diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta new file mode 100644 index 0000000000000000000000000000000000000000..858f74a861b72a6bcda6b7c3bfcb548cfdfc5757 --- /dev/null +++ b/Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c3c07888902984e15bf6aa18811e71dd +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/player1.cs b/Assets/Scripts/player1.cs new file mode 100644 index 0000000000000000000000000000000000000000..5334103f2fb2b7f3b3ebbe6eae27a92973701839 --- /dev/null +++ b/Assets/Scripts/player1.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class player1 : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + // I am so good at Unity + } + + // Update is called once per frame + void Update() + { + // this is another line + } +} diff --git a/Assets/Scripts/player1.cs.meta b/Assets/Scripts/player1.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..20e843f27d3eeb886d42bf3fb5f385110fc51704 --- /dev/null +++ b/Assets/Scripts/player1.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 639b9ab829c904ed1a9719f8a72aef8e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: