvasSize.x;
+			if( windowSize.y > canvasSize.y )
+				windowSize.y = canvasSize.y;
+
+			Vector2 windowPos = windowTR.anchoredPosition;
+			Vector2 canvasHalfSize = canvasSize * 0.5f;
+			Vector2 windowHalfSize = windowSize * 0.5f;
+			Vector2 windowBottomLeft = windowPos - windowHalfSize + canvasHalfSize;
+			Vector2 windowTopRight = windowPos + windowHalfSize + canvasHalfSize;
+
+			if( windowBottomLeft.x < 0f )
+				windowPos.x -= windowBottomLeft.x;
+			else if( windowTopRight.x > canvasSize.x )
+				windowPos.x -= windowTopRight.x - canvasSize.x;
+
+			if( windowBottomLeft.y < 0f )
+				windowPos.y -= windowBottomLeft.y;
+			else if( windowTopRight.y > canvasSize.y )
+				windowPos.y -= windowTopRight.y - canvasSize.y;
+
+			windowTR.anchoredPosition = windowPos;
+			windowTR.sizeDelta = windowSize;
+		}
+
+		// Handles responsive user interface
+		internal void OnWindowDimensionsChanged( Vector2 size )
+		{
+			float windowWidth = size.x;
+			float quickLinksWidth = Mathf.Min( middleViewQuickLinksOriginalSize.x, windowWidth * quickLinksMaxWidthPercentage );
+
+			if( middleViewQuickLinks.sizeDelta.x != quickLinksWidth )
+			{
+				middleViewQuickLinks.sizeDelta = new Vector2( quickLinksWidth, middleViewQuickLinksOriginalSize.y );
+				middleViewFiles.anchoredPosition = new Vector2( quickLinksWidth, 0f );
+				middleViewFiles.sizeDelta = new Vector2( -quickLinksWidth, middleViewQuickLinksOriginalSize.y );
+				middleViewSeparator.rectTransform.anchoredPosition = new Vector2( quickLinksWidth, 0f );
+			}
+
+#if !UNITY_EDITOR && UNITY_ANDROID
+			// Responsive layout doesn't affect any other visible UI elements on Storage Access Framework
+			if( FileBrowserHelpers.ShouldUseSAF )
+				return;
+#endif
+
+			if( windowWidth >= narrowScreenWidth )
+			{
+				if( topViewNarrowScreen.gameObject.activeSelf )
+				{
+					topViewNarrowScreen.gameObject.SetActive( false );
+					pathInputField.transform.SetParent( pathInputFieldSlotTop, false );
+					showHiddenFilesToggle.gameObject.SetActive( m_displayHiddenFilesToggle );
+
+					listView.OnViewportDimensionsChanged();
+					EnsureScrollViewIsWithinBounds();
+				}
+			}
+			else
+			{
+				if( !topViewNarrowScreen.gameObject.activeSelf )
+				{
+					topViewNarrowScreen.gameObject.SetActive( true );
+					pathInputField.transform.SetParent( pathInputFieldSlotBottom, false );
+
+					// Responsive layout for narrow screens doesn't include "Show Hidden Files" toggle.
+					// We simply hide it because I think creating a new row for it would be an overkill
+					showHiddenFilesToggle.gameObject.SetActive( false );
+
+					listView.OnViewportDimensionsChanged();
+					EnsureScrollViewIsWithinBounds();
+				}
+			}
+		}
+
+		internal Sprite GetIconForFileEntry( FileSystemEntry fileInfo )
+		{
+			return m_skin.GetIconForFileEntry( fileInfo, !AllExtensionsHaveSingleSuffix );
+		}
+
+		internal static string GetExtensionFromFilename( string filename, bool extractOnlyLastSuffix )
+		{
+			int length = filename.Length;
+
+			if( extractOnlyLastSuffix )
+			{
+				// We are only interested in the last suffix of the extension
+				for( int i = length - 2; i >= 0; i-- )
+				{
+					if( filename[i] == '.' )
+						return filename.Substring( i, length - i ).ToLowerInvariant();
+				}
+			}
+			else
+			{
+				// We are interested in all suffixes of the extension
+				for( int i = 0, upperLimit = length - 2; i <= upperLimit; i++ )
+				{
+					if( filename[i] == '.' )
+						return filename.Substring( i, length - i ).ToLowerInvariant();
+				}
+			}
+
+			return string.Empty;
+		}
+
+		private string GetPathWithoutTrailingDirectorySeparator( string path )
+		{
+			if( string.IsNullOrEmpty( path ) )
+				return null;
+
+			// Credit: http://stackoverflow.com/questions/6019227/remove-the-last-character-if-its-directoryseparatorchar-with-c-sharp
+			try
+			{
+				if( Path.GetDirectoryName( path ) != null )
+				{
+					char lastChar = path[path.Length - 1];
+					if( lastChar == Path.DirectorySeparatorChar || lastChar == Path.AltDirectorySeparatorChar )
+						path = path.Substring( 0, path.Length - 1 );
+				}
+			}
+			catch
+			{
+			}
+
+			return path;
+		}
+
+		private void UpdateFilenameInputFieldWithSelection()
+		{
+			// Refresh filenameInputField as follows:
+			// 0 files selected: *blank*
+			// 1 file selected: file.Name
+			// 2+ files selected: "file1.Name" "file2.Name" ... (up to FILENAME_INPUT_FIELD_MAX_FILE_COUNT filenames are displayed for performance reasons)
+			int filenameContributingFileCount = 0;
+			if( m_pickerMode != PickMode.Files )
+				filenameContributingFileCount = selectedFileEntries.Count;
+			else
+			{
+				for( int i = 0; i < selectedFileEntries.Count; i++ )
+				{
+					if( !validFileEntries[selectedFileEntries[i]].IsDirectory )
+					{
+						filenameContributingFileCount++;
+
+						if( filenameContributingFileCount >= FILENAME_INPUT_FIELD_MAX_FILE_COUNT )
+							break;
+					}
+				}
+			}
+
+			filenameInputField.interactable = selectedFileEntries.Count <= 1;
+
+			if( filenameContributingFileCount == 0 )
+			{
+				// If multiple files were previously selected, clear the input field. If a single file was selected, preserve the filename
+				if( filenameInputField.text.StartsWith( "\"" ) )
+					filenameInputField.text = string.Empty;
+			}
+			else
+			{
+				if( filenameContributingFileCount > 1 )
+				{
+					if( multiSelectionFilenameBuilder == null )
+						multiSelectionFilenameBuilder = new StringBuilder( 75 );
+					else
+						multiSelectionFilenameBuilder.Length = 0;
+				}
+
+				for( int i = 0, fileCount = 0; i < selectedFileEntries.Count; i++ )
+				{
+					FileSystemEntry selectedFile = validFileEntries[selectedFileEntries[i]];
+					if( m_pickerMode != PickMode.Files || !selectedFile.IsDirectory )
+					{
+						if( filenameContributingFileCount == 1 )
+						{
+							filenameInputField.text = selectedFile.Name;
+							break;
+						}
+						else
+						{
+							multiSelectionFilenameBuilder.Append( "\"" ).Append( selectedFile.Name ).Append( "\" " );
+
+							if( ++fileCount >= FILENAME_INPUT_FIELD_MAX_FILE_COUNT )
+							{
+								multiSelectionFilenameBuilder.Append( "..." );
+								break;
+							}
+						}
+					}
+				}
+
+				if( filenameContributingFileCount > 1 )
+					filenameInputField.text = multiSelectionFilenameBuilder.ToString();
+			}
+		}
+
+		// Extracts filenames from input field. Input can be in 2 formats:
+		// 1 filename: file.Name
+		// 2+ filenames: "file1.Name" "file2.Name" ...
+		// Returns the length of the iterated filename
+		private int ExtractFilenameFromInput( string input, ref int startIndex, out int nextStartIndex )
+		{
+			if( !m_allowMultiSelection || input[startIndex] != '"' )
+			{
+				// Single file is selected, return it
+				nextStartIndex = input.Length;
+				return input.Length - startIndex;
+			}
+
+			// Seems like multiple files are selected
+
+			// Filename is " (a single quotation mark), very unlikely to happen but probably possible on some platforms
+			if( startIndex + 1 >= input.Length )
+			{
+				nextStartIndex = input.Length;
+				return 1;
+			}
+
+			int filenameEndIndex = input.IndexOf( '"', startIndex + 1 );
+			while( true )
+			{
+				// 1st iteration: filename is "abc
+				// 2nd iteration: filename is "abc"def
+				if( filenameEndIndex == -1 )
+				{
+					nextStartIndex = input.Length;
+					return input.Length - startIndex;
+				}
+
+				// 1st iteration: filename is abc (extracted from "abc")
+				// 2nd iteration: filename is abc"def (extracted from "abc"def")
+				if( filenameEndIndex == input.Length - 1 || input[filenameEndIndex + 1] == ' ' )
+				{
+					startIndex++;
+
+					nextStartIndex = filenameEndIndex + 1;
+					while( nextStartIndex < input.Length && input[nextStartIndex] == ' ' )
+						nextStartIndex++;
+
+					return filenameEndIndex - startIndex;
+				}
+
+				// Filename contains a " char
+				filenameEndIndex = input.IndexOf( '"', filenameEndIndex + 1 );
+			}
+		}
+
+		// Checks if a substring of the input field points to an existing file
+		private int FilenameToFileEntryIndex( string filename )
+		{
+			// Case-sensitive search result takes precedence, so case-insensitive search result is returned only if a case-sensitive match isn't found
+			int caseInsensitiveResult = -1;
+			for( int i = 0; i < validFileEntries.Count; i++ )
+			{
+				if( validFileEntries[i].Name.Length == filename.Length )
+				{
+					if( filename == validFileEntries[i].Name ) // Case-sensitive filename query
+						return i;
+					else if( textComparer.Compare( filename, validFileEntries[i].Name, textCompareOptions ) == 0 ) // Case-insensitive filename query
+						caseInsensitiveResult = i;
+				}
+			}
+
+			return caseInsensitiveResult;
+		}
+
+		// Verifies that filename doesn't contain any invalid characters
+		private bool VerifyFilename( string filename )
+		{
+			bool isWhitespace = true;
+			for( int i = 0; i < filename.Length; i++ )
+			{
+				char ch = filename[i];
+				if( invalidFilenameChars.Contains( ch ) )
+					return false;
+
+				if( isWhitespace && !char.IsWhiteSpace( ch ) )
+					isWhitespace = false;
+			}
+
+			return !isWhitespace;
+		}
+
+		private void RefreshFiltersDropdownWidth()
+		{
+			/// <see cref="filterItemTemplate"/> must be active in the scene to return correct preferredWidth values
+			filtersDropdownContainer.gameObject.SetActive( true );
+
+			float maxFilterStrLength = 0f;
+			for( int i = 0; i < filterLabels.Count; i++ )
+			{
+				filterItemTemplate.text = filterLabels[i];
+				maxFilterStrLength = Mathf.Max( maxFilterStrLength, filterItemTemplate.preferredWidth );
+			}
+
+			Vector2 size = filtersDropdownContainer.sizeDelta;
+			size.x = Mathf.Max( ( (RectTransform) filtersDropdown.transform ).sizeDelta.x, maxFilterStrLength + 35f );
+			filtersDropdownContainer.sizeDelta = size;
+
+			filtersDropdownContainer.gameObject.SetActive( false );
+		}
+
+		private string GetInitialPath( string initialPath )
+		{
+			if( !string.IsNullOrEmpty( initialPath ) && !FileBrowserHelpers.DirectoryExists( initialPath ) && FileBrowserHelpers.FileExists( initialPath ) )
+			{
+				// Path points to a file, use its parent directory's path instead
+				initialPath = FileBrowserHelpers.GetDirectoryName( initialPath );
+			}
+
+			if( string.IsNullOrEmpty( initialPath ) || !FileBrowserHelpers.DirectoryExists( initialPath ) )
+			{
+				if( CurrentPath.Length > 0 )
+					initialPath = CurrentPath;
+				else
+				{
+					string lastBrowsedFolder = LastBrowsedFolder;
+					if( !string.IsNullOrEmpty( lastBrowsedFolder ) && FileBrowserHelpers.DirectoryExists( lastBrowsedFolder ) )
+						initialPath = lastBrowsedFolder;
+					else
+						initialPath = defaultInitialPath;
+				}
+			}
+
+			m_currentPath = string.Empty; // Needed to correctly reset the pathsFollowed
+
+			return initialPath;
+		}
+
+#if !WIN_DIR_CHECK_WITHOUT_TIMEOUT && ( UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN )
+		private bool CheckDirectoryExistsWithTimeout( string path, int timeout = 750 )
+		{
+			if( timedOutDirectoryExistsRequests.Contains( path ) )
+				return false;
+
+			// Directory.Exists freezes for ~15 seconds for unreachable network drives on Windows, set a timeout using threads
+			bool directoryExists = false;
+			try
+			{
+#if NET_STANDARD_2_0 || NET_4_6
+				// Credit: https://stackoverflow.com/a/52661569/2373034
+				System.Threading.Tasks.Task task = new System.Threading.Tasks.Task( () => directoryExists = Directory.Exists( path ) );
+				task.Start();
+				if( !task.Wait( timeout ) )
+					timedOutDirectoryExistsRequests.Add( path );
+#else
+				// Credit: https://stackoverflow.com/q/1232953/2373034
+				System.Threading.Thread thread = new System.Threading.Thread( new System.Threading.ThreadStart( () => directoryExists = Directory.Exists( path ) ) );
+				thread.Start();
+				if( !thread.Join( timeout ) )
+				{
+					timedOutDirectoryExistsRequests.Add( path );
+					thread.Abort();
+				}
+#endif
+			}
+			catch
+			{
+				directoryExists = Directory.Exists( path );
+			}
+
+			return directoryExists;
+		}
+#endif
+
+		private bool CheckDirectoryWriteAccess( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( FileBrowserHelpers.ShouldUseSAFForPath( path ) )
+				return true;
+#endif
+			string tempFilePath = Path.Combine( path, "__fsWrite.tmp" );
+			try
+			{
+				File.Create( tempFilePath ).Close();
+				File.Delete( tempFilePath );
+
+				return true;
+			}
+			catch
+			{
+				return false;
+			}
+			finally
+			{
+				try
+				{
+					File.Delete( tempFilePath );
+				}
+				catch { }
+			}
+		}
+
+		// Check if Control/Command key is held
+		private bool IsCtrlKeyHeld()
+		{
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+#if UNITY_EDITOR_OSX || ( !UNITY_EDITOR && UNITY_STANDALONE_OSX )
+			return Keyboard.current != null && ( Keyboard.current.leftCommandKey.isPressed || Keyboard.current.rightCommandKey.isPressed );
+#else
+			return Keyboard.current != null && Keyboard.current.ctrlKey.isPressed;
+#endif
+#else
+#if UNITY_EDITOR_OSX || ( !UNITY_EDITOR && UNITY_STANDALONE_OSX )
+			return Input.GetKey( KeyCode.LeftCommand ) || Input.GetKey( KeyCode.RightCommand );
+#else
+			return Input.GetKey( KeyCode.LeftControl ) || Input.GetKey( KeyCode.RightControl );
+#endif
+#endif
+		}
+		#endregion
+
+		#region File Browser Functions (static)
+		public static bool ShowSaveDialog( OnSuccess onSuccess, OnCancel onCancel,
+										   PickMode pickMode, bool allowMultiSelection = false,
+										   string initialPath = null, string initialFilename = null,
+										   string title = "Save", string saveButtonText = "Save" )
+		{
+			return ShowDialogInternal( onSuccess, onCancel, pickMode, allowMultiSelection, pickMode != PickMode.Folders, initialPath, initialFilename, title, saveButtonText );
+		}
+
+		public static bool ShowLoadDialog( OnSuccess onSuccess, OnCancel onCancel,
