diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta
new file mode 100644
index 0000000000000000000000000000000000000000..858f74a861b72a6bcda6b7c3bfcb548cfdfc5757
--- /dev/null
+++ b/Assets/Scripts.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Scripts/player1.cs b/Assets/Scripts/player1.cs
new file mode 100644
index 0000000000000000000000000000000000000000..5334103f2fb2b7f3b3ebbe6eae27a92973701839
--- /dev/null
+++ b/Assets/Scripts/player1.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class player1 : MonoBehaviour
+{
+    // Start is called before the first frame update
+    void Start()
+    {
+        // I am so good at Unity 
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+        // this is another line
+    }
+}
diff --git a/Assets/Scripts/player1.cs.meta b/Assets/Scripts/player1.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..20e843f27d3eeb886d42bf3fb5f385110fc51704
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