diff --git a/scripts/GUI.py b/scripts/GUI.py index fc61a8c50b99ce3db6aa60bba6b39b685cceceaf..07ed6659d09fd5011b138432748eef4df46e978d 100644 --- a/scripts/GUI.py +++ b/scripts/GUI.py @@ -42,13 +42,23 @@ def select_Image(event): def depthmap_creation(): print("Manually upload depth map: ", uploadDepthCheck.get()) - - if uploadDepthCheck.get() == 0: - check.set(1) - else: - check.set(0) #temporary. TODO implement Mona's monodepth upload - + if uploadDepthCheck.get() == 1: # if manually upload checked + check.set(0) # disable auto generation of depth map + upload_depth_path = tkinter.filedialog.askopenfilename(title="Select a depth map", filetypes=[("All files", "*.*")]) #dialog box to upload dpeth map + + if upload_depth_path: + print(f"Uploaded depth map: {upload_depth_path}") + #TODO implement Mona's monodepth upload + else: + print("No depth map selected") + check.set(1) # if no depth map selected, enable auto generation of depth map + depth_check.deselect() # uncheck the depth map check box + else: + check.set(1) # if manually upload unchecked, enable auto generation of depth map + upload_depth_path = None + print("Removed uploaded depth map") + def stanfordRoom_selection(): if checkStanford.get() == 1: global stanford_frame @@ -140,9 +150,7 @@ window.title("Immersive VR scene creator") check = tk.IntVar() check.set(1) #automatically generate depth map as default -# changed check vaiable: 0 = automatically upload depth map, 1 = manually upload depth map -# this behaviour is oppositte to previous check variable -uploadDepthCheck = tk.IntVar() +uploadDepthCheck = tk.IntVar() # added uploadDepthCheck vaiable: 0 = automatically upload depth map, 1 = manually upload depth map checkStanford = tk.IntVar() include_top = tk.IntVar()