+										   PickMode pickMode, bool allowMultiSelection = false,
+										   string initialPath = null, string initialFilename = null,
+										   string title = "Load", string loadButtonText = "Select" )
+		{
+			return ShowDialogInternal( onSuccess, onCancel, pickMode, allowMultiSelection, false, initialPath, initialFilename, title, loadButtonText );
+		}
+
+		private static bool ShowDialogInternal( OnSuccess onSuccess, OnCancel onCancel,
+												PickMode pickMode, bool allowMultiSelection, bool acceptNonExistingFilename,
+												string initialPath, string initialFilename, string title, string submitButtonText )
+		{
+			// Instead of ignoring this dialog request, let's just override the currently visible dialog's properties
+			//if( Instance.gameObject.activeSelf )
+			//{
+			//	Debug.LogError( "Error: Multiple dialogs are not allowed!" );
+			//	return false;
+			//}
+
+			Instance.onSuccess = onSuccess;
+			Instance.onCancel = onCancel;
+
+			Instance.PickerMode = pickMode;
+			Instance.AllowMultiSelection = allowMultiSelection;
+			Instance.Title = title;
+			Instance.SubmitButtonText = submitButtonText;
+			Instance.AcceptNonExistingFilename = acceptNonExistingFilename;
+
+			Instance.Show( initialPath, initialFilename );
+
+			return true;
+		}
+
+		public static void HideDialog( bool invokeCancelCallback = false )
+		{
+			Instance.OnOperationCanceled( invokeCancelCallback );
+		}
+
+		public static IEnumerator WaitForSaveDialog( PickMode pickMode, bool allowMultiSelection = false,
+													 string initialPath = null, string initialFilename = null,
+													 string title = "Save", string saveButtonText = "Save" )
+		{
+			if( !ShowSaveDialog( null, null, pickMode, allowMultiSelection, initialPath, initialFilename, title, saveButtonText ) )
+				yield break;
+
+			while( Instance.gameObject.activeSelf )
+				yield return null;
+		}
+
+		public static IEnumerator WaitForLoadDialog( PickMode pickMode, bool allowMultiSelection = false,
+													 string initialPath = null, string initialFilename = null,
+													 string title = "Load", string loadButtonText = "Select" )
+		{
+			if( !ShowLoadDialog( null, null, pickMode, allowMultiSelection, initialPath, initialFilename, title, loadButtonText ) )
+				yield break;
+
+			while( Instance.gameObject.activeSelf )
+				yield return null;
+		}
+
+		public static bool AddQuickLink( string name, string path, Sprite icon = null )
+		{
+			if( string.IsNullOrEmpty( path ) || !FileBrowserHelpers.DirectoryExists( path ) )
+				return false;
+
+			if( !quickLinksInitialized )
+			{
+				// Fetching the list of external drives is only possible with the READ_EXTERNAL_STORAGE permission granted on Android
+				if( AskPermissions )
+					RequestPermission();
+
+				Instance.InitializeQuickLinks();
+			}
+
+			return Instance.AddQuickLink( icon, name, path );
+		}
+
+		public static void ClearQuickLinks()
+		{
+			Instance.ClearQuickLinksInternal();
+		}
+
+		public static void SetExcludedExtensions( params string[] excludedExtensions )
+		{
+			Instance.excludedExtensions = excludedExtensions ?? new string[0];
+			Instance.excludedExtensionsSet.Clear();
+			Instance.allExcludedExtensionsHaveSingleSuffix = true;
+
+			if( excludedExtensions != null )
+			{
+				for( int i = 0; i < excludedExtensions.Length; i++ )
+				{
+					excludedExtensions[i] = excludedExtensions[i].ToLowerInvariant();
+					if( excludedExtensions[i][0] != '.' )
+						excludedExtensions[i] = "." + excludedExtensions[i];
+
+					Instance.excludedExtensionsSet.Add( excludedExtensions[i] );
+					Instance.allExcludedExtensionsHaveSingleSuffix &= ( excludedExtensions[i].LastIndexOf( '.' ) == 0 );
+				}
+			}
+		}
+
+		public static void SetFilters( bool showAllFilesFilter )
+		{
+			SetFilters( showAllFilesFilter, (string[]) null );
+		}
+
+		public static void SetFilters( bool showAllFilesFilter, IEnumerable<string> filters )
+		{
+			SetFiltersPreProcessing( showAllFilesFilter );
+
+			if( filters != null )
+			{
+				foreach( string filter in filters )
+				{
+					if( !string.IsNullOrEmpty( filter ) )
+						Instance.filters.Add( new Filter( null, filter ) );
+				}
+			}
+
+			SetFiltersPostProcessing();
+		}
+
+		public static void SetFilters( bool showAllFilesFilter, params string[] filters )
+		{
+			SetFiltersPreProcessing( showAllFilesFilter );
+
+			if( filters != null )
+			{
+				for( int i = 0; i < filters.Length; i++ )
+				{
+					if( !string.IsNullOrEmpty( filters[i] ) )
+						Instance.filters.Add( new Filter( null, filters[i] ) );
+				}
+			}
+
+			SetFiltersPostProcessing();
+		}
+
+		public static void SetFilters( bool showAllFilesFilter, IEnumerable<Filter> filters )
+		{
+			SetFiltersPreProcessing( showAllFilesFilter );
+
+			if( filters != null )
+			{
+				foreach( Filter filter in filters )
+				{
+					if( filter != null && filter.defaultExtension.Length > 0 )
+						Instance.filters.Add( filter );
+				}
+			}
+
+			SetFiltersPostProcessing();
+		}
+
+		public static void SetFilters( bool showAllFilesFilter, params Filter[] filters )
+		{
+			SetFiltersPreProcessing( showAllFilesFilter );
+
+			if( filters != null )
+			{
+				for( int i = 0; i < filters.Length; i++ )
+				{
+					if( filters[i] != null && filters[i].defaultExtension.Length > 0 )
+						Instance.filters.Add( filters[i] );
+				}
+			}
+
+			SetFiltersPostProcessing();
+		}
+
+		private static void SetFiltersPreProcessing( bool showAllFilesFilter )
+		{
+			Instance.showAllFilesFilter = showAllFilesFilter;
+
+			Instance.filters.Clear();
+
+			if( showAllFilesFilter )
+				Instance.filters.Add( Instance.allFilesFilter );
+		}
+
+		private static void SetFiltersPostProcessing()
+		{
+			List<Filter> filters = Instance.filters;
+
+			if( filters.Count == 0 )
+				filters.Add( Instance.allFilesFilter );
+
+			Instance.filterLabels.Clear();
+			for( int i = 0; i < filters.Count; i++ )
+				Instance.filterLabels.Add( filters[i].ToString() );
+
+			Instance.RefreshFiltersDropdownWidth();
+
+			Instance.filtersDropdown.ClearOptions();
+			Instance.filtersDropdown.AddOptions( Instance.filterLabels );
+			Instance.filtersDropdown.value = 0;
+
+			Instance.allFiltersHaveSingleSuffix = filters[0].allExtensionsHaveSingleSuffix;
+		}
+
+		public static bool SetDefaultFilter( string defaultFilter )
+		{
+			if( string.IsNullOrEmpty( defaultFilter ) )
+			{
+				if( Instance.showAllFilesFilter )
+				{
+					Instance.filtersDropdown.value = 0;
+					Instance.filtersDropdown.RefreshShownValue();
+
+					return true;
+				}
+
+				return false;
+			}
+
+			defaultFilter = defaultFilter.ToLowerInvariant();
+			if( defaultFilter[0] != '.' )
+				defaultFilter = "." + defaultFilter;
+
+			for( int i = 0; i < Instance.filters.Count; i++ )
+			{
+				HashSet<string> extensions = Instance.filters[i].extensionsSet;
+				if( extensions != null && extensions.Contains( defaultFilter ) )
+				{
+					Instance.filtersDropdown.value = i;
+					Instance.filtersDropdown.RefreshShownValue();
+
+					return true;
+				}
+			}
+
+			return false;
+		}
+
+		public static Permission CheckPermission()
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			Permission result = (Permission) FileBrowserHelpers.AJC.CallStatic<int>( "CheckPermission", FileBrowserHelpers.Context );
+			if( result == Permission.Denied && (Permission) PlayerPrefs.GetInt( "FileBrowserPermission", (int) Permission.ShouldAsk ) == Permission.ShouldAsk )
+				result = Permission.ShouldAsk;
+
+			return result;
+#else
+			return Permission.Granted;
+#endif
+		}
+
+		public static Permission RequestPermission()
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			object threadLock = new object();
+			lock( threadLock )
+			{
+				FBPermissionCallbackAndroid nativeCallback = new FBPermissionCallbackAndroid( threadLock );
+
+				FileBrowserHelpers.AJC.CallStatic( "RequestPermission", FileBrowserHelpers.Context, nativeCallback, PlayerPrefs.GetInt( "FileBrowserPermission", (int) Permission.ShouldAsk ) );
+
+				if( nativeCallback.Result == -1 )
+					System.Threading.Monitor.Wait( threadLock );
+
+				if( (Permission) nativeCallback.Result != Permission.ShouldAsk && PlayerPrefs.GetInt( "FileBrowserPermission", -1 ) != nativeCallback.Result )
+				{
+					PlayerPrefs.SetInt( "FileBrowserPermission", nativeCallback.Result );
+					PlayerPrefs.Save();
+				}
+
+				return (Permission) nativeCallback.Result;
+			}
+#else
+			return Permission.Granted;
+#endif
+		}
+		#endregion
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..1e75427c410aa50f1e9583b823602871fc50f700
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: f51dc09bf9e35804ba0f5e76c527025e
+timeCreated: 1479416382
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs
new file mode 100644
index 0000000000000000000000000000000000000000..be0a90ca074d89f5e3159f55e785c40beb7e83b1
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs
@@ -0,0 +1,71 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+using UnityEngine.InputSystem;
+#endif
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserAccessRestrictedPanel : MonoBehaviour
+	{
+#pragma warning disable 0649
+		[SerializeField]
+		private HorizontalLayoutGroup contentLayoutGroup;
+
+		[SerializeField]
+		private Text messageLabel;
+
+		[SerializeField]
+		private Button okButton;
+#pragma warning restore 0649
+
+		private void Awake()
+		{
+			okButton.onClick.AddListener( OKButtonClicked );
+		}
+
+		internal void Show()
+		{
+			gameObject.SetActive( true );
+		}
+
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0
+		private void LateUpdate()
+		{
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+			if( Keyboard.current != null )
+#endif
+			{
+				// Handle keyboard shortcuts
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+				if( Keyboard.current[Key.Enter].wasPressedThisFrame || Keyboard.current[Key.NumpadEnter].wasPressedThisFrame || Keyboard.current[Key.Escape].wasPressedThisFrame )
+#else
+				if( Input.GetKeyDown( KeyCode.Return ) || Input.GetKeyDown( KeyCode.KeypadEnter ) || Input.GetKeyDown( KeyCode.Escape ) )
+#endif
+					OKButtonClicked();
+			}
+		}
+#endif
+
+		internal void RefreshSkin( UISkin skin )
+		{
+			contentLayoutGroup.padding.bottom = 22 + (int) ( skin.RowSpacing + skin.RowHeight );
+
+			Image background = GetComponentInChildren<Image>();
+			background.color = skin.PopupPanelsBackgroundColor;
+			background.sprite = skin.PopupPanelsBackground;
+
+			RectTransform buttonsParent = (RectTransform) okButton.transform.parent;
+			buttonsParent.sizeDelta = new Vector2( buttonsParent.sizeDelta.x, skin.RowHeight );
+
+			skin.ApplyTo( okButton );
+			skin.ApplyTo( messageLabel, skin.PopupPanelsTextColor );
+		}
+
+		private void OKButtonClicked()
+		{
+			gameObject.SetActive( false );
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..6b9f935311532306d62baf3a6399e3a091c2200c
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserAccessRestrictedPanel.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 85ea21be7cacb484cb6db0d183d3b2a8
+timeCreated: 1603800894
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs
new file mode 100644
index 0000000000000000000000000000000000000000..37a34083022023c83ee77936c3a1bf0382107ddc
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs
@@ -0,0 +1,156 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserContextMenu : MonoBehaviour
+	{
+#pragma warning disable 0649
+		[SerializeField]
+		private FileBrowser fileBrowser;
+
+		[SerializeField]
+		private RectTransform rectTransform;
+
+		[SerializeField]
+		private Button selectAllButton;
+		[SerializeField]
+		private Button deselectAllButton;
+		[SerializeField]
+		private Button createFolderButton;
+		[SerializeField]
+		private Button deleteButton;
+		[SerializeField]
+		private Button renameButton;
+
+		[SerializeField]
+		private GameObject selectAllButtonSeparator;
+
+		[SerializeField]
+		private LayoutElement[] allButtonLayoutElements;
+		[SerializeField]
+		private Text[] allButtonTexts;
+		[SerializeField]
+		private Image[] allButtonSeparators;
+
+		[SerializeField]
+		private float minDistanceToEdges = 10f;
+#pragma warning restore 0649
+
+		private void Awake()
+		{
+			selectAllButton.onClick.AddListener( OnSelectAllButtonClicked );
+			deselectAllButton.onClick.AddListener( OnDeselectAllButtonClicked );
+			createFolderButton.onClick.AddListener( OnCreateFolderButtonClicked );
+			deleteButton.onClick.AddListener( OnDeleteButtonClicked );
+			renameButton.onClick.AddListener( OnRenameButtonClicked );
+		}
+
+		internal void Show( bool selectAllButtonVisible, bool deselectAllButtonVisible, bool deleteButtonVisible, bool renameButtonVisible, Vector2 position, bool isMoreOptionsMenu )
+		{
+			selectAllButton.gameObject.SetActive( selectAllButtonVisible );
+			deselectAllButton.gameObject.SetActive( deselectAllButtonVisible );
+			deleteButton.gameObject.SetActive( deleteButtonVisible );
+			renameButton.gameObject.SetActive( renameButtonVisible );
+			selectAllButtonSeparator.SetActive( !deselectAllButtonVisible );
+
+			rectTransform.anchoredPosition = position;
+			gameObject.SetActive( true );
+
+			if( isMoreOptionsMenu )
+				rectTransform.pivot = Vector2.one;
+			else
+			{
+				// Find the optimal pivot value
+				LayoutRebuilder.ForceRebuildLayoutImmediate( rectTransform );
+
+				Vector2 size = rectTransform.sizeDelta;
+				Vector2 canvasSize = fileBrowser.rectTransform.sizeDelta;
+
+				// Take canvas' Pivot into consideration
+				Vector2 positionOffset = canvasSize;
+				positionOffset.Scale( fileBrowser.rectTransform.pivot );
+				position += positionOffset;
+
+				// Try bottom-right corner first
+				Vector2 cornerPos = position + new Vector2( size.x + minDistanceToEdges, -size.y - minDistanceToEdges );
+				if( cornerPos.x <= canvasSize.x && cornerPos.y >= 0f )
+					rectTransform.pivot = new Vector2( 0f, 1f );
