From cf1afba9c24c7e9ba3e6b02f61bc0309b59a0e4f Mon Sep 17 00:00:00 2001 From: Alex <atm2g19@soton.ac.uk> Date: Thu, 2 Apr 2020 14:45:32 +0100 Subject: [PATCH] added 30 min game timeout --- .gitignore | 3 ++- src/games.ts | 37 +------------------------------------ 2 files changed, 3 insertions(+), 37 deletions(-) diff --git a/.gitignore b/.gitignore index bad08dd..6efbb4f 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,5 @@ dbconf.json dst/ node_modules/ -log/ \ No newline at end of file +log/ +p5* \ No newline at end of file diff --git a/src/games.ts b/src/games.ts index 16e978e..3d5e90a 100644 --- a/src/games.ts +++ b/src/games.ts @@ -78,6 +78,7 @@ function joinGame(socket : io.Socket, args : any){ } function API(req : express.Request, res : express.Response, next : express.NextFunction){ + Games.query("delete from active_games where active_game_idle < (now()- INTERVAL 30 MINUTE) and active_game_id > 0;"); if(!/^\/games\/api\/.+/.test(req.path)) { next(); return; @@ -182,42 +183,6 @@ function createGame(game : string ,req : express.Request, res : express.Response query = `SELECT ${DB.games.game_id.column}, ${DB.games.game_name.column} FROM ${DB.games.table} WHERE ${DB.games.game_name.column} = ${mysql.escape(game)};`; } - // let query_cb : mysql.queryCallback = (err : mysql.MysqlError, results : any, fields : mysql.FieldInfo[]) => { - // //got game name and ID, now create new game from that info - // let game_id : number = results[0].game_id; - // let game_name : string = results[0].game_name; - // let game_prom : Promise<Game>; - // if(!loadedGames[game_id]){ - // game_prom = new Promise((resolve, reject) => { - // let import_prom : Promise<any>; - // import_prom = import(`./games/${game_name}`) - // .then((_game : any) => { - // let game : Game = _game.game; - // loadedGames[game_id] = game; - // console.log(game); - // game.init(Games); - // resolve(loadedGames[game_id]); - // }).catch(reject); - // }) - // }else{ - // game_prom = new Promise((resolve, reject) => { - // resolve(loadedGames[game_id]); - // }) - // } - // game_prom.then((game : Game) => { - // debug(`Creating game by Alex. CHANGE`); - // game.create("Alex").then(active_game_id => { - // res.send(`Created new ${game_name} game by ${"Alex"} with id ${active_game_id}`); - // res.end(); - // }); - // }).catch(err => { - // //game does not exist - // console.log(`Game ${game_name}:${game_id} does not exist!`); - // next(500); - - // }); - // }; - Games.query(query) .then(results => { let game_id : number = results.results[0].game_id; -- GitLab