+				else
+				{
+					// Try bottom-left corner
+					cornerPos = position - new Vector2( size.x + minDistanceToEdges, size.y + minDistanceToEdges );
+					if( cornerPos.x >= 0f && cornerPos.y >= 0f )
+						rectTransform.pivot = Vector2.one;
+					else
+					{
+						// Try top-right corner
+						cornerPos = position + new Vector2( size.x + minDistanceToEdges, size.y + minDistanceToEdges );
+						if( cornerPos.x <= canvasSize.x && cornerPos.y <= canvasSize.y )
+							rectTransform.pivot = Vector2.zero;
+						else
+						{
+							// Use top-left corner
+							rectTransform.pivot = new Vector2( 1f, 0f );
+						}
+					}
+				}
+			}
+		}
+
+		internal void Hide()
+		{
+			gameObject.SetActive( false );
+		}
+
+		internal void RefreshSkin( UISkin skin )
+		{
+			rectTransform.GetComponent<Image>().color = skin.ContextMenuBackgroundColor;
+
+			deselectAllButton.image.color = skin.ContextMenuBackgroundColor;
+			selectAllButton.image.color = skin.ContextMenuBackgroundColor;
+			createFolderButton.image.color = skin.ContextMenuBackgroundColor;
+			deleteButton.image.color = skin.ContextMenuBackgroundColor;
+			renameButton.image.color = skin.ContextMenuBackgroundColor;
+
+			for( int i = 0; i < allButtonLayoutElements.Length; i++ )
+				allButtonLayoutElements[i].preferredHeight = skin.RowHeight + 1;
+
+			for( int i = 0; i < allButtonTexts.Length; i++ )
+				skin.ApplyTo( allButtonTexts[i], skin.ContextMenuTextColor );
+
+			for( int i = 0; i < allButtonSeparators.Length; i++ )
+				allButtonSeparators[i].color = skin.ContextMenuSeparatorColor;
+		}
+
+		private void OnSelectAllButtonClicked()
+		{
+			Hide();
+			fileBrowser.SelectAllFiles();
+		}
+
+		private void OnDeselectAllButtonClicked()
+		{
+			Hide();
+			fileBrowser.DeselectAllFiles();
+		}
+
+		private void OnCreateFolderButtonClicked()
+		{
+			Hide();
+			fileBrowser.CreateNewFolder();
+		}
+
+		private void OnDeleteButtonClicked()
+		{
+			Hide();
+			fileBrowser.DeleteSelectedFiles();
+		}
+
+		private void OnRenameButtonClicked()
+		{
+			Hide();
+			fileBrowser.RenameSelectedFile();
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..241a73c1f1a086a5c089550e9f84ef8f94527f9e
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserContextMenu.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 0d5261bc2717e6143961d30ccb76fb66
+timeCreated: 1603793977
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs
new file mode 100644
index 0000000000000000000000000000000000000000..1f014e1e3bc449d967d75f4ad1c14b3d6be0b7f7
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs
@@ -0,0 +1,61 @@
+using UnityEngine;
+using UnityEngine.EventSystems;
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserCursorHandler : MonoBehaviour
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS )
+		, IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IEndDragHandler
+#endif
+	{
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS )
+#pragma warning disable 0649
+		[SerializeField]
+		private Texture2D resizeCursor;
+#pragma warning restore 0649
+
+		private bool isHovering;
+		private bool isResizing;
+
+		void IPointerEnterHandler.OnPointerEnter( PointerEventData eventData )
+		{
+			isHovering = true;
+
+			if( !eventData.dragging )
+				ShowResizeCursor();
+		}
+
+		void IPointerExitHandler.OnPointerExit( PointerEventData eventData )
+		{
+			isHovering = false;
+
+			if( !isResizing )
+				ShowDefaultCursor();
+		}
+
+		void IBeginDragHandler.OnBeginDrag( PointerEventData eventData )
+		{
+			isResizing = true;
+			ShowResizeCursor();
+		}
+
+		void IEndDragHandler.OnEndDrag( PointerEventData eventData )
+		{
+			isResizing = false;
+
+			if( !isHovering )
+				ShowDefaultCursor();
+		}
+
+		private void ShowDefaultCursor()
+		{
+			Cursor.SetCursor( null, Vector2.zero, CursorMode.Auto );
+		}
+
+		private void ShowResizeCursor()
+		{
+			Cursor.SetCursor( resizeCursor, new Vector2( resizeCursor.width * 0.5f, resizeCursor.height * 0.5f ), CursorMode.Auto );
+		}
+#endif
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..667c27c23fde5aad90983a2ea25f3ac3d0750b50
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserCursorHandler.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 759524cf7ef37f244bb00cd9724f0349
+timeCreated: 1603745549
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs
new file mode 100644
index 0000000000000000000000000000000000000000..ccf93d09bec57b769ed34cb2990c0444a96003f2
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs
@@ -0,0 +1,174 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+using UnityEngine.InputSystem;
+#endif
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserFileOperationConfirmationPanel : MonoBehaviour
+	{
+		public enum OperationType { Delete = 0, Overwrite = 1 };
+
+		public delegate void OnOperationConfirmed();
+
+#pragma warning disable 0649
+		[SerializeField]
+		private VerticalLayoutGroup contentLayoutGroup;
+
+		[SerializeField]
+		private Text[] titleLabels;
+
+		[SerializeField]
+		private GameObject[] targetItems;
+
+		[SerializeField]
+		private Image[] targetItemIcons;
+
+		[SerializeField]
+		private Text[] targetItemNames;
+
+		[SerializeField]
+		private GameObject targetItemsRest;
+
+		[SerializeField]
+		private Text targetItemsRestLabel;
+
+		[SerializeField]
+		private Button yesButton;
+
+		[SerializeField]
+		private Button noButton;
+
+		[SerializeField]
+		private float narrowScreenWidth = 380f;
+#pragma warning restore 0649
+
+		private OnOperationConfirmed onOperationConfirmed;
+
+		private void Awake()
+		{
+			yesButton.onClick.AddListener( OnYesButtonClicked );
+			noButton.onClick.AddListener( OnNoButtonClicked );
+		}
+
+		internal void Show( FileBrowser fileBrowser, List<FileSystemEntry> items, OperationType operationType, OnOperationConfirmed onOperationConfirmed )
+		{
+			Show( fileBrowser, items, null, operationType, onOperationConfirmed );
+		}
+
+		internal void Show( FileBrowser fileBrowser, List<FileSystemEntry> items, List<int> selectedItemIndices, OperationType operationType, OnOperationConfirmed onOperationConfirmed )
+		{
+			this.onOperationConfirmed = onOperationConfirmed;
+
+			int itemCount = ( selectedItemIndices != null ) ? selectedItemIndices.Count : items.Count;
+
+			for( int i = 0; i < titleLabels.Length; i++ )
+				titleLabels[i].gameObject.SetActive( (int) operationType == i );
+
+			for( int i = 0; i < targetItems.Length; i++ )
+				targetItems[i].SetActive( i < itemCount );
+
+			for( int i = 0; i < targetItems.Length && i < itemCount; i++ )
+			{
+				FileSystemEntry item = items[( selectedItemIndices != null ) ? selectedItemIndices[i] : i];
+				targetItemIcons[i].sprite = fileBrowser.GetIconForFileEntry( item );
+				targetItemNames[i].text = item.Name;
+			}
+
+			if( itemCount > targetItems.Length )
+			{
+				targetItemsRestLabel.text = string.Concat( "...and ", ( itemCount - targetItems.Length ).ToString(), " other" );
+				targetItemsRest.SetActive( true );
+			}
+			else
+				targetItemsRest.SetActive( false );
+
+			gameObject.SetActive( true );
+		}
+
+		// Handles responsive user interface
+		internal void OnCanvasDimensionsChanged( Vector2 size )
+		{
+			if( size.x >= narrowScreenWidth )
+			{
+				( yesButton.transform as RectTransform ).anchorMin = new Vector2( 0.5f, 0f );
+				( yesButton.transform as RectTransform ).anchorMax = new Vector2( 0.75f, 1f );
+				( noButton.transform as RectTransform ).anchorMin = new Vector2( 0.75f, 0f );
+			}
+			else
+			{
+				( yesButton.transform as RectTransform ).anchorMin = Vector2.zero;
+				( yesButton.transform as RectTransform ).anchorMax = new Vector2( 0.5f, 1f );
+				( noButton.transform as RectTransform ).anchorMin = new Vector2( 0.5f, 0f );
+			}
+		}
+
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0
+		private void LateUpdate()
+		{
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+			if( Keyboard.current != null )
+#endif
+			{
+				// Handle keyboard shortcuts
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+				if( Keyboard.current[Key.Enter].wasPressedThisFrame || Keyboard.current[Key.NumpadEnter].wasPressedThisFrame )
+#else
+				if( Input.GetKeyDown( KeyCode.Return ) || Input.GetKeyDown( KeyCode.KeypadEnter ) )
+#endif
+					OnYesButtonClicked();
+
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+				if( Keyboard.current[Key.Escape].wasPressedThisFrame )
+#else
+				if( Input.GetKeyDown( KeyCode.Escape ) )
+#endif
+					OnNoButtonClicked();
+			}
+		}
+#endif
+
+		internal void RefreshSkin( UISkin skin )
+		{
+			contentLayoutGroup.spacing = skin.RowSpacing;
+			contentLayoutGroup.padding.bottom = 22 + (int) ( skin.RowSpacing + skin.RowHeight );
+
+			Image background = GetComponentInChildren<Image>();
+			background.color = skin.PopupPanelsBackgroundColor;
+			background.sprite = skin.PopupPanelsBackground;
+
+			RectTransform buttonsParent = yesButton.transform.parent as RectTransform;
+			buttonsParent.sizeDelta = new Vector2( buttonsParent.sizeDelta.x, skin.RowHeight );
+
+			skin.ApplyTo( yesButton );
+			skin.ApplyTo( noButton );
+
+			for( int i = 0; i < titleLabels.Length; i++ )
+				skin.ApplyTo( titleLabels[i], skin.PopupPanelsTextColor );
+
+			skin.ApplyTo( targetItemsRestLabel, skin.PopupPanelsTextColor );
+
+			for( int i = 0; i < targetItemNames.Length; i++ )
+				skin.ApplyTo( targetItemNames[i], skin.PopupPanelsTextColor );
+
+			for( int i = 0; i < targetItems.Length; i++ )
+				targetItems[i].GetComponent<LayoutElement>().preferredHeight = skin.FileHeight;
+		}
+
+		private void OnYesButtonClicked()
+		{
+			gameObject.SetActive( false );
+
+			if( onOperationConfirmed != null )
+				onOperationConfirmed();
+		}
+
+		private void OnNoButtonClicked()
+		{
+			gameObject.SetActive( false );
+			onOperationConfirmed = null;
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..2e9b03fccdf4004e5498294f372a7f46eaef4a4d
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserFileOperationConfirmationPanel.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 524a683efed82084b9a9c4a3eff23b73
+timeCreated: 1658958138
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs
new file mode 100644
index 0000000000000000000000000000000000000000..58a027f18280b9916b70a382294b9005e6d4d271
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs
@@ -0,0 +1,558 @@
+using System.IO;
+using UnityEngine;
+
+namespace SimpleFileBrowser
+{
+	public struct FileSystemEntry
+	{
+		public readonly string Path;
+		public readonly string Name;
+		public readonly string Extension;
+		public readonly FileAttributes Attributes;
+
+		public bool IsDirectory { get { return ( Attributes & FileAttributes.Directory ) == FileAttributes.Directory; } }
+
+		public FileSystemEntry( string path, string name, string extension, bool isDirectory )
+		{
+			Path = path;
+			Name = name;
+			Extension = extension;
+			Attributes = isDirectory ? FileAttributes.Directory : FileAttributes.Normal;
+		}
+
+		public FileSystemEntry( FileSystemInfo fileInfo, string extension )
+		{
+			Path = fileInfo.FullName;
+			Name = fileInfo.Name;
+			Extension = extension;
+			Attributes = fileInfo.Attributes;
+		}
+	}
+
+	public static class FileBrowserHelpers
+	{
+#if !UNITY_EDITOR && UNITY_ANDROID
+		private static AndroidJavaClass m_ajc = null;
+		public static AndroidJavaClass AJC
+		{
+			get
+			{
+				if( m_ajc == null )
+					m_ajc = new AndroidJavaClass( "com.yasirkula.unity.FileBrowser" );
+
+				return m_ajc;
+			}
+		}
+
+		private static AndroidJavaObject m_context = null;
+		public static AndroidJavaObject Context
+		{
+			get
+			{
+				if( m_context == null )
+				{
+					using( AndroidJavaObject unityClass = new AndroidJavaClass( "com.unity3d.player.UnityPlayer" ) )
+					{
+						m_context = unityClass.GetStatic<AndroidJavaObject>( "currentActivity" );
+					}
+				}
+
+				return m_context;
+			}
+		}
+
+		private static string m_temporaryFilePath = null;
+		private static string TemporaryFilePath
+		{
+			get
+			{
+				if( m_temporaryFilePath == null )
+				{
+					m_temporaryFilePath = Path.Combine( Application.temporaryCachePath, "tmpFile" );
+					Directory.CreateDirectory( Application.temporaryCachePath );
+				}
+
+				return m_temporaryFilePath;
+			}
+		}
+		
+		// On Android 10+, filesystem can be accessed via Storage Access Framework only
+		private static bool? m_shouldUseSAF = null;
+		public static bool ShouldUseSAF
+		{
+			get
+			{
+				if( m_shouldUseSAF == null )
+					m_shouldUseSAF = AJC.CallStatic<bool>( "CheckSAF" );
+
+				return m_shouldUseSAF.Value;
+			}
+		}
+
+		public static bool ShouldUseSAFForPath( string path ) // true: path should be managed with AJC (native helper class for Storage Access Framework), false: path should be managed with System.IO
+		{
+			return ShouldUseSAF && ( string.IsNullOrEmpty( path ) || path[0] != '/' );
+		}
+#endif
+
+		public static bool FileExists( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<bool>( "SAFEntryExists", Context, path, false );
+#endif
+			return File.Exists( path );
+		}
+
+		public static bool DirectoryExists( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<bool>( "SAFEntryExists", Context, path, true );
+			else if( ShouldUseSAF ) // Directory.Exists returns true even for inaccessible directories on Android 10+, we need to check if the directory is accessible
+			{
+				try
+				{
+					Directory.GetFiles( path, "testtesttest" );
+					return true;
+				}
+				catch
+				{
+					return false;
+				}
+			}
+#endif
+			return Directory.Exists( path );
+		}
+
+		public static bool IsDirectory( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<bool>( "SAFEntryDirectory", Context, path );
+#endif
+			if( Directory.Exists( path ) )
+				return true;
+			if( File.Exists( path ) )
+				return false;
+
+			string extension = Path.GetExtension( path );
+			return extension == null || extension.Length <= 1; // extension includes '.'
+		}
+
+		public static bool IsPathDescendantOfAnother( string path, string parentFolderPath )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<bool>( "IsSAFEntryChildOfAnother", Context, path, parentFolderPath );
+#endif
+			path = Path.GetFullPath( path ).Replace( '\\', '/' );
+			parentFolderPath = Path.GetFullPath( parentFolderPath ).Replace( '\\', '/' );
+
+			if( path == parentFolderPath )
+				return false;
+
+			if( parentFolderPath[parentFolderPath.Length - 1] != '/' )
+				parentFolderPath += "/";
+
+			return path != parentFolderPath && path.StartsWith( parentFolderPath, System.StringComparison.OrdinalIgnoreCase );
+		}
+
+		public static string GetDirectoryName( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<string>( "GetParentDirectory", Context, path );
+#endif
+			return Path.GetDirectoryName( path );
+		}
+
+		public static FileSystemEntry[] GetEntriesInDirectory( string path, bool extractOnlyLastSuffixFromExtensions )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+			{
+				string resultRaw = AJC.CallStatic<string>( "OpenSAFFolder", Context, path );
+				int separatorIndex = resultRaw.IndexOf( "<>" );
+				if( separatorIndex <= 0 )
+				{
+					Debug.LogError( "Entry count does not exist" );
+					return null;
+				}
+
+				int entryCount = 0;
+				for( int i = 0; i < separatorIndex; i++ )
+				{
+					char ch = resultRaw[i];
+					if( ch < '0' && ch > '9' )
+					{
+						Debug.LogError( "Couldn't parse entry count" );
+						return null;
+					}
+					
+					entryCount = entryCount * 10 + ( ch - '0' );
+				}
+
+				if( entryCount <= 0 )
+					return null;
+
+				FileSystemEntry[] result = new FileSystemEntry[entryCount];
+				for( int i = 0; i < entryCount; i++ )
+				{
+					separatorIndex += 2;
+					if( separatorIndex >= resultRaw.Length )
+					{
+						Debug.LogError( "Couldn't fetch directory attribute" );
+						return null;
+					}
+
+					bool isDirectory = resultRaw[separatorIndex] == 'd';
+
+					separatorIndex++;
+					int nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex );
+					if( nextSeparatorIndex <= 0 )
+					{
+						Debug.LogError( "Entry name is empty" );
+						return null;
+					}
+
+					string entryName = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex );
+
+					separatorIndex = nextSeparatorIndex + 2;
+					nextSeparatorIndex = resultRaw.IndexOf( "<>", separatorIndex );
+					if( nextSeparatorIndex <= 0 )
+					{
+						Debug.LogError( "Entry rawUri is empty" );
+						return null;
+					}
+
+					string rawUri = resultRaw.Substring( separatorIndex, nextSeparatorIndex - separatorIndex );
+
+					separatorIndex = nextSeparatorIndex;
+
+					result[i] = new FileSystemEntry( rawUri, entryName, isDirectory ? null : FileBrowser.GetExtensionFromFilename( entryName, extractOnlyLastSuffixFromExtensions ), isDirectory );
+				}
+
+				return result;
+			}
+#endif
+
+			try
+			{
+				string[] files = Directory.GetFiles( path );
+				string[] subDirectories = Directory.GetDirectories( path );
+				FileSystemEntry[] result = new FileSystemEntry[files.Length + subDirectories.Length];
+				int index = 0;
+				for( int i = 0; i < files.Length; i++ )
+				{
+					try
+					{
+						FileInfo fileInfo = new FileInfo( files[i] );
+						result[index] = new FileSystemEntry( fileInfo, FileBrowser.GetExtensionFromFilename( fileInfo.Name, extractOnlyLastSuffixFromExtensions ) );
+						index++;
+					}
+					catch( System.Exception e )
+					{
+						Debug.LogException( e );
+					}
+				}
+
+				for( int i = 0; i < subDirectories.Length; i++ )
+				{
+					try
+					{
+						result[index] = new FileSystemEntry( new DirectoryInfo( subDirectories[i] ), string.Empty );
+						index++;
+					}
+					catch( System.Exception e )
+					{
+						Debug.LogException( e );
+					}
+				}
+
+				if( result.Length != index )
+					System.Array.Resize( ref result, index );
+
+				return result;
+			}
+			catch( System.UnauthorizedAccessException ) { }
+			catch( System.Exception e )
+			{
+				Debug.LogException( e );
+			}
+
+			return null;
+		}
+
+		public static string CreateFileInDirectory( string directoryPath, string filename )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( directoryPath ) )
+				return AJC.CallStatic<string>( "CreateSAFEntry", Context, directoryPath, false, filename );
+#endif
+
+			string path = Path.Combine( directoryPath, filename );
+			using( File.Create( path ) ) { }
+			return path;
+		}
+
+		public static string CreateFolderInDirectory( string directoryPath, string folderName )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( directoryPath ) )
+				return AJC.CallStatic<string>( "CreateSAFEntry", Context, directoryPath, true, folderName );
+#endif
+
+			string path = Path.Combine( directoryPath, folderName );
+			Directory.CreateDirectory( path );
+			return path;
+		}
+
+		public static void WriteBytesToFile( string targetPath, byte[] bytes )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( targetPath ) )
+			{
+				File.WriteAllBytes( TemporaryFilePath, bytes );
+				AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, false );
+				File.Delete( TemporaryFilePath );
+				
+				return;
+			}
+#endif
+			File.WriteAllBytes( targetPath, bytes );
+		}
+
+		public static void WriteTextToFile( string targetPath, string text )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( targetPath ) )
+			{
+				File.WriteAllText( TemporaryFilePath, text );
+				AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, false );
+				File.Delete( TemporaryFilePath );
+				
+				return;
+			}
+#endif
+			File.WriteAllText( targetPath, text );
+		}
+
+		public static void AppendBytesToFile( string targetPath, byte[] bytes )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( targetPath ) )
+			{
+				File.WriteAllBytes( TemporaryFilePath, bytes );
+				AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, true );
+				File.Delete( TemporaryFilePath );
+				
+				return;
+			}
+#endif
+			using( var stream = new FileStream( targetPath, FileMode.Append, FileAccess.Write ) )
+			{
+				stream.Write( bytes, 0, bytes.Length );
+			}
+		}
+
+		public static void AppendTextToFile( string targetPath, string text )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( targetPath ) )
+			{
+				File.WriteAllText( TemporaryFilePath, text );
+				AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, TemporaryFilePath, true );
+				File.Delete( TemporaryFilePath );
+				
+				return;
+			}
+#endif
+			File.AppendAllText( targetPath, text );
+		}
+
+		private static void AppendFileToFile( string targetPath, string sourceFileToAppend )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( targetPath ) )
+			{
+				AJC.CallStatic( "WriteToSAFEntry", Context, targetPath, sourceFileToAppend, true );
+				return;
+			}
+#endif
+			using( Stream input = File.OpenRead( sourceFileToAppend ) )
+			using( Stream output = new FileStream( targetPath, FileMode.Append, FileAccess.Write ) )
+			{
+				byte[] buffer = new byte[4096];
+				int bytesRead;
+				while( ( bytesRead = input.Read( buffer, 0, buffer.Length ) ) > 0 )
+					output.Write( buffer, 0, bytesRead );
+			}
+		}
+
+		public static byte[] ReadBytesFromFile( string sourcePath )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( sourcePath ) )
+			{
+				AJC.CallStatic( "ReadFromSAFEntry", Context, sourcePath, TemporaryFilePath );
+				byte[] result = File.ReadAllBytes( TemporaryFilePath );
+				File.Delete( TemporaryFilePath );
+				return result;
+			}
+#endif
+			return File.ReadAllBytes( sourcePath );
+		}
+
+		public static string ReadTextFromFile( string sourcePath )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( sourcePath ) )
+			{
+				AJC.CallStatic( "ReadFromSAFEntry", Context, sourcePath, TemporaryFilePath );
+				string result = File.ReadAllText( TemporaryFilePath );
+				File.Delete( TemporaryFilePath );
+				return result;
+			}
+#endif
+			return File.ReadAllText( sourcePath );
+		}
+
+		public static void CopyFile( string sourcePath, string destinationPath )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw file paths are handled on the native-side
+			{
+				AJC.CallStatic( "CopyFile", Context, sourcePath, destinationPath, false );
+				return;
+			}
+#endif
+			File.Copy( sourcePath, destinationPath, true );
+		}
+
+		public static void CopyDirectory( string sourcePath, string destinationPath )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw directory paths are handled on the native-side
+			{
+				AJC.CallStatic( "CopyDirectory", Context, sourcePath, destinationPath, false );
+				return;
+			}
+#endif
+			CopyDirectoryRecursively( new DirectoryInfo( sourcePath ), destinationPath );
+		}
+
+		private static void CopyDirectoryRecursively( DirectoryInfo sourceDirectory, string destinationPath )
+		{
+			Directory.CreateDirectory( destinationPath );
+
+			FileInfo[] files = sourceDirectory.GetFiles();
+			for( int i = 0; i < files.Length; i++ )
+				files[i].CopyTo( Path.Combine( destinationPath, files[i].Name ), true );
+
+			DirectoryInfo[] subDirectories = sourceDirectory.GetDirectories();
+			for( int i = 0; i < subDirectories.Length; i++ )
+				CopyDirectoryRecursively( subDirectories[i], Path.Combine( destinationPath, subDirectories[i].Name ) );
+		}
+
+		public static void MoveFile( string sourcePath, string destinationPath )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw file paths are handled on the native-side
+			{
+				AJC.CallStatic( "CopyFile", Context, sourcePath, destinationPath, true );
+				return;
+			}
+#endif
+			File.Move( sourcePath, destinationPath );
+		}
+
+		public static void MoveDirectory( string sourcePath, string destinationPath )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAF ) // No need to use ShouldUseSAFForPath because both SAF paths and raw directory paths are handled on the native-side
+			{
+				AJC.CallStatic( "CopyDirectory", Context, sourcePath, destinationPath, true );
+				return;
+			}
+#endif
+			Directory.Move( sourcePath, destinationPath );
+		}
+
+		public static string RenameFile( string path, string newName )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<string>( "RenameSAFEntry", Context, path, newName );
+#endif
+			string newPath = Path.Combine( Path.GetDirectoryName( path ), newName );
+			File.Move( path, newPath );
+
+			return newPath;
+		}
+
+		public static string RenameDirectory( string path, string newName )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<string>( "RenameSAFEntry", Context, path, newName );
+#endif
+			string newPath = Path.Combine( new DirectoryInfo( path ).Parent.FullName, newName );
+			Directory.Move( path, newPath );
+
+			return newPath;
+		}
+
+		public static void DeleteFile( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+			{
+				AJC.CallStatic<bool>( "DeleteSAFEntry", Context, path );
+				return;
+			}
+#endif
+			File.Delete( path );
+		}
+
+		public static void DeleteDirectory( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+			{
+				AJC.CallStatic<bool>( "DeleteSAFEntry", Context, path );
+				return;
+			}
+#endif
+			Directory.Delete( path, true );
+		}
+
+		public static string GetFilename( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<string>( "SAFEntryName", Context, path );
+#endif
+			return Path.GetFileName( path );
+		}
+
+		public static long GetFilesize( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			if( ShouldUseSAFForPath( path ) )
+				return AJC.CallStatic<long>( "SAFEntrySize", Context, path );
+#endif
+			return new FileInfo( path ).Length;
+		}
+
+		public static System.DateTime GetLastModifiedDate( string path )
+		{
+#if !UNITY_EDITOR && UNITY_ANDROID
+			// Credit: https://stackoverflow.com/a/28504416/2373034
+			if( ShouldUseSAFForPath( path ) )
+				return new System.DateTime( 1970, 1, 1, 0, 0, 0 ).AddMilliseconds( AJC.CallStatic<long>( "SAFEntryLastModified", Context, path ) );
+#endif
+			return new FileInfo( path ).LastWriteTime;
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..dfa903d709bd345bd02f382ddf9b17985cd2264c
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserHelpers.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 2370e7a82ec4087499ebf7efa149e9eb
+timeCreated: 1570919647
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs
new file mode 100644
index 0000000000000000000000000000000000000000..45f3cb5ad77715481d96ebb4a0d7079235fea7e6
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs
@@ -0,0 +1,238 @@
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.EventSystems;
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserItem : ListItem, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS )
+		, IPointerEnterHandler, IPointerExitHandler
+#endif
+	{
+		#region Constants
+		private const float DOUBLE_CLICK_TIME = 0.5f;
+		private const float TOGGLE_MULTI_SELECTION_HOLD_TIME = 0.5f;
+		#endregion
+
+		#region Variables
+		protected FileBrowser fileBrowser;
+
+#pragma warning disable 0649
+		[SerializeField]
+		private Image background;
+
+		[SerializeField]
+		private Image icon;
+		public Image Icon { get { return icon; } }
+
+		[SerializeField]
+		private Image multiSelectionToggle;
+
+		[SerializeField]
+		private Text nameText;
+#pragma warning restore 0649
+
+#pragma warning disable 0414
+		private bool isSelected, isHidden;
+#pragma warning restore 0414
+
+		private UISkin skin;
+
+		private float pressTime = Mathf.Infinity;
+		private float prevClickTime;
+		#endregion
+
+		#region Properties
+		private RectTransform m_transform;
+		public RectTransform TransformComponent
+		{
+			get
+			{
+				if( m_transform == null )
+					m_transform = (RectTransform) transform;
+
+				return m_transform;
+			}
+		}
+
+		public string Name { get { return nameText.text; } }
+		public bool IsDirectory { get; private set; }
+		#endregion
+
+		#region Initialization Functions
+		public void SetFileBrowser( FileBrowser fileBrowser, UISkin skin )
+		{
+			this.fileBrowser = fileBrowser;
+			OnSkinRefreshed( skin, false );
+		}
+
+		public void SetFile( Sprite icon, string name, bool isDirectory )
+		{
+			this.icon.sprite = icon;
+			nameText.text = name;
+
+			IsDirectory = isDirectory;
+		}
+		#endregion
+
+		#region Messages
+		private void Update()
+		{
+			if( fileBrowser.AllowMultiSelection && Time.realtimeSinceStartup - pressTime >= TOGGLE_MULTI_SELECTION_HOLD_TIME )
+			{
+				// Item is held for a while
+				pressTime = Mathf.Infinity;
+				fileBrowser.OnItemHeld( this );
+			}
+		}
+		#endregion
+
+		#region Pointer Events
+		public void OnPointerClick( PointerEventData eventData )
+		{
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0
+			if( eventData.button == PointerEventData.InputButton.Middle )
+				return;
+			else if( eventData.button == PointerEventData.InputButton.Right )
+			{
+				// First, select the item
+				if( !isSelected )
+				{
+					prevClickTime = 0f;
+					fileBrowser.OnItemSelected( this, false );
+				}
+
+				// Then, show the context menu
+				fileBrowser.OnContextMenuTriggered( eventData.position );
+				return;
+			}
+#endif
+
+			if( Time.realtimeSinceStartup - prevClickTime < DOUBLE_CLICK_TIME )
+			{
+				prevClickTime = 0f;
+				fileBrowser.OnItemSelected( this, true );
+			}
+			else
+			{
+				prevClickTime = Time.realtimeSinceStartup;
+				fileBrowser.OnItemSelected( this, false );
+			}
+		}
+
+		public void OnPointerDown( PointerEventData eventData )
+		{
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0
+			if( eventData.button != PointerEventData.InputButton.Left )
+				return;
+#endif
+
+			pressTime = Time.realtimeSinceStartup;
+		}
+
+		public void OnPointerUp( PointerEventData eventData )
+		{
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WEBGL || UNITY_WSA || UNITY_WSA_10_0
+			if( eventData.button != PointerEventData.InputButton.Left )
+				return;
+#endif
+
+			if( pressTime != Mathf.Infinity )
+				pressTime = Mathf.Infinity;
+			else if( fileBrowser.MultiSelectionToggleSelectionMode )
+			{
+				// We have activated MultiSelectionToggleSelectionMode with this press, processing the click would result in
+				// deselecting this item since its selected state would be toggled
+				eventData.eligibleForClick = false;
+			}
+		}
+
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS )
+		public void OnPointerEnter( PointerEventData eventData )
+		{
+			if( !isSelected )
+				background.color = skin.FileHoveredBackgroundColor;
+		}
+#endif
+
+#if UNITY_EDITOR || ( !UNITY_ANDROID && !UNITY_IOS )
+		public void OnPointerExit( PointerEventData eventData )
+		{
+			if( !isSelected )
+				background.color = ( Position % 2 ) == 0 ? skin.FileNormalBackgroundColor : skin.FileAlternatingBackgroundColor;
+		}
+#endif
+		#endregion
+
+		#region Other Events
+		public void SetSelected( bool isSelected )
+		{
+			this.isSelected = isSelected;
+
+			background.color = isSelected ? skin.FileSelectedBackgroundColor : ( ( Position % 2 ) == 0 ? skin.FileNormalBackgroundColor : skin.FileAlternatingBackgroundColor );
+			nameText.color = isSelected ? skin.FileSelectedTextColor : skin.FileNormalTextColor;
+
+			if( isHidden )
+			{
+				Color c = nameText.color;
+				c.a = 0.55f;
+				nameText.color = c;
+			}
+
+			if( multiSelectionToggle ) // Quick links don't have multi-selection toggle
+			{
+				// Don't show multi-selection toggle for folders in file selection mode
+				if( fileBrowser.MultiSelectionToggleSelectionMode && ( !IsDirectory || fileBrowser.PickerMode != FileBrowser.PickMode.Files ) )
+				{
+					if( !multiSelectionToggle.gameObject.activeSelf )
+					{
+						multiSelectionToggle.gameObject.SetActive( true );
+
+						Vector2 shiftAmount = new Vector2( multiSelectionToggle.rectTransform.sizeDelta.x, 0f );
+						icon.rectTransform.anchoredPosition += shiftAmount;
+						nameText.rectTransform.anchoredPosition += shiftAmount;
+					}
+
+					multiSelectionToggle.sprite = isSelected ? skin.FileMultiSelectionToggleOnIcon : skin.FileMultiSelectionToggleOffIcon;
+				}
+				else if( multiSelectionToggle.gameObject.activeSelf )
+				{
+					multiSelectionToggle.gameObject.SetActive( false );
+
+					Vector2 shiftAmount = new Vector2( -multiSelectionToggle.rectTransform.sizeDelta.x, 0f );
+					icon.rectTransform.anchoredPosition += shiftAmount;
+					nameText.rectTransform.anchoredPosition += shiftAmount;
+
+					// Clicking a file shortly after disabling MultiSelectionToggleSelectionMode does nothing, this workaround fixes that issue
+					prevClickTime = 0f;
+				}
+			}
+		}
+
+		public void SetHidden( bool isHidden )
+		{
+			this.isHidden = isHidden;
+
+			Color c = icon.color;
+			c.a = isHidden ? 0.5f : 1f;
+			icon.color = c;
+
+			c = nameText.color;
+			c.a = isHidden ? 0.55f : ( isSelected ? skin.FileSelectedTextColor.a : skin.FileNormalTextColor.a );
+			nameText.color = c;
+		}
+
+		public void OnSkinRefreshed( UISkin skin, bool isInitialized = true )
+		{
+			this.skin = skin;
+
+			TransformComponent.sizeDelta = new Vector2( TransformComponent.sizeDelta.x, skin.FileHeight );
+			skin.ApplyTo( nameText, isSelected ? skin.FileSelectedTextColor : skin.FileNormalTextColor );
+			icon.rectTransform.sizeDelta = new Vector2( icon.rectTransform.sizeDelta.x, -skin.FileIconsPadding );
+
+			if( isInitialized )
+				SetSelected( isSelected );
+		}
+		#endregion
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..3613540eea83a042c22096cdd33208b6f34ef050
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserItem.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: b5f1b2825c50f7b4d9be146ab2137bff
+timeCreated: 1479417850
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs
new file mode 100644
index 0000000000000000000000000000000000000000..0cbae1b683967f20e2e964e373be71794337e251
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs
@@ -0,0 +1,105 @@
+using UnityEngine;
+using UnityEngine.EventSystems;
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserMovement : MonoBehaviour
+	{
+		#region Variables
+#pragma warning disable 0649
+		private FileBrowser fileBrowser;
+		private RectTransform canvasTR;
+		private Camera canvasCam;
+
+		[SerializeField]
+		private RectTransform window;
+
+		[SerializeField]
+		private RecycledListView listView;
+#pragma warning restore 0649
+
+		private Vector2 initialTouchPos = Vector2.zero;
+		private Vector2 initialAnchoredPos, initialSizeDelta;
+		#endregion
+
+		#region Initialization Functions
+		public void Initialize( FileBrowser fileBrowser )
+		{
+			this.fileBrowser = fileBrowser;
+			canvasTR = fileBrowser.GetComponent<RectTransform>();
+		}
+		#endregion
+
+		#region Pointer Events
+		public void OnDragStarted( BaseEventData data )
+		{
+			PointerEventData pointer = (PointerEventData) data;
+
+			canvasCam = pointer.pressEventCamera;
+			RectTransformUtility.ScreenPointToLocalPointInRectangle( window, pointer.pressPosition, canvasCam, out initialTouchPos );
+		}
+
+		public void OnDrag( BaseEventData data )
+		{
+			PointerEventData pointer = (PointerEventData) data;
+
+			Vector2 touchPos;
+			RectTransformUtility.ScreenPointToLocalPointInRectangle( window, pointer.position, canvasCam, out touchPos );
+			window.anchoredPosition += touchPos - initialTouchPos;
+		}
+
+		public void OnEndDrag( BaseEventData data )
+		{
+			fileBrowser.EnsureWindowIsWithinBounds();
+		}
+
+		public void OnResizeStarted( BaseEventData data )
+		{
+			PointerEventData pointer = (PointerEventData) data;
+
+			canvasCam = pointer.pressEventCamera;
+			initialAnchoredPos = window.anchoredPosition;
+			initialSizeDelta = window.sizeDelta;
+			RectTransformUtility.ScreenPointToLocalPointInRectangle( canvasTR, pointer.pressPosition, canvasCam, out initialTouchPos );
+		}
+
+		public void OnResize( BaseEventData data )
+		{
+			PointerEventData pointer = (PointerEventData) data;
+
+			Vector2 touchPos;
+			RectTransformUtility.ScreenPointToLocalPointInRectangle( canvasTR, pointer.position, canvasCam, out touchPos );
+
+			Vector2 delta = touchPos - initialTouchPos;
+			Vector2 newSize = initialSizeDelta + new Vector2( delta.x, -delta.y );
+			Vector2 canvasSize = canvasTR.sizeDelta;
+
+			if( newSize.x < fileBrowser.minWidth ) newSize.x = fileBrowser.minWidth;
+			if( newSize.y < fileBrowser.minHeight ) newSize.y = fileBrowser.minHeight;
+
+			if( newSize.x > canvasSize.x ) newSize.x = canvasSize.x;
+			if( newSize.y > canvasSize.y ) newSize.y = canvasSize.y;
+
+			newSize.x = (int) newSize.x;
+			newSize.y = (int) newSize.y;
+
+			delta = newSize - initialSizeDelta;
+
+			window.anchoredPosition = initialAnchoredPos + new Vector2( delta.x * 0.5f, delta.y * -0.5f );
+
+			if( window.sizeDelta != newSize )
+			{
+				window.sizeDelta = newSize;
+				fileBrowser.OnWindowDimensionsChanged( newSize );
+			}
+
+			listView.OnViewportDimensionsChanged();
+		}
+
+		public void OnEndResize( BaseEventData data )
+		{
+			fileBrowser.EnsureWindowIsWithinBounds();
+		}
+		#endregion
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..13863e0585dd0b0860e4c5a47c2a66e092846ad8
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserMovement.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 46d41d79fe7c3d44ca846b4f3d81a476
+timeCreated: 1479486534
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs
new file mode 100644
index 0000000000000000000000000000000000000000..80a02b6f7b3b6c752ccd055ed93fcbffb4e24223
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs
@@ -0,0 +1,21 @@
+using UnityEngine;
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserQuickLink : FileBrowserItem
+	{
+		#region Properties
+		private string m_targetPath;
+		public string TargetPath { get { return m_targetPath; } }
+		#endregion
+
+		#region Initialization Functions
+		public void SetQuickLink( Sprite icon, string name, string targetPath )
+		{
+			SetFile( icon, name, true );
+
+			m_targetPath = targetPath;
+		}
+		#endregion
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..aecf811a16e763b640ab61d7d2abaec74e2a764c
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserQuickLink.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 1f277f5418eabf94cad94208055878af
+timeCreated: 1479417850
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs
new file mode 100644
index 0000000000000000000000000000000000000000..1671a33a2958d1ee0cff2df3b855213826f41d8a
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs
@@ -0,0 +1,84 @@
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+using UnityEngine.InputSystem;
+#endif
+
+namespace SimpleFileBrowser
+{
+	public class FileBrowserRenamedItem : MonoBehaviour
+	{
+		public delegate void OnRenameCompleted( string filename );
+
+#pragma warning disable 0649
+		[SerializeField]
+		private Image background;
+
+		[SerializeField]
+		private Image icon;
+
+		[SerializeField]
+		private InputField nameInputField;
+		public InputField InputField { get { return nameInputField; } }
+#pragma warning restore 0649
+
+		private OnRenameCompleted onRenameCompleted;
+
+		private RectTransform m_transform;
+		public RectTransform TransformComponent
+		{
+			get
+			{
+				if( m_transform == null )
+					m_transform = (RectTransform) transform;
+
+				return m_transform;
+			}
+		}
+
+		private void Awake()
+		{
+			nameInputField.onEndEdit.AddListener( OnInputFieldEndEdit );
+		}
+
+		public void Show( string initialFilename, Color backgroundColor, Sprite icon, OnRenameCompleted onRenameCompleted )
+		{
+			background.color = backgroundColor;
+			this.icon.sprite = icon;
+			this.onRenameCompleted = onRenameCompleted;
+
+			transform.SetAsLastSibling();
+			gameObject.SetActive( true );
+
+			nameInputField.text = initialFilename;
+			nameInputField.ActivateInputField();
+		}
+
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0
+		private void LateUpdate()
+		{
+			// Don't allow scrolling with mouse wheel while renaming a file or creating a folder
+#if ENABLE_INPUT_SYSTEM && !ENABLE_LEGACY_INPUT_MANAGER
+			if( Mouse.current != null && Mouse.current.scroll.ReadValue().y != 0f )
+#else
+			if( Input.mouseScrollDelta.y != 0f )
+#endif
+				nameInputField.DeactivateInputField();
+		}
+#endif
+
+		private void OnInputFieldEndEdit( string filename )
+		{
+			gameObject.SetActive( false );
+
+			// If we don't deselect the InputField manually, FileBrowser's keyboard shortcuts
+			// no longer work until user clicks on a UI element and thus, deselects the InputField
+			if( EventSystem.current && !EventSystem.current.alreadySelecting && EventSystem.current.currentSelectedGameObject == nameInputField.gameObject )
+				EventSystem.current.SetSelectedGameObject( null );
+
+			if( onRenameCompleted != null )
+				onRenameCompleted( filename );
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..c2243728183c61f2d7934facf1fc2f7c6e800c74
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowserRenamedItem.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: c7397ff7ae1ba4c47b6dfd3c84936584
+timeCreated: 1603812277
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs
new file mode 100644
index 0000000000000000000000000000000000000000..8336dfbfdb8d89bace9474ac0d1738239c819b55
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs
@@ -0,0 +1,19 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace SimpleFileBrowser
+{
+	// Credit: http://answers.unity.com/answers/1157876/view.html
+	[RequireComponent( typeof( CanvasRenderer ) )]
+	public class NonDrawingGraphic : Graphic
+	{
+		public override void SetMaterialDirty() { return; }
+		public override void SetVerticesDirty() { return; }
+
+		protected override void OnPopulateMesh( VertexHelper vh )
+		{
+			vh.Clear();
+			return;
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..3cca3060ac74c12d6cb25a816aa77b742ad4e772
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/NonDrawingGraphic.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: b4fd8cdb8c068dd4bb48c415877496ba
+timeCreated: 1603794018
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView.meta
new file mode 100644
index 0000000000000000000000000000000000000000..6e6565dbcce621906bd0ce3838437d503fab053c
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: dec11495f4b8cef49b7a3b4b06f094c3
+folderAsset: yes
+timeCreated: 1485706514
+licenseType: Store
+DefaultImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs
new file mode 100644
index 0000000000000000000000000000000000000000..08b0172c53a80998efb451f297490ed2add8df86
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs
@@ -0,0 +1,16 @@
+namespace SimpleFileBrowser
+{
+	public delegate void OnItemClickedHandler( ListItem item );
+
+	public interface IListViewAdapter
+	{
+		OnItemClickedHandler OnItemClicked { get; set; }
+
+		int Count { get; }
+		float ItemHeight { get; }
+
+		ListItem CreateItem();
+
+		void SetItemContent( ListItem item );
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..41c6ea4d74e2b3f3ed5b52ca15f202fb4ef433af
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/IListViewAdapter.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 08e51b912648ace4784ebe20fc6cc961
+timeCreated: 1485706575
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs
new file mode 100644
index 0000000000000000000000000000000000000000..9af86a08a02911bc49df1d61cb571a16fe1cf863
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs
@@ -0,0 +1,24 @@
+using UnityEngine;
+
+namespace SimpleFileBrowser
+{
+	[RequireComponent( typeof( RectTransform ) )]
+	public class ListItem : MonoBehaviour
+	{
+		public object Tag { get; set; }
+		public int Position { get; set; }
+
+		private IListViewAdapter adapter;
+
+		internal void SetAdapter( IListViewAdapter listView )
+		{
+			this.adapter = listView;
+		}
+
+		public void OnClick()
+		{
+			if( adapter.OnItemClicked != null )
+				adapter.OnItemClicked( this );
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..278c503bf461a623633f036f63391ae0e219b981
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/ListItem.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 9c3e7249b2cb96446a7ccfbed51aab81
+timeCreated: 1485706535
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs
new file mode 100644
index 0000000000000000000000000000000000000000..4ed7eff583f86246c09da4dcf79cffa0181b796a
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs
@@ -0,0 +1,259 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+
+namespace SimpleFileBrowser
+{
+	[RequireComponent( typeof( ScrollRect ) )]
+	public class RecycledListView : MonoBehaviour
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0
+		, IPointerClickHandler
+#endif
+	{
+#pragma warning disable 0649
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0
+		[SerializeField]
+		private FileBrowser fileBrowser;
+#endif
+
+		// Cached components
+		[SerializeField]
+		private RectTransform viewportTransform;
+		[SerializeField]
+		private RectTransform contentTransform;
+#pragma warning restore 0649
+
+		private float itemHeight, _1OverItemHeight;
+		private float viewportHeight;
+
+		private readonly Dictionary<int, ListItem> items = new Dictionary<int, ListItem>();
+		private readonly Stack<ListItem> pooledItems = new Stack<ListItem>();
+
+		IListViewAdapter adapter = null;
+
+		// Current indices of items shown on screen
+		private int currentTopIndex = -1, currentBottomIndex = -1;
+
+		private void Start()
+		{
+			viewportHeight = viewportTransform.rect.height;
+			GetComponent<ScrollRect>().onValueChanged.AddListener( ( pos ) => UpdateItemsInTheList() );
+		}
+
+		public void SetAdapter( IListViewAdapter adapter )
+		{
+			this.adapter = adapter;
+
+			itemHeight = adapter.ItemHeight;
+			_1OverItemHeight = 1f / itemHeight;
+		}
+
+		public void OnSkinRefreshed()
+		{
+			if( currentTopIndex >= 0 )
+			{
+				DestroyItemsBetweenIndices( currentTopIndex, currentBottomIndex );
+				currentTopIndex = currentBottomIndex = -1;
+			}
+
+			itemHeight = adapter.ItemHeight;
+			_1OverItemHeight = 1f / itemHeight;
+
+			UpdateList();
+		}
+
+		// Update the list
+		public void UpdateList()
+		{
+			float newHeight = Mathf.Max( 1f, adapter.Count * itemHeight );
+			contentTransform.sizeDelta = new Vector2( 0f, newHeight );
+			viewportHeight = viewportTransform.rect.height;
+
+			UpdateItemsInTheList( true );
+		}
+
+		// Window is resized, update the list
+		public void OnViewportDimensionsChanged()
+		{
+			viewportHeight = viewportTransform.rect.height;
+			UpdateItemsInTheList();
+		}
+
+		// Calculate the indices of items to show
+		private void UpdateItemsInTheList( bool updateAllVisibleItems = false )
+		{
+			// If there is at least one item to show
+			if( adapter.Count > 0 )
+			{
+				float contentPos = contentTransform.anchoredPosition.y - 1f;
+
+				int newTopIndex = (int) ( contentPos * _1OverItemHeight );
+				int newBottomIndex = (int) ( ( contentPos + viewportHeight + 2f ) * _1OverItemHeight );
+
+				if( newTopIndex < 0 )
+					newTopIndex = 0;
+
+				if( newBottomIndex > adapter.Count - 1 )
+					newBottomIndex = adapter.Count - 1;
+
+				if( currentTopIndex == -1 )
+				{
+					// There are no active items
+
+					updateAllVisibleItems = true;
+
+					currentTopIndex = newTopIndex;
+					currentBottomIndex = newBottomIndex;
+
+					CreateItemsBetweenIndices( newTopIndex, newBottomIndex );
+				}
+				else
+				{
+					// There are some active items
+
+					if( newBottomIndex < currentTopIndex || newTopIndex > currentBottomIndex )
+					{
+						// If user scrolled a lot such that, none of the items are now within
+						// the bounds of the scroll view, pool all the previous items and create
+						// new items for the new list of visible entries
+						updateAllVisibleItems = true;
+
+						DestroyItemsBetweenIndices( currentTopIndex, currentBottomIndex );
+						CreateItemsBetweenIndices( newTopIndex, newBottomIndex );
+					}
+					else
+					{
+						// User did not scroll a lot such that, some items are are still within
+						// the bounds of the scroll view. Don't destroy them but update their content,
+						// if necessary
+						if( newTopIndex > currentTopIndex )
+						{
+							DestroyItemsBetweenIndices( currentTopIndex, newTopIndex - 1 );
+						}
+
+						if( newBottomIndex < currentBottomIndex )
+						{
+							DestroyItemsBetweenIndices( newBottomIndex + 1, currentBottomIndex );
+						}
+
+						if( newTopIndex < currentTopIndex )
+						{
+							CreateItemsBetweenIndices( newTopIndex, currentTopIndex - 1 );
+
+							// If it is not necessary to update all the items,
+							// then just update the newly created items. Otherwise,
+							// wait for the major update
+							if( !updateAllVisibleItems )
+							{
+								UpdateItemContentsBetweenIndices( newTopIndex, currentTopIndex - 1 );
+							}
+						}
+
+						if( newBottomIndex > currentBottomIndex )
+						{
+							CreateItemsBetweenIndices( currentBottomIndex + 1, newBottomIndex );
+
+							// If it is not necessary to update all the items,
+							// then just update the newly created items. Otherwise,
+							// wait for the major update
+							if( !updateAllVisibleItems )
+							{
+								UpdateItemContentsBetweenIndices( currentBottomIndex + 1, newBottomIndex );
+							}
+						}
+					}
+
+					currentTopIndex = newTopIndex;
+					currentBottomIndex = newBottomIndex;
+				}
+
+				if( updateAllVisibleItems )
+				{
+					// Update all the items
+					UpdateItemContentsBetweenIndices( currentTopIndex, currentBottomIndex );
+				}
+			}
+			else if( currentTopIndex != -1 )
+			{
+				// There is nothing to show but some items are still visible; pool them
+				DestroyItemsBetweenIndices( currentTopIndex, currentBottomIndex );
+
+				currentTopIndex = -1;
+			}
+		}
+
+		private void CreateItemsBetweenIndices( int topIndex, int bottomIndex )
+		{
+			for( int i = topIndex; i <= bottomIndex; i++ )
+			{
+				CreateItemAtIndex( i );
+			}
+		}
+
+		// Create (or unpool) an item
+		private void CreateItemAtIndex( int index )
+		{
+			ListItem item;
+			if( pooledItems.Count > 0 )
+			{
+				item = pooledItems.Pop();
+				item.gameObject.SetActive( true );
+			}
+			else
+			{
+				item = adapter.CreateItem();
+				item.SetAdapter( adapter );
+			}
+
+			// Reposition the item
+			( (RectTransform) item.transform ).anchoredPosition = new Vector2( 1f, -index * itemHeight );
+
+			// To access this item easily in the future, add it to the dictionary
+			items[index] = item;
+		}
+
+		private void DestroyItemsBetweenIndices( int topIndex, int bottomIndex )
+		{
+			for( int i = topIndex; i <= bottomIndex; i++ )
+			{
+				ListItem item = items[i];
+
+				item.gameObject.SetActive( false );
+				pooledItems.Push( item );
+			}
+
+			if( topIndex == currentTopIndex && bottomIndex == currentBottomIndex )
+				items.Clear();
+			else
+			{
+				for( int i = topIndex; i <= bottomIndex; i++ )
+					items.Remove( i );
+			}
+		}
+
+		private void UpdateItemContentsBetweenIndices( int topIndex, int bottomIndex )
+		{
+			for( int i = topIndex; i <= bottomIndex; i++ )
+			{
+				ListItem item = items[i];
+
+				item.Position = i;
+				adapter.SetItemContent( item );
+			}
+		}
+
+#if UNITY_EDITOR || UNITY_STANDALONE || UNITY_WSA || UNITY_WSA_10_0
+		// When free space inside ScrollRect is clicked:
+		// Left click: deselect selected file(s)
+		// Right click: show context menu
+		public void OnPointerClick( PointerEventData eventData )
+		{
+			if( eventData.button == PointerEventData.InputButton.Left )
+				fileBrowser.DeselectAllFiles();
+			else if( eventData.button == PointerEventData.InputButton.Right )
+				fileBrowser.OnContextMenuTriggered( eventData.position );
+		}
+#endif
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..b7978af42e204a5e9a7cdf27d8c4388fb7473c71
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/SimpleRecycledListView/RecycledListView.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 87ad67b4806678e40a492e337338760b
+timeCreated: 1485620000
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs
new file mode 100644
index 0000000000000000000000000000000000000000..573bfed684a7806811d8a9ab05f5ecbe44c087c7
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs
@@ -0,0 +1,671 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace SimpleFileBrowser
+{
+	[Serializable]
+	public struct FiletypeIcon
+	{
+		public string extension;
+		public Sprite icon;
+	}
+
+	[CreateAssetMenu( fileName = "UI Skin", menuName = "yasirkula/SimpleFileBrowser/UI Skin", order = 111 )]
+	public class UISkin : ScriptableObject
+	{
+		private int m_version = 0;
+		public int Version { get { return m_version; } }
+
+		[ContextMenu( "Refresh UI" )]
+		private void Invalidate()
+		{
+			m_version = UnityEngine.Random.Range( int.MinValue / 2, int.MaxValue / 2 );
+			initializedFiletypeIcons = false;
+		}
+
+#if UNITY_EDITOR
+		protected virtual void OnValidate()
+		{
+			// Refresh all UIs that use this skin
+			Invalidate();
+		}
+#endif
+
+#pragma warning disable 0649
+		[Header( "General" )]
+		[SerializeField]
+		private Font m_font;
+		public Font Font
+		{
+			get { return m_font; }
+			set { if( m_font != value ) { m_font = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private int m_fontSize = 14;
+		public int FontSize
+		{
+			get { return m_fontSize; }
+			set { if( m_fontSize != value ) { m_fontSize = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private float m_rowHeight = 30f;
+		public float RowHeight
+		{
+			get { return m_rowHeight; }
+			set { if( m_rowHeight != value ) { m_rowHeight = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private float m_rowSpacing = 8f;
+		public float RowSpacing
+		{
+			get { return m_rowSpacing; }
+			set { if( m_rowSpacing != value ) { m_rowSpacing = value; m_version++; } }
+		}
+
+		[Header( "File Browser Window" )]
+		[SerializeField]
+		private Color m_windowColor = Color.grey;
+		public Color WindowColor
+		{
+			get { return m_windowColor; }
+			set { if( m_windowColor != value ) { m_windowColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_filesListColor = Color.white;
+		public Color FilesListColor
+		{
+			get { return m_filesListColor; }
+			set { if( m_filesListColor != value ) { m_filesListColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_filesVerticalSeparatorColor = Color.grey;
+		public Color FilesVerticalSeparatorColor
+		{
+			get { return m_filesVerticalSeparatorColor; }
+			set { if( m_filesVerticalSeparatorColor != value ) { m_filesVerticalSeparatorColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_titleBackgroundColor = Color.black;
+		public Color TitleBackgroundColor
+		{
+			get { return m_titleBackgroundColor; }
+			set { if( m_titleBackgroundColor != value ) { m_titleBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_titleTextColor = Color.white;
+		public Color TitleTextColor
+		{
+			get { return m_titleTextColor; }
+			set { if( m_titleTextColor != value ) { m_titleTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_windowResizeGizmoColor = Color.black;
+		public Color WindowResizeGizmoColor
+		{
+			get { return m_windowResizeGizmoColor; }
+			set { if( m_windowResizeGizmoColor != value ) { m_windowResizeGizmoColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_headerButtonsColor = Color.white;
+		public Color HeaderButtonsColor
+		{
+			get { return m_headerButtonsColor; }
+			set { if( m_headerButtonsColor != value ) { m_headerButtonsColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_windowResizeGizmo;
+		public Sprite WindowResizeGizmo
+		{
+			get { return m_windowResizeGizmo; }
+			set { if( m_windowResizeGizmo != value ) { m_windowResizeGizmo = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_headerBackButton;
+		public Sprite HeaderBackButton
+		{
+			get { return m_headerBackButton; }
+			set { if( m_headerBackButton != value ) { m_headerBackButton = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_headerForwardButton;
+		public Sprite HeaderForwardButton
+		{
+			get { return m_headerForwardButton; }
+			set { if( m_headerForwardButton != value ) { m_headerForwardButton = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_headerUpButton;
+		public Sprite HeaderUpButton
+		{
+			get { return m_headerUpButton; }
+			set { if( m_headerUpButton != value ) { m_headerUpButton = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_headerContextMenuButton;
+		public Sprite HeaderContextMenuButton
+		{
+			get { return m_headerContextMenuButton; }
+			set { if( m_headerContextMenuButton != value ) { m_headerContextMenuButton = value; m_version++; } }
+		}
+
+		[Header( "Input Fields" )]
+		[SerializeField]
+		private Color m_inputFieldNormalBackgroundColor = Color.white;
+		public Color InputFieldNormalBackgroundColor
+		{
+			get { return m_inputFieldNormalBackgroundColor; }
+			set { if( m_inputFieldNormalBackgroundColor != value ) { m_inputFieldNormalBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_inputFieldInvalidBackgroundColor = Color.red;
+		public Color InputFieldInvalidBackgroundColor
+		{
+			get { return m_inputFieldInvalidBackgroundColor; }
+			set { if( m_inputFieldInvalidBackgroundColor != value ) { m_inputFieldInvalidBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_inputFieldTextColor = Color.black;
+		public Color InputFieldTextColor
+		{
+			get { return m_inputFieldTextColor; }
+			set { if( m_inputFieldTextColor != value ) { m_inputFieldTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_inputFieldPlaceholderTextColor = new Color( 0f, 0f, 0f, 0.5f );
+		public Color InputFieldPlaceholderTextColor
+		{
+			get { return m_inputFieldPlaceholderTextColor; }
+			set { if( m_inputFieldPlaceholderTextColor != value ) { m_inputFieldPlaceholderTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_inputFieldSelectedTextColor = Color.blue;
+		public Color InputFieldSelectedTextColor
+		{
+			get { return m_inputFieldSelectedTextColor; }
+			set { if( m_inputFieldSelectedTextColor != value ) { m_inputFieldSelectedTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_inputFieldCaretColor = Color.black;
+		public Color InputFieldCaretColor
+		{
+			get { return m_inputFieldCaretColor; }
+			set { if( m_inputFieldCaretColor != value ) { m_inputFieldCaretColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_inputFieldBackground;
+		public Sprite InputFieldBackground
+		{
+			get { return m_inputFieldBackground; }
+			set { if( m_inputFieldBackground != value ) { m_inputFieldBackground = value; m_version++; } }
+		}
+
+		[Header( "Buttons" )]
+		[SerializeField]
+		private Color m_buttonColor = Color.white;
+		public Color ButtonColor
+		{
+			get { return m_buttonColor; }
+			set { if( m_buttonColor != value ) { m_buttonColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_buttonTextColor = Color.black;
+		public Color ButtonTextColor
+		{
+			get { return m_buttonTextColor; }
+			set { if( m_buttonTextColor != value ) { m_buttonTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_buttonBackground;
+		public Sprite ButtonBackground
+		{
+			get { return m_buttonBackground; }
+			set { if( m_buttonBackground != value ) { m_buttonBackground = value; m_version++; } }
+		}
+
+		[Header( "Dropdowns" )]
+		[SerializeField]
+		private Color m_dropdownColor = Color.white;
+		public Color DropdownColor
+		{
+			get { return m_dropdownColor; }
+			set { if( m_dropdownColor != value ) { m_dropdownColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_dropdownTextColor = Color.black;
+		public Color DropdownTextColor
+		{
+			get { return m_dropdownTextColor; }
+			set { if( m_dropdownTextColor != value ) { m_dropdownTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_dropdownArrowColor = Color.black;
+		public Color DropdownArrowColor
+		{
+			get { return m_dropdownArrowColor; }
+			set { if( m_dropdownArrowColor != value ) { m_dropdownArrowColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_dropdownCheckmarkColor = Color.black;
+		public Color DropdownCheckmarkColor
+		{
+			get { return m_dropdownCheckmarkColor; }
+			set { if( m_dropdownCheckmarkColor != value ) { m_dropdownCheckmarkColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_dropdownBackground;
+		public Sprite DropdownBackground
+		{
+			get { return m_dropdownBackground; }
+			set { if( m_dropdownBackground != value ) { m_dropdownBackground = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_dropdownArrow;
+		public Sprite DropdownArrow
+		{
+			get { return m_dropdownArrow; }
+			set { if( m_dropdownArrow != value ) { m_dropdownArrow = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_dropdownCheckmark;
+		public Sprite DropdownCheckmark
+		{
+			get { return m_dropdownCheckmark; }
+			set { if( m_dropdownCheckmark != value ) { m_dropdownCheckmark = value; m_version++; } }
+		}
+
+		[Header( "Toggles" )]
+		[SerializeField]
+		private Color m_toggleColor = Color.white;
+		public Color ToggleColor
+		{
+			get { return m_toggleColor; }
+			set { if( m_toggleColor != value ) { m_toggleColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_toggleTextColor = Color.black;
+		public Color ToggleTextColor
+		{
+			get { return m_toggleTextColor; }
+			set { if( m_toggleTextColor != value ) { m_toggleTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_toggleCheckmarkColor = Color.black;
+		public Color ToggleCheckmarkColor
+		{
+			get { return m_toggleCheckmarkColor; }
+			set { if( m_toggleCheckmarkColor != value ) { m_toggleCheckmarkColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_toggleBackground;
+		public Sprite ToggleBackground
+		{
+			get { return m_toggleBackground; }
+			set { if( m_toggleBackground != value ) { m_toggleBackground = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_toggleCheckmark;
+		public Sprite ToggleCheckmark
+		{
+			get { return m_toggleCheckmark; }
+			set { if( m_toggleCheckmark != value ) { m_toggleCheckmark = value; m_version++; } }
+		}
+
+		[Header( "Scrollbars" )]
+		[SerializeField]
+		private Color m_scrollbarBackgroundColor = Color.grey;
+		public Color ScrollbarBackgroundColor
+		{
+			get { return m_scrollbarBackgroundColor; }
+			set { if( m_scrollbarBackgroundColor != value ) { m_scrollbarBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_scrollbarColor = Color.black;
+		public Color ScrollbarColor
+		{
+			get { return m_scrollbarColor; }
+			set { if( m_scrollbarColor != value ) { m_scrollbarColor = value; m_version++; } }
+		}
+
+		[Header( "Files" )]
+		[SerializeField]
+		private float m_fileHeight = 30f;
+		public float FileHeight
+		{
+			get { return m_fileHeight; }
+			set { if( m_fileHeight != value ) { m_fileHeight = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private float m_fileIconsPadding = 6f;
+		public float FileIconsPadding
+		{
+			get { return m_fileIconsPadding; }
+			set { if( m_fileIconsPadding != value ) { m_fileIconsPadding = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_fileNormalBackgroundColor = Color.clear;
+		public Color FileNormalBackgroundColor
+		{
+			get { return m_fileNormalBackgroundColor; }
+			set { if( m_fileNormalBackgroundColor != value ) { m_fileNormalBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_fileAlternatingBackgroundColor = Color.clear;
+		public Color FileAlternatingBackgroundColor
+		{
+			get { return m_fileAlternatingBackgroundColor; }
+			set { if( m_fileAlternatingBackgroundColor != value ) { m_fileAlternatingBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_fileHoveredBackgroundColor = Color.cyan;
+		public Color FileHoveredBackgroundColor
+		{
+			get { return m_fileHoveredBackgroundColor; }
+			set { if( m_fileHoveredBackgroundColor != value ) { m_fileHoveredBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_fileSelectedBackgroundColor = Color.blue;
+		public Color FileSelectedBackgroundColor
+		{
+			get { return m_fileSelectedBackgroundColor; }
+			set { if( m_fileSelectedBackgroundColor != value ) { m_fileSelectedBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_fileNormalTextColor = Color.black;
+		public Color FileNormalTextColor
+		{
+			get { return m_fileNormalTextColor; }
+			set { if( m_fileNormalTextColor != value ) { m_fileNormalTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_fileSelectedTextColor = Color.black;
+		public Color FileSelectedTextColor
+		{
+			get { return m_fileSelectedTextColor; }
+			set { if( m_fileSelectedTextColor != value ) { m_fileSelectedTextColor = value; m_version++; } }
+		}
+
+		[Header( "File Icons" )]
+		[SerializeField]
+		private Sprite m_folderIcon;
+		public Sprite FolderIcon
+		{
+			get { return m_folderIcon; }
+			set { if( m_folderIcon != value ) { m_folderIcon = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_driveIcon;
+		public Sprite DriveIcon
+		{
+			get { return m_driveIcon; }
+			set { if( m_driveIcon != value ) { m_driveIcon = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_defaultFileIcon;
+		public Sprite DefaultFileIcon
+		{
+			get { return m_defaultFileIcon; }
+			set { if( m_defaultFileIcon != value ) { m_defaultFileIcon = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private FiletypeIcon[] m_filetypeIcons;
+		public FiletypeIcon[] FiletypeIcons
+		{
+			get { return m_filetypeIcons; }
+			set
+			{
+				if( m_filetypeIcons != value )
+				{
+					m_filetypeIcons = value;
+					initializedFiletypeIcons = false;
+					m_version++;
+				}
+			}
+		}
+
+		[NonSerialized] // Never save this value during domain reload (it's sometimes saved even though it's private)
+		private bool initializedFiletypeIcons = false;
+		private Dictionary<string, Sprite> filetypeToIcon;
+
+		[NonSerialized]
+		private bool m_allIconExtensionsHaveSingleSuffix = true;
+		public bool AllIconExtensionsHaveSingleSuffix
+		{
+			get
+			{
+				if( !initializedFiletypeIcons )
+					InitializeFiletypeIcons();
+
+				return m_allIconExtensionsHaveSingleSuffix;
+			}
+		}
+
+		[SerializeField]
+		private Sprite m_fileMultiSelectionToggleOffIcon;
+		public Sprite FileMultiSelectionToggleOffIcon
+		{
+			get { return m_fileMultiSelectionToggleOffIcon; }
+			set { if( m_fileMultiSelectionToggleOffIcon != value ) { m_fileMultiSelectionToggleOffIcon = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Sprite m_fileMultiSelectionToggleOnIcon;
+		public Sprite FileMultiSelectionToggleOnIcon
+		{
+			get { return m_fileMultiSelectionToggleOnIcon; }
+			set { if( m_fileMultiSelectionToggleOnIcon != value ) { m_fileMultiSelectionToggleOnIcon = value; m_version++; } }
+		}
+
+		[Header( "Context Menu" )]
+		[SerializeField]
+		private Color m_contextMenuBackgroundColor = Color.grey;
+		public Color ContextMenuBackgroundColor
+		{
+			get { return m_contextMenuBackgroundColor; }
+			set { if( m_contextMenuBackgroundColor != value ) { m_contextMenuBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_contextMenuTextColor = Color.black;
+		public Color ContextMenuTextColor
+		{
+			get { return m_contextMenuTextColor; }
+			set { if( m_contextMenuTextColor != value ) { m_contextMenuTextColor = value; m_version++; } }
+		}
+
+		[SerializeField]
+		private Color m_contextMenuSeparatorColor = Color.black;
+		public Color ContextMenuSeparatorColor
+		{
+			get { return m_contextMenuSeparatorColor; }
+			set { if( m_contextMenuSeparatorColor != value ) { m_contextMenuSeparatorColor = value; m_version++; } }
+		}
+
+		[Header( "Popup Panels" )]
+		[SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "m_deletePanelBackgroundColor" )]
+		private Color m_popupPanelsBackgroundColor = Color.grey;
+		public Color PopupPanelsBackgroundColor
+		{
+			get { return m_popupPanelsBackgroundColor; }
+			set { if( m_popupPanelsBackgroundColor != value ) { m_popupPanelsBackgroundColor = value; m_version++; } }
+		}
+
+		[SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "m_deletePanelTextColor" )]
+		private Color m_popupPanelsTextColor = Color.black;
+		public Color PopupPanelsTextColor
+		{
+			get { return m_popupPanelsTextColor; }
+			set { if( m_popupPanelsTextColor != value ) { m_popupPanelsTextColor = value; m_version++; } }
+		}
+
+		[SerializeField, UnityEngine.Serialization.FormerlySerializedAs( "m_deletePanelBackground" )]
+		private Sprite m_popupPanelsBackground;
+		public Sprite PopupPanelsBackground
+		{
+			get { return m_popupPanelsBackground; }
+			set { if( m_popupPanelsBackground != value ) { m_popupPanelsBackground = value; m_version++; } }
+		}
+#pragma warning restore 0649
+
+		public void ApplyTo( Text text, Color textColor )
+		{
+			text.color = textColor;
+			text.font = m_font;
+			text.fontSize = m_fontSize;
+		}
+
+		public void ApplyTo( InputField inputField )
+		{
+			inputField.image.color = m_inputFieldNormalBackgroundColor;
+			inputField.image.sprite = m_inputFieldBackground;
+			inputField.selectionColor = m_inputFieldSelectedTextColor;
+			inputField.caretColor = m_inputFieldCaretColor;
+
+			ApplyTo( inputField.textComponent, m_inputFieldTextColor );
+			if( inputField.placeholder as Text )
+				ApplyTo( (Text) inputField.placeholder, m_inputFieldPlaceholderTextColor );
+		}
+
+		public void ApplyTo( Button button )
+		{
+			button.image.color = m_buttonColor;
+			button.image.sprite = m_buttonBackground;
+
+			ApplyTo( button.GetComponentInChildren<Text>(), m_buttonTextColor );
+		}
+
+		public void ApplyTo( Dropdown dropdown )
+		{
+			dropdown.image.color = m_dropdownColor;
+			dropdown.image.sprite = m_dropdownBackground;
+			dropdown.template.GetComponent<Image>().color = m_dropdownColor;
+
+			Image dropdownArrow = dropdown.transform.Find( "Arrow" ).GetComponent<Image>();
+			dropdownArrow.color = m_dropdownArrowColor;
+			dropdownArrow.sprite = m_dropdownArrow;
+
+			ApplyTo( dropdown.captionText, m_dropdownTextColor );
+			ApplyTo( dropdown.itemText, m_dropdownTextColor );
+
+			RectTransform dropdownItem = (RectTransform) dropdown.itemText.transform.parent;
+			dropdownItem.sizeDelta = new Vector2( dropdownItem.sizeDelta.x, m_rowHeight );
+			dropdownItem.Find( "Item Background" ).GetComponent<Image>().color = m_dropdownColor;
+
+			RectTransform dropdownScrollContent = (RectTransform) dropdownItem.parent;
+			dropdownScrollContent.sizeDelta = new Vector2( dropdownScrollContent.sizeDelta.x, dropdownItem.sizeDelta.y + 2f );
+
+			Image dropdownCheckmark = dropdownItem.Find( "Item Checkmark" ).GetComponent<Image>();
+			dropdownCheckmark.color = m_dropdownCheckmarkColor;
+			dropdownCheckmark.sprite = m_dropdownCheckmark;
+		}
+
+		public void ApplyTo( Toggle toggle )
+		{
+			toggle.image.color = m_toggleColor;
+			toggle.image.sprite = m_toggleBackground;
+			toggle.graphic.color = m_toggleCheckmarkColor;
+			( (Image) toggle.graphic ).sprite = m_toggleCheckmark;
+
+			ApplyTo( toggle.GetComponentInChildren<Text>(), m_toggleTextColor );
+		}
+
+		public void ApplyTo( Scrollbar scrollbar )
+		{
+			scrollbar.GetComponent<Image>().color = m_scrollbarBackgroundColor;
+			scrollbar.image.color = m_scrollbarColor;
+		}
+
+		public Sprite GetIconForFileEntry( FileSystemEntry fileInfo, bool extensionMayHaveMultipleSuffixes )
+		{
+			if( !initializedFiletypeIcons )
+				InitializeFiletypeIcons();
+
+			Sprite icon;
+			if( fileInfo.IsDirectory )
+				return m_folderIcon;
+			else if( filetypeToIcon.TryGetValue( fileInfo.Extension, out icon ) )
+				return icon;
+			else if( extensionMayHaveMultipleSuffixes )
+			{
+				for( int i = 0; i < m_filetypeIcons.Length; i++ )
+				{
+					if( fileInfo.Extension.EndsWith( m_filetypeIcons[i].extension, StringComparison.Ordinal ) )
+					{
+						filetypeToIcon[fileInfo.Extension] = m_filetypeIcons[i].icon;
+						return m_filetypeIcons[i].icon;
+					}
+				}
+			}
+
+			filetypeToIcon[fileInfo.Extension] = m_defaultFileIcon;
+			return m_defaultFileIcon;
+		}
+
+		private void InitializeFiletypeIcons()
+		{
+			initializedFiletypeIcons = true;
+
+			if( filetypeToIcon == null )
+				filetypeToIcon = new Dictionary<string, Sprite>( 128 );
+			else
+				filetypeToIcon.Clear();
+
+			m_allIconExtensionsHaveSingleSuffix = true;
+
+			for( int i = 0; i < m_filetypeIcons.Length; i++ )
+			{
+				m_filetypeIcons[i].extension = m_filetypeIcons[i].extension.ToLowerInvariant();
+				if( m_filetypeIcons[i].extension[0] != '.' )
+					m_filetypeIcons[i].extension = "." + m_filetypeIcons[i].extension;
+
+				filetypeToIcon[m_filetypeIcons[i].extension] = m_filetypeIcons[i].icon;
+
+				m_allIconExtensionsHaveSingleSuffix &= ( m_filetypeIcons[i].extension.LastIndexOf( '.' ) == 0 );
+			}
+		}
+	}
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..86194cbede60f1d143ea5bf42f2513db75cdf5b8
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 66bc3ce4885990c40a88f80fe0ad0101
+timeCreated: 1634711050
+licenseType: Store
+MonoImporter:
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/SimpleFileBrowser.Runtime.asmdef b/AVVR/Assets/Plugins/SimpleFileBrowser/SimpleFileBrowser.Runtime.asmdef
new file mode 100644
index 0000000000000000000000000000000000000000..08444f3d0f8dfbacf17e478938af6171d0bce0bb
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/SimpleFileBrowser.Runtime.asmdef
@@ -0,0 +1,6 @@
+{
+    "name": "SimpleFileBrowser.Runtime",
+    "references": [
+        "Unity.InputSystem"
+    ]
+}
\ No newline at end of file
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/SimpleFileBrowser.Runtime.asmdef.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/SimpleFileBrowser.Runtime.asmdef.meta
new file mode 100644
index 0000000000000000000000000000000000000000..1985f2d6802d67c293c5e3c153f621c9021c2a09
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/SimpleFileBrowser.Runtime.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: c685d05731421f64287ad6d13be5af0e
+AssemblyDefinitionImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Skins.meta b/AVVR/Assets/Plugins/SimpleFileBrowser/Skins.meta
new file mode 100644
index 0000000000000000000000000000000000000000..c4a6e3ca0f66e8f34a507231adb2741b2390c919
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Skins.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 7e6307005d898f2458a6b0a2ef136d0b
+folderAsset: yes
+timeCreated: 1634717866
+licenseType: Store
+DefaultImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/Plugins/SimpleFileBrowser/Skins/DarkSkin.asset b/AVVR/Assets/Plugins/SimpleFileBrowser/Skins/DarkSkin.asset
new file mode 100644
index 0000000000000000000000000000000000000000..cc5f465396a0b0bbfb3d29f88e5bf969740434ab
--- /dev/null
+++ b/AVVR/Assets/Plugins/SimpleFileBrowser/Skins/DarkSkin.asset
@@ -0,0 +1,152 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 66bc3ce4885990c40a88f80fe0ad0101, type: 3}
+  m_Name: DarkSkin
+  m_EditorClassIdentifier: 
+  m_font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+  m_fontSize: 14
+  m_rowHeight: 30
+  m_rowSpacing: 8
+  m_windowColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+  m_filesListColor: {r: 0.15686275, g: 0.15686275, b: 0.15686275, a: 1}
+  m_filesVerticalSeparatorColor: {r: 0.334, g: 0.334, b: 0.334, a: 1}
+  m_titleBackgroundColor: {r: 0.07058824, g: 0.07058824, b: 0.07058824, a: 1}
+  m_titleTextColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_windowResizeGizmoColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_headerButtonsColor: {r: 1, g: 1, b: 1, a: 1}
+  m_windowResizeGizmo: {fileID: 21300000, guid: 285f1e681b119ce48ae469448241360b,
+    type: 3}
+  m_headerBackButton: {fileID: 21300000, guid: 130f660889a70c947bff4c8ba8a2c73e, type: 3}
+  m_headerForwardButton: {fileID: 21300000, guid: 130f660889a70c947bff4c8ba8a2c73e,
+    type: 3}
+  m_headerUpButton: {fileID: 21300000, guid: 130f660889a70c947bff4c8ba8a2c73e, type: 3}
+  m_headerContextMenuButton: {fileID: 21300000, guid: 3eb0ab0fddc930a498bef8ce7e149ea0,
+    type: 3}
+  m_inputFieldNormalBackgroundColor: {r: 0.18039216, g: 0.18039216, b: 0.18039216,
+    a: 1}
+  m_inputFieldInvalidBackgroundColor: {r: 0.4392157, g: 0.12156863, b: 0.12156863,
+    a: 1}
+  m_inputFieldTextColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_inputFieldPlaceholderTextColor: {r: 1, g: 1, b: 1, a: 0.6509804}
+  m_inputFieldSelectedTextColor: {r: 0.13725491, g: 0.46666667, b: 0.69411767, a: 0.5019608}
+  m_inputFieldCaretColor: {r: 1, g: 1, b: 1, a: 1}
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+    type: 3}
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+  m_dropdownColor: {r: 0.18039216, g: 0.18039216, b: 0.18039216, a: 1}
+  m_dropdownTextColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_dropdownArrowColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_dropdownCheckmarkColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_dropdownBackground: {fileID: 21300000, guid: 2c46fa192de46b04e8281f225bee0230,
+    type: 3}
+  m_dropdownArrow: {fileID: 21300000, guid: f73f38102c749484bbd884d4d8d87440, type: 3}
+  m_dropdownCheckmark: {fileID: 21300000, guid: 4924b77159e651e4aaa9a22286725d94,
+    type: 3}
+  m_toggleColor: {r: 0.18039216, g: 0.18039216, b: 0.18039216, a: 1}
+  m_toggleTextColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_toggleCheckmarkColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_toggleBackground: {fileID: 21300000, guid: f668f62689b67d242ad33ff665594344, type: 3}
+  m_toggleCheckmark: {fileID: 21300000, guid: 4924b77159e651e4aaa9a22286725d94, type: 3}
+  m_scrollbarBackgroundColor: {r: 0.07058824, g: 0.07058824, b: 0.07058824, a: 1}
+  m_scrollbarColor: {r: 0.26666668, g: 0.26666668, b: 0.26666668, a: 1}
+  m_fileHeight: 30
+  m_fileIconsPadding: 6
+  m_fileNormalBackgroundColor: {r: 1, g: 1, b: 1, a: 0}
+  m_fileAlternatingBackgroundColor: {r: 1, g: 1, b: 1, a: 0.043137256}
+  m_fileHoveredBackgroundColor: {r: 0.88235295, g: 0.88235295, b: 1, a: 0.2}
+  m_fileSelectedBackgroundColor: {r: 0, g: 0.34117648, b: 0.5803922, a: 1}
+  m_fileNormalTextColor: {r: 1, g: 1, b: 1, a: 0.87058824}
+  m_fileSelectedTextColor: {r: 1, g: 1, b: 1, a: 0.87058824}
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+  m_defaultFileIcon: {fileID: 21300000, guid: 89f87b95a0cf73b4484ab74fe3f9ea26, type: 3}
+  m_filetypeIcons:
+  - extension: .txt
+    icon: {fileID: 21300000, guid: d06b8cf70dff2fe418249a6276f9ff70, type: 3}
+  - extension: .doc
+    icon: {fileID: 21300000, guid: d06b8cf70dff2fe418249a6276f9ff70, type: 3}
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+
+- ArchiveIcon: https://www.pngrepo.com/svg/227623/zip
+- AudioFileIcon: https://www.pngrepo.com/svg/293355/music
+- DefaultFileIcon: https://www.pngrepo.com/svg/200084/file-sheet
+- DriveIcon: https://www.pngrepo.com/svg/152885/hard-drive-device
+- ExecutableIcon: Created from scratch
+- FolderIcon: https://www.pngrepo.com/svg/229838/folder
+- ImageFileIcon: https://www.pngrepo.com/svg/231128/picture-image
+- PdfFileIcon: https://www.pngrepo.com/svg/28209/pdf
+- TextFileIcon: https://www.pngrepo.com/svg/241790/file-document
+- VideoFileIcon: https://www.pngrepo.com/svg/79032/play-video
\ No newline at end of file
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diff --git a/AVVR/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/DemoSceneAssets/Models/Primitive_Blaster.fbx.meta b/AVVR/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/DemoSceneAssets/Models/Primitive_Blaster.fbx.meta
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diff --git a/AVVR/Assets/Scenes/MenuInterface.unity.meta b/AVVR/Assets/Scenes/MenuInterface.unity.meta
new file mode 100644
index 0000000000000000000000000000000000000000..64d61b034bd4654334e55fbd453cd400ec192c6a
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deleted file mode 100644
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deleted file mode 100644
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diff --git a/AVVR/Assets/VRTemplateAssets/Videos/onboarding_video_final.mp4.meta b/AVVR/Assets/VRTemplateAssets/Videos/onboarding_video_final.mp4.meta
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diff --git a/AVVR/Assets/_Scripts/MenuInterface.meta b/AVVR/Assets/_Scripts/MenuInterface.meta
new file mode 100644
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--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface.meta
@@ -0,0 +1,8 @@
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diff --git a/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs
new file mode 100644
index 0000000000000000000000000000000000000000..4ff7e82d9ef7913f1783ecb7d878ca5f373fd5bc
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs
@@ -0,0 +1,56 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class BuildRoom : MonoBehaviour {
+    public LabelledInputValidator[] labelledInputValidators;
+    public Button buildButton;
+
+    void Update() {
+        foreach (LabelledInputValidator labelledInputValidator in labelledInputValidators) {
+            InputValidator inputValidator = labelledInputValidator.inputValidator;
+            if (!inputValidator.IsValid()) {
+                buildButton.interactable = false;
+                return;
+            }
+        }
+
+        buildButton.interactable = true;
+    }
+
+    public void OnButtonPress() {
+        Dictionary<string, object> allData = new Dictionary<string, object>();
+        foreach (LabelledInputValidator labelledInputValidator in labelledInputValidators) {
+            allData[labelledInputValidator.name] = labelledInputValidator.inputValidator.GetData();
+        }
+
+        Debug.Log(DictionaryToString(allData));
+    }
+
+    string DictionaryToString(Dictionary<string, object> dictionary, int depth = 0) {
+        string indent = new string(' ', depth * 4); // Indentation for nested levels
+        string result = "{\n";
+
+        foreach (var kvp in dictionary) {
+            result += indent + $"  \"{kvp.Key}\": ";
+
+            if (kvp.Value is Dictionary<string, object> nestedDict) {
+                result += DictionaryToString(nestedDict, depth + 1); // Recursive call for nested dictionary
+            } else {
+                result += $"{kvp.Value}"; // Print value directly
+            }
+
+            result += ",\n"; // Add a comma and newline after each key-value pair
+        }
+
+        result += indent + "}"; // Close the dictionary
+        return result;
+    }
+}
+
+[Serializable]
+public class LabelledInputValidator {
+    public string name;
+    public InputValidator inputValidator;
+}
\ No newline at end of file
diff --git a/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..ca2ddcafb6a898e98513cca6d5eadeb5da72ade0
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/BuildRoom.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: db81b305bd397cf4c9538bc53853cb24
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs
new file mode 100644
index 0000000000000000000000000000000000000000..37433fb7193731cf398a941ce2c36b21e9132c01
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs
@@ -0,0 +1,56 @@
+using System.Collections.Generic;
+using TMPro;
+
+public class DimensionInputValidator : InputValidator {
+    public bool canBeNegative;
+    public TMP_InputField xInput;
+    public TMP_InputField yInput;
+    public TMP_InputField zInput;
+    public TMP_Text error;
+
+    // Update is called once per frame
+    void Update() {
+        if (xInput.text == "-") {
+            error.text = "Invalid x value";
+            return;
+        }
+    
+        if (yInput.text == "-") {
+            error.text = "Invalid y value";
+            return;
+        }
+
+        if (zInput.text == "-") {
+            error.text = "Invalid z value";
+            return;
+        }
+
+        if (xInput.text == "" || yInput.text == "" || zInput.text == "") {
+            error.text = "Input all values";
+            return;
+        }
+
+        if (!canBeNegative && (xInput.text.StartsWith("-") || yInput.text.StartsWith("-") || zInput.text.StartsWith("-"))) {
+            error.text = "Values must be positive";
+            return;
+        }
+
+        error.text = "";
+    }
+
+    public override bool IsValid() {
+        return error.text == "";
+    }
+
+    public override Dictionary<string, object> GetData() {
+        if (!IsValid()) {
+            return null;
+        }
+
+        return new Dictionary<string, object> {
+            {"x", xInput.text},
+            {"y", yInput.text},
+            {"z", zInput.text}
+        };
+    }
+}
\ No newline at end of file
diff --git a/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..61d4bc9fd35f63067e0272c4e3002ce3b0289d5d
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/DimensionInputValidator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3d224e07818e1d149a87a87dfa8ed544
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs
new file mode 100644
index 0000000000000000000000000000000000000000..e0ff559a23f14bf259284a3ffeede32e0dfa2edc
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs
@@ -0,0 +1,55 @@
+using SimpleFileBrowser;
+using System.Collections.Generic;
+using System.Linq;
+using TMPro;
+using UnityEngine;
+using UnityEngine.Events;
+using UnityEngine.UI;
+
+public class FileInputValidator : InputValidator {
+    public Button selectFileButton;
+    public TMP_Text outputText;
+    public string[] fileExtensions;
+    public UnityEvent<string> onFileSelected;
+
+    string path = null;
+
+    public void OnSelectFileButtonPressed() {
+        // Don't open the file browser if one is open
+        if (FileBrowser.IsOpen) {
+            return;
+        }
+
+        // Set the extension filters and let the user select a file
+        FileBrowser.SetFilters(false, fileExtensions);
+        FileBrowser.ShowLoadDialog(OnSuccess, OnCancel, FileBrowser.PickMode.Files, loadButtonText: "Select");
+    }
+
+    void OnSuccess(string[] paths) {
+        path = paths[0];
+        string filename = path.Split("\\").Last(); // Get filename from directory
+        
+        // Update output text and applies change
+        outputText.color = Color.black;
+        outputText.text = $"Selected {filename}";
+        onFileSelected?.Invoke($"Selected {filename}");
+    }
+
+    void OnCancel() {
+
+    }
+
+    public override bool IsValid() {
+        return path != null;
+    }
+
+    public override Dictionary<string, object> GetData() {
+        if (!IsValid()) {
+            return null;
+        }
+
+        return new Dictionary<string, object> {
+            {"path", path}
+        };
+    }
+}
diff --git a/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..6156038fc7dedb5d162df563e98051e738d0583c
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/FileInputValidator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d6236b7d0d19f8d49880cd417b94612a
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs
new file mode 100644
index 0000000000000000000000000000000000000000..fc883b4cf47dfbc1267df7862648713eb7f3869f
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs
@@ -0,0 +1,7 @@
+using System.Collections.Generic;
+using UnityEngine;
+
+public abstract class InputValidator : MonoBehaviour {
+    public abstract bool IsValid();
+    public abstract Dictionary<string, object> GetData();
+}
\ No newline at end of file
diff --git a/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..bae714dd6557a9f57d679631b05107b9a9042fab
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/InputValidator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d3aba4d64efd5fc47810e48337c4a2ae
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs
new file mode 100644
index 0000000000000000000000000000000000000000..dae98b488104b0dede9db8a1252a3907e3713712
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs
@@ -0,0 +1,37 @@
+using System.Collections.Generic;
+using TMPro;
+
+public class SpeakerInputValidator : InputValidator {
+    public TMP_Text speakerText;
+    public FileInputValidator fileInputValidator;
+    public DimensionInputValidator dimensionInputValidator;
+
+    public override bool IsValid() {
+        return fileInputValidator.IsValid() && dimensionInputValidator.IsValid();
+    }
+
+    public override Dictionary<string, object> GetData() {
+        if (!IsValid()) {
+            return null;
+        }
+
+        Dictionary<string, object> output = new Dictionary<string, object>();
+        Dictionary<string, object> fileDict = fileInputValidator.GetData();
+        Dictionary<string, object> dimensionDict = dimensionInputValidator.GetData();
+
+        foreach (var entry in fileDict) {
+            output.Add(entry.Key, entry.Value);
+        }
+
+        // Add all entries from dimensionDict
+        foreach (var entry in dimensionDict) {
+            output.Add(entry.Key, entry.Value);
+        }
+
+        return output;
+    }
+
+    public void SetSpeakerNumber(int speakerNumber) {
+        speakerText.text = $"Speaker {speakerNumber}";
+    }
+}
\ No newline at end of file
diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..f1d835505052f8fa57d8fcf8ae900d296660452c
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakerInputValidator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1c8dda730e4760745b0299cfed6fd234
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs
new file mode 100644
index 0000000000000000000000000000000000000000..78f380a2eb3a0c8de089dc20df72626bb6cfda0b
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs
@@ -0,0 +1,64 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class SpeakersInputValidator : InputValidator {
+    public GameObject speakerPrefab;
+    public GameObject speakerParent;
+    List<SpeakerInputValidator> allSpeakerInputValidators = new List<SpeakerInputValidator>{};
+
+    public void Start() {
+        AddSpeaker();
+    }
+
+    public void AddSpeaker() {
+        GameObject instance = Instantiate(speakerPrefab, speakerParent.transform);
+        instance.transform.SetSiblingIndex(transform.parent.childCount - 1);
+
+        allSpeakerInputValidators.Add(instance.GetComponent<SpeakerInputValidator>());
+        instance.GetComponent<SpeakerInputValidator>().SetSpeakerNumber(allSpeakerInputValidators.Count);
+        UpdateContentSizeFitter();
+    }
+
+    public void RemoveSpeaker() {
+        if (allSpeakerInputValidators.Count <= 1) {
+            return;
+        }
+
+        SpeakerInputValidator speakerInputValidator = allSpeakerInputValidators[allSpeakerInputValidators.Count - 1];
+        allSpeakerInputValidators.RemoveAt(allSpeakerInputValidators.Count - 1);
+
+        Destroy(speakerInputValidator.gameObject);
+        UpdateContentSizeFitter();
+    }
+
+    void UpdateContentSizeFitter() {
+        transform.parent.GetComponent<VerticalLayoutGroup>().enabled = false;
+        Canvas.ForceUpdateCanvases();
+        transform.parent.GetComponent<VerticalLayoutGroup>().enabled = true;
+    }
+
+    public override bool IsValid() {
+        foreach (SpeakerInputValidator speakerInputValidator in allSpeakerInputValidators) {
+            if (!speakerInputValidator.IsValid()) {
+                return false;
+            }
+        }
+
+        return true;
+    }
+
+    public override Dictionary<string, object> GetData() {
+        if (!IsValid()) {
+            return null;
+        }
+
+        Dictionary<string, object> output = new Dictionary<string, object>();
+        for (int i = 0; i < allSpeakerInputValidators.Count; i++) {
+            SpeakerInputValidator speakerInputValidator = allSpeakerInputValidators[i];
+            output.Add($"speaker{i + 1}", speakerInputValidator.GetData());
+        }
+
+        return output;
+    }
+}
diff --git a/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs.meta b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..2dd92e9a7b662ae0fea9aa6e5f316509987e2fc4
--- /dev/null
+++ b/AVVR/Assets/_Scripts/MenuInterface/SpeakersInputValidator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e76d8616d3b59394cb9fc6059ad9f37f
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/AVVR/Packages/manifest.json b/AVVR/Packages/manifest.json
index 13260fc2b0bfeddfdd948644ca6f6d3e8ee96226..df39c37a9b9c48715f48688dd7ec681af2e612a8 100644
--- a/AVVR/Packages/manifest.json
+++ b/AVVR/Packages/manifest.json
@@ -6,11 +6,11 @@
     "com.unity.inputsystem": "1.8.1",
     "com.unity.learn.iet-framework": "3.1.3",
     "com.unity.shadergraph": "14.0.9",
-    "com.unity.textmeshpro": "3.0.6",
-    "com.unity.timeline": "1.7.5",
-    "com.unity.visualscripting": "1.9.1",
+    "com.unity.textmeshpro": "3.0.9",
+    "com.unity.timeline": "1.7.6",
+    "com.unity.visualscripting": "1.9.5",
     "com.unity.xr.interaction.toolkit": "3.0.3",
-    "com.unity.xr.management": "4.4.0",
+    "com.unity.xr.management": "4.5.0",
     "com.unity.xr.openxr": "1.8.2",
     "com.unity.modules.ai": "1.0.0",
     "com.unity.modules.androidjni": "1.0.0",
diff --git a/AVVR/Packages/packages-lock.json b/AVVR/Packages/packages-lock.json
index bbb8d9bd426bcc6fc2e21d1d81d0985d57fa1afd..f7043dd778157ca2597a7641d983f0f91a9eb90d 100644
--- a/AVVR/Packages/packages-lock.json
+++ b/AVVR/Packages/packages-lock.json
@@ -158,7 +158,7 @@
       "url": "https://packages.unity.com"
     },
     "com.unity.textmeshpro": {
-      "version": "3.0.6",
+      "version": "3.0.9",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -167,7 +167,7 @@
       "url": "https://packages.unity.com"
     },
     "com.unity.timeline": {
-      "version": "1.7.5",
+      "version": "1.7.6",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -188,7 +188,7 @@
       }
     },
     "com.unity.visualscripting": {
-      "version": "1.9.1",
+      "version": "1.9.5",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -233,7 +233,7 @@
       "url": "https://packages.unity.com"
     },
     "com.unity.xr.management": {
-      "version": "4.4.0",
+      "version": "4.5.0",
       "depth": 0,
       "source": "registry",
       "dependencies": {
diff --git a/AVVR/SimpleFileBrowser.Runtime.csproj b/AVVR/SimpleFileBrowser.Runtime.csproj
new file mode 100644
index 0000000000000000000000000000000000000000..f9905740b7f7980dc0ad8e98ac70de1a567aca57
--- /dev/null
+++ b/AVVR/SimpleFileBrowser.Runtime.csproj
@@ -0,0 +1,744 @@
+<Project ToolsVersion="Current" Sdk="Microsoft.NET.Sdk">
+  <!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) -->
+  <PropertyGroup>
+    <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
+    <EnableDefaultItems>false</EnableDefaultItems>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
+    <LangVersion>9.0</LangVersion>
+    <Configurations>Debug;Release</Configurations>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <RootNamespace></RootNamespace>
+    <OutputType>Library</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <AssemblyName>SimpleFileBrowser.Runtime</AssemblyName>
+    <TargetFramework>netstandard2.1</TargetFramework>
+    <BaseDirectory>.</BaseDirectory>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>Temp\Bin\Debug\</OutputPath>
+    <DefineConstants>UNITY_2022_3_11;UNITY_2022_3;UNITY_2022;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_2022_1_OR_NEWER;UNITY_2022_2_OR_NEWER;UNITY_2022_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_EDITOR_GAME_SERVICES;ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;ENABLE_NAVIGATION_PACKAGE_DEBUG_VISUALIZATION;ENABLE_NAVIGATION_HEIGHTMESH_RUNTIME_SUPPORT;ENABLE_NAVIGATION_UI_REQUIRES_PACKAGE;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_NVIDIA;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;PLATFORM_INITIALIZES_MEMORY_MANAGER_EXPLICITLY;ENABLE_MONO;NET_STANDARD_2_0;NET_STANDARD;NET_STANDARD_2_1;NETSTANDARD;NETSTANDARD2_1;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;USE_INPUT_SYSTEM_POSE_CONTROL;UNITY_POST_PROCESSING_STACK_V2;STEAMAUDIO_ENABLED;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <NoWarn>0169</NoWarn>
+    <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>Temp\bin\Release\</OutputPath>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <NoWarn>0169</NoWarn>
+    <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
+  </PropertyGroup>
+  <PropertyGroup>
+    <NoStandardLibraries>true</NoStandardLibraries>
+    <NoStdLib>true</NoStdLib>
+    <NoConfig>true</NoConfig>
+    <DisableImplicitFrameworkReferences>true</DisableImplicitFrameworkReferences>
+    <MSBuildWarningsAsMessages>MSB3277</MSBuildWarningsAsMessages>
+  </PropertyGroup>
+  <PropertyGroup>
+    <UnityProjectGenerator>Package</UnityProjectGenerator>
+    <UnityProjectGeneratorVersion>2.0.21</UnityProjectGeneratorVersion>
+    <UnityProjectType>Game:1</UnityProjectType>
+    <UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
+    <UnityVersion>2022.3.11f1</UnityVersion>
+  </PropertyGroup>
+  <ItemGroup>
+    <Analyzer Include="C:\Users\Abbeynesh\.vscode\extensions\visualstudiotoolsforunity.vstuc-1.0.4\Analyzers\Microsoft.Unity.Analyzers.dll" />
+    <Analyzer Include="X:\Program Files\2022.3.11f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.SourceGenerators.dll" />
+    <Analyzer Include="X:\Program Files\2022.3.11f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\SimpleRecycledListView\IListViewAdapter.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\UISkin.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserFileOperationConfirmationPanel.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\EventSystemHandler.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Android\FBPermissionCallbackAndroid.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\NonDrawingGraphic.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserItem.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserMovement.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserHelpers.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserQuickLink.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\SimpleRecycledListView\RecycledListView.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserRenamedItem.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\SimpleRecycledListView\ListItem.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowser.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Android\FBDirectoryReceiveCallbackAndroid.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserContextMenu.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserAccessRestrictedPanel.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Scripts\FileBrowserCursorHandler.cs" />
+    <Compile Include="Assets\Plugins\SimpleFileBrowser\Android\FBCallbackHelper.cs" />
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diff --git a/AVVR/SteamAudioUnity.csproj b/AVVR/SteamAudioUnity.csproj
new file mode 100644
index 0000000000000000000000000000000000000000..bacd3dc73e16a73c5e543f9b27417b728be3d191
--- /dev/null
+++ b/AVVR/SteamAudioUnity.csproj
@@ -0,0 +1,764 @@
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new file mode 100644
index 0000000000000000000000000000000000000000..c03440a20b85373df68ddc10c33a98446bd80fb2
--- /dev/null
+++ b/AVVR/SteamAudioUnityEditor.csproj
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index 0000000000000000000000000000000000000000..518b95911ee6a69dde4102709a86281e93bda977